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+// This file is part of libigl, a simple c++ geometry processing library.
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+//
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+// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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+//
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+// This Source Code Form is subject to the terms of the Mozilla Public License
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+// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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+// obtain one at http://mozilla.org/MPL/2.0/.
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+#include "false_barycentric_subdivision.h"
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+
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+#include "verbose.h"
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+#include <algorithm>
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+#include <igl/barycenter.h>
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+
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+template <typename Scalar, typename Index>
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+IGL_INLINE void igl::false_barycentric_subdivision(
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+ const Eigen::PlainObjectBase<Scalar> & V,
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+ const Eigen::PlainObjectBase<Index> & F,
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+ Eigen::PlainObjectBase<Scalar> & VD,
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+ Eigen::PlainObjectBase<Index> & FD)
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+{
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+ using namespace Eigen;
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+ // Compute face barycenter
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+ Eigen::MatrixXd BC;
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+ igl::barycenter(V,F,BC);
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+
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+ // Add the barycenters to the vertices
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+ VD.resize(V.rows()+F.rows(),3);
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+ VD.block(0,0,V.rows(),3) = V;
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+ VD.block(V.rows(),0,F.rows(),3) = BC;
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+
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+ // Each face is split four ways
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+ FD.resize(F.rows()*3,3);
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+
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+ for (unsigned i=0; i<F.rows(); ++i)
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+ {
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+ int i0 = F(i,0);
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+ int i1 = F(i,1);
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+ int i2 = F(i,2);
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+ int i3 = V.rows() + i;
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+
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+ Vector3i F0,F1,F2;
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+ F0 << i0,i1,i3;
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+ F1 << i1,i2,i3;
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+ F2 << i2,i0,i3;
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+
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+ FD.row(i*3 + 0) = F0;
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+ FD.row(i*3 + 1) = F1;
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+ FD.row(i*3 + 2) = F2;
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+ }
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+
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+
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+}
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+
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+
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+#ifdef IGL_STATIC_LIBRARY
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+// Explicit template specialization
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+#endif
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