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@@ -0,0 +1,54 @@
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+// This file is part of libigl, a simple c++ geometry processing library.
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+//
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+// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
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+//
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+// This Source Code Form is subject to the terms of the Mozilla Public License
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+// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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+// obtain one at http://mozilla.org/MPL/2.0/.
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+#include "triangulated_grid.h"
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+#include "grid.h"
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+#include <cassert>
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+
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+template <
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+ typename XType,
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+ typename YType,
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+ typename DerivedGV,
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+ typename DerivedGF>
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+IGL_INLINE void igl::triangulated_grid(
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+ const XType & nx,
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+ const YType & ny,
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+ Eigen::PlainObjectBase<DerivedGV> & GV,
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+ Eigen::PlainObjectBase<DerivedGF> & GF)
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+{
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+ using namespace Eigen;
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+ assert(res.size() == 2 && "Only 2D grids supported");
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+ Eigen::Matrix<XType,2,1> res(nx,ny);
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+ igl::grid(res,GV);
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+ GF.resize((nx-1)*(ny-1)*2,3);
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+ for(int y = 0;y<ny-1;y++)
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+ {
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+ for(int x = 0;x<nx-1;x++)
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+ {
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+ // index of southwest corner
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+ const XType sw = (x +nx*(y+0));
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+ const XType se = (x+1+nx*(y+0));
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+ const XType ne = (x+1+nx*(y+1));
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+ const XType nw = (x +nx*(y+1));
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+ // Index of first triangle in this square
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+ const XType gf = 2*(x+(nx-1)*y);
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+ GF(gf+0,0) = sw;
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+ GF(gf+0,1) = se;
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+ GF(gf+0,2) = nw;
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+ GF(gf+1,0) = se;
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+ GF(gf+1,1) = ne;
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+ GF(gf+1,2) = nw;
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+ }
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+ }
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+}
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+
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+
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+#ifdef IGL_STATIC_LIBRARY
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+// Explicit template instantiation
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+// generated by autoexplicit.sh
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+template void igl::triangulated_grid<int, int, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(int const&, int const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&);
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+#endif
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