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version and release history

Former-commit-id: 2beff2443be2902a31b7a0d642ee085eef66d5ed
Alec Jacobson (jalec 12 years ago
parent
commit
25455f1e4b

+ 1 - 0
RELEASE_HISTORY.txt

@@ -0,0 +1 @@
+0.1.1  Alpha release with core functions, extras, examples

+ 4 - 4
VERSION.txt

@@ -1,6 +1,6 @@
 # This file should contain the current version number of libigl
-# Major.Minor.Tick
-# Anyone may increment Tick to indicate a small change.
-# Minor indicates small changes that do not amount to new uploaded versions
-# Major indicates new uploaded version
+# World.Major.Minor
+# Anyone may increment Minor to indicate a small change.
+# Major indicates a large change or large number of changes (upload to website)
+# World indicates a substantial change or release
 0.1.1

+ 1 - 1
examples/basic_topology/example1.cpp

@@ -19,7 +19,7 @@ int main (int argc, const char * argv[])
 {
     Eigen::MatrixXd V;
     Eigen::MatrixXi F;
-    igl::read("TinyTorus.obj",V,F);
+    igl::read("../shared/TinyTorus.obj",V,F);
 
     std::cout << "Mesh loaded!\n";
     cout << "Vertex Array:" << endl;

+ 22 - 0
examples/hello-world/example.cpp

@@ -0,0 +1,22 @@
+// Compile with GCC:
+// g++ -I/usr/local/igl/igl_lib/include -DIGL_HEADER_ONLY \
+//   -I/opt/local/include/eigen3 example.cpp -o example
+// Run with:
+// ./example ../shared/TinyTorus.obj
+#include <Eigen/Dense>
+#include <igl/readOBJ.h>
+#include <iostream>
+int main(int argc, char * argv[])
+{
+  if(argc>1)
+  {
+    Eigen::MatrixXd V;
+    Eigen::MatrixXi F;
+    igl::readOBJ(argv[1],V,F);
+    std::cout<<"Hello, mesh with "<<V.rows()<<" vertices!"<<std::endl;
+  }else{
+    std::cout<<"Hello, world!"<<std::endl;
+  }
+  return 0;
+}
+

+ 88 - 0
examples/shared/TinyTorus.obj

@@ -0,0 +1,88 @@
+####
+#
+# OBJ File Generated by Meshlab
+#
+####
+# Object TinyTorus.obj
+#
+# Vertices: 24
+# Faces: 48
+#
+####
+v -2.000000 0.000000 0.000000
+v -3.000000 0.000000 -1.000000
+v -4.000000 0.000000 -0.000001
+v -3.000000 0.000000 1.000000
+v -1.000000 -1.732050 0.000000
+v -1.500000 -2.598080 -1.000000
+v -2.000000 -3.464100 -0.000001
+v -1.500000 -2.598080 1.000000
+v 1.000000 -1.732050 0.000000
+v 1.500000 -2.598080 -1.000000
+v 2.000000 -3.464100 -0.000001
+v 1.500000 -2.598080 1.000000
+v 2.000000 0.000000 0.000000
+v 3.000000 0.000000 -1.000000
+v 4.000000 0.000000 -0.000001
+v 3.000000 0.000000 1.000000
+v 1.000000 1.732050 0.000000
+v 1.500000 2.598080 -1.000000
+v 2.000000 3.464100 -0.000001
+v 1.500000 2.598080 1.000000
+v -1.000000 1.732050 0.000000
+v -1.500000 2.598080 -1.000000
+v -2.000000 3.464100 -0.000001
+v -1.500000 2.598080 1.000000
+# 24 vertices, 0 vertices normals
+
+f 2 1 6
+f 5 6 1
+f 3 2 7
+f 6 7 2
+f 4 3 8
+f 7 8 3
+f 1 4 5
+f 8 5 4
+f 6 5 10
+f 9 10 5
+f 7 6 11
+f 10 11 6
+f 8 7 12
+f 11 12 7
+f 5 8 9
+f 12 9 8
+f 10 9 14
+f 13 14 9
+f 11 10 15
+f 14 15 10
+f 12 11 16
+f 15 16 11
+f 9 12 13
+f 16 13 12
+f 14 13 18
+f 17 18 13
+f 15 14 19
+f 18 19 14
+f 16 15 20
+f 19 20 15
+f 13 16 17
+f 20 17 16
+f 18 17 22
+f 21 22 17
+f 19 18 23
+f 22 23 18
+f 20 19 24
+f 23 24 19
+f 17 20 21
+f 24 21 20
+f 22 21 2
+f 1 2 21
+f 23 22 3
+f 2 3 22
+f 24 23 4
+f 3 4 23
+f 21 24 1
+f 4 1 24
+# 48 faces, 0 coords texture
+
+# End of File

+ 1 - 0
libigl-logo.ai.REMOVED.git-id

@@ -0,0 +1 @@
+5597d8f66455987af8aa792c6ee59337d39334e6

+ 1 - 0
libigl-teaser.pdf.REMOVED.git-id

@@ -0,0 +1 @@
+2219af07e4f1338660ff0de2a123abb703f355a7

+ 106 - 4
readme.txt

@@ -1,11 +1,113 @@
-IGL Library - A simple c++ geometry processing library
+libigl - A simple c++ geometry processing library
+
 Copyright 2013 - Alec Jacobson, Daniele Panozzo, Olga Diamanti, Kenshi
-Takayama, Leo Sacht
-Interactive Geometry Lab - ETH Zurich
+Takayama, Leo Sacht, Interactive Geometry Lab - ETH Zurich
 
 This is first and foremost a *header* library. Each header file should contain
 a single function.  The function may have multiple prototypes. All functions
 should use the igl namespace and should adhere to the conventions and styles
 listed below. 
 
-Further documentation is listed in tutorial.html, style_guidelines.html
+= Dependencies =
+Eigen3  Last tested with Eigen Version 3.1.2
+AntTweakBar  Last tested 1.14 (see External)
+OpenGL
+GLUT
+GLEW  Windows only
+
+  = Optional =
+  OpenMP  
+  libpng  libiglpng extra only
+  Mosek  libiglmosek extra only
+  Matlab  libiglmatlab extra only
+
+  = Optional (included in external/ =
+  TetGen  libigltetgen extra only
+
+= Header only =
+libigl is designed to work "out-of-the-box" as a headers only library. To
+include libigl in your project. You need only include the libigl/include/
+directory in your include path and define the IGL_HEADER_ONLY macro. To 
+compile a hello-word example.cpp:
+
+#include <Eigen/Dense>
+#include <igl/readOBJ.h>
+#include <iostream>
+int main(int argc, char * argv[])
+{
+  if(argc>1)
+  {
+    Eigen::MatrixXd V;
+    Eigen::MatrixXi F;
+    igl::readOBJ(argv[1],V,F);
+    std::cout<<"Hello, mesh with "<<V.rows()<<" vertices!"<<std::endl;
+  }else{
+    std::cout<<"Hello, world!"<<std::endl;
+  }
+  return 0;
+}
+
+using gcc (replacing appropriate paths):
+
+g++ -DIGL_HEADER_ONLY -I/usr/local/igl/igl_lib/include \
+  -I/opt/local/include/eigen3 example.cpp -o example
+
+Then run this example with:
+
+./example examples/shared/TinyTorus.obj
+
+= Compile =
+libigl may also be compiled to a static library. This is advantageous when
+building a project with libigl, since the header only directive can slow down
+compile times.
+
+To build the entire libigl library producing lib/libigl.a, issue:
+
+make lib
+
+You may need to edit Makefile.conf accordingly. Best to give yourself an
+IGL_USERNAME and add a custom install suite for yourself. Then you can enable
+appropriate extras.
+
+  = Extras =
+  Once you've set up an IGL_USERNAME and enabled extras within Makefile.conf.
+  You can build the extra libraries (into lib/ligiglpng.a, lib/libiglmatlab.a,
+  lib/libigltetgen.a and lib/libiglmosek.a) by issuing:
+
+  make extras
+
+  = Examples =
+  You can make a slew of examples by issuing:
+
+  make examples
+
+  = External =
+  Finally there are a number of external libraries that we include in
+  ./external/ because they are either difficult to obtain or they have been
+  patched for easier use with libigl. Please see the respective readmes in
+  those directories.
+
+= Examples =
+To get started, we advise that you take a look at a few examples:
+
+  ./examples/hello-world/
+
+  ./examples/meshio/
+
+  ./examples/basic-topology/
+
+  ./examples/ReAntTweakBar/
+
+= Development =
+Further documentation is listed for developers in tutorial.html,
+style_guidelines.html
+
+= License =
+For now, all files are Copyright 2013 - Alec Jacobson, Daniele Panozzo, Olga
+Diamanti, Kenshi Takayama, Leo Sacht, Interactive Geometry Lab - ETH Zurich
+unless otherwise noted. Soon we hope to upgrade to a more liberal license.
+
+= Contact =
+libigl is a group endeavor led by Alec Jacobson and Daniele Panozzo. Please
+contact alecjacobson@gmail.com if you have questions or comments. We are happy
+to get feedback! Enjoy!