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Merge branch 'master' of github.com:libigl/libigl

Former-commit-id: d19496c92b5fa2cea0e61d01d8a972f5e9e33e8e
Alec Jacobson 9 ani în urmă
părinte
comite
3121c477c1
76 a modificat fișierele cu 4750 adăugiri și 56 ștergeri
  1. 9 0
      .gitignore
  2. 3 2
      .gitmodules
  3. 4 4
      README.md
  4. 2 2
      include/igl/parula.cpp
  5. 65 20
      include/igl/serialize.h
  6. 9 10
      include/igl/unique.cpp
  7. 5 9
      include/igl/unique.h
  8. 21 5
      include/igl/viewer/Viewer.cpp
  9. 7 0
      include/igl/viewer/Viewer.h
  10. 5 2
      include/igl/viewer/ViewerCore.cpp
  11. 4 0
      include/igl/viewer/ViewerData.cpp
  12. 2 2
      index.html
  13. 48 0
      python/001_BasicTypes.py
  14. 14 0
      python/101_FileIO.py
  15. 11 0
      python/102_DrawMesh.py
  16. 24 0
      python/102_DrawMeshTCP.py
  17. 40 0
      python/103_Events.py
  18. 24 0
      python/104_Colors.py
  19. 67 0
      python/105_Overlays.py
  20. 48 0
      python/201_Normals.py
  21. 20 0
      python/202_GaussianCurvature.py
  22. 61 0
      python/203_CurvatureDirections.py
  23. 50 0
      python/204_Gradient.py
  24. 108 0
      python/205_Laplacian.py
  25. 34 0
      python/301_Slice.py
  26. 34 0
      python/302_Sort.py
  27. 73 0
      python/303_LaplaceEquation.py
  28. 96 0
      python/304_LinearEqualityConstraints.py
  29. 86 0
      python/305_QuadraticProgramming.py
  30. 56 0
      python/306_EigenDecomposition.py
  31. 154 0
      python/CMakeLists.txt
  32. 159 0
      python/README.md
  33. 51 0
      python/iglhelpers.py
  34. 59 0
      python/matlab/CurvatureDirections.m
  35. 12 0
      python/matlab/t102DrawMesh.m
  36. 409 0
      python/py_doc.cpp
  37. 409 0
      python/py_doc.h
  38. 69 0
      python/py_igl.cpp
  39. 6 0
      python/py_igl/py_SolverStatus.cpp
  40. 48 0
      python/py_igl/py_active_set.cpp
  41. 9 0
      python/py_igl/py_avg_edge_length.cpp
  42. 10 0
      python/py_igl/py_barycenter.cpp
  43. 30 0
      python/py_igl/py_boundary_facets.cpp
  44. 74 0
      python/py_igl/py_colon.cpp
  45. 10 0
      python/py_igl/py_cotmatrix.cpp
  46. 54 0
      python/py_igl/py_doublearea.cpp
  47. 22 0
      python/py_igl/py_eigs.cpp
  48. 9 0
      python/py_igl/py_floor.cpp
  49. 10 0
      python/py_igl/py_gaussian_curvature.cpp
  50. 10 0
      python/py_igl/py_grad.cpp
  51. 9 0
      python/py_igl/py_invert_diag.cpp
  52. 24 0
      python/py_igl/py_jet.cpp
  53. 19 0
      python/py_igl/py_massmatrix.cpp
  54. 73 0
      python/py_igl/py_min_quad_with_fixed.cpp
  55. 24 0
      python/py_igl/py_parula.cpp
  56. 38 0
      python/py_igl/py_per_corner_normals.cpp
  57. 34 0
      python/py_igl/py_per_face_normals.cpp
  58. 55 0
      python/py_igl/py_per_vertex_normals.cpp
  59. 15 0
      python/py_igl/py_principal_curvature.cpp
  60. 10 0
      python/py_igl/py_readDMAT.cpp
  61. 22 0
      python/py_igl/py_readOFF.cpp
  62. 36 0
      python/py_igl/py_read_triangle_mesh.cpp
  63. 11 0
      python/py_igl/py_setdiff.cpp
  64. 155 0
      python/py_igl/py_slice.cpp
  65. 107 0
      python/py_igl/py_slice_into.cpp
  66. 23 0
      python/py_igl/py_sortrows.cpp
  67. 116 0
      python/py_igl/py_unique.cpp
  68. 25 0
      python/py_igl/py_writeOBJ.cpp
  69. 371 0
      python/py_igl_viewer.cpp
  70. 623 0
      python/py_vector.cpp
  71. 19 0
      python/python.cpp
  72. 86 0
      python/python.h
  73. 68 0
      python/scripts/mk_py_doc.py
  74. 45 0
      python/tcpviewer.py
  75. 69 0
      python/tcpviewer_single.py
  76. 29 0
      scripts/update_gh-pages_nogit.sh

+ 9 - 0
.gitignore

@@ -78,5 +78,14 @@ tutorial/XXX_test/main.cpp
 python/py_igl/todo
 python/py_igl/todo
 python/build
 python/build
 python/.idea
 python/.idea
+untitled
+Untitled.ipynb
+python/.ipynb_checkpoints
+python/py_igl/todo
+python/__pycache__
+iglhelpers.pyc
+python/build2
 tests/build
 tests/build
 tests/bin
 tests/bin
+python/build3
+*.pyc

+ 3 - 2
.gitmodules

@@ -3,11 +3,12 @@
 url=https://github.com/libigl/nanogui.git
 url=https://github.com/libigl/nanogui.git
         fetchRecursiveSubmodules = true
         fetchRecursiveSubmodules = true
         ignore = dirty
         ignore = dirty
-
 [submodule "external/embree"]
 [submodule "external/embree"]
 	path = external/embree
 	path = external/embree
 	url = https://github.com/embree/embree.git
 	url = https://github.com/embree/embree.git
-
+[submodule "external/pybind11"]
+	path = external/pybind11
+	url = https://github.com/wjakob/pybind11.git
 [submodule "tests/googletest"]
 [submodule "tests/googletest"]
 	path = tests/googletest
 	path = tests/googletest
 	url = https://github.com/google/googletest.git
 	url = https://github.com/google/googletest.git

+ 4 - 4
README.md

@@ -23,7 +23,7 @@ just include igl headers (e.g. `#include <igl/cotmatrix.h>`) and run.  Each
 header file contains a single function (e.g. `igl/cotmatrix.h` contains
 header file contains a single function (e.g. `igl/cotmatrix.h` contains
 `igl::cotmatrix()`). Most are tailored to operate on a generic triangle mesh
 `igl::cotmatrix()`). Most are tailored to operate on a generic triangle mesh
 stored in an n-by-3 matrix of vertex positions V and an m-by-3 matrix of
 stored in an n-by-3 matrix of vertex positions V and an m-by-3 matrix of
-triangle indices F. 
+triangle indices F.
 
 
 _Optionally_ the library may also be [pre-compiled](optional/) into a statically
 _Optionally_ the library may also be [pre-compiled](optional/) into a statically
 linked library, for faster compile times with your projects. This only effects
 linked library, for faster compile times with your projects. This only effects
@@ -37,7 +37,7 @@ conversion table](matlab-to-eigen.html).
 ## Tutorial
 ## Tutorial
 
 
 As of version 1.0, libigl includes an introductory
 As of version 1.0, libigl includes an introductory
-[tutorial](tutorial/tutorial.html) that covers many functionalities.
+[tutorial](http://libigl.github.io/libigl/tutorial/tutorial.html) that covers many functionalities.
 
 
 ## Installation
 ## Installation
 
 
@@ -135,7 +135,7 @@ We hope to fix this, or at least identify which functions are safe (many of
 them probably work just fine). This requires setting up unit testing, which is
 them probably work just fine). This requires setting up unit testing, which is
 a major _todo_ for our development.
 a major _todo_ for our development.
 
 
-## Git Submodules 
+## Git Submodules
 Libigl uses git submodules for its _optional_ dependencies,
 Libigl uses git submodules for its _optional_ dependencies,
 in particular, those needed by the OpenGL viewer to run the examples in the
 in particular, those needed by the OpenGL viewer to run the examples in the
 [tutorial](tutorial/tutorial.html). Git submodules allow use to treat clones of
 [tutorial](tutorial/tutorial.html). Git submodules allow use to treat clones of
@@ -192,7 +192,7 @@ few labs/companies/institutions using libigl:
  - ETH Zurich, [Interactive Geometry Lab](http://igl.ethz.ch/) and [Advanced Technologies Lab](http://ait.inf.ethz.ch/), Swizterland
  - ETH Zurich, [Interactive Geometry Lab](http://igl.ethz.ch/) and [Advanced Technologies Lab](http://ait.inf.ethz.ch/), Swizterland
  - George Mason University, [CraGL](http://cs.gmu.edu/~ygingold/), USA
  - George Mason University, [CraGL](http://cs.gmu.edu/~ygingold/), USA
  - [Hong Kong University of Science and Technology](http://www.ust.hk/), USA
  - [Hong Kong University of Science and Technology](http://www.ust.hk/), USA
- - [National Institute of Informatics](http://www.nii.ac.jp/en/), Japan 
+ - [National Institute of Informatics](http://www.nii.ac.jp/en/), Japan
  - New York University, [Media Research Lab](http://mrl.nyu.edu/), USA
  - New York University, [Media Research Lab](http://mrl.nyu.edu/), USA
  - NYUPoly, [Game Innovation Lab](http://game.engineering.nyu.edu/), USA
  - NYUPoly, [Game Innovation Lab](http://game.engineering.nyu.edu/), USA
  - [Telecom ParisTech](http://www.telecom-paristech.fr/en/formation-et-innovation-dans-le-numerique.html), Paris, France
  - [Telecom ParisTech](http://www.telecom-paristech.fr/en/formation-et-innovation-dans-le-numerique.html), Paris, France

+ 2 - 2
include/igl/parula.cpp

@@ -21,8 +21,8 @@ IGL_INLINE void igl::parula(const T f, T & r, T & g, T & b)
   const float eff_f = (f>=1.?1.:(f<=0.?0.:f));
   const float eff_f = (f>=1.?1.:(f<=0.?0.:f));
   // continuous index into array
   // continuous index into array
   const float ff = eff_f*(PARULA_COLOR_MAP.rows()-1);
   const float ff = eff_f*(PARULA_COLOR_MAP.rows()-1);
-  size_t s = floor(ff);
-  size_t d = ceil(ff);
+  size_t s = std::floor(ff);
+  size_t d = std::ceil(ff);
   const float t = (s==d ? 0. : (ff-s)/float(d-s));
   const float t = (s==d ? 0. : (ff-s)/float(d-s));
 
 
   assert(t>=0 && t<=1);
   assert(t>=0 && t<=1);

+ 65 - 20
include/igl/serialize.h

@@ -21,7 +21,7 @@
 // -----------------------------------------------------------------------------
 // -----------------------------------------------------------------------------
 
 
 // Known issues: This is not written in libigl-style so it isn't (easily)
 // Known issues: This is not written in libigl-style so it isn't (easily)
-// "dualized" into the static library. 
+// "dualized" into the static library.
 //
 //
 
 
 #include <type_traits>
 #include <type_traits>
@@ -45,16 +45,28 @@
 #define SERIALIZE_TYPE(Type,Params) \
 #define SERIALIZE_TYPE(Type,Params) \
 namespace igl { namespace serialization { \
 namespace igl { namespace serialization { \
   void _serialization(bool s,Type& obj,std::vector<char>& buffer) {Params} \
   void _serialization(bool s,Type& obj,std::vector<char>& buffer) {Params} \
-  void serialize(const Type& obj,std::vector<char>& buffer) { \
+  template<> inline void serialize(const Type& obj,std::vector<char>& buffer) { \
     _serialization(true,const_cast<Type&>(obj),buffer); \
     _serialization(true,const_cast<Type&>(obj),buffer); \
     } \
     } \
-  void deserialize(Type& obj,const std::vector<char>& buffer) { \
+  template<> inline void deserialize(Type& obj,const std::vector<char>& buffer) { \
     _serialization(false,obj,const_cast<std::vector<char>&>(buffer)); \
     _serialization(false,obj,const_cast<std::vector<char>&>(buffer)); \
     } \
     } \
 }}
 }}
 
 
-#define SERIALIZE_MEMBER(Object) ::igl::serializer(s,obj.##Object,std::string(#Object),buffer);
-#define SERIALIZE_MEMBER_NAME(Object,Name) ::igl::serializer(s,obj.##Object,std::string(Name),buffer);
+#define SERIALIZE_TYPE_SOURCE(Type,Params) \
+namespace igl { namespace serialization { \
+  void _serialization(bool s,Type& obj,std::vector<char>& buffer) {Params} \
+  void _serialize(const Type& obj,std::vector<char>& buffer) { \
+    _serialization(true,const_cast<Type&>(obj),buffer); \
+    } \
+  void _deserialize(Type& obj,const std::vector<char>& buffer) { \
+    _serialization(false,obj,const_cast<std::vector<char>&>(buffer)); \
+    } \
+}}
+
+#define SERIALIZE_MEMBER(Object) igl::serializer(s,obj.Object,std::string(#Object),buffer);
+#define SERIALIZE_MEMBER_NAME(Object,Name) igl::serializer(s,obj.Object,std::string(Name),buffer);
+
 
 
 namespace igl
 namespace igl
 {
 {
@@ -101,21 +113,23 @@ namespace igl
   // Wrapper to expose both, the de- and serialization as one function
   // Wrapper to expose both, the de- and serialization as one function
   //
   //
   template <typename T>
   template <typename T>
-  inline bool serializer(bool serialize,T& obj,std::string& filename);
+  inline bool serializer(bool serialize,T& obj,const std::string& filename);
   template <typename T>
   template <typename T>
-  inline bool serializer(bool serialize,T& obj,std::string& objectName,const std::string& filename,bool overwrite = false);
+  inline bool serializer(bool serialize,T& obj,const std::string& objectName,const std::string& filename,bool overwrite = false);
   template <typename T>
   template <typename T>
-  inline bool serializer(bool serialize,T& obj,std::string& objectName,std::vector<char>& buffer);
+  inline bool serializer(bool serialize,T& obj,const std::string& objectName,std::vector<char>& buffer);
 
 
   // User defined types have to either overload the function igl::serialization::serialize()
   // User defined types have to either overload the function igl::serialization::serialize()
   // and igl::serialization::deserialize() for their type (non-intrusive serialization):
   // and igl::serialization::deserialize() for their type (non-intrusive serialization):
   //
   //
-  // namespace igl { namespace serialization 
+  // namespace igl { namespace serialization
   // {
   // {
+  //   template<>
   //   inline void serialize(const UserType& obj,std::vector<char>& buffer) {
   //   inline void serialize(const UserType& obj,std::vector<char>& buffer) {
   //     ::igl::serialize(obj.var,"var",buffer);
   //     ::igl::serialize(obj.var,"var",buffer);
   //   }
   //   }
-  //     
+  //
+  //   template<>
   //   inline void deserialize(UserType& obj,const std::vector<char>& buffer) {
   //   inline void deserialize(UserType& obj,const std::vector<char>& buffer) {
   //     ::igl::deserialize(obj.var,"var",buffer);
   //     ::igl::deserialize(obj.var,"var",buffer);
   //   }
   //   }
@@ -281,7 +295,7 @@ namespace igl
     template <typename T>
     template <typename T>
     inline typename std::enable_if<std::is_base_of<SerializableBase,T>::value>::type serialize(const T& obj,std::vector<char>& buffer,std::vector<char>::iterator& iter);
     inline typename std::enable_if<std::is_base_of<SerializableBase,T>::value>::type serialize(const T& obj,std::vector<char>& buffer,std::vector<char>::iterator& iter);
     template <typename T>
     template <typename T>
-    inline typename std::enable_if<std::is_base_of<SerializableBase,T>::value>::type deserialize(T& obj,std::vector<char>::const_iterator& iter);    
+    inline typename std::enable_if<std::is_base_of<SerializableBase,T>::value>::type deserialize(T& obj,std::vector<char>::const_iterator& iter);
 
 
     // stl containers
     // stl containers
     // std::pair
     // std::pair
@@ -333,6 +347,13 @@ namespace igl
     template<typename T,int P,typename I>
     template<typename T,int P,typename I>
     inline void deserialize(Eigen::SparseMatrix<T,P,I>& obj,std::vector<char>::const_iterator& iter);
     inline void deserialize(Eigen::SparseMatrix<T,P,I>& obj,std::vector<char>::const_iterator& iter);
 
 
+    template<typename T,int P>
+    inline size_t getByteSize(const Eigen::Quaternion<T,P>& obj);
+    template<typename T,int P>
+    inline void serialize(const Eigen::Quaternion<T,P>& obj,std::vector<char>& buffer,std::vector<char>::iterator& iter);
+    template<typename T,int P>
+    inline void deserialize(Eigen::Quaternion<T,P>& obj,std::vector<char>::const_iterator& iter);
+
     // raw pointers
     // raw pointers
     template <typename T>
     template <typename T>
     inline typename std::enable_if<std::is_pointer<T>::value,size_t>::type getByteSize(const T& obj);
     inline typename std::enable_if<std::is_pointer<T>::value,size_t>::type getByteSize(const T& obj);
@@ -521,19 +542,19 @@ namespace igl
 
 
   // Wrapper function which combines both, de- and serialization
   // Wrapper function which combines both, de- and serialization
   template <typename T>
   template <typename T>
-  inline bool serializer(bool s,T& obj,std::string& filename)
+  inline bool serializer(bool s,T& obj,const std::string& filename)
   {
   {
     return s ? serialize(obj,filename) : deserialize(obj,filename);
     return s ? serialize(obj,filename) : deserialize(obj,filename);
   }
   }
 
 
   template <typename T>
   template <typename T>
-  inline bool serializer(bool s,T& obj,std::string& objectName,const std::string& filename,bool overwrite)
+  inline bool serializer(bool s,T& obj,const std::string& objectName,const std::string& filename,bool overwrite)
   {
   {
     return s ? serialize(obj,objectName,filename,overwrite) : deserialize(obj,objectName,filename);
     return s ? serialize(obj,objectName,filename,overwrite) : deserialize(obj,objectName,filename);
   }
   }
 
 
   template <typename T>
   template <typename T>
-  inline bool serializer(bool s,T& obj,std::string& objectName,std::vector<char>& buffer)
+  inline bool serializer(bool s,T& obj,const std::string& objectName,std::vector<char>& buffer)
   {
   {
     return s ? serialize(obj,objectName,buffer) : deserialize(obj,objectName,buffer);
     return s ? serialize(obj,objectName,buffer) : deserialize(obj,objectName,buffer);
   }
   }
@@ -627,7 +648,7 @@ namespace igl
   }
   }
 
 
   template <typename T>
   template <typename T>
-  inline void Serializable::Add(T& obj,std::string name,bool binary)
+  inline void Serializable::Add(T& obj,const std::string name,bool binary)
   {
   {
     auto object = new SerializationObject<T>();
     auto object = new SerializationObject<T>();
     object->Binary = binary;
     object->Binary = binary;
@@ -650,7 +671,7 @@ namespace igl
     {
     {
       // data
       // data
       std::vector<char> tmp;
       std::vector<char> tmp;
-      serialize(obj,tmp);
+      serialize<>(obj,tmp);
 
 
       // size
       // size
       size_t size = buffer.size();
       size_t size = buffer.size();
@@ -666,13 +687,13 @@ namespace igl
     inline typename std::enable_if<!is_serializable<T>::value>::type deserialize(T& obj,std::vector<char>::const_iterator& iter)
     inline typename std::enable_if<!is_serializable<T>::value>::type deserialize(T& obj,std::vector<char>::const_iterator& iter)
     {
     {
       std::vector<char>::size_type size;
       std::vector<char>::size_type size;
-      serialization::deserialize(size,iter);
+      serialization::deserialize<>(size,iter);
 
 
       std::vector<char> tmp;
       std::vector<char> tmp;
       tmp.resize(size);
       tmp.resize(size);
       std::copy(iter,iter+size,tmp.begin());
       std::copy(iter,iter+size,tmp.begin());
 
 
-      deserialize(obj,tmp);
+      deserialize<>(obj,tmp);
       iter += size;
       iter += size;
     }
     }
 
 
@@ -1010,6 +1031,30 @@ namespace igl
       obj.setFromTriplets(triplets.begin(),triplets.end());
       obj.setFromTriplets(triplets.begin(),triplets.end());
     }
     }
 
 
+    template<typename T,int P>
+    inline size_t getByteSize(const Eigen::Quaternion<T,P>& obj)
+    {
+      return sizeof(T)*4;
+    }
+
+    template<typename T,int P>
+    inline void serialize(const Eigen::Quaternion<T,P>& obj,std::vector<char>& buffer,std::vector<char>::iterator& iter)
+    {
+      serialization::serialize(obj.w(),buffer,iter);
+      serialization::serialize(obj.x(),buffer,iter);
+      serialization::serialize(obj.y(),buffer,iter);
+      serialization::serialize(obj.z(),buffer,iter);
+    }
+
+    template<typename T,int P>
+    inline void deserialize(Eigen::Quaternion<T,P>& obj,std::vector<char>::const_iterator& iter)
+    {
+      serialization::deserialize(obj.w(),iter);
+      serialization::deserialize(obj.x(),iter);
+      serialization::deserialize(obj.y(),iter);
+      serialization::deserialize(obj.z(),iter);
+    }
+
     // pointers
     // pointers
 
 
     template <typename T>
     template <typename T>
@@ -1115,13 +1160,13 @@ namespace igl
     template <typename T>
     template <typename T>
     inline void serialize(const T& obj,std::vector<char>& buffer)
     inline void serialize(const T& obj,std::vector<char>& buffer)
     {
     {
-      std::cerr << typeid(obj).name() << " is not serializable: derive from igl::Serializable or overload the function igl::serialization::serialize(const T& obj,std::vector<char>& buffer)" << std::endl;
+      std::cerr << typeid(obj).name() << " is not serializable: derive from igl::Serializable or spezialize the template function igl::serialization::serialize(const T& obj,std::vector<char>& buffer)" << std::endl;
     }
     }
 
 
     template <typename T>
     template <typename T>
     inline void deserialize(T& obj,const std::vector<char>& buffer)
     inline void deserialize(T& obj,const std::vector<char>& buffer)
     {
     {
-      std::cerr << typeid(obj).name() << " is not deserializable: derive from igl::Serializable or overload the function igl::serialization::deserialize(T& obj, const std::vector<char>& buffer)" << std::endl;
+      std::cerr << typeid(obj).name() << " is not deserializable: derive from igl::Serializable or spezialize the template function igl::serialization::deserialize(T& obj, const std::vector<char>& buffer)" << std::endl;
     }
     }
 
 
     // helper functions
     // helper functions

+ 9 - 10
include/igl/unique.cpp

@@ -1,9 +1,9 @@
 // This file is part of libigl, a simple c++ geometry processing library.
 // This file is part of libigl, a simple c++ geometry processing library.
-// 
+//
 // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
 // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
-// 
-// This Source Code Form is subject to the terms of the Mozilla Public License 
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
+//
+// This Source Code Form is subject to the terms of the Mozilla Public License
+// v. 2.0. If a copy of the MPL was not distributed with this file, You can
 // obtain one at http://mozilla.org/MPL/2.0/.
 // obtain one at http://mozilla.org/MPL/2.0/.
 #include "unique.h"
 #include "unique.h"
 #include "sort.h"
 #include "sort.h"
@@ -97,9 +97,8 @@ IGL_INLINE void igl::unique(
 
 
 template <
 template <
   typename DerivedA,
   typename DerivedA,
-  typename DerivedC,
-  typename DerivedIA,
-  typename DerivedIC>
+  typename DerivedC
+  >
 IGL_INLINE void igl::unique(
 IGL_INLINE void igl::unique(
     const Eigen::PlainObjectBase<DerivedA> & A,
     const Eigen::PlainObjectBase<DerivedA> & A,
     Eigen::PlainObjectBase<DerivedC> & C)
     Eigen::PlainObjectBase<DerivedC> & C)
@@ -123,7 +122,7 @@ IGL_INLINE void igl::unique(
 //   Eigen::PlainObjectBase<DerivedIC>& IC)
 //   Eigen::PlainObjectBase<DerivedIC>& IC)
 // {
 // {
 //   using namespace std;
 //   using namespace std;
-// 
+//
 //   typedef Eigen::Matrix<typename DerivedA::Scalar, Eigen::Dynamic, 1> RowVector;
 //   typedef Eigen::Matrix<typename DerivedA::Scalar, Eigen::Dynamic, 1> RowVector;
 //   vector<SortableRow<RowVector> > rows;
 //   vector<SortableRow<RowVector> > rows;
 //   rows.resize(A.rows());
 //   rows.resize(A.rows());
@@ -134,12 +133,12 @@ IGL_INLINE void igl::unique(
 //     rows[i] = SortableRow<RowVector>(ri);
 //     rows[i] = SortableRow<RowVector>(ri);
 //   }
 //   }
 //   vector<SortableRow<RowVector> > vC;
 //   vector<SortableRow<RowVector> > vC;
-// 
+//
 //   // unique on rows
 //   // unique on rows
 //   vector<size_t> vIA;
 //   vector<size_t> vIA;
 //   vector<size_t> vIC;
 //   vector<size_t> vIC;
 //   unique(rows,vC,vIA,vIC);
 //   unique(rows,vC,vIA,vIC);
-// 
+//
 //   // Convert to eigen
 //   // Convert to eigen
 //   C.resize(vC.size(),A.cols());
 //   C.resize(vC.size(),A.cols());
 //   IA.resize(vIA.size(),1);
 //   IA.resize(vIA.size(),1);

+ 5 - 9
include/igl/unique.h

@@ -1,9 +1,9 @@
 // This file is part of libigl, a simple c++ geometry processing library.
 // This file is part of libigl, a simple c++ geometry processing library.
-// 
+//
 // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
 // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
-// 
-// This Source Code Form is subject to the terms of the Mozilla Public License 
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
+//
+// This Source Code Form is subject to the terms of the Mozilla Public License
+// v. 2.0. If a copy of the MPL was not distributed with this file, You can
 // obtain one at http://mozilla.org/MPL/2.0/.
 // obtain one at http://mozilla.org/MPL/2.0/.
 #ifndef IGL_UNIQUE_H
 #ifndef IGL_UNIQUE_H
 #define IGL_UNIQUE_H
 #define IGL_UNIQUE_H
@@ -45,9 +45,7 @@ namespace igl
       Eigen::PlainObjectBase<DerivedIC> & IC);
       Eigen::PlainObjectBase<DerivedIC> & IC);
   template <
   template <
     typename DerivedA,
     typename DerivedA,
-    typename DerivedC,
-    typename DerivedIA,
-    typename DerivedIC>
+    typename DerivedC>
   IGL_INLINE void unique(
   IGL_INLINE void unique(
       const Eigen::PlainObjectBase<DerivedA> & A,
       const Eigen::PlainObjectBase<DerivedA> & A,
       Eigen::PlainObjectBase<DerivedC> & C);
       Eigen::PlainObjectBase<DerivedC> & C);
@@ -76,5 +74,3 @@ namespace igl
 #endif
 #endif
 
 
 #endif
 #endif
-
-

+ 21 - 5
include/igl/viewer/Viewer.cpp

@@ -279,7 +279,6 @@ namespace viewer
     callback_mouse_scroll_data  = nullptr;
     callback_mouse_scroll_data  = nullptr;
     callback_key_down_data      = nullptr;
     callback_key_down_data      = nullptr;
     callback_key_up_data        = nullptr;
     callback_key_up_data        = nullptr;
-
   }
   }
 
 
   IGL_INLINE void Viewer::init_plugins()
   IGL_INLINE void Viewer::init_plugins()
@@ -726,10 +725,9 @@ namespace viewer
     this->save_mesh_to_file(fname.c_str());
     this->save_mesh_to_file(fname.c_str());
   }
   }
 
 
-  IGL_INLINE int Viewer::launch(bool resizable,bool fullscreen)
-  {
-    GLFWwindow* window;
 
 
+  IGL_INLINE int  Viewer::launch_init(bool resizable,bool fullscreen)
+  {
     glfwSetErrorCallback(glfw_error_callback);
     glfwSetErrorCallback(glfw_error_callback);
     if (!glfwInit())
     if (!glfwInit())
       return EXIT_FAILURE;
       return EXIT_FAILURE;
@@ -818,6 +816,11 @@ namespace viewer
 
 
     // Initialize IGL viewer
     // Initialize IGL viewer
     init();
     init();
+  }
+
+  IGL_INLINE bool Viewer::launch_rendering(bool loop)
+  {
+    // glfwMakeContextCurrent(window);
 
 
     // Rendering loop
     // Rendering loop
     while (!glfwWindowShouldClose(window))
     while (!glfwWindowShouldClose(window))
@@ -841,8 +844,14 @@ namespace viewer
       {
       {
         glfwWaitEvents();
         glfwWaitEvents();
       }
       }
+
+      if (!loop)
+        return !glfwWindowShouldClose(window);
     }
     }
+  }
 
 
+  IGL_INLINE void Viewer::launch_shut()
+  {
     opengl.free();
     opengl.free();
     core.shut();
     core.shut();
 
 
@@ -850,7 +859,14 @@ namespace viewer
 
 
     glfwDestroyWindow(window);
     glfwDestroyWindow(window);
     glfwTerminate();
     glfwTerminate();
-    return EXIT_SUCCESS;
+    return;
+  }
+
+  IGL_INLINE int Viewer::launch(bool resizable,bool fullscreen)
+  {
+    launch_init(resizable,fullscreen);
+    launch_rendering(true);
+    launch_shut();
   }
   }
 } // end namespace
 } // end namespace
 }
 }

+ 7 - 0
include/igl/viewer/Viewer.h

@@ -34,6 +34,8 @@
 
 
 namespace nanogui { class FormScreen; }
 namespace nanogui { class FormScreen; }
 
 
+class GLFWwindow;
+
 namespace igl
 namespace igl
 {
 {
 namespace viewer
 namespace viewer
@@ -42,8 +44,13 @@ namespace viewer
   class Viewer
   class Viewer
   {
   {
   public:
   public:
+    GLFWwindow* window;
 
 
     IGL_INLINE int launch(bool resizable = true,bool fullscreen = false);
     IGL_INLINE int launch(bool resizable = true,bool fullscreen = false);
+    IGL_INLINE int launch_init(bool resizable = true,bool fullscreen = false);
+    IGL_INLINE bool launch_rendering(bool loop = true);
+    IGL_INLINE void launch_shut();
+
     IGL_INLINE void init();
     IGL_INLINE void init();
 
 
     // Stores all the viewing options
     // Stores all the viewing options

+ 5 - 2
include/igl/viewer/ViewerCore.cpp

@@ -32,6 +32,7 @@ namespace igl {
       SERIALIZE_MEMBER(lighting_factor);
       SERIALIZE_MEMBER(lighting_factor);
 
 
       SERIALIZE_MEMBER(trackball_angle);
       SERIALIZE_MEMBER(trackball_angle);
+      SERIALIZE_MEMBER(rotation_type);
 
 
       SERIALIZE_MEMBER(model_zoom);
       SERIALIZE_MEMBER(model_zoom);
       SERIALIZE_MEMBER(model_translation);
       SERIALIZE_MEMBER(model_translation);
@@ -39,8 +40,6 @@ namespace igl {
       SERIALIZE_MEMBER(model_zoom_uv);
       SERIALIZE_MEMBER(model_zoom_uv);
       SERIALIZE_MEMBER(model_translation_uv);
       SERIALIZE_MEMBER(model_translation_uv);
 
 
-      SERIALIZE_MEMBER(object_scale);
-
       SERIALIZE_MEMBER(camera_zoom);
       SERIALIZE_MEMBER(camera_zoom);
       SERIALIZE_MEMBER(orthographic);
       SERIALIZE_MEMBER(orthographic);
       SERIALIZE_MEMBER(camera_view_angle);
       SERIALIZE_MEMBER(camera_view_angle);
@@ -65,17 +64,21 @@ namespace igl {
       SERIALIZE_MEMBER(is_animating);
       SERIALIZE_MEMBER(is_animating);
       SERIALIZE_MEMBER(animation_max_fps);
       SERIALIZE_MEMBER(animation_max_fps);
 
 
+      SERIALIZE_MEMBER(object_scale);
+
       SERIALIZE_MEMBER(viewport);
       SERIALIZE_MEMBER(viewport);
       SERIALIZE_MEMBER(view);
       SERIALIZE_MEMBER(view);
       SERIALIZE_MEMBER(model);
       SERIALIZE_MEMBER(model);
       SERIALIZE_MEMBER(proj);
       SERIALIZE_MEMBER(proj);
     }
     }
 
 
+    template<>
     IGL_INLINE void serialize(const igl::viewer::ViewerCore& obj,std::vector<char>& buffer)
     IGL_INLINE void serialize(const igl::viewer::ViewerCore& obj,std::vector<char>& buffer)
     {
     {
       serialization(true,const_cast<igl::viewer::ViewerCore&>(obj),buffer);
       serialization(true,const_cast<igl::viewer::ViewerCore&>(obj),buffer);
     }
     }
 
 
+    template<>
     IGL_INLINE void deserialize(igl::viewer::ViewerCore& obj,const std::vector<char>& buffer)
     IGL_INLINE void deserialize(igl::viewer::ViewerCore& obj,const std::vector<char>& buffer)
     {
     {
       serialization(false,obj,const_cast<std::vector<char>&>(buffer));
       serialization(false,obj,const_cast<std::vector<char>&>(buffer));

+ 4 - 0
include/igl/viewer/ViewerData.cpp

@@ -46,14 +46,18 @@ namespace igl {
       SERIALIZE_MEMBER(labels_positions);
       SERIALIZE_MEMBER(labels_positions);
       SERIALIZE_MEMBER(labels_strings);
       SERIALIZE_MEMBER(labels_strings);
 
 
+      SERIALIZE_MEMBER(dirty);
+
       SERIALIZE_MEMBER(face_based);
       SERIALIZE_MEMBER(face_based);
     }
     }
 
 
+    template<>
     IGL_INLINE void serialize(const igl::viewer::ViewerData& obj,std::vector<char>& buffer)
     IGL_INLINE void serialize(const igl::viewer::ViewerData& obj,std::vector<char>& buffer)
     {
     {
       serialization(true,const_cast<igl::viewer::ViewerData&>(obj),buffer);
       serialization(true,const_cast<igl::viewer::ViewerData&>(obj),buffer);
     }
     }
 
 
+    template<>
     IGL_INLINE void deserialize(igl::viewer::ViewerData& obj,const std::vector<char>& buffer)
     IGL_INLINE void deserialize(igl::viewer::ViewerData& obj,const std::vector<char>& buffer)
     {
     {
       serialization(false,obj,const_cast<std::vector<char>&>(buffer));
       serialization(false,obj,const_cast<std::vector<char>&>(buffer));

+ 2 - 2
index.html

@@ -40,7 +40,7 @@ just include igl headers (e.g. <code>#include &lt;igl/cotmatrix.h&gt;</code>) an
 header file contains a single function (e.g. <code>igl/cotmatrix.h</code> contains
 header file contains a single function (e.g. <code>igl/cotmatrix.h</code> contains
 <code>igl::cotmatrix()</code>). Most are tailored to operate on a generic triangle mesh
 <code>igl::cotmatrix()</code>). Most are tailored to operate on a generic triangle mesh
 stored in an n-by&#8211;3 matrix of vertex positions V and an m-by&#8211;3 matrix of
 stored in an n-by&#8211;3 matrix of vertex positions V and an m-by&#8211;3 matrix of
-triangle indices F. </p>
+triangle indices F.</p>
 
 
 <p><em>Optionally</em> the library may also be <a href="optional/">pre-compiled</a> into a statically
 <p><em>Optionally</em> the library may also be <a href="optional/">pre-compiled</a> into a statically
 linked library, for faster compile times with your projects. This only effects
 linked library, for faster compile times with your projects. This only effects
@@ -54,7 +54,7 @@ conversion table</a>.</p>
 <h2 id="tutorial">Tutorial</h2>
 <h2 id="tutorial">Tutorial</h2>
 
 
 <p>As of version 1.0, libigl includes an introductory
 <p>As of version 1.0, libigl includes an introductory
-<a href="tutorial/tutorial.html">tutorial</a> that covers many functionalities.</p>
+<a href="http://libigl.github.io/libigl/tutorial/tutorial.html">tutorial</a> that covers many functionalities.</p>
 
 
 <h2 id="installation">Installation</h2>
 <h2 id="installation">Installation</h2>
 
 

+ 48 - 0
python/001_BasicTypes.py

@@ -0,0 +1,48 @@
+from iglhelpers import *
+
+############# Dense Matrix Types #############
+
+# Create a numpy dense array
+# 2 types are supported by the wrappers: float64 and int64
+dense_matrix = np.array( [ (1,2,3), (4,5,6) , (7,8,9) ], dtype='float64')
+
+# libigl wrappers uses Eigen as a matrix type, you can easily convert between numpy and Eigen using
+# the helper function p2e. This operation duplicates the data.
+dense_matrix_eigen = p2e(dense_matrix)
+
+# The Eigen wrappers allows you to do operations directly on this matrix,
+# without having to convert back to numpy
+dense_matrix_eigen_2 = dense_matrix_eigen * dense_matrix_eigen
+
+# You can also inspect the data without converting it ...
+print("Eigen Matrix: \n", dense_matrix_eigen_2, "\n", sep='')
+
+# and access single elements
+print("Eigen Matrix(0,0): ", dense_matrix_eigen_2[0,0], "\n")
+
+# To convert it back to a numpy array, use the helper function e2p
+dense_matrix_2 = e2p(dense_matrix_eigen_2)
+print("Numpy Array: \n", dense_matrix_2, "\n", sep='')
+
+############# Sparse Matrix Types #############
+
+# Sparse matrices are handled in a very similar way
+# 2 types are supported by the wrappers: float64 and int64
+sparse_matrix = sparse.rand(10, 10, 0.1)
+
+# To convert to the eigen forma use p2e
+sparse_matrix_eigen = p2e(sparse_matrix)
+
+# They can directly be used plotted or used in computations
+print("Sparse matrix Eigen: ", sparse_matrix_eigen, sep='')
+
+# And converted back with e2p
+sparse_matrix_2 = e2p(sparse_matrix_eigen)
+print("Sparse matrix Numpy: ", sparse_matrix_2.todense(), sep='')
+
+
+
+
+
+
+

+ 14 - 0
python/101_FileIO.py

@@ -0,0 +1,14 @@
+from __future__ import print_function
+import igl
+
+# Load a mesh in OFF format
+V = igl.eigen.MatrixXd()
+F = igl.eigen.MatrixXi()
+igl.readOFF("../tutorial/shared/cube.off", V, F)
+
+# Print the vertices and faces matrices
+print("Vertices: \n", V, sep='')
+print("Faces: \n", F, sep='')
+
+# Save the mesh in OBJ format
+igl.writeOBJ("cube.obj",V,F)

+ 11 - 0
python/102_DrawMesh.py

@@ -0,0 +1,11 @@
+import igl
+
+# Load a mesh in OFF format
+V = igl.eigen.MatrixXd()
+F = igl.eigen.MatrixXi()
+igl.readOFF("../tutorial/shared/beetle.off", V, F)
+
+# Plot the mesh
+viewer = igl.viewer.Viewer();
+viewer.data.set_mesh(V, F);
+viewer.launch();

+ 24 - 0
python/102_DrawMeshTCP.py

@@ -0,0 +1,24 @@
+import igl
+import tcpviewer
+import time
+
+# Load a mesh in OFF format
+V = igl.eigen.MatrixXd()
+F = igl.eigen.MatrixXi()
+time1 = time.time()
+# igl.read_triangle_mesh("../tutorial/shared/armadillo.obj", V, F)
+igl.readOFF("../tutorial/shared/beetle.off", V, F)
+time2 = time.time()
+
+
+print('Loading mesh (%d vertices) %0.3f ms' % (V.rows(),(time2-time1)*1000.0))
+
+
+# Plot the mesh
+viewer = tcpviewer.TCPViewer()
+viewer.data.set_mesh(V, F)
+viewer.core.align_camera_center(V,F)
+viewer.launch()
+time3 = time.time()
+
+print('Sending to TCP viewer took %0.3f ms' % ((time3-time2)*1000.0))

+ 40 - 0
python/103_Events.py

@@ -0,0 +1,40 @@
+import igl
+
+V1 = igl.eigen.MatrixXd()
+F1 = igl.eigen.MatrixXi()
+
+V2 = igl.eigen.MatrixXd()
+F2 = igl.eigen.MatrixXi()
+
+def key_pressed(viewer, key, modifier):
+    print("Key: ", chr(key))
+
+    if key == ord('1'):
+        # # Clear should be called before drawing the mesh
+        viewer.data.clear();
+        # # Draw_mesh creates or updates the vertices and faces of the displayed mesh.
+        # # If a mesh is already displayed, draw_mesh returns an error if the given V and
+        # # F have size different than the current ones
+        viewer.data.set_mesh(V1, F1);
+        viewer.core.align_camera_center(V1,F1);
+    elif key == ord('2'):
+        viewer.data.clear();
+        viewer.data.set_mesh(V2, F2);
+        viewer.core.align_camera_center(V2,F2);
+    return False
+
+
+#  Load two meshes
+igl.readOFF("../tutorial/shared/bumpy.off", V1, F1);
+igl.readOFF("../tutorial/shared/fertility.off", V2, F2);
+
+print("1 Switch to bump mesh")
+print("2 Switch to fertility mesh")
+
+viewer = igl.viewer.Viewer()
+
+# Register a keyboard callback that allows to switch between
+# the two loaded meshes
+viewer.callback_key_pressed = key_pressed
+viewer.data.set_mesh(V1, F1)
+viewer.launch()

+ 24 - 0
python/104_Colors.py

@@ -0,0 +1,24 @@
+import igl
+
+V = igl.eigen.MatrixXd()
+F = igl.eigen.MatrixXi()
+C = igl.eigen.MatrixXd()
+
+# Load a mesh in OFF format
+igl.readOFF("../tutorial/shared/screwdriver.off", V, F)
+
+# Plot the mesh
+viewer = igl.viewer.Viewer()
+viewer.data.set_mesh(V, F)
+
+# Use the z coordinate as a scalar field over the surface
+Z = V.col(2);
+
+# Compute per-vertex colors
+igl.jet(Z,True,C)
+
+# Add per-vertex colors
+viewer.data.set_colors(C)
+
+# Launch the viewer
+viewer.launch()

+ 67 - 0
python/105_Overlays.py

@@ -0,0 +1,67 @@
+import igl
+
+V = igl.eigen.MatrixXd()
+F = igl.eigen.MatrixXi()
+
+# Load a mesh in OFF format
+igl.readOFF("../tutorial/shared/bunny.off", V, F)
+
+# Find the bounding box
+m = V.colwiseMinCoeff()
+M = V.colwiseMaxCoeff()
+
+
+# Corners of the bounding box
+V_box = igl.eigen.MatrixXd(
+[
+[m[0,0], m[0,1], m[0,2]],
+[M[0,0], m[0,1], m[0,2]],
+[M[0,0], M[0,1], m[0,2]],
+[m[0,0], M[0,1], m[0,2]],
+[m[0,0], m[0,1], M[0,2]],
+[M[0,0], m[0,1], M[0,2]],
+[M[0,0], M[0,1], M[0,2]],
+[m[0,0], M[0,1], M[0,2]]
+]
+)
+
+E_box = igl.eigen.MatrixXi(
+[
+[0, 1],
+[1, 2],
+[2, 3],
+[3, 0],
+[4, 5],
+[5, 6],
+[6, 7],
+[7, 4],
+[0, 4],
+[1, 5],
+[2, 6],
+[7 ,3]
+]
+)
+
+# Plot the mesh
+viewer = igl.viewer.Viewer()
+viewer.data.set_mesh(V, F)
+
+# Plot the corners of the bounding box as points
+viewer.data.add_points(V_box,igl.eigen.MatrixXd([[1,0,0]]))
+
+# Plot the edges of the bounding box
+for i in range(0,E_box.rows()):
+    viewer.data.add_edges(
+        V_box.row(E_box[i,0]),
+        V_box.row(E_box[i,1]),
+        igl.eigen.MatrixXd([[1,0,0]]))
+
+# Plot labels with the coordinates of bounding box vertices
+l1 = 'x: ' + str(m[0,0]) + ' y: ' + str(m[0,1]) + ' z: ' + str(m[0,2])
+viewer.data.add_label(m.transpose(),l1)
+
+l2 = 'x: ' + str(M[0,0]) + ' y: ' + str(M[0,1]) + ' z: ' + str(M[0,2])
+viewer.data.add_label(M.transpose(),l2);
+
+# Launch the viewer
+viewer.launch();

+ 48 - 0
python/201_Normals.py

@@ -0,0 +1,48 @@
+import igl
+
+
+V = igl.eigen.MatrixXd()
+F = igl.eigen.MatrixXi()
+
+N_vertices = igl.eigen.MatrixXd()
+N_faces = igl.eigen.MatrixXd()
+N_corners = igl.eigen.MatrixXd()
+
+# This function is called every time a keyboard button is pressed
+def key_pressed(viewer, key, modifier):
+    if key == ord('1'):
+      viewer.data.set_normals(N_faces)
+      return True
+    elif key == ord('2'):
+      viewer.data.set_normals(N_vertices)
+      return True
+    elif key == ord('3'):
+      viewer.data.set_normals(N_corners)
+      return True
+    return False
+
+# Load a mesh in OFF format
+igl.readOFF("../tutorial/shared/fandisk.off", V, F);
+
+# Compute per-face normals
+N_faces = igl.eigen.MatrixXd()
+igl.per_face_normals(V,F,N_faces)
+
+# Compute per-vertex normals
+N_vertices = igl.eigen.MatrixXd()
+igl.per_vertex_normals(V,F,igl.PER_VERTEX_NORMALS_WEIGHTING_TYPE_AREA,N_vertices)
+
+# Compute per-corner normals, |dihedral angle| > 20 degrees --> crease
+N_corners = igl.eigen.MatrixXd()
+igl.per_corner_normals(V,F,20,N_corners)
+
+# Plot the mesh
+viewer = igl.viewer.Viewer()
+viewer.callback_key_pressed = key_pressed
+viewer.core.show_lines = False
+viewer.data.set_mesh(V, F)
+viewer.data.set_normals(N_faces)
+print("Press '1' for per-face normals.")
+print("Press '2' for per-vertex normals.")
+print("Press '3' for per-corner normals.")
+viewer.launch()

+ 20 - 0
python/202_GaussianCurvature.py

@@ -0,0 +1,20 @@
+import igl
+
+# Load mesh
+V = igl.eigen.MatrixXd()
+F = igl.eigen.MatrixXi()
+igl.readOFF("../tutorial/shared/bumpy.off",V,F);
+
+# Compute Gaussian curvature
+K = igl.eigen.MatrixXd();
+igl.gaussian_curvature(V,F,K);
+
+# Compute pseudocolor
+C = igl.eigen.MatrixXd();
+igl.jet(K,True,C);
+
+# Plot the mesh with pseudocolors
+viewer = igl.viewer.Viewer()
+viewer.data.set_mesh(V, F)
+viewer.data.set_colors(C)
+viewer.launch()

+ 61 - 0
python/203_CurvatureDirections.py

@@ -0,0 +1,61 @@
+import igl
+
+V = igl.eigen.MatrixXd();
+F = igl.eigen.MatrixXi();
+igl.read_triangle_mesh("../tutorial/shared/fertility.off", V, F);
+
+# Alternative discrete mean curvature
+HN = igl.eigen.MatrixXd()
+L = igl.eigen.SparseMatrixd()
+M = igl.eigen.SparseMatrixd()
+Minv = igl.eigen.SparseMatrixd()
+
+
+igl.cotmatrix(V,F,L)
+igl.massmatrix(V,F,igl.MASSMATRIX_TYPE_VORONOI,M)
+
+igl.invert_diag(M,Minv)
+
+# Laplace-Beltrami of position
+HN = -Minv*(L*V)
+
+# Extract magnitude as mean curvature
+H = HN.rowwiseNorm()
+
+# Compute curvature directions via quadric fitting
+PD1 = igl.eigen.MatrixXd()
+PD2 = igl.eigen.MatrixXd()
+
+PV1 = igl.eigen.MatrixXd()
+PV2 = igl.eigen.MatrixXd()
+
+igl.principal_curvature(V,F,PD1,PD2,PV1,PV2)
+
+# Mean curvature
+H = 0.5*(PV1+PV2)
+
+viewer = igl.viewer.Viewer()
+viewer.data.set_mesh(V, F)
+
+# Compute pseudocolor
+C = igl.eigen.MatrixXd()
+igl.parula(H,True,C)
+
+viewer.data.set_colors(C)
+
+# Average edge length for sizing
+avg = igl.avg_edge_length(V,F)
+
+# Draw a blue segment parallel to the minimal curvature direction
+red = igl.eigen.MatrixXd([[0.8,0.2,0.2]])
+blue = igl.eigen.MatrixXd([[0.2,0.2,0.8]])
+
+viewer.data.add_edges(V + PD1*avg, V - PD1*avg, blue)
+
+# Draw a red segment parallel to the maximal curvature direction
+viewer.data.add_edges(V + PD2*avg, V - PD2*avg, red)
+
+# Hide wireframe
+viewer.core.show_lines = False
+
+viewer.launch();

+ 50 - 0
python/204_Gradient.py

@@ -0,0 +1,50 @@
+import igl
+
+V = igl.eigen.MatrixXd()
+F = igl.eigen.MatrixXi()
+
+# Load a mesh in OFF format
+igl.readOFF("../tutorial/shared/cheburashka.off", V, F)
+
+# Read scalar function values from a file, U: #V by 1
+U = igl.eigen.MatrixXd()
+igl.readDMAT("../tutorial/shared/cheburashka-scalar.dmat",U)
+U = U.col(0)
+
+# Compute gradient operator: #F*3 by #V
+G = igl.eigen.SparseMatrixd()
+igl.grad(V,F,G)
+
+# Compute gradient of U
+GU = (G*U).MapMatrix(F.rows(),3)
+
+# Compute gradient magnitude
+GU_mag = GU.rowwiseNorm()
+
+viewer = igl.viewer.Viewer()
+viewer.data.set_mesh(V, F)
+
+# Compute pseudocolor for original function
+C = igl.eigen.MatrixXd()
+
+igl.jet(U,True,C)
+
+# Or for gradient magnitude
+# igl.jet(GU_mag,True,C)
+
+viewer.data.set_colors(C);
+
+# Average edge length divided by average gradient (for scaling)
+max_size = igl.avg_edge_length(V,F) / GU_mag.mean()
+
+# Draw a black segment in direction of gradient at face barycenters
+BC = igl.eigen.MatrixXd()
+igl.barycenter(V,F,BC)
+
+black = igl.eigen.MatrixXd([[0.0,0.0,0.0]])
+viewer.data.add_edges(BC,BC+max_size*GU, black)
+
+# Hide wireframe
+viewer.core.show_lines = False
+
+viewer.launch()

+ 108 - 0
python/205_Laplacian.py

@@ -0,0 +1,108 @@
+from __future__ import print_function
+import igl
+import math
+
+global V
+global U
+global F
+global L
+
+V = igl.eigen.MatrixXd()
+U = igl.eigen.MatrixXd()
+F = igl.eigen.MatrixXi()
+
+L = igl.eigen.SparseMatrixd()
+viewer = igl.viewer.Viewer()
+
+# Load a mesh in OFF format
+igl.readOFF("../tutorial/shared/cow.off", V, F)
+
+# Compute Laplace-Beltrami operator: #V by #V
+igl.cotmatrix(V,F,L)
+
+# Alternative construction of same Laplacian
+G = igl.eigen.SparseMatrixd()
+K = igl.eigen.SparseMatrixd()
+
+# Gradient/Divergence
+igl.grad(V,F,G);
+
+# Diagonal per-triangle "mass matrix"
+dblA = igl.eigen.MatrixXd()
+igl.doublearea(V,F,dblA)
+
+# Place areas along diagonal #dim times
+
+T = (dblA.replicate(3,1)*0.5).asDiagonal() * 1
+
+# Laplacian K built as discrete divergence of gradient or equivalently
+# discrete Dirichelet energy Hessian
+
+temp = -G.transpose()
+K = -G.transpose() * T * G
+print("|K-L|: ",(K-L).norm())
+
+def key_pressed(viewer, key, modifier):
+    global V
+    global U
+    global F
+    global L
+
+    if key == ord('r') or key == ord('R'):
+        U = V;
+    elif key == ord(' '):
+
+        # Recompute just mass matrix on each step
+        M = igl.eigen.SparseMatrixd()
+
+        igl.massmatrix(U,F,igl.MASSMATRIX_TYPE_BARYCENTRIC,M);
+
+        # Solve (M-delta*L) U = M*U
+        S = (M - 0.001*L)
+
+        solver = igl.eigen.SimplicialLLTsparse(S)
+
+        U = solver.solve(M*U)
+
+        # Compute centroid and subtract (also important for numerics)
+        dblA = igl.eigen.MatrixXd()
+        igl.doublearea(U,F,dblA)
+
+        print(dblA.sum())
+
+        area = 0.5*dblA.sum()
+        BC = igl.eigen.MatrixXd()
+        igl.barycenter(U,F,BC)
+        centroid = igl.eigen.MatrixXd([[0.0,0.0,0.0]])
+
+        for i in range(0,BC.rows()):
+            centroid += 0.5*dblA[i,0]/area*BC.row(i)
+
+        U -= centroid.replicate(U.rows(),1)
+
+        # Normalize to unit surface area (important for numerics)
+        U = U / math.sqrt(area)
+    else:
+        return False
+
+    # Send new positions, update normals, recenter
+    viewer.data.set_vertices(U)
+    viewer.data.compute_normals()
+    viewer.core.align_camera_center(U,F)
+    return True
+
+# Use original normals as pseudo-colors
+N = igl.eigen.MatrixXd()
+igl.per_vertex_normals(V,F,N)
+C = N.rowwiseNormalized()*0.5+0.5;
+
+# Initialize smoothing with base mesh
+U = V
+viewer.data.set_mesh(U, F)
+viewer.data.set_colors(C)
+viewer.callback_key_pressed = key_pressed
+
+print("Press [space] to smooth.")
+print("Press [r] to reset.")
+
+viewer.launch()

+ 34 - 0
python/301_Slice.py

@@ -0,0 +1,34 @@
+from __future__ import print_function
+import igl
+
+V = igl.eigen.MatrixXd()
+F = igl.eigen.MatrixXi()
+
+igl.readOFF("../tutorial/shared/decimated-knight.off",V,F)
+
+# 100 random indicies into rows of F
+I = igl.eigen.MatrixXi()
+igl.floor((0.5*(igl.eigen.MatrixXd.Random(100,1)+1.)*F.rows()),I);
+
+# 50 random indicies into rows of I
+J = igl.eigen.MatrixXi()
+igl.floor((0.5*(igl.eigen.MatrixXd.Random(50,1)+1.)*I.rows()),J)
+
+# K = I(J);
+K = igl.eigen.MatrixXi()
+igl.slice(I,J,K)
+
+# default green for all faces
+#C = p2e(np.array([[0.4,0.8,0.3]])).replicate(F.rows(),1)
+C = igl.eigen.MatrixXd([[0.4,0.8,0.3]]).replicate(F.rows(),1)
+
+# Red for each in K
+R = igl.eigen.MatrixXd([[1.0,0.3,0.3]]).replicate(K.rows(),1)
+# C(K,:) = R
+igl.slice_into(R,K,1,C)
+
+# Plot the mesh with pseudocolors
+viewer = igl.viewer.Viewer()
+viewer.data.set_mesh(V, F)
+viewer.data.set_colors(C)
+viewer.launch()

+ 34 - 0
python/302_Sort.py

@@ -0,0 +1,34 @@
+import igl
+
+V = igl.eigen.MatrixXd()
+F = igl.eigen.MatrixXi()
+
+igl.readOFF("../tutorial/shared/decimated-knight.off",V,F)
+
+# Sort barycenters lexicographically
+BC = igl.eigen.MatrixXd()
+sorted_BC = igl.eigen.MatrixXd()
+
+igl.barycenter(V,F,BC);
+
+I = igl.eigen.MatrixXi()
+J = igl.eigen.MatrixXi()
+
+# sorted_BC = BC(I,:)
+igl.sortrows(BC,True,sorted_BC,I)
+
+# Get sorted "place" from sorted indices
+J.resize(I.rows(),1)
+# J(I) = 1:numel(I)
+
+igl.slice_into(igl.coloni(0,I.size()-1),I,J)
+
+# Pseudo-color based on sorted place
+C = igl.eigen.MatrixXd()
+igl.jet(J.castdouble(),True,C)
+
+# Plot the mesh with pseudocolors
+viewer = igl.viewer.Viewer()
+viewer.data.set_mesh(V, F)
+viewer.data.set_colors(C)
+viewer.launch()

+ 73 - 0
python/303_LaplaceEquation.py

@@ -0,0 +1,73 @@
+import igl
+
+V = igl.eigen.MatrixXd()
+F = igl.eigen.MatrixXi()
+
+igl.readOFF("../tutorial/shared/camelhead.off",V,F)
+
+# Find boundary edges
+E = igl.eigen.MatrixXi()
+igl.boundary_facets(F,E);
+
+# Find boundary vertices
+b  = igl.eigen.MatrixXi()
+IA = igl.eigen.MatrixXi()
+IC = igl.eigen.MatrixXi()
+
+igl.unique(E,b,IA,IC);
+
+# List of all vertex indices
+vall  = igl.eigen.MatrixXi()
+vin   = igl.eigen.MatrixXi()
+
+igl.coloni(0,V.rows()-1,vall)
+
+# List of interior indices
+igl.setdiff(vall,b,vin,IA)
+
+# Construct and slice up Laplacian
+L = igl.eigen.SparseMatrixd()
+L_in_in = igl.eigen.SparseMatrixd()
+L_in_b = igl.eigen.SparseMatrixd()
+
+igl.cotmatrix(V,F,L)
+igl.slice(L,vin,vin,L_in_in)
+igl.slice(L,vin,b,L_in_b)
+
+# Dirichlet boundary conditions from z-coordinate
+bc = igl.eigen.MatrixXd()
+Z = V.col(2)
+igl.slice(Z,b,bc)
+
+# Solve PDE
+solver = igl.eigen.SimplicialLLTsparse(-L_in_in)
+Z_in = solver.solve(L_in_b*bc)
+
+# slice into solution
+igl.slice_into(Z_in,vin,Z)
+
+# Alternative, short hand
+mqwf = igl.min_quad_with_fixed_data()
+
+# Linear term is 0
+B = igl.eigen.MatrixXd()
+B.setZero(V.rows(),1);
+
+# Empty constraints
+Beq = igl.eigen.MatrixXd()
+Aeq = igl.eigen.SparseMatrixd()
+
+# Our cotmatrix is _negative_ definite, so flip sign
+igl.min_quad_with_fixed_precompute(-L,b,Aeq,True,mqwf)
+igl.min_quad_with_fixed_solve(mqwf,B,bc,Beq,Z)
+
+# Pseudo-color based on solution
+C = igl.eigen.MatrixXd()
+igl.jet(Z,True,C)
+
+# Plot the mesh with pseudocolors
+viewer = igl.viewer.Viewer()
+viewer.data.set_mesh(V, F)
+viewer.core.show_lines = False
+viewer.data.set_colors(C)
+viewer.launch()

+ 96 - 0
python/304_LinearEqualityConstraints.py

@@ -0,0 +1,96 @@
+import igl
+
+V = igl.eigen.MatrixXd()
+F = igl.eigen.MatrixXi()
+
+igl.readOFF("../tutorial/shared/cheburashka.off",V,F)
+
+# Two fixed points
+# Left hand, left foot
+b = igl.eigen.MatrixXi([[4331],[5957]])
+bc = igl.eigen.MatrixXd([[1],[-1]])
+
+# Construct Laplacian and mass matrix
+L = igl.eigen.SparseMatrixd()
+M = igl.eigen.SparseMatrixd()
+Minv = igl.eigen.SparseMatrixd()
+Q = igl.eigen.SparseMatrixd()
+
+igl.cotmatrix(V,F,L)
+igl.massmatrix(V,F,igl.MASSMATRIX_TYPE_VORONOI,M)
+igl.invert_diag(M,Minv)
+
+# Bi-Laplacian
+Q = L * (Minv * L);
+
+# Zero linear term
+B = igl.eigen.MatrixXd.Zero(V.rows(),1);
+
+Z       = igl.eigen.MatrixXd()
+Z_const = igl.eigen.MatrixXd()
+
+# Alternative, short hand
+mqwf = igl.min_quad_with_fixed_data()
+
+# Empty constraints
+Beq = igl.eigen.MatrixXd()
+Aeq = igl.eigen.SparseMatrixd()
+
+igl.min_quad_with_fixed_precompute(Q,b,Aeq,True,mqwf)
+igl.min_quad_with_fixed_solve(mqwf,B,bc,Beq,Z)
+
+# Constraint forcing difference of two points to be 0
+Aeq = igl.eigen.SparseMatrixd(1,V.rows())
+
+# Right hand, right foot
+Aeq.insert(0,6074,1)
+Aeq.insert(0,6523,-1)
+Aeq.makeCompressed()
+
+Beq = igl.eigen.MatrixXd([[0]])
+igl.min_quad_with_fixed_precompute(Q,b,Aeq,True,mqwf)
+igl.min_quad_with_fixed_solve(mqwf,B,bc,Beq,Z_const)
+
+# Pseudo-color based on solution
+global C
+C = igl.eigen.MatrixXd()
+
+global C_const
+C_const = igl.eigen.MatrixXd()
+
+global toggle
+toggle = True
+
+# Use same color axes
+min_z = min(Z.minCoeff(),Z_const.minCoeff())
+max_z = max(Z.maxCoeff(),Z_const.maxCoeff())
+
+igl.jet(      Z,min_z,max_z,C);
+igl.jet(Z_const,min_z,max_z,C_const);
+
+# Plot the mesh with pseudocolors
+viewer = igl.viewer.Viewer()
+viewer.data.set_mesh(V, F)
+viewer.core.show_lines = False
+viewer.data.set_colors(C)
+
+def key_down(viewer,key,mode):
+    if key == ord(' '):
+        global toggle
+        global C
+        global C_const
+
+        if toggle:
+            viewer.data.set_colors(C)
+        else:
+            viewer.data.set_colors(C_const)
+
+        toggle = not toggle;
+        return True
+
+    return False
+
+viewer.callback_key_down = key_down
+
+print("Press [space] to toggle between unconstrained and constrained.")
+viewer.launch()

+ 86 - 0
python/305_QuadraticProgramming.py

@@ -0,0 +1,86 @@
+import igl
+
+b = igl.eigen.MatrixXi()
+B = igl.eigen.MatrixXd()
+bc = igl.eigen.MatrixXd()
+lx = igl.eigen.MatrixXd()
+ux = igl.eigen.MatrixXd()
+Beq = igl.eigen.MatrixXd()
+Bieq = igl.eigen.MatrixXd()
+Z = igl.eigen.MatrixXd()
+
+Q = igl.eigen.SparseMatrixd()
+Aeq = igl.eigen.SparseMatrixd()
+Aieq = igl.eigen.SparseMatrixd()
+
+def solve(viewer):
+    global Q,B,b,bc,Aeq,Beq,Aieq,Bieq,lx,ux,Z
+    params = igl.active_set_params()
+    params.max_iter = 8
+
+    igl.active_set(Q,B,b,bc,Aeq,Beq,Aieq,Bieq,lx,ux,params,Z)
+
+    C = igl.eigen.MatrixXd()
+    igl.jet(Z,0,1,C)
+    viewer.data.set_colors(C)
+
+def key_down(viewer, key, mod):
+    global Beq,solve
+    if key == ord('.'):
+         Beq[0,0] = Beq[0,0] * 2.0
+         solve(viewer)
+         return True
+    elif key == ord(','):
+         Beq[0,0] = Beq[0,0] / 2.0
+         solve(viewer)
+         return True
+    elif key == ord(' '):
+         solve(viewer)
+         return True
+    return False;
+
+
+V = igl.eigen.MatrixXd()
+F = igl.eigen.MatrixXi()
+
+igl.readOFF("../tutorial/shared/cheburashka.off",V,F)
+
+# Plot the mesh
+viewer = igl.viewer.Viewer()
+viewer.data.set_mesh(V, F)
+viewer.core.show_lines = False
+viewer.callback_key_down = key_down
+
+# One fixed point on belly
+b  = igl.eigen.MatrixXi([[2556]])
+bc = igl.eigen.MatrixXd([[1]])
+
+# Construct Laplacian and mass matrix
+L = igl.eigen.SparseMatrixd()
+M = igl.eigen.SparseMatrixd()
+Minv = igl.eigen.SparseMatrixd()
+
+igl.cotmatrix(V,F,L)
+igl.massmatrix(V,F,igl.MASSMATRIX_TYPE_VORONOI,M);
+igl.invert_diag(M,Minv)
+
+# Bi-Laplacian
+Q = L.transpose() * (Minv * L)
+
+# Zero linear term
+B = igl.eigen.MatrixXd.Zero(V.rows(),1)
+
+# Lower and upper bound
+lx = igl.eigen.MatrixXd.Zero(V.rows(),1)
+ux = igl.eigen.MatrixXd.Ones(V.rows(),1)
+
+# Equality constraint constrain solution to sum to 1
+Beq = igl.eigen.MatrixXd([[0.08]])
+Aeq = M.diagonal().transpose().sparseView()
+
+# (Empty inequality constraints)
+solve(viewer)
+print("Press '.' to increase scale and resolve.")
+print("Press ',' to decrease scale and resolve.")
+
+viewer.launch()

+ 56 - 0
python/306_EigenDecomposition.py

@@ -0,0 +1,56 @@
+import igl
+
+V = igl.eigen.MatrixXd()
+U = igl.eigen.MatrixXd()
+F = igl.eigen.MatrixXi()
+
+c = 0
+bbd = 1.0
+twod = False
+
+if not igl.read_triangle_mesh("../tutorial/shared/beetle.off",V,F):
+    print("failed to load mesh")
+
+twod = V.col(2).minCoeff() == V.col(2).maxCoeff()
+bbd = (V.colwiseMaxCoeff() - V.colwiseMinCoeff()).norm()
+
+L = igl.eigen.SparseMatrixd()
+M = igl.eigen.SparseMatrixd()
+
+igl.cotmatrix(V,F,L)
+L = -L
+igl.massmatrix(V,F,igl.MASSMATRIX_TYPE_DEFAULT,M)
+k = 5
+
+D = igl.eigen.MatrixXd()
+if not igl.eigs(L,M,k+1,igl.EIGS_TYPE_SM,U,D):
+    print("Eigs failed.")
+
+U = (U-U.minCoeff())/(U.maxCoeff()-U.minCoeff());
+
+viewer = igl.viewer.Viewer()
+
+def key_down(viewer,key,mod):
+    global U, c
+    
+    if key == ord(' '):
+        U = U.rightCols(k)
+
+        # Rescale eigen vectors for visualization
+        Z = bbd*0.5*U.col(c)
+        C = igl.eigen.MatrixXd()
+        igl.parula(U.col(c),False,C)
+        c = (c+1)%U.cols()
+
+        if twod:
+            V.setcol(2,Z)
+
+        viewer.data.set_mesh(V,F)
+        viewer.data.compute_normals()
+        viewer.data.set_colors(C)
+        return True
+
+viewer.callback_key_down = key_down
+viewer.callback_key_down(viewer,ord(' '),0);
+viewer.core.show_lines = False
+viewer.launch()

+ 154 - 0
python/CMakeLists.txt

@@ -0,0 +1,154 @@
+cmake_minimum_required(VERSION 2.8)
+
+project(pybind)
+
+IF(MSVC)
+### Enable parallel compilation for Visual Studio
+  add_definitions(-DEIGEN_DONT_ALIGN)
+  SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
+  SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_BINARY_DIR}/../ )
+  SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_BINARY_DIR}/../ )
+ENDIF(MSVC)
+
+SET(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/../tutorial/cmake)
+
+if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
+  message(STATUS "Setting build type to 'MinSizeRel' as none was specified.")
+  set(CMAKE_BUILD_TYPE MinSizeRel CACHE STRING "Choose the type of build." FORCE)
+  set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release"
+    "MinSizeRel" "RelWithDebInfo")
+endif()
+
+find_package(OPENGL REQUIRED)
+
+# Force a specific python version
+# SET(PYTHON_LIBRARIES "D:/Python34/libs/python34.lib")
+# SET(PYTHON_INCLUDE_DIR "D:/Python34/include")
+
+# Force a specific python version
+# SET(PYTHON_LIBRARIES "/usr/local/Cellar/python3/3.5.0/Frameworks/Python.framework/Versions/3.5/lib/libpython3.5m.dylib")
+# SET(PYTHON_INCLUDE_DIR "/usr/local/Cellar/python3/3.5.0/Frameworks/Python.framework/Versions/3.5/include/python3.5m")
+
+set(Python_ADDITIONAL_VERSIONS 3.4.3 3.5 3.6)
+find_package(PythonLibs REQUIRED)
+find_package(PythonInterp REQUIRED)
+
+string(TOUPPER "${CMAKE_BUILD_TYPE}" U_CMAKE_BUILD_TYPE)
+if (UNIX)
+  set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
+  if (NOT ${U_CMAKE_BUILD_TYPE} MATCHES DEBUG)
+    set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -flto")
+  endif()
+endif()
+
+# Compile with compiler warnings turned on
+if(MSVC)
+  if(CMAKE_CXX_FLAGS MATCHES "/W[0-4]")
+    string(REGEX REPLACE "/W[0-4]" "/W4" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
+  else()
+    set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /W4")
+  endif()
+else()
+  set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra")
+endif()
+
+include_directories(${PYTHON_INCLUDE_DIR} include)
+
+## include pybing
+include_directories(${PROJECT_SOURCE_DIR}/../external/pybind11/include)
+
+## include eigen
+include_directories(${PROJECT_SOURCE_DIR}/../external/nanogui/ext/eigen)
+
+## include libigl
+include_directories(${PROJECT_SOURCE_DIR}/../include)
+
+## include glew
+if(NOT APPLE)
+  find_package(GLEW REQUIRED)
+  include_directories( ${GLEW_INCLUDE_DIR} )
+	set(SHARED_SOURCES ${SHARED_SOURCES} ${GLEW_SOURCES})
+endif(NOT APPLE)
+
+
+# include nanogui and dependencies
+add_subdirectory("../external/nanogui/" "nanogui")
+include_directories("../external/nanogui/include")
+include_directories("../external/nanogui/ext/glfw/include")
+include_directories("../external/nanogui/ext/nanovg/src")
+list(APPEND SHARED_LIBRARIES "nanogui" "glfw" ${OPENGL_LIBRARIES})
+
+
+add_library(igl SHARED
+  python.cpp
+  py_vector.cpp
+  py_igl.cpp
+  py_doc.cpp
+  py_igl_viewer.cpp
+  ${SHARED_SOURCES}
+)
+
+# if(NOT APPLE)
+# 	find_package(GLEW REQUIRED)
+# endif(NOT APPLE)
+
+if(APPLE)
+	set(CMAKE_SHARED_LINKER_FLAGS "-framework OpenGL -framework Cocoa")
+endif (APPLE) #APPLE
+#
+# if(UNIX AND NOT APPLE)
+#   set(CMAKE_CXX_LINK_EXECUTABLE "${CMAKE_CXX_LINK_EXECUTABLE} -lGL -lGLU -lrt -lX11 -lXxf86vm -lXrandr -lpthread -lXi  -lXcursor -lXinerama ")
+#   set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mavx")
+# endif(UNIX AND NOT APPLE)
+
+
+set_target_properties(igl PROPERTIES PREFIX "")
+set_target_properties(igl PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR})
+
+target_link_libraries(igl ${SHARED_LIBRARIES})
+
+if (WIN32)
+  if (MSVC)
+    # Enforce size-based optimization and link time code generation on MSVC (~30% smaller binaries in experiments)
+    set_target_properties(igl PROPERTIES COMPILE_FLAGS "/Os /GL")
+    set_target_properties(igl PROPERTIES LINK_FLAGS "/LTCG")
+  endif()
+
+  # .PYD file extension on Windows
+  set_target_properties(igl PROPERTIES SUFFIX ".pyd")
+
+  # Link against the Python shared library
+  # message(FATAL_ERROR ${PYTHON_LIBRARY})
+  # target_link_libraries(igl ${PYTHON_LIBRARY})
+  target_link_libraries(igl ${PYTHON_LIBRARIES})
+
+
+elseif (UNIX)
+  # It's quite common to have multiple copies of the same Python version
+  # installed on one's system. E.g.: one copy from the OS and another copy
+  # that's statically linked into an application like Blender or Maya.
+  # If we link our plugin library against the OS Python here and import it
+  # into Blender or Maya later on, this will cause segfaults when multiple
+  # conflicting Python instances are active at the same time.
+
+  # Windows does not seem to be affected by this issue. The solution for Linux
+  # and Mac OS is simple: we just don't link against the Python library. The
+  # resulting shared library will have missing symbols, but that's perfectly
+  # fine -- they will be resolved at import time.
+
+  # .SO file extension on Linux/Mac OS
+  set_target_properties(igl PROPERTIES SUFFIX ".so")
+
+  # Strip unnecessary sections of the binary on Linux/Mac OS
+  if(APPLE)
+    set_target_properties(igl PROPERTIES MACOSX_RPATH ".")
+    set_target_properties(igl PROPERTIES LINK_FLAGS "-undefined dynamic_lookup -dead_strip")
+    if (NOT ${U_CMAKE_BUILD_TYPE} MATCHES DEBUG)
+      add_custom_command(TARGET igl POST_BUILD COMMAND strip -u -r ${CMAKE_CURRENT_BINARY_DIR}/../igl.so)
+    endif()
+  else()
+    if (NOT ${U_CMAKE_BUILD_TYPE} MATCHES DEBUG)
+      add_custom_command(TARGET igl POST_BUILD COMMAND strip ${CMAKE_CURRENT_BINARY_DIR}/../igl.so)
+    endif()
+  endif()
+endif()

+ 159 - 0
python/README.md

@@ -0,0 +1,159 @@
+# Python wrappers for libigl
+
+
+## Work in progress
+<span style="color:#F62217">
+Everything in this folder is currently being developed and it is likely to be
+changed radically in the next couple of months, breaking compatibility between
+different version. We plan to stabilize the python API by the end of 2015.
+</span>
+
+## Introduction
+
+libigl functions can be called natively from python by compiling the wrappers
+in this folder. The wrappers supports both python 2.7 and python 3.5 and are
+generated using [pybind11](https://github.com/wjakob/pybind11).
+
+The generated library will statically link against all dependencies producing a single,
+self-contained binary.
+
+## Installation
+
+The python bindings can be compiled with the following instructions, assuming
+that your terminal is pointing to the root of libigl:
+
+```bash
+cd python
+mkdir build
+cd build; make; cd ..
+```
+
+The cmake script will complain if it is not able to find python. In that case
+you can specify the location of the interpreter by specifying the following
+cmake variables.
+
+MacOSX/Linux:
+
+```cmake
+SET(PYTHON_LIBRARIES "/usr/local/Cellar/python3/3.5.0/Frameworks/Python.framework/Versions/3.5/lib/libpython3.5m.dylib")
+SET(PYTHON_INCLUDE_DIR "/usr/local/Cellar/python3/3.5.0/Frameworks/Python.framework/Versions/3.5/include/python3.5m")
+```
+
+Windows:
+
+```cmake
+SET(PYTHON_LIBRARIES "C:/Python35/libs/python35.lib")
+SET(PYTHON_INCLUDE_DIR "C:/Python35/include")
+```
+
+## Tutorial
+
+All libigl tutorials will be ported to python and will use the same naming
+scheme. You can find the tutorials in the folder python/tutorials and you can
+launch them with the following commands:
+
+```bash
+cd python
+python 102_DrawMesh.py
+```
+
+## Matrix Representation
+
+TODO: describe in detail the wrapped eigen classes and how to convert them to
+numpy.
+
+## Viewer and callbacks
+
+The igl viewer provides a convenient and efficient way of visualizing 3D
+surfaces in python. It behaves in the same way as the C++ viewer and supports
+native python functions as callbacks. This is a simple example that loads
+two meshes and switches between the two when a key is pressed:
+
+```python
+import igl
+
+V1 = igl.eigen.MatrixXd()
+F1 = igl.eigen.MatrixXi()
+
+V2 = igl.eigen.MatrixXd()
+F2 = igl.eigen.MatrixXi()
+
+def key_pressed(viewer, key, modifier):
+    print("Key: ", chr(key))
+
+    if key == ord('1'):
+        # # Clear should be called before drawing the mesh
+        viewer.data.clear();
+        # # Draw_mesh creates or updates the vertices and faces of the displayed mesh.
+        # # If a mesh is already displayed, draw_mesh returns an error if the given V and
+        # # F have size different than the current ones
+        viewer.data.set_mesh(V1, F1);
+        viewer.core.align_camera_center(V1,F1);
+    elif key == ord('2'):
+        viewer.data.clear();
+        viewer.data.set_mesh(V2, F2);
+        viewer.core.align_camera_center(V2,F2);
+    return False
+
+
+#  Load two meshes
+igl.readOFF("../tutorial/shared/bumpy.off", V1, F1);
+igl.readOFF("../tutorial/shared/fertility.off", V2, F2);
+
+print("1 Switch to bump mesh")
+print("2 Switch to fertility mesh")
+
+viewer = igl.viewer.Viewer()
+
+# Register a keyboard callback that allows to switch between
+# the two loaded meshes
+viewer.callback_key_pressed = key_pressed
+viewer.data.set_mesh(V1, F1)
+viewer.launch()
+```
+
+### Remote viewer
+
+Whe using the viewer from an interactive python shell (iPython), it is
+inconvenient to let the viewer take control of the main thread for rendering
+purposes. We provide a simple wrapper for the viewer that allows to launch
+a remote process and send meshes to it via a TCP/IP socket. For more
+informations on how to use it see the documentation in [tcpviewer.py](tcpviewer.py)
+
+## Matlab
+
+The python wrappers can be natively being used from MATLAB.
+We provide a few examples in the folder python/matlab.
+
+## Documentation
+
+The python functions have exactly the same prototypes as their C++ counterpart.
+To get help for a certain function, please check the documentation in the
+corresponding .h file in libigl/include. We will add a proper docstring
+documentation in the future.
+
+## Known Issues
+
+## Contact
+
+Libigl is a group endeavor led by [Alec
+Jacobson](http://www.cs.columbia.edu/~jacobson/) and [Daniele
+Panozzo](http://www.inf.ethz.ch/personal/dpanozzo/). Please [contact
+us](mailto:alecjacobson@gmail.com,daniele.panozzo@gmail.com) if you have
+questions or comments. For troubleshooting, please post an
+[issue](https://github.com/libigl/libigl/issues) on github.
+
+If you're using libigl in your projects, quickly [drop us a
+note](mailto:alecjacobson@gmail.com,daniele.panozzo@gmail.com). Tell us who you
+are and what you're using it for. This helps us apply for funding and justify
+spending time maintaining this.
+
+If you find bugs or have problems please use our [github issue tracking
+page](https://github.com/libigl/libigl/issues).
+
+## Copyright
+2015 Alec Jacobson, Daniele Panozzo, Christian Schüller, Olga Diamanti, Qingnan
+Zhou, Nico Pietroni, Stefan Brugger, Kenshi Takayama, Wenzel Jakob, Nikolas De
+Giorgis, Luigi Rocca, Leonardo Sacht, Olga Sorkine-Hornung, and others.
+
+Please see individual files for appropriate copyright notices.

+ 51 - 0
python/iglhelpers.py

@@ -0,0 +1,51 @@
+import numpy as np
+import scipy.sparse as sparse
+import igl
+
+def p2e(m):
+    if isinstance(m, np.ndarray):
+        if m.dtype.type == np.int32:
+            return igl.eigen.MatrixXi(m)
+        elif m.dtype.type == np.float64:
+            return igl.eigen.MatrixXd(m)
+        raise TypeError("p2e only support dtype float64 or int32")
+    if sparse.issparse(m):
+        # convert in a dense matrix with triples
+        coo = m.tocoo()
+        triplets = np.vstack((coo.row, coo.col, coo.data)).T
+
+        triples_eigen_wrapper = igl.eigen.MatrixXd(triplets)
+
+        if m.dtype.type == np.int32:
+            t = igl.eigen.SparseMatrixi()
+            t.fromcoo(triples_eigen_wrapper)
+            return t
+        elif m.dtype.type == np.float64:
+            t = igl.eigen.SparseMatrixd()
+            t.fromCOO(triples_eigen_wrapper)
+            return t
+
+
+    raise TypeError("p2e only support numpy.array or scipy.sparse")
+
+
+def e2p(m):
+    if isinstance(m, igl.eigen.MatrixXd):
+        return np.array(m, dtype='float64')
+    elif isinstance(m, igl.eigen.MatrixXi):
+        return np.array(m, dtype='int32')
+    elif isinstance(m, igl.eigen.SparseMatrixd):
+        coo = np.array(m.toCOO())
+        I = coo[:, 0]
+        J = coo[:, 1]
+        V = coo[:, 2]
+        return sparse.coo_matrix((V,(I,J)), shape=(m.rows(),m.cols()), dtype='float64')
+    elif isinstance(m, igl.eigen.SparseMatrixi):
+        coo = np.array(m.toCOO())
+        I = coo[:, 0]
+        J = coo[:, 1]
+        V = coo[:, 2]
+        return sparse.coo_matrix((V,(I,J)), shape=(m.rows(),m.cols()), dtype='int32')
+
+def printMatrixSizes(x,xn):
+    print(xn + " (" + str(x.rows()) + "," + str(x.cols()) + ")")

+ 59 - 0
python/matlab/CurvatureDirections.m

@@ -0,0 +1,59 @@
+V = py.igl.eigen.MatrixXd();
+F = py.igl.eigen.MatrixXi();
+py.igl.read_triangle_mesh('../tutorial/shared/fertility.off', V, F);
+
+% Alternative discrete mean curvature
+HN = py.igl.eigen.MatrixXd();
+L = py.igl.eigen.SparseMatrixd();
+M = py.igl.eigen.SparseMatrixd();
+Minv = py.igl.eigen.SparseMatrixd();
+
+
+py.igl.cotmatrix(V,F,L)
+py.igl.massmatrix(V,F,py.igl.MASSMATRIX_TYPE_VORONOI,M)
+
+py.igl.invert_diag(M,Minv)
+
+% Laplace-Beltrami of position
+HN = -Minv*(L*V)
+
+% Extract magnitude as mean curvature
+H = HN.rowwiseNorm()
+
+% Compute curvature directions via quadric fitting
+PD1 = py.igl.eigen.MatrixXd()
+PD2 = py.igl.eigen.MatrixXd()
+
+PV1 = py.igl.eigen.MatrixXd()
+PV2 = py.igl.eigen.MatrixXd()
+
+py.igl.principal_curvature(V,F,PD1,PD2,PV1,PV2)
+
+% Mean curvature
+H = 0.5*(PV1+PV2)
+
+viewer = py.igl.viewer.Viewer()
+viewer.data.set_mesh(V, F)
+
+% Compute pseudocolor
+C = py.igl.eigen.MatrixXd()
+py.igl.parula(H,true,C)
+
+viewer.data.set_colors(C)
+
+% Average edge length for sizing
+avg = py.igl.avg_edge_length(V,F)
+
+% Draw a blue segment parallel to the minimal curvature direction
+red = py.iglhelpers.p2e(py.numpy.array([[0.8,0.2,0.2]]))
+blue = py.iglhelpers.p2e(py.numpy.array([[0.2,0.2,0.8]]))
+
+viewer.data.add_edges(V + PD1*avg, V - PD1*avg, blue)
+
+% Draw a red segment parallel to the maximal curvature direction
+viewer.data.add_edges(V + PD2*avg, V - PD2*avg, red)
+
+% Hide wireframe
+viewer.core.show_lines = false
+
+viewer.launch()

+ 12 - 0
python/matlab/t102DrawMesh.m

@@ -0,0 +1,12 @@
+% Load a mesh in OFF format
+V = py.igl.eigen.MatrixXd();
+F = py.igl.eigen.MatrixXi();
+py.igl.readOFF('../tutorial/shared/beetle.off', V, F);
+
+V
+
+% Plot the mesh
+viewer = py.tcpviewer.TCPViewer()
+viewer.data.set_mesh(V, F)
+viewer.launch()
+

+ 409 - 0
python/py_doc.cpp

@@ -0,0 +1,409 @@
+const char *__doc_igl_AABB = R"igl_Qu8mg5v7(See igl\AABB.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_active_set = R"igl_Qu8mg5v7(See igl\active_set.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_adjacency_list = R"igl_Qu8mg5v7(See igl\adjacency_list.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_adjacency_matrix = R"igl_Qu8mg5v7(See igl\adjacency_matrix.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_all_edges = R"igl_Qu8mg5v7(See igl\all_edges.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_all_pairs_distances = R"igl_Qu8mg5v7(See igl\all_pairs_distances.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_angle_bound_frame_fields = R"igl_Qu8mg5v7(See igl\angle_bound_frame_fields.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_angular_distance = R"igl_Qu8mg5v7(See igl\angular_distance.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_any_of = R"igl_Qu8mg5v7(See igl\any_of.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_arap = R"igl_Qu8mg5v7(See igl\arap.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_ARAPEnergyType = R"igl_Qu8mg5v7(See igl\ARAPEnergyType.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_arap_dof = R"igl_Qu8mg5v7(See igl\arap_dof.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_arap_linear_block = R"igl_Qu8mg5v7(See igl\arap_linear_block.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_arap_rhs = R"igl_Qu8mg5v7(See igl\arap_rhs.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_average_onto_faces = R"igl_Qu8mg5v7(See igl\average_onto_faces.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_average_onto_vertices = R"igl_Qu8mg5v7(See igl\average_onto_vertices.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_avg_edge_length = R"igl_Qu8mg5v7(See igl\avg_edge_length.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_axis_angle_to_quat = R"igl_Qu8mg5v7(See igl\axis_angle_to_quat.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_barycenter = R"igl_Qu8mg5v7(See igl\barycenter.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_barycentric_coordinates = R"igl_Qu8mg5v7(See igl\barycentric_coordinates.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_barycentric_to_global = R"igl_Qu8mg5v7(See igl\barycentric_to_global.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_basename = R"igl_Qu8mg5v7(See igl\basename.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_bfs_orient = R"igl_Qu8mg5v7(See igl\bfs_orient.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_biharmonic_coordinates = R"igl_Qu8mg5v7(See igl\biharmonic_coordinates.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_bone_parents = R"igl_Qu8mg5v7(See igl\bone_parents.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_boundary_conditions = R"igl_Qu8mg5v7(See igl\boundary_conditions.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_boundary_facets = R"igl_Qu8mg5v7(See igl\boundary_facets.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_boundary_loop = R"igl_Qu8mg5v7(See igl\boundary_loop.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_bounding_box = R"igl_Qu8mg5v7(See igl\bounding_box.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_bounding_box_diagonal = R"igl_Qu8mg5v7(See igl\bounding_box_diagonal.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_Camera = R"igl_Qu8mg5v7(See igl\Camera.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_canonical_quaternions = R"igl_Qu8mg5v7(See igl\canonical_quaternions.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_cat = R"igl_Qu8mg5v7(See igl\cat.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_ceil = R"igl_Qu8mg5v7(See igl\ceil.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_centroid = R"igl_Qu8mg5v7(See igl\centroid.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_circulation = R"igl_Qu8mg5v7(See igl\circulation.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_collapse_edge = R"igl_Qu8mg5v7(See igl\collapse_edge.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_collapse_small_triangles = R"igl_Qu8mg5v7(See igl\collapse_small_triangles.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_colon = R"igl_Qu8mg5v7(See igl\colon.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_columnize = R"igl_Qu8mg5v7(See igl\columnize.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_column_to_quats = R"igl_Qu8mg5v7(See igl\column_to_quats.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_comb_cross_field = R"igl_Qu8mg5v7(See igl\comb_cross_field.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_comb_frame_field = R"igl_Qu8mg5v7(See igl\comb_frame_field.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_comb_line_field = R"igl_Qu8mg5v7(See igl\comb_line_field.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_components = R"igl_Qu8mg5v7(See igl\components.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_compute_frame_field_bisectors = R"igl_Qu8mg5v7(See igl\compute_frame_field_bisectors.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_ConjugateFFSolverData = R"igl_Qu8mg5v7(See igl\ConjugateFFSolverData.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_conjugate_frame_fields = R"igl_Qu8mg5v7(See igl\conjugate_frame_fields.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_cotmatrix = R"igl_Qu8mg5v7(See igl\cotmatrix.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_cotmatrix_entries = R"igl_Qu8mg5v7(See igl\cotmatrix_entries.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_covariance_scatter_matrix = R"igl_Qu8mg5v7(See igl\covariance_scatter_matrix.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_cross = R"igl_Qu8mg5v7(See igl\cross.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_cross_field_missmatch = R"igl_Qu8mg5v7(See igl\cross_field_missmatch.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_crouzeix_raviart_massmatrix = R"igl_Qu8mg5v7(See igl\crouzeix_raviart_massmatrix.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_cumsum = R"igl_Qu8mg5v7(See igl\cumsum.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_cut_mesh = R"igl_Qu8mg5v7(See igl\cut_mesh.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_cut_mesh_from_singularities = R"igl_Qu8mg5v7(See igl\cut_mesh_from_singularities.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_C_STR = R"igl_Qu8mg5v7(See igl\C_STR.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_dated_copy = R"igl_Qu8mg5v7(See igl\dated_copy.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_decimate = R"igl_Qu8mg5v7(See igl\decimate.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_deform_skeleton = R"igl_Qu8mg5v7(See igl\deform_skeleton.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_deprecated = R"igl_Qu8mg5v7(See igl\deprecated.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_diag = R"igl_Qu8mg5v7(See igl\diag.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_dihedral_angles = R"igl_Qu8mg5v7(See igl\dihedral_angles.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_dijkstra = R"igl_Qu8mg5v7(See igl\dijkstra.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_directed_edge_orientations = R"igl_Qu8mg5v7(See igl\directed_edge_orientations.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_directed_edge_parents = R"igl_Qu8mg5v7(See igl\directed_edge_parents.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_dirname = R"igl_Qu8mg5v7(See igl\dirname.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_dot = R"igl_Qu8mg5v7(See igl\dot.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_dot_row = R"igl_Qu8mg5v7(See igl\dot_row.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_doublearea = R"igl_Qu8mg5v7(See igl\doublearea.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_dqs = R"igl_Qu8mg5v7(See igl\dqs.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_edges = R"igl_Qu8mg5v7(See igl\edges.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_edge_collapse_is_valid = R"igl_Qu8mg5v7(See igl\edge_collapse_is_valid.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_edge_flaps = R"igl_Qu8mg5v7(See igl\edge_flaps.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_edge_lengths = R"igl_Qu8mg5v7(See igl\edge_lengths.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_edge_topology = R"igl_Qu8mg5v7(See igl\edge_topology.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_eigs = R"igl_Qu8mg5v7(See igl\eigs.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_EPS = R"igl_Qu8mg5v7(See igl\EPS.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_example_fun = R"igl_Qu8mg5v7(See igl\example_fun.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_exterior_edges = R"igl_Qu8mg5v7(See igl\exterior_edges.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_faces_first = R"igl_Qu8mg5v7(See igl\faces_first.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_facet_components = R"igl_Qu8mg5v7(See igl\facet_components.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_face_areas = R"igl_Qu8mg5v7(See igl\face_areas.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_face_occurrences = R"igl_Qu8mg5v7(See igl\face_occurrences.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_false_barycentric_subdivision = R"igl_Qu8mg5v7(See igl\false_barycentric_subdivision.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_field_local_global_conversions = R"igl_Qu8mg5v7(See igl\field_local_global_conversions.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_file_contents_as_string = R"igl_Qu8mg5v7(See igl\file_contents_as_string.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_file_dialog_open = R"igl_Qu8mg5v7(See igl\file_dialog_open.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_file_dialog_save = R"igl_Qu8mg5v7(See igl\file_dialog_save.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_file_exists = R"igl_Qu8mg5v7(See igl\file_exists.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_find = R"igl_Qu8mg5v7(See igl\find.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_find_cross_field_singularities = R"igl_Qu8mg5v7(See igl\find_cross_field_singularities.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_fit_plane = R"igl_Qu8mg5v7(See igl\fit_plane.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_fit_rigid = R"igl_Qu8mg5v7(See igl\fit_rigid.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_fit_rotations = R"igl_Qu8mg5v7(See igl\fit_rotations.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_floor = R"igl_Qu8mg5v7(See igl\floor.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_forward_kinematics = R"igl_Qu8mg5v7(See igl\forward_kinematics.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_frame_field_deformer = R"igl_Qu8mg5v7(See igl\frame_field_deformer.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_frame_to_cross_field = R"igl_Qu8mg5v7(See igl\frame_to_cross_field.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_frustum = R"igl_Qu8mg5v7(See igl\frustum.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_full = R"igl_Qu8mg5v7(See igl\full.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_gaussian_curvature = R"igl_Qu8mg5v7(See igl\gaussian_curvature.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_get_seconds = R"igl_Qu8mg5v7(See igl\get_seconds.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_get_seconds_hires = R"igl_Qu8mg5v7(See igl\get_seconds_hires.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_grad = R"igl_Qu8mg5v7(See igl\grad.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_group_sum_matrix = R"igl_Qu8mg5v7(See igl\group_sum_matrix.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_HalfEdgeIterator = R"igl_Qu8mg5v7(See igl\HalfEdgeIterator.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_harmonic = R"igl_Qu8mg5v7(See igl\harmonic.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_harwell_boeing = R"igl_Qu8mg5v7(See igl\harwell_boeing.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_histc = R"igl_Qu8mg5v7(See igl\histc.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_hsv_to_rgb = R"igl_Qu8mg5v7(See igl\hsv_to_rgb.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_igl_inline = R"igl_Qu8mg5v7(See igl\igl_inline.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_IndexComparison = R"igl_Qu8mg5v7(See igl\IndexComparison.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_integrable_polyvector_fields = R"igl_Qu8mg5v7(See igl\integrable_polyvector_fields.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_internal_angles = R"igl_Qu8mg5v7(See igl\internal_angles.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_intersect = R"igl_Qu8mg5v7(See igl\intersect.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_invert_diag = R"igl_Qu8mg5v7(See igl\invert_diag.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_in_element = R"igl_Qu8mg5v7(See igl\in_element.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_is_border_vertex = R"igl_Qu8mg5v7(See igl\is_border_vertex.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_is_boundary_edge = R"igl_Qu8mg5v7(See igl\is_boundary_edge.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_is_dir = R"igl_Qu8mg5v7(See igl\is_dir.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_is_edge_manifold = R"igl_Qu8mg5v7(See igl\is_edge_manifold.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_is_file = R"igl_Qu8mg5v7(See igl\is_file.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_is_irregular_vertex = R"igl_Qu8mg5v7(See igl\is_irregular_vertex.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_is_planar = R"igl_Qu8mg5v7(See igl\is_planar.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_is_readable = R"igl_Qu8mg5v7(See igl\is_readable.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_is_sparse = R"igl_Qu8mg5v7(See igl\is_sparse.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_is_symmetric = R"igl_Qu8mg5v7(See igl\is_symmetric.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_is_vertex_manifold = R"igl_Qu8mg5v7(See igl\is_vertex_manifold.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_is_writable = R"igl_Qu8mg5v7(See igl\is_writable.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_jet = R"igl_Qu8mg5v7(See igl\jet.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_launch_medit = R"igl_Qu8mg5v7(See igl\launch_medit.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_lbs_matrix = R"igl_Qu8mg5v7(See igl\lbs_matrix.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_limit_faces = R"igl_Qu8mg5v7(See igl\limit_faces.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_line_field_missmatch = R"igl_Qu8mg5v7(See igl\line_field_missmatch.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_line_segment_in_rectangle = R"igl_Qu8mg5v7(See igl\line_segment_in_rectangle.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_linprog = R"igl_Qu8mg5v7(See igl\linprog.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_list_to_matrix = R"igl_Qu8mg5v7(See igl\list_to_matrix.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_local_basis = R"igl_Qu8mg5v7(See igl\local_basis.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_look_at = R"igl_Qu8mg5v7(See igl\look_at.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_lscm = R"igl_Qu8mg5v7(See igl\lscm.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_lu_lagrange = R"igl_Qu8mg5v7(See igl\lu_lagrange.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_map_vertices_to_circle = R"igl_Qu8mg5v7(See igl\map_vertices_to_circle.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_marching_cubes = R"igl_Qu8mg5v7(See igl\marching_cubes.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_massmatrix = R"igl_Qu8mg5v7(See igl\massmatrix.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_material_colors = R"igl_Qu8mg5v7(See igl\material_colors.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_matlab_format = R"igl_Qu8mg5v7(See igl\matlab_format.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_matrix_to_list = R"igl_Qu8mg5v7(See igl\matrix_to_list.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_mat_max = R"igl_Qu8mg5v7(See igl\mat_max.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_mat_min = R"igl_Qu8mg5v7(See igl\mat_min.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_mat_to_quat = R"igl_Qu8mg5v7(See igl\mat_to_quat.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_max_size = R"igl_Qu8mg5v7(See igl\max_size.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_median = R"igl_Qu8mg5v7(See igl\median.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_min_quad_dense = R"igl_Qu8mg5v7(See igl\min_quad_dense.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_min_quad_with_fixed = R"igl_Qu8mg5v7(See igl\min_quad_with_fixed.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_min_size = R"igl_Qu8mg5v7(See igl\min_size.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_mod = R"igl_Qu8mg5v7(See igl\mod.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_mode = R"igl_Qu8mg5v7(See igl\mode.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_mvc = R"igl_Qu8mg5v7(See igl\mvc.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_nchoosek = R"igl_Qu8mg5v7(See igl\nchoosek.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_next_filename = R"igl_Qu8mg5v7(See igl\next_filename.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_normalize_quat = R"igl_Qu8mg5v7(See igl\normalize_quat.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_normalize_row_lengths = R"igl_Qu8mg5v7(See igl\normalize_row_lengths.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_normalize_row_sums = R"igl_Qu8mg5v7(See igl\normalize_row_sums.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_NormalType = R"igl_Qu8mg5v7(See igl\NormalType.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_normal_derivative = R"igl_Qu8mg5v7(See igl\normal_derivative.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_null = R"igl_Qu8mg5v7(See igl\null.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_n_polyvector = R"igl_Qu8mg5v7(See igl\n_polyvector.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_n_polyvector_general = R"igl_Qu8mg5v7(See igl\n_polyvector_general.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_ONE = R"igl_Qu8mg5v7(See igl\ONE.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_on_boundary = R"igl_Qu8mg5v7(See igl\on_boundary.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_orientable_patches = R"igl_Qu8mg5v7(See igl\orientable_patches.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_orient_outward = R"igl_Qu8mg5v7(See igl\orient_outward.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_orth = R"igl_Qu8mg5v7(See igl\orth.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_ortho = R"igl_Qu8mg5v7(See igl\ortho.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_outer_facet = R"igl_Qu8mg5v7(See igl\outer_facet.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_parallel_transport_angles = R"igl_Qu8mg5v7(See igl\parallel_transport_angles.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_partition = R"igl_Qu8mg5v7(See igl\partition.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_parula = R"igl_Qu8mg5v7(See igl\parula.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_pathinfo = R"igl_Qu8mg5v7(See igl\pathinfo.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_path_to_executable = R"igl_Qu8mg5v7(See igl\path_to_executable.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_per_corner_normals = R"igl_Qu8mg5v7(See igl\per_corner_normals.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_per_edge_normals = R"igl_Qu8mg5v7(See igl\per_edge_normals.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_per_face_normals = R"igl_Qu8mg5v7(See igl\per_face_normals.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_per_vertex_attribute_smoothing = R"igl_Qu8mg5v7(See igl\per_vertex_attribute_smoothing.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_per_vertex_normals = R"igl_Qu8mg5v7(See igl\per_vertex_normals.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_PI = R"igl_Qu8mg5v7(See igl\PI.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_planarize_quad_mesh = R"igl_Qu8mg5v7(See igl\planarize_quad_mesh.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_ply = R"igl_Qu8mg5v7(See igl\ply.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_point_in_circle = R"igl_Qu8mg5v7(See igl\point_in_circle.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_point_in_poly = R"igl_Qu8mg5v7(See igl\point_in_poly.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_point_mesh_squared_distance = R"igl_Qu8mg5v7(See igl\point_mesh_squared_distance.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_polar_dec = R"igl_Qu8mg5v7(See igl\polar_dec.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_polar_svd = R"igl_Qu8mg5v7(See igl\polar_svd.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_polar_svd3x3 = R"igl_Qu8mg5v7(See igl\polar_svd3x3.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_polygon_mesh_to_triangle_mesh = R"igl_Qu8mg5v7(See igl\polygon_mesh_to_triangle_mesh.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_polyroots = R"igl_Qu8mg5v7(See igl\polyroots.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_polyvector_field_comb_from_matchings_and_cuts = R"igl_Qu8mg5v7(See igl\polyvector_field_comb_from_matchings_and_cuts.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_polyvector_field_cut_mesh_with_singularities = R"igl_Qu8mg5v7(See igl\polyvector_field_cut_mesh_with_singularities.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_polyvector_field_matchings = R"igl_Qu8mg5v7(See igl\polyvector_field_matchings.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_polyvector_field_poisson_reconstruction = R"igl_Qu8mg5v7(See igl\polyvector_field_poisson_reconstruction.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_polyvector_field_singularities_from_matchings = R"igl_Qu8mg5v7(See igl\polyvector_field_singularities_from_matchings.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_principal_curvature = R"igl_Qu8mg5v7(See igl\principal_curvature.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_print_ijv = R"igl_Qu8mg5v7(See igl\print_ijv.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_print_vector = R"igl_Qu8mg5v7(See igl\print_vector.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_procrustes = R"igl_Qu8mg5v7(See igl\procrustes.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_project = R"igl_Qu8mg5v7(See igl\project.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_project_isometrically_to_plane = R"igl_Qu8mg5v7(See igl\project_isometrically_to_plane.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_project_to_line = R"igl_Qu8mg5v7(See igl\project_to_line.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_project_to_line_segment = R"igl_Qu8mg5v7(See igl\project_to_line_segment.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_pseudonormal_test = R"igl_Qu8mg5v7(See igl\pseudonormal_test.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_quad_planarity = R"igl_Qu8mg5v7(See igl\quad_planarity.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_quats_to_column = R"igl_Qu8mg5v7(See igl\quats_to_column.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_quat_conjugate = R"igl_Qu8mg5v7(See igl\quat_conjugate.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_quat_mult = R"igl_Qu8mg5v7(See igl\quat_mult.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_quat_to_axis_angle = R"igl_Qu8mg5v7(See igl\quat_to_axis_angle.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_quat_to_mat = R"igl_Qu8mg5v7(See igl\quat_to_mat.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_random_dir = R"igl_Qu8mg5v7(See igl\random_dir.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_random_points_on_mesh = R"igl_Qu8mg5v7(See igl\random_points_on_mesh.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_random_quaternion = R"igl_Qu8mg5v7(See igl\random_quaternion.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_randperm = R"igl_Qu8mg5v7(See igl\randperm.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_ray_sphere_intersect = R"igl_Qu8mg5v7(See igl\ray_sphere_intersect.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_readCSV = R"igl_Qu8mg5v7(See igl\readCSV.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_readDMAT = R"igl_Qu8mg5v7(See igl\readDMAT.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_readMESH = R"igl_Qu8mg5v7(See igl\readMESH.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_readNODE = R"igl_Qu8mg5v7(See igl\readNODE.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_readOBJ = R"igl_Qu8mg5v7(See igl\readOBJ.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_readOFF = R"igl_Qu8mg5v7(See igl\readOFF.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_readPLY = R"igl_Qu8mg5v7(See igl\readPLY.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_readSTL = R"igl_Qu8mg5v7(See igl\readSTL.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_readTGF = R"igl_Qu8mg5v7(See igl\readTGF.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_readWRL = R"igl_Qu8mg5v7(See igl\readWRL.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_read_triangle_mesh = R"igl_Qu8mg5v7(See igl\read_triangle_mesh.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_REDRUM = R"igl_Qu8mg5v7(See igl\REDRUM.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_remove_duplicates = R"igl_Qu8mg5v7(See igl\remove_duplicates.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_remove_duplicate_vertices = R"igl_Qu8mg5v7(See igl\remove_duplicate_vertices.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_remove_unreferenced = R"igl_Qu8mg5v7(See igl\remove_unreferenced.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_reorder = R"igl_Qu8mg5v7(See igl\reorder.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_repdiag = R"igl_Qu8mg5v7(See igl\repdiag.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_repmat = R"igl_Qu8mg5v7(See igl\repmat.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_rgb_to_hsv = R"igl_Qu8mg5v7(See igl\rgb_to_hsv.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_rotate_by_quat = R"igl_Qu8mg5v7(See igl\rotate_by_quat.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_rotate_vectors = R"igl_Qu8mg5v7(See igl\rotate_vectors.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_rotation_matrix_from_directions = R"igl_Qu8mg5v7(See igl\rotation_matrix_from_directions.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_round = R"igl_Qu8mg5v7(See igl\round.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_rows_to_matrix = R"igl_Qu8mg5v7(See igl\rows_to_matrix.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_sample_edges = R"igl_Qu8mg5v7(See igl\sample_edges.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_serialize = R"igl_Qu8mg5v7(See igl\serialize.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_setdiff = R"igl_Qu8mg5v7(See igl\setdiff.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_signed_distance = R"igl_Qu8mg5v7(See igl\signed_distance.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_slice = R"igl_Qu8mg5v7(See igl\slice.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_slice_into = R"igl_Qu8mg5v7(See igl\slice_into.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_slice_mask = R"igl_Qu8mg5v7(See igl\slice_mask.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_slice_tets = R"igl_Qu8mg5v7(See igl\slice_tets.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_snap_points = R"igl_Qu8mg5v7(See igl\snap_points.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_snap_to_canonical_view_quat = R"igl_Qu8mg5v7(See igl\snap_to_canonical_view_quat.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_snap_to_fixed_up = R"igl_Qu8mg5v7(See igl\snap_to_fixed_up.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_SolverStatus = R"igl_Qu8mg5v7(See igl\SolverStatus.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_sort = R"igl_Qu8mg5v7(See igl\sort.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_SortableRow = R"igl_Qu8mg5v7(See igl\SortableRow.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_sortrows = R"igl_Qu8mg5v7(See igl\sortrows.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_sort_angles = R"igl_Qu8mg5v7(See igl\sort_angles.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_sort_triangles = R"igl_Qu8mg5v7(See igl\sort_triangles.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_sort_vectors_ccw = R"igl_Qu8mg5v7(See igl\sort_vectors_ccw.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_sparse = R"igl_Qu8mg5v7(See igl\sparse.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_speye = R"igl_Qu8mg5v7(See igl\speye.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_stdin_to_temp = R"igl_Qu8mg5v7(See igl\stdin_to_temp.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_STR = R"igl_Qu8mg5v7(See igl\STR.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_sum = R"igl_Qu8mg5v7(See igl\sum.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_svd3x3 = R"igl_Qu8mg5v7(See igl\svd3x3.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_svd3x3_avx = R"igl_Qu8mg5v7(See igl\svd3x3_avx.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_svd3x3_sse = R"igl_Qu8mg5v7(See igl\svd3x3_sse.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_Timer = R"igl_Qu8mg5v7(See igl\Timer.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_trackball = R"igl_Qu8mg5v7(See igl\trackball.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_transpose_blocks = R"igl_Qu8mg5v7(See igl\transpose_blocks.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_triangles_from_strip = R"igl_Qu8mg5v7(See igl\triangles_from_strip.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_triangle_fan = R"igl_Qu8mg5v7(See igl\triangle_fan.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_triangle_triangle_adjacency = R"igl_Qu8mg5v7(See igl\triangle_triangle_adjacency.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_two_axis_valuator_fixed_up = R"igl_Qu8mg5v7(See igl\two_axis_valuator_fixed_up.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_uniformly_sample_two_manifold = R"igl_Qu8mg5v7(See igl\uniformly_sample_two_manifold.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_unique = R"igl_Qu8mg5v7(See igl\unique.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_unique_edge_map = R"igl_Qu8mg5v7(See igl\unique_edge_map.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_unique_simplices = R"igl_Qu8mg5v7(See igl\unique_simplices.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_unproject = R"igl_Qu8mg5v7(See igl\unproject.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_upsample = R"igl_Qu8mg5v7(See igl\upsample.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_vector_area_matrix = R"igl_Qu8mg5v7(See igl\vector_area_matrix.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_verbose = R"igl_Qu8mg5v7(See igl\verbose.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_vertex_triangle_adjacency = R"igl_Qu8mg5v7(See igl\vertex_triangle_adjacency.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_Viewport = R"igl_Qu8mg5v7(See igl\Viewport.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_volume = R"igl_Qu8mg5v7(See igl\volume.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_WindingNumberAABB = R"igl_Qu8mg5v7(See igl\WindingNumberAABB.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_WindingNumberMethod = R"igl_Qu8mg5v7(See igl\WindingNumberMethod.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_WindingNumberTree = R"igl_Qu8mg5v7(See igl\WindingNumberTree.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_winding_number = R"igl_Qu8mg5v7(See igl\winding_number.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_writeDMAT = R"igl_Qu8mg5v7(See igl\writeDMAT.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_writeMESH = R"igl_Qu8mg5v7(See igl\writeMESH.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_writeOBJ = R"igl_Qu8mg5v7(See igl\writeOBJ.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_writeOFF = R"igl_Qu8mg5v7(See igl\writeOFF.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_writePLY = R"igl_Qu8mg5v7(See igl\writePLY.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_writeSTL = R"igl_Qu8mg5v7(See igl\writeSTL.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_writeTGF = R"igl_Qu8mg5v7(See igl\writeTGF.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_writeWRL = R"igl_Qu8mg5v7(See igl\writeWRL.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_write_triangle_mesh = R"igl_Qu8mg5v7(See igl\write_triangle_mesh.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_ZERO = R"igl_Qu8mg5v7(See igl\ZERO.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_anttweakbar_cocoa_key_to_anttweakbar_key = R"igl_Qu8mg5v7(See igl\anttweakbar\cocoa_key_to_anttweakbar_key.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_anttweakbar_ReAntTweakBar = R"igl_Qu8mg5v7(See igl\anttweakbar\ReAntTweakBar.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_bbw_bbw = R"igl_Qu8mg5v7(See igl\bbw\bbw.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_boolean_from_cork_mesh = R"igl_Qu8mg5v7(See igl\boolean\from_cork_mesh.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_boolean_MeshBooleanType = R"igl_Qu8mg5v7(See igl\boolean\MeshBooleanType.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_boolean_mesh_boolean = R"igl_Qu8mg5v7(See igl\boolean\mesh_boolean.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_boolean_mesh_boolean_cork = R"igl_Qu8mg5v7(See igl\boolean\mesh_boolean_cork.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_boolean_to_cork_mesh = R"igl_Qu8mg5v7(See igl\boolean\to_cork_mesh.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_cgal_complex_to_mesh = R"igl_Qu8mg5v7(See igl\cgal\complex_to_mesh.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_cgal_intersect_other = R"igl_Qu8mg5v7(See igl\cgal\intersect_other.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_cgal_mesh_to_cgal_triangle_list = R"igl_Qu8mg5v7(See igl\cgal\mesh_to_cgal_triangle_list.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_cgal_mesh_to_polyhedron = R"igl_Qu8mg5v7(See igl\cgal\mesh_to_polyhedron.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_cgal_order_facets_around_edges = R"igl_Qu8mg5v7(See igl\cgal\order_facets_around_edges.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_cgal_outer_hull = R"igl_Qu8mg5v7(See igl\cgal\outer_hull.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_cgal_peel_outer_hull_layers = R"igl_Qu8mg5v7(See igl\cgal\peel_outer_hull_layers.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_cgal_point_mesh_squared_distance = R"igl_Qu8mg5v7(See igl\cgal\point_mesh_squared_distance.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_cgal_polyhedron_to_mesh = R"igl_Qu8mg5v7(See igl\cgal\polyhedron_to_mesh.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_cgal_RemeshSelfIntersectionsParam = R"igl_Qu8mg5v7(See igl\cgal\RemeshSelfIntersectionsParam.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_cgal_remesh_self_intersections = R"igl_Qu8mg5v7(See igl\cgal\remesh_self_intersections.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_cgal_SelfIntersectMesh = R"igl_Qu8mg5v7(See igl\cgal\SelfIntersectMesh.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_cgal_signed_distance_isosurface = R"igl_Qu8mg5v7(See igl\cgal\signed_distance_isosurface.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_comiso_frame_field = R"igl_Qu8mg5v7(See igl\comiso\frame_field.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_comiso_miq = R"igl_Qu8mg5v7(See igl\comiso\miq.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_comiso_nrosy = R"igl_Qu8mg5v7(See igl\comiso\nrosy.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_embree_ambient_occlusion = R"igl_Qu8mg5v7(See igl\embree\ambient_occlusion.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_embree_bone_heat = R"igl_Qu8mg5v7(See igl\embree\bone_heat.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_embree_bone_visible = R"igl_Qu8mg5v7(See igl\embree\bone_visible.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_embree_EmbreeIntersector = R"igl_Qu8mg5v7(See igl\embree\EmbreeIntersector.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_embree_Embree_convenience = R"igl_Qu8mg5v7(See igl\embree\Embree_convenience.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_embree_Hit = R"igl_Qu8mg5v7(See igl\embree\Hit.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_embree_line_mesh_intersection = R"igl_Qu8mg5v7(See igl\embree\line_mesh_intersection.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_embree_reorient_facets_raycast = R"igl_Qu8mg5v7(See igl\embree\reorient_facets_raycast.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_embree_unproject_in_mesh = R"igl_Qu8mg5v7(See igl\embree\unproject_in_mesh.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_embree_unproject_onto_mesh = R"igl_Qu8mg5v7(See igl\embree\unproject_onto_mesh.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_lim_lim = R"igl_Qu8mg5v7(See igl\lim\lim.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_matlab_matlabinterface = R"igl_Qu8mg5v7(See igl\matlab\matlabinterface.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_matlab_MatlabWorkspace = R"igl_Qu8mg5v7(See igl\matlab\MatlabWorkspace.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_matlab_mexErrMsgTxt = R"igl_Qu8mg5v7(See igl\matlab\mexErrMsgTxt.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_matlab_MexStream = R"igl_Qu8mg5v7(See igl\matlab\MexStream.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_matlab_parse_rhs = R"igl_Qu8mg5v7(See igl\matlab\parse_rhs.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_matlab_prepare_lhs = R"igl_Qu8mg5v7(See igl\matlab\prepare_lhs.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_mosek_mosek_guarded = R"igl_Qu8mg5v7(See igl\mosek\mosek_guarded.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_mosek_mosek_linprog = R"igl_Qu8mg5v7(See igl\mosek\mosek_linprog.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_mosek_mosek_quadprog = R"igl_Qu8mg5v7(See igl\mosek\mosek_quadprog.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl_compile_and_link_program = R"igl_Qu8mg5v7(See igl\opengl\compile_and_link_program.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl_compile_shader = R"igl_Qu8mg5v7(See igl\opengl\compile_shader.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl_create_index_vbo = R"igl_Qu8mg5v7(See igl\opengl\create_index_vbo.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl_create_mesh_vbo = R"igl_Qu8mg5v7(See igl\opengl\create_mesh_vbo.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl_create_shader_program = R"igl_Qu8mg5v7(See igl\opengl\create_shader_program.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl_create_vector_vbo = R"igl_Qu8mg5v7(See igl\opengl\create_vector_vbo.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl_destroy_shader_program = R"igl_Qu8mg5v7(See igl\opengl\destroy_shader_program.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl_gl_type_size = R"igl_Qu8mg5v7(See igl\opengl\gl_type_size.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl_init_render_to_texture = R"igl_Qu8mg5v7(See igl\opengl\init_render_to_texture.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl_load_shader = R"igl_Qu8mg5v7(See igl\opengl\load_shader.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl_OpenGL_convenience = R"igl_Qu8mg5v7(See igl\opengl\OpenGL_convenience.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl_print_program_info_log = R"igl_Qu8mg5v7(See igl\opengl\print_program_info_log.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl_print_shader_info_log = R"igl_Qu8mg5v7(See igl\opengl\print_shader_info_log.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl_render_to_tga = R"igl_Qu8mg5v7(See igl\opengl\render_to_tga.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl_report_gl_error = R"igl_Qu8mg5v7(See igl\opengl\report_gl_error.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl_texture_from_tga = R"igl_Qu8mg5v7(See igl\opengl\texture_from_tga.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl_tga = R"igl_Qu8mg5v7(See igl\opengl\tga.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl_uniform_type_to_string = R"igl_Qu8mg5v7(See igl\opengl\uniform_type_to_string.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl2_draw_beach_ball = R"igl_Qu8mg5v7(See igl\opengl2\draw_beach_ball.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl2_draw_floor = R"igl_Qu8mg5v7(See igl\opengl2\draw_floor.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl2_draw_mesh = R"igl_Qu8mg5v7(See igl\opengl2\draw_mesh.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl2_draw_point = R"igl_Qu8mg5v7(See igl\opengl2\draw_point.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl2_draw_rectangular_marquee = R"igl_Qu8mg5v7(See igl\opengl2\draw_rectangular_marquee.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl2_draw_skeleton_3d = R"igl_Qu8mg5v7(See igl\opengl2\draw_skeleton_3d.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl2_draw_skeleton_vector_graphics = R"igl_Qu8mg5v7(See igl\opengl2\draw_skeleton_vector_graphics.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl2_flare_textures = R"igl_Qu8mg5v7(See igl\opengl2\flare_textures.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl2_lens_flare = R"igl_Qu8mg5v7(See igl\opengl2\lens_flare.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl2_model_proj_viewport = R"igl_Qu8mg5v7(See igl\opengl2\model_proj_viewport.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl2_MouseController = R"igl_Qu8mg5v7(See igl\opengl2\MouseController.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl2_print_gl_get = R"igl_Qu8mg5v7(See igl\opengl2\print_gl_get.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl2_project = R"igl_Qu8mg5v7(See igl\opengl2\project.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl2_right_axis = R"igl_Qu8mg5v7(See igl\opengl2\right_axis.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl2_RotateWidget = R"igl_Qu8mg5v7(See igl\opengl2\RotateWidget.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl2_shine_textures = R"igl_Qu8mg5v7(See igl\opengl2\shine_textures.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl2_sort_triangles = R"igl_Qu8mg5v7(See igl\opengl2\sort_triangles.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl2_unproject = R"igl_Qu8mg5v7(See igl\opengl2\unproject.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl2_unproject_to_zero_plane = R"igl_Qu8mg5v7(See igl\opengl2\unproject_to_zero_plane.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl2_up_axis = R"igl_Qu8mg5v7(See igl\opengl2\up_axis.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_opengl2_view_axis = R"igl_Qu8mg5v7(See igl\opengl2\view_axis.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_png_render_to_png = R"igl_Qu8mg5v7(See igl\png\render_to_png.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_png_render_to_png_async = R"igl_Qu8mg5v7(See igl\png\render_to_png_async.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_png_texture_from_file = R"igl_Qu8mg5v7(See igl\png\texture_from_file.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_png_texture_from_png = R"igl_Qu8mg5v7(See igl\png\texture_from_png.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_tetgen_cdt = R"igl_Qu8mg5v7(See igl\tetgen\cdt.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_tetgen_mesh_to_tetgenio = R"igl_Qu8mg5v7(See igl\tetgen\mesh_to_tetgenio.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_tetgen_mesh_with_skeleton = R"igl_Qu8mg5v7(See igl\tetgen\mesh_with_skeleton.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_tetgen_read_into_tetgenio = R"igl_Qu8mg5v7(See igl\tetgen\read_into_tetgenio.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_tetgen_tetgenio_to_tetmesh = R"igl_Qu8mg5v7(See igl\tetgen\tetgenio_to_tetmesh.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_tetgen_tetrahedralize = R"igl_Qu8mg5v7(See igl\tetgen\tetrahedralize.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_triangle_triangulate = R"igl_Qu8mg5v7(See igl\triangle\triangulate.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_viewer_OpenGL_shader = R"igl_Qu8mg5v7(See igl\viewer\OpenGL_shader.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_viewer_OpenGL_state = R"igl_Qu8mg5v7(See igl\viewer\OpenGL_state.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_viewer_TextRenderer = R"igl_Qu8mg5v7(See igl\viewer\TextRenderer.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_viewer_TextRenderer_fonts = R"igl_Qu8mg5v7(See igl\viewer\TextRenderer_fonts.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_viewer_Viewer = R"igl_Qu8mg5v7(See igl\viewer\Viewer.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_viewer_ViewerCore = R"igl_Qu8mg5v7(See igl\viewer\ViewerCore.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_viewer_ViewerData = R"igl_Qu8mg5v7(See igl\viewer\ViewerData.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_viewer_ViewerPlugin = R"igl_Qu8mg5v7(See igl\viewer\ViewerPlugin.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_xml_ReAntTweakBarXMLSerialization = R"igl_Qu8mg5v7(See igl\xml\ReAntTweakBarXMLSerialization.h for the documentation.)igl_Qu8mg5v7";
+const char *__doc_igl_xml_serialize_xml = R"igl_Qu8mg5v7(See igl\xml\serialize_xml.h for the documentation.)igl_Qu8mg5v7";

+ 409 - 0
python/py_doc.h

@@ -0,0 +1,409 @@
+extern const char *__doc_igl_AABB;
+extern const char *__doc_igl_active_set;
+extern const char *__doc_igl_adjacency_list;
+extern const char *__doc_igl_adjacency_matrix;
+extern const char *__doc_igl_all_edges;
+extern const char *__doc_igl_all_pairs_distances;
+extern const char *__doc_igl_angle_bound_frame_fields;
+extern const char *__doc_igl_angular_distance;
+extern const char *__doc_igl_any_of;
+extern const char *__doc_igl_arap;
+extern const char *__doc_igl_ARAPEnergyType;
+extern const char *__doc_igl_arap_dof;
+extern const char *__doc_igl_arap_linear_block;
+extern const char *__doc_igl_arap_rhs;
+extern const char *__doc_igl_average_onto_faces;
+extern const char *__doc_igl_average_onto_vertices;
+extern const char *__doc_igl_avg_edge_length;
+extern const char *__doc_igl_axis_angle_to_quat;
+extern const char *__doc_igl_barycenter;
+extern const char *__doc_igl_barycentric_coordinates;
+extern const char *__doc_igl_barycentric_to_global;
+extern const char *__doc_igl_basename;
+extern const char *__doc_igl_bfs_orient;
+extern const char *__doc_igl_biharmonic_coordinates;
+extern const char *__doc_igl_bone_parents;
+extern const char *__doc_igl_boundary_conditions;
+extern const char *__doc_igl_boundary_facets;
+extern const char *__doc_igl_boundary_loop;
+extern const char *__doc_igl_bounding_box;
+extern const char *__doc_igl_bounding_box_diagonal;
+extern const char *__doc_igl_Camera;
+extern const char *__doc_igl_canonical_quaternions;
+extern const char *__doc_igl_cat;
+extern const char *__doc_igl_ceil;
+extern const char *__doc_igl_centroid;
+extern const char *__doc_igl_circulation;
+extern const char *__doc_igl_collapse_edge;
+extern const char *__doc_igl_collapse_small_triangles;
+extern const char *__doc_igl_colon;
+extern const char *__doc_igl_columnize;
+extern const char *__doc_igl_column_to_quats;
+extern const char *__doc_igl_comb_cross_field;
+extern const char *__doc_igl_comb_frame_field;
+extern const char *__doc_igl_comb_line_field;
+extern const char *__doc_igl_components;
+extern const char *__doc_igl_compute_frame_field_bisectors;
+extern const char *__doc_igl_ConjugateFFSolverData;
+extern const char *__doc_igl_conjugate_frame_fields;
+extern const char *__doc_igl_cotmatrix;
+extern const char *__doc_igl_cotmatrix_entries;
+extern const char *__doc_igl_covariance_scatter_matrix;
+extern const char *__doc_igl_cross;
+extern const char *__doc_igl_cross_field_missmatch;
+extern const char *__doc_igl_crouzeix_raviart_massmatrix;
+extern const char *__doc_igl_cumsum;
+extern const char *__doc_igl_cut_mesh;
+extern const char *__doc_igl_cut_mesh_from_singularities;
+extern const char *__doc_igl_C_STR;
+extern const char *__doc_igl_dated_copy;
+extern const char *__doc_igl_decimate;
+extern const char *__doc_igl_deform_skeleton;
+extern const char *__doc_igl_deprecated;
+extern const char *__doc_igl_diag;
+extern const char *__doc_igl_dihedral_angles;
+extern const char *__doc_igl_dijkstra;
+extern const char *__doc_igl_directed_edge_orientations;
+extern const char *__doc_igl_directed_edge_parents;
+extern const char *__doc_igl_dirname;
+extern const char *__doc_igl_dot;
+extern const char *__doc_igl_dot_row;
+extern const char *__doc_igl_doublearea;
+extern const char *__doc_igl_dqs;
+extern const char *__doc_igl_edges;
+extern const char *__doc_igl_edge_collapse_is_valid;
+extern const char *__doc_igl_edge_flaps;
+extern const char *__doc_igl_edge_lengths;
+extern const char *__doc_igl_edge_topology;
+extern const char *__doc_igl_eigs;
+extern const char *__doc_igl_EPS;
+extern const char *__doc_igl_example_fun;
+extern const char *__doc_igl_exterior_edges;
+extern const char *__doc_igl_faces_first;
+extern const char *__doc_igl_facet_components;
+extern const char *__doc_igl_face_areas;
+extern const char *__doc_igl_face_occurrences;
+extern const char *__doc_igl_false_barycentric_subdivision;
+extern const char *__doc_igl_field_local_global_conversions;
+extern const char *__doc_igl_file_contents_as_string;
+extern const char *__doc_igl_file_dialog_open;
+extern const char *__doc_igl_file_dialog_save;
+extern const char *__doc_igl_file_exists;
+extern const char *__doc_igl_find;
+extern const char *__doc_igl_find_cross_field_singularities;
+extern const char *__doc_igl_fit_plane;
+extern const char *__doc_igl_fit_rigid;
+extern const char *__doc_igl_fit_rotations;
+extern const char *__doc_igl_floor;
+extern const char *__doc_igl_forward_kinematics;
+extern const char *__doc_igl_frame_field_deformer;
+extern const char *__doc_igl_frame_to_cross_field;
+extern const char *__doc_igl_frustum;
+extern const char *__doc_igl_full;
+extern const char *__doc_igl_gaussian_curvature;
+extern const char *__doc_igl_get_seconds;
+extern const char *__doc_igl_get_seconds_hires;
+extern const char *__doc_igl_grad;
+extern const char *__doc_igl_group_sum_matrix;
+extern const char *__doc_igl_HalfEdgeIterator;
+extern const char *__doc_igl_harmonic;
+extern const char *__doc_igl_harwell_boeing;
+extern const char *__doc_igl_histc;
+extern const char *__doc_igl_hsv_to_rgb;
+extern const char *__doc_igl_igl_inline;
+extern const char *__doc_igl_IndexComparison;
+extern const char *__doc_igl_integrable_polyvector_fields;
+extern const char *__doc_igl_internal_angles;
+extern const char *__doc_igl_intersect;
+extern const char *__doc_igl_invert_diag;
+extern const char *__doc_igl_in_element;
+extern const char *__doc_igl_is_border_vertex;
+extern const char *__doc_igl_is_boundary_edge;
+extern const char *__doc_igl_is_dir;
+extern const char *__doc_igl_is_edge_manifold;
+extern const char *__doc_igl_is_file;
+extern const char *__doc_igl_is_irregular_vertex;
+extern const char *__doc_igl_is_planar;
+extern const char *__doc_igl_is_readable;
+extern const char *__doc_igl_is_sparse;
+extern const char *__doc_igl_is_symmetric;
+extern const char *__doc_igl_is_vertex_manifold;
+extern const char *__doc_igl_is_writable;
+extern const char *__doc_igl_jet;
+extern const char *__doc_igl_launch_medit;
+extern const char *__doc_igl_lbs_matrix;
+extern const char *__doc_igl_limit_faces;
+extern const char *__doc_igl_line_field_missmatch;
+extern const char *__doc_igl_line_segment_in_rectangle;
+extern const char *__doc_igl_linprog;
+extern const char *__doc_igl_list_to_matrix;
+extern const char *__doc_igl_local_basis;
+extern const char *__doc_igl_look_at;
+extern const char *__doc_igl_lscm;
+extern const char *__doc_igl_lu_lagrange;
+extern const char *__doc_igl_map_vertices_to_circle;
+extern const char *__doc_igl_marching_cubes;
+extern const char *__doc_igl_massmatrix;
+extern const char *__doc_igl_material_colors;
+extern const char *__doc_igl_matlab_format;
+extern const char *__doc_igl_matrix_to_list;
+extern const char *__doc_igl_mat_max;
+extern const char *__doc_igl_mat_min;
+extern const char *__doc_igl_mat_to_quat;
+extern const char *__doc_igl_max_size;
+extern const char *__doc_igl_median;
+extern const char *__doc_igl_min_quad_dense;
+extern const char *__doc_igl_min_quad_with_fixed;
+extern const char *__doc_igl_min_size;
+extern const char *__doc_igl_mod;
+extern const char *__doc_igl_mode;
+extern const char *__doc_igl_mvc;
+extern const char *__doc_igl_nchoosek;
+extern const char *__doc_igl_next_filename;
+extern const char *__doc_igl_normalize_quat;
+extern const char *__doc_igl_normalize_row_lengths;
+extern const char *__doc_igl_normalize_row_sums;
+extern const char *__doc_igl_NormalType;
+extern const char *__doc_igl_normal_derivative;
+extern const char *__doc_igl_null;
+extern const char *__doc_igl_n_polyvector;
+extern const char *__doc_igl_n_polyvector_general;
+extern const char *__doc_igl_ONE;
+extern const char *__doc_igl_on_boundary;
+extern const char *__doc_igl_orientable_patches;
+extern const char *__doc_igl_orient_outward;
+extern const char *__doc_igl_orth;
+extern const char *__doc_igl_ortho;
+extern const char *__doc_igl_outer_facet;
+extern const char *__doc_igl_parallel_transport_angles;
+extern const char *__doc_igl_partition;
+extern const char *__doc_igl_parula;
+extern const char *__doc_igl_pathinfo;
+extern const char *__doc_igl_path_to_executable;
+extern const char *__doc_igl_per_corner_normals;
+extern const char *__doc_igl_per_edge_normals;
+extern const char *__doc_igl_per_face_normals;
+extern const char *__doc_igl_per_vertex_attribute_smoothing;
+extern const char *__doc_igl_per_vertex_normals;
+extern const char *__doc_igl_PI;
+extern const char *__doc_igl_planarize_quad_mesh;
+extern const char *__doc_igl_ply;
+extern const char *__doc_igl_point_in_circle;
+extern const char *__doc_igl_point_in_poly;
+extern const char *__doc_igl_point_mesh_squared_distance;
+extern const char *__doc_igl_polar_dec;
+extern const char *__doc_igl_polar_svd;
+extern const char *__doc_igl_polar_svd3x3;
+extern const char *__doc_igl_polygon_mesh_to_triangle_mesh;
+extern const char *__doc_igl_polyroots;
+extern const char *__doc_igl_polyvector_field_comb_from_matchings_and_cuts;
+extern const char *__doc_igl_polyvector_field_cut_mesh_with_singularities;
+extern const char *__doc_igl_polyvector_field_matchings;
+extern const char *__doc_igl_polyvector_field_poisson_reconstruction;
+extern const char *__doc_igl_polyvector_field_singularities_from_matchings;
+extern const char *__doc_igl_principal_curvature;
+extern const char *__doc_igl_print_ijv;
+extern const char *__doc_igl_print_vector;
+extern const char *__doc_igl_procrustes;
+extern const char *__doc_igl_project;
+extern const char *__doc_igl_project_isometrically_to_plane;
+extern const char *__doc_igl_project_to_line;
+extern const char *__doc_igl_project_to_line_segment;
+extern const char *__doc_igl_pseudonormal_test;
+extern const char *__doc_igl_quad_planarity;
+extern const char *__doc_igl_quats_to_column;
+extern const char *__doc_igl_quat_conjugate;
+extern const char *__doc_igl_quat_mult;
+extern const char *__doc_igl_quat_to_axis_angle;
+extern const char *__doc_igl_quat_to_mat;
+extern const char *__doc_igl_random_dir;
+extern const char *__doc_igl_random_points_on_mesh;
+extern const char *__doc_igl_random_quaternion;
+extern const char *__doc_igl_randperm;
+extern const char *__doc_igl_ray_sphere_intersect;
+extern const char *__doc_igl_readCSV;
+extern const char *__doc_igl_readDMAT;
+extern const char *__doc_igl_readMESH;
+extern const char *__doc_igl_readNODE;
+extern const char *__doc_igl_readOBJ;
+extern const char *__doc_igl_readOFF;
+extern const char *__doc_igl_readPLY;
+extern const char *__doc_igl_readSTL;
+extern const char *__doc_igl_readTGF;
+extern const char *__doc_igl_readWRL;
+extern const char *__doc_igl_read_triangle_mesh;
+extern const char *__doc_igl_REDRUM;
+extern const char *__doc_igl_remove_duplicates;
+extern const char *__doc_igl_remove_duplicate_vertices;
+extern const char *__doc_igl_remove_unreferenced;
+extern const char *__doc_igl_reorder;
+extern const char *__doc_igl_repdiag;
+extern const char *__doc_igl_repmat;
+extern const char *__doc_igl_rgb_to_hsv;
+extern const char *__doc_igl_rotate_by_quat;
+extern const char *__doc_igl_rotate_vectors;
+extern const char *__doc_igl_rotation_matrix_from_directions;
+extern const char *__doc_igl_round;
+extern const char *__doc_igl_rows_to_matrix;
+extern const char *__doc_igl_sample_edges;
+extern const char *__doc_igl_serialize;
+extern const char *__doc_igl_setdiff;
+extern const char *__doc_igl_signed_distance;
+extern const char *__doc_igl_slice;
+extern const char *__doc_igl_slice_into;
+extern const char *__doc_igl_slice_mask;
+extern const char *__doc_igl_slice_tets;
+extern const char *__doc_igl_snap_points;
+extern const char *__doc_igl_snap_to_canonical_view_quat;
+extern const char *__doc_igl_snap_to_fixed_up;
+extern const char *__doc_igl_SolverStatus;
+extern const char *__doc_igl_sort;
+extern const char *__doc_igl_SortableRow;
+extern const char *__doc_igl_sortrows;
+extern const char *__doc_igl_sort_angles;
+extern const char *__doc_igl_sort_triangles;
+extern const char *__doc_igl_sort_vectors_ccw;
+extern const char *__doc_igl_sparse;
+extern const char *__doc_igl_speye;
+extern const char *__doc_igl_stdin_to_temp;
+extern const char *__doc_igl_STR;
+extern const char *__doc_igl_sum;
+extern const char *__doc_igl_svd3x3;
+extern const char *__doc_igl_svd3x3_avx;
+extern const char *__doc_igl_svd3x3_sse;
+extern const char *__doc_igl_Timer;
+extern const char *__doc_igl_trackball;
+extern const char *__doc_igl_transpose_blocks;
+extern const char *__doc_igl_triangles_from_strip;
+extern const char *__doc_igl_triangle_fan;
+extern const char *__doc_igl_triangle_triangle_adjacency;
+extern const char *__doc_igl_two_axis_valuator_fixed_up;
+extern const char *__doc_igl_uniformly_sample_two_manifold;
+extern const char *__doc_igl_unique;
+extern const char *__doc_igl_unique_edge_map;
+extern const char *__doc_igl_unique_simplices;
+extern const char *__doc_igl_unproject;
+extern const char *__doc_igl_upsample;
+extern const char *__doc_igl_vector_area_matrix;
+extern const char *__doc_igl_verbose;
+extern const char *__doc_igl_vertex_triangle_adjacency;
+extern const char *__doc_igl_Viewport;
+extern const char *__doc_igl_volume;
+extern const char *__doc_igl_WindingNumberAABB;
+extern const char *__doc_igl_WindingNumberMethod;
+extern const char *__doc_igl_WindingNumberTree;
+extern const char *__doc_igl_winding_number;
+extern const char *__doc_igl_writeDMAT;
+extern const char *__doc_igl_writeMESH;
+extern const char *__doc_igl_writeOBJ;
+extern const char *__doc_igl_writeOFF;
+extern const char *__doc_igl_writePLY;
+extern const char *__doc_igl_writeSTL;
+extern const char *__doc_igl_writeTGF;
+extern const char *__doc_igl_writeWRL;
+extern const char *__doc_igl_write_triangle_mesh;
+extern const char *__doc_igl_ZERO;
+extern const char *__doc_igl_anttweakbar_cocoa_key_to_anttweakbar_key;
+extern const char *__doc_igl_anttweakbar_ReAntTweakBar;
+extern const char *__doc_igl_bbw_bbw;
+extern const char *__doc_igl_boolean_from_cork_mesh;
+extern const char *__doc_igl_boolean_MeshBooleanType;
+extern const char *__doc_igl_boolean_mesh_boolean;
+extern const char *__doc_igl_boolean_mesh_boolean_cork;
+extern const char *__doc_igl_boolean_to_cork_mesh;
+extern const char *__doc_igl_cgal_complex_to_mesh;
+extern const char *__doc_igl_cgal_intersect_other;
+extern const char *__doc_igl_cgal_mesh_to_cgal_triangle_list;
+extern const char *__doc_igl_cgal_mesh_to_polyhedron;
+extern const char *__doc_igl_cgal_order_facets_around_edges;
+extern const char *__doc_igl_cgal_outer_hull;
+extern const char *__doc_igl_cgal_peel_outer_hull_layers;
+extern const char *__doc_igl_cgal_point_mesh_squared_distance;
+extern const char *__doc_igl_cgal_polyhedron_to_mesh;
+extern const char *__doc_igl_cgal_RemeshSelfIntersectionsParam;
+extern const char *__doc_igl_cgal_remesh_self_intersections;
+extern const char *__doc_igl_cgal_SelfIntersectMesh;
+extern const char *__doc_igl_cgal_signed_distance_isosurface;
+extern const char *__doc_igl_comiso_frame_field;
+extern const char *__doc_igl_comiso_miq;
+extern const char *__doc_igl_comiso_nrosy;
+extern const char *__doc_igl_embree_ambient_occlusion;
+extern const char *__doc_igl_embree_bone_heat;
+extern const char *__doc_igl_embree_bone_visible;
+extern const char *__doc_igl_embree_EmbreeIntersector;
+extern const char *__doc_igl_embree_Embree_convenience;
+extern const char *__doc_igl_embree_Hit;
+extern const char *__doc_igl_embree_line_mesh_intersection;
+extern const char *__doc_igl_embree_reorient_facets_raycast;
+extern const char *__doc_igl_embree_unproject_in_mesh;
+extern const char *__doc_igl_embree_unproject_onto_mesh;
+extern const char *__doc_igl_lim_lim;
+extern const char *__doc_igl_matlab_matlabinterface;
+extern const char *__doc_igl_matlab_MatlabWorkspace;
+extern const char *__doc_igl_matlab_mexErrMsgTxt;
+extern const char *__doc_igl_matlab_MexStream;
+extern const char *__doc_igl_matlab_parse_rhs;
+extern const char *__doc_igl_matlab_prepare_lhs;
+extern const char *__doc_igl_mosek_mosek_guarded;
+extern const char *__doc_igl_mosek_mosek_linprog;
+extern const char *__doc_igl_mosek_mosek_quadprog;
+extern const char *__doc_igl_opengl_compile_and_link_program;
+extern const char *__doc_igl_opengl_compile_shader;
+extern const char *__doc_igl_opengl_create_index_vbo;
+extern const char *__doc_igl_opengl_create_mesh_vbo;
+extern const char *__doc_igl_opengl_create_shader_program;
+extern const char *__doc_igl_opengl_create_vector_vbo;
+extern const char *__doc_igl_opengl_destroy_shader_program;
+extern const char *__doc_igl_opengl_gl_type_size;
+extern const char *__doc_igl_opengl_init_render_to_texture;
+extern const char *__doc_igl_opengl_load_shader;
+extern const char *__doc_igl_opengl_OpenGL_convenience;
+extern const char *__doc_igl_opengl_print_program_info_log;
+extern const char *__doc_igl_opengl_print_shader_info_log;
+extern const char *__doc_igl_opengl_render_to_tga;
+extern const char *__doc_igl_opengl_report_gl_error;
+extern const char *__doc_igl_opengl_texture_from_tga;
+extern const char *__doc_igl_opengl_tga;
+extern const char *__doc_igl_opengl_uniform_type_to_string;
+extern const char *__doc_igl_opengl2_draw_beach_ball;
+extern const char *__doc_igl_opengl2_draw_floor;
+extern const char *__doc_igl_opengl2_draw_mesh;
+extern const char *__doc_igl_opengl2_draw_point;
+extern const char *__doc_igl_opengl2_draw_rectangular_marquee;
+extern const char *__doc_igl_opengl2_draw_skeleton_3d;
+extern const char *__doc_igl_opengl2_draw_skeleton_vector_graphics;
+extern const char *__doc_igl_opengl2_flare_textures;
+extern const char *__doc_igl_opengl2_lens_flare;
+extern const char *__doc_igl_opengl2_model_proj_viewport;
+extern const char *__doc_igl_opengl2_MouseController;
+extern const char *__doc_igl_opengl2_print_gl_get;
+extern const char *__doc_igl_opengl2_project;
+extern const char *__doc_igl_opengl2_right_axis;
+extern const char *__doc_igl_opengl2_RotateWidget;
+extern const char *__doc_igl_opengl2_shine_textures;
+extern const char *__doc_igl_opengl2_sort_triangles;
+extern const char *__doc_igl_opengl2_unproject;
+extern const char *__doc_igl_opengl2_unproject_to_zero_plane;
+extern const char *__doc_igl_opengl2_up_axis;
+extern const char *__doc_igl_opengl2_view_axis;
+extern const char *__doc_igl_png_render_to_png;
+extern const char *__doc_igl_png_render_to_png_async;
+extern const char *__doc_igl_png_texture_from_file;
+extern const char *__doc_igl_png_texture_from_png;
+extern const char *__doc_igl_tetgen_cdt;
+extern const char *__doc_igl_tetgen_mesh_to_tetgenio;
+extern const char *__doc_igl_tetgen_mesh_with_skeleton;
+extern const char *__doc_igl_tetgen_read_into_tetgenio;
+extern const char *__doc_igl_tetgen_tetgenio_to_tetmesh;
+extern const char *__doc_igl_tetgen_tetrahedralize;
+extern const char *__doc_igl_triangle_triangulate;
+extern const char *__doc_igl_viewer_OpenGL_shader;
+extern const char *__doc_igl_viewer_OpenGL_state;
+extern const char *__doc_igl_viewer_TextRenderer;
+extern const char *__doc_igl_viewer_TextRenderer_fonts;
+extern const char *__doc_igl_viewer_Viewer;
+extern const char *__doc_igl_viewer_ViewerCore;
+extern const char *__doc_igl_viewer_ViewerData;
+extern const char *__doc_igl_viewer_ViewerPlugin;
+extern const char *__doc_igl_xml_ReAntTweakBarXMLSerialization;
+extern const char *__doc_igl_xml_serialize_xml;

+ 69 - 0
python/py_igl.cpp

@@ -0,0 +1,69 @@
+#include <Eigen/Dense>
+
+#include "python.h"
+
+#include <igl/readOFF.h>
+#include <igl/writeOBJ.h>
+#include <igl/per_face_normals.h>
+#include <igl/per_corner_normals.h>
+#include <igl/per_vertex_normals.h>
+#include <igl/gaussian_curvature.h>
+#include <igl/jet.h>
+#include <igl/read_triangle_mesh.h>
+#include <igl/cotmatrix.h>
+#include <igl/massmatrix.h>
+#include <igl/invert_diag.h>
+#include <igl/principal_curvature.h>
+#include <igl/parula.h>
+#include <igl/readDMAT.h>
+#include <igl/grad.h>
+#include <igl/avg_edge_length.h>
+#include <igl/barycenter.h>
+#include <igl/doublearea.h>
+#include <igl/floor.h>
+#include <igl/slice.h>
+#include <igl/slice_into.h>
+#include <igl/sortrows.h>
+#include <igl/colon.h>
+#include <igl/boundary_facets.h>
+#include <igl/unique.h>
+#include <igl/setdiff.h>
+#include <igl/min_quad_with_fixed.h>
+#include <igl/SolverStatus.h>
+#include <igl/active_set.h>
+#include <igl/eigs.h>
+
+void python_export_igl(py::module &m)
+{
+#include "py_igl/py_readOFF.cpp"
+#include "py_igl/py_writeOBJ.cpp"
+#include "py_igl/py_per_face_normals.cpp"
+#include "py_igl/py_per_corner_normals.cpp"
+#include "py_igl/py_per_vertex_normals.cpp"
+#include "py_igl/py_gaussian_curvature.cpp"
+#include "py_igl/py_jet.cpp"
+#include "py_igl/py_read_triangle_mesh.cpp"
+#include "py_igl/py_cotmatrix.cpp"
+#include "py_igl/py_massmatrix.cpp"
+#include "py_igl/py_invert_diag.cpp"
+#include "py_igl/py_principal_curvature.cpp"
+#include "py_igl/py_parula.cpp"
+#include "py_igl/py_readDMAT.cpp"
+#include "py_igl/py_grad.cpp"
+#include "py_igl/py_avg_edge_length.cpp"
+#include "py_igl/py_barycenter.cpp"
+#include "py_igl/py_doublearea.cpp"
+#include "py_igl/py_floor.cpp"
+#include "py_igl/py_slice.cpp"
+#include "py_igl/py_slice_into.cpp"
+#include "py_igl/py_sortrows.cpp"
+#include "py_igl/py_colon.cpp"
+#include "py_igl/py_boundary_facets.cpp"
+#include "py_igl/py_unique.cpp"
+#include "py_igl/py_setdiff.cpp"
+#include "py_igl/py_min_quad_with_fixed.cpp"
+#include "py_igl/py_SolverStatus.cpp"
+#include "py_igl/py_active_set.cpp"
+#include "py_igl/py_eigs.cpp"
+
+}

+ 6 - 0
python/py_igl/py_SolverStatus.cpp

@@ -0,0 +1,6 @@
+py::enum_<igl::SolverStatus>(m, "SolverStatus")
+    .value("SOLVER_STATUS_CONVERGED", igl::SOLVER_STATUS_CONVERGED)
+    .value("SOLVER_STATUS_MAX_ITER", igl::SOLVER_STATUS_MAX_ITER)
+    .value("SOLVER_STATUS_ERROR", igl::SOLVER_STATUS_ERROR)
+    .value("NUM_SOLVER_STATUSES", igl::NUM_SOLVER_STATUSES)
+    .export_values();

+ 48 - 0
python/py_igl/py_active_set.cpp

@@ -0,0 +1,48 @@
+// Wrap the params struct
+py::class_<igl::active_set_params > active_set_params(m, "active_set_params");
+
+active_set_params
+.def("__init__", [](igl::active_set_params &m)
+{
+    new (&m) igl::active_set_params();
+    m.Auu_pd = false;
+    m.max_iter = 100;
+    m.inactive_threshold = igl::DOUBLE_EPS;
+    m.constraint_threshold = igl::DOUBLE_EPS;
+    m.solution_diff_threshold = igl::DOUBLE_EPS;
+})
+.def_readwrite("Auu_pd", &igl::active_set_params::Auu_pd)
+.def_readwrite("max_iter", &igl::active_set_params::max_iter)
+.def_readwrite("inactive_threshold", &igl::active_set_params::inactive_threshold)
+.def_readwrite("constraint_threshold", &igl::active_set_params::constraint_threshold)
+.def_readwrite("solution_diff_threshold", &igl::active_set_params::solution_diff_threshold)
+.def_readwrite("Auu_pd", &igl::active_set_params::Auu_pd)
+;
+
+m.def("active_set", []
+(
+  const Eigen::SparseMatrix<double>& A,
+  const Eigen::MatrixXd& B,
+  const Eigen::MatrixXi& known,
+  const Eigen::MatrixXd& Y,
+  const Eigen::SparseMatrix<double>& Aeq,
+  const Eigen::MatrixXd& Beq,
+  const Eigen::SparseMatrix<double>& Aieq,
+  const Eigen::MatrixXd& Bieq,
+  const Eigen::MatrixXd& lx,
+  const Eigen::MatrixXd& ux,
+  const igl::active_set_params& params,
+  Eigen::MatrixXd& Z
+)
+{
+  assert_is_VectorX("B",B);
+  assert_is_VectorX("known",known);
+  assert_is_VectorX("Y",Y);
+  assert_is_VectorX("Beq",Beq);
+  assert_is_VectorX("Bieq",Bieq);
+  assert_is_VectorX("Z",Z);
+
+  return igl::active_set(A,B,known,Y,Aeq,Eigen::VectorXd(Beq),Aieq,Bieq,lx,ux,params,Z);
+}, __doc_igl_active_set,
+py::arg("A"), py::arg("B"), py::arg("known"), py::arg("Y"), py::arg("Aeq"), py::arg("Beq")
+, py::arg("Aieq"), py::arg("Bieq"), py::arg("lx"), py::arg("ux"), py::arg("params"), py::arg("Z"));

+ 9 - 0
python/py_igl/py_avg_edge_length.cpp

@@ -0,0 +1,9 @@
+m.def("avg_edge_length", []
+(
+  const Eigen::MatrixXd& V,
+  const Eigen::MatrixXi& F
+)
+{
+  return igl::avg_edge_length(V,F);
+}, __doc_igl_avg_edge_length,
+py::arg("V"), py::arg("F"));

+ 10 - 0
python/py_igl/py_barycenter.cpp

@@ -0,0 +1,10 @@
+m.def("barycenter", []
+(
+  const Eigen::MatrixXd& V,
+  const Eigen::MatrixXi& F,
+  Eigen::MatrixXd& BC
+)
+{
+  return igl::barycenter(V,F,BC);
+}, __doc_igl_barycenter,
+py::arg("V"), py::arg("F"), py::arg("BC"));

+ 30 - 0
python/py_igl/py_boundary_facets.cpp

@@ -0,0 +1,30 @@
+m.def("boundary_facets", []
+(
+  const std::vector<std::vector<int> > & T,
+  std::vector<std::vector<int> > & F
+)
+{
+  return igl::boundary_facets(T,F);
+}, __doc_igl_boundary_facets,
+py::arg("T"), py::arg("F"));
+
+m.def("boundary_facets", []
+(
+  const Eigen::MatrixXi& T,
+  Eigen::MatrixXi& F
+)
+{
+  return igl::boundary_facets(T,F);
+}, __doc_igl_boundary_facets,
+py::arg("T"), py::arg("F"));
+
+m.def("boundary_facets", []
+(
+  const Eigen::MatrixXi& T
+)
+{
+  Eigen::MatrixXi F;
+  igl::boundary_facets(T,F);
+  return F;
+}, __doc_igl_boundary_facets,
+py::arg("T"));

+ 74 - 0
python/py_igl/py_colon.cpp

@@ -0,0 +1,74 @@
+m.def("colon", []
+(
+  const double low,
+  const double step,
+  const double high,
+  Eigen::MatrixXd& I
+)
+{
+  Eigen::Matrix<double,Eigen::Dynamic,1> temp;
+  igl::colon<double>(low,step,high,temp);
+  I = temp;
+}, __doc_igl_colon,
+py::arg("low"), py::arg("step"), py::arg("high"), py::arg("I"));
+
+m.def("colon", []
+(
+  const double low,
+  const double high,
+  Eigen::MatrixXd& I
+)
+{
+  Eigen::Matrix<double,Eigen::Dynamic,1> temp;
+  igl::colon<double>(low,high,temp);
+  I = temp;
+}, __doc_igl_colon,
+py::arg("low"), py::arg("high"), py::arg("I"));
+
+m.def("colon", []
+(
+  const double& low,
+  const double& high
+)
+{
+  return Eigen::MatrixXd(igl::colon<double>(low,high));
+}, __doc_igl_colon,
+py::arg("low"), py::arg("high"));
+
+
+m.def("coloni", []
+(
+  const int low,
+  const int step,
+  const int high,
+  Eigen::MatrixXi& I
+)
+{
+  Eigen::Matrix<int,Eigen::Dynamic,1> temp;
+  igl::colon<int>(low,step,high,temp);
+  I = temp;
+}, __doc_igl_colon,
+py::arg("low"), py::arg("step"), py::arg("high"), py::arg("I"));
+
+m.def("coloni", []
+(
+  const int low,
+  const int high,
+  Eigen::MatrixXi& I
+)
+{
+  Eigen::Matrix<int,Eigen::Dynamic,1> temp;
+  igl::colon<int>(low,high,temp);
+  I = temp;
+}, __doc_igl_colon,
+py::arg("low"), py::arg("high"), py::arg("I"));
+
+m.def("coloni", []
+(
+  const int& low,
+  const int& high
+)
+{
+  return Eigen::MatrixXi(igl::colon<int>(low,high));
+}, __doc_igl_colon,
+py::arg("low"), py::arg("high"));

+ 10 - 0
python/py_igl/py_cotmatrix.cpp

@@ -0,0 +1,10 @@
+m.def("cotmatrix", []
+(
+  const Eigen::MatrixXd& V,
+  const Eigen::MatrixXi& F,
+  Eigen::SparseMatrix<double>& L
+)
+{
+  return igl::cotmatrix(V,F,L);
+}, __doc_igl_cotmatrix,
+py::arg("V"), py::arg("F"), py::arg("L"));

+ 54 - 0
python/py_igl/py_doublearea.cpp

@@ -0,0 +1,54 @@
+m.def("doublearea", []
+(
+  const Eigen::MatrixXd& V,
+  const Eigen::MatrixXi& F,
+  Eigen::MatrixXd& dblA
+)
+{
+  return igl::doublearea(V,F,dblA);
+}, __doc_igl_doublearea,
+py::arg("V"), py::arg("F"), py::arg("dblA"));
+
+m.def("doublearea", []
+(
+  const Eigen::MatrixXd& A,
+  const Eigen::MatrixXd& B,
+  const Eigen::MatrixXd& C,
+  Eigen::MatrixXd& D
+)
+{
+  return igl::doublearea(A,B,C,D);
+}, __doc_igl_doublearea,
+py::arg("A"), py::arg("B"), py::arg("C"), py::arg("D"));
+
+m.def("doublearea_single", []
+(
+  const Eigen::MatrixXd& A,
+  const Eigen::MatrixXd& B,
+  const Eigen::MatrixXd& C
+)
+{
+  return igl::doublearea_single(A,B,C);
+}, __doc_igl_doublearea,
+py::arg("A"), py::arg("B"), py::arg("C"));
+
+m.def("doublearea", []
+(
+  const Eigen::MatrixXd& l,
+  Eigen::MatrixXd& dblA
+)
+{
+  return igl::doublearea(l,dblA);
+}, __doc_igl_doublearea,
+py::arg("l"), py::arg("dblA"));
+
+m.def("doublearea_quad", []
+(
+  const Eigen::MatrixXd& V,
+  const Eigen::MatrixXi& F,
+  Eigen::MatrixXd& dblA
+)
+{
+  return igl::doublearea_quad(V,F,dblA);
+}, __doc_igl_doublearea,
+py::arg("V"), py::arg("F"), py::arg("dblA"));

+ 22 - 0
python/py_igl/py_eigs.cpp

@@ -0,0 +1,22 @@
+py::enum_<igl::EigsType>(m, "EigsType")
+    .value("EIGS_TYPE_SM", igl::EIGS_TYPE_SM)
+    .value("EIGS_TYPE_LM", igl::EIGS_TYPE_LM)
+    .value("NUM_EIGS_TYPES", igl::NUM_EIGS_TYPES)
+    .export_values();
+
+m.def("eigs", []
+(
+  const Eigen::SparseMatrix<double>& A,
+  const Eigen::SparseMatrix<double>& B,
+  const size_t k,
+  const igl::EigsType type,
+  Eigen::MatrixXd& sU,
+  Eigen::MatrixXd& sS
+)
+{
+  Eigen::VectorXd sSt;
+  bool ret = igl::eigs(A,B,k,type,sU,sSt);
+  sS = sSt;
+  return ret;
+}, __doc_igl_eigs,
+py::arg("A"), py::arg("B"), py::arg("k"), py::arg("type"), py::arg("sU"), py::arg("sS"));

+ 9 - 0
python/py_igl/py_floor.cpp

@@ -0,0 +1,9 @@
+m.def("floor", []
+(
+  const Eigen::MatrixXd& X,
+  Eigen::MatrixXi& Y
+)
+{
+  return igl::floor(X,Y);
+}, __doc_igl_floor,
+py::arg("X"), py::arg("Y"));

+ 10 - 0
python/py_igl/py_gaussian_curvature.cpp

@@ -0,0 +1,10 @@
+m.def("gaussian_curvature", []
+(
+  const Eigen::MatrixXd& V,
+  const Eigen::MatrixXi& F,
+  Eigen::MatrixXd& K
+)
+{
+  return igl::gaussian_curvature(V,F,K);
+}, __doc_igl_gaussian_curvature,
+py::arg("V"), py::arg("F"), py::arg("K"));

+ 10 - 0
python/py_igl/py_grad.cpp

@@ -0,0 +1,10 @@
+m.def("grad", []
+(
+  const Eigen::MatrixXd& V,
+  const Eigen::MatrixXi& F,
+  Eigen::SparseMatrix<double>& G
+)
+{
+  return igl::grad(V,F,G);
+}, __doc_igl_grad,
+py::arg("V"), py::arg("F"), py::arg("G"));

+ 9 - 0
python/py_igl/py_invert_diag.cpp

@@ -0,0 +1,9 @@
+m.def("invert_diag", []
+(
+  const Eigen::SparseMatrix<double>& X,
+  Eigen::SparseMatrix<double>& Y
+)
+{
+  return igl::invert_diag(X,Y);
+}, __doc_igl_invert_diag,
+py::arg("X"), py::arg("Y"));

+ 24 - 0
python/py_igl/py_jet.cpp

@@ -0,0 +1,24 @@
+m.def("jet", []
+(
+  const Eigen::MatrixXd& Z,
+  const bool normalize,
+  Eigen::MatrixXd& C
+)
+{
+  assert_is_VectorX("Z",Z);
+  return igl::jet(Z,normalize,C);
+}, __doc_igl_jet,
+py::arg("Z"), py::arg("normalize"), py::arg("C"));
+
+m.def("jet", []
+(
+  const Eigen::MatrixXd& Z,
+  const double min_Z,
+  const double max_Z,
+  Eigen::MatrixXd& C
+)
+{
+  assert_is_VectorX("Z",Z);
+  return igl::jet(Z,min_Z,max_Z,C);
+}, __doc_igl_jet,
+py::arg("Z"), py::arg("min_Z"), py::arg("max_Z"), py::arg("C"));

+ 19 - 0
python/py_igl/py_massmatrix.cpp

@@ -0,0 +1,19 @@
+py::enum_<igl::MassMatrixType>(m, "MassMatrixType")
+    .value("MASSMATRIX_TYPE_BARYCENTRIC", igl::MASSMATRIX_TYPE_BARYCENTRIC)
+    .value("MASSMATRIX_TYPE_VORONOI", igl::MASSMATRIX_TYPE_VORONOI)
+    .value("MASSMATRIX_TYPE_FULL", igl::MASSMATRIX_TYPE_FULL)
+    .value("MASSMATRIX_TYPE_DEFAULT", igl::MASSMATRIX_TYPE_DEFAULT)
+    .value("NUM_MASSMATRIX_TYPE", igl::NUM_MASSMATRIX_TYPE)
+    .export_values();
+
+m.def("massmatrix", []
+(
+  const Eigen::MatrixXd& V,
+  const Eigen::MatrixXi& F,
+  const igl::MassMatrixType type,
+  Eigen::SparseMatrix<double>& M
+)
+{
+  return igl::massmatrix(V,F,type,M);
+}, __doc_igl_massmatrix,
+py::arg("V"), py::arg("F"), py::arg("type"), py::arg("M"));

+ 73 - 0
python/py_igl/py_min_quad_with_fixed.cpp

@@ -0,0 +1,73 @@
+
+// Wrap the data class, no properties are exposed since it is not necessary
+py::class_<igl::min_quad_with_fixed_data<double> > min_quad_with_fixed_data(m, "min_quad_with_fixed_data");
+
+min_quad_with_fixed_data
+.def(py::init<>());
+
+m.def("min_quad_with_fixed_precompute", []
+(
+  const Eigen::SparseMatrix<double>& A,
+  const Eigen::MatrixXi& known,
+  const Eigen::SparseMatrix<double>& Aeq,
+  const bool pd,
+  igl::min_quad_with_fixed_data<double> & data
+)
+{
+  assert_is_VectorX("known",known);
+  return igl::min_quad_with_fixed_precompute(A,known,Aeq,pd,data);
+}, __doc_igl_min_quad_with_fixed,
+py::arg("A"), py::arg("known"), py::arg("Aeq"), py::arg("pd"), py::arg("data"));
+
+m.def("min_quad_with_fixed_solve", []
+(
+  const igl::min_quad_with_fixed_data<double> & data,
+  const Eigen::MatrixXd& B,
+  const Eigen::MatrixXd& Y,
+  const Eigen::MatrixXd & Beq,
+  Eigen::MatrixXd& Z,
+  Eigen::MatrixXd& sol
+)
+{
+  assert_is_VectorX("B",B);
+  assert_is_VectorX("Y",Y);
+  assert_is_VectorX("Beq",Beq);
+  return igl::min_quad_with_fixed_solve(data,B,Y,Beq,Z,sol);
+}, __doc_igl_min_quad_with_fixed,
+py::arg("data"), py::arg("B"), py::arg("Y"), py::arg("Beq"), py::arg("Z"), py::arg("sol"));
+
+m.def("min_quad_with_fixed_solve", []
+(
+  const igl::min_quad_with_fixed_data<double> & data,
+  const Eigen::MatrixXd& B,
+  const Eigen::MatrixXd& Y,
+  const Eigen::MatrixXd & Beq,
+  Eigen::MatrixXd& Z
+)
+{
+  assert_is_VectorX("B",B);
+  assert_is_VectorX("Y",Y);
+  assert_is_VectorX("Beq",Beq);
+  return igl::min_quad_with_fixed_solve(data,B,Y,Beq,Z);
+}, __doc_igl_min_quad_with_fixed,
+py::arg("data"), py::arg("B"), py::arg("Y"), py::arg("Beq"), py::arg("Z"));
+
+m.def("min_quad_with_fixed", []
+(
+  const Eigen::SparseMatrix<double>& A,
+  const Eigen::MatrixXd& B,
+  const Eigen::MatrixXi& known,
+  const Eigen::MatrixXd& Y,
+  const Eigen::SparseMatrix<double>& Aeq,
+  const Eigen::MatrixXd& Beq,
+  const bool pd,
+  Eigen::MatrixXd& Z
+)
+{
+  assert_is_VectorX("B",B);
+  assert_is_VectorX("known",known);
+  assert_is_VectorX("Y",Y);
+  assert_is_VectorX("Beq",Beq);
+  return igl::min_quad_with_fixed(A,B,known,Y,Aeq,Beq,pd,Z);
+}, __doc_igl_min_quad_with_fixed,
+py::arg("A"), py::arg("B"), py::arg("known"), py::arg("Y"), py::arg("Aeq"), py::arg("Beq"), py::arg("pd"), py::arg("Z"));

+ 24 - 0
python/py_igl/py_parula.cpp

@@ -0,0 +1,24 @@
+m.def("parula", []
+(
+  const Eigen::MatrixXd& Z,
+  const bool normalize,
+  Eigen::MatrixXd& C
+)
+{
+  assert_is_VectorX("Z",Z);
+  return igl::parula(Z,normalize,C);
+}, __doc_igl_parula,
+py::arg("Z"), py::arg("normalize"), py::arg("C"));
+
+m.def("parula", []
+(
+  const Eigen::MatrixXd& Z,
+  const double min_Z,
+  const double max_Z,
+  Eigen::MatrixXd& C
+)
+{
+  assert_is_VectorX("Z",Z);
+  return igl::parula(Z,min_Z,max_Z,C);
+}, __doc_igl_parula,
+py::arg("Z"), py::arg("min_Z"), py::arg("max_Z"), py::arg("C"));

+ 38 - 0
python/py_igl/py_per_corner_normals.cpp

@@ -0,0 +1,38 @@
+m.def("per_corner_normals", []
+(
+  const Eigen::MatrixXd& V,
+  const Eigen::MatrixXi& F,
+  const double corner_threshold,
+  Eigen::MatrixXd& CN
+)
+{
+  return igl::per_corner_normals(V,F,corner_threshold,CN);
+}, __doc_igl_per_corner_normals,
+py::arg("V"), py::arg("F"), py::arg("corner_threshold"), py::arg("CN"));
+
+m.def("per_corner_normals", []
+(
+  const Eigen::MatrixXd& V,
+  const Eigen::MatrixXi& F,
+  const Eigen::MatrixXd& FN,
+  const double corner_threshold,
+  Eigen::MatrixXd& CN
+)
+{
+  return igl::per_corner_normals(V,F,FN,corner_threshold,CN);
+}, __doc_igl_per_corner_normals,
+py::arg("V"), py::arg("F"), py::arg("FN"), py::arg("corner_threshold"), py::arg("CN"));
+
+m.def("per_corner_normals", []
+(
+  const Eigen::MatrixXd& V,
+  const Eigen::MatrixXi& F,
+  const Eigen::MatrixXd& FN,
+  const double corner_threshold,
+  const std::vector<std::vector<int> >& VF,
+  Eigen::MatrixXd& CN
+)
+{
+  return igl::per_corner_normals(V,F,FN,VF,corner_threshold,CN);
+}, __doc_igl_per_corner_normals,
+py::arg("V"), py::arg("F"), py::arg("FN"), py::arg("corner_threshold"), py::arg("VF"), py::arg("CN"));

+ 34 - 0
python/py_igl/py_per_face_normals.cpp

@@ -0,0 +1,34 @@
+m.def("per_face_normals", []
+(
+  const Eigen::MatrixXd& V,
+  const Eigen::MatrixXi& F,
+  const Eigen::MatrixXd& Z,
+  Eigen::MatrixXd& N
+)
+{
+  assert_is_VectorX("Z",Z);
+  return igl::per_face_normals(V,F,Z,N);
+}, __doc_igl_per_face_normals,
+py::arg("V"), py::arg("F"), py::arg("Z"), py::arg("N"));
+
+m.def("per_face_normals", []
+(
+  const Eigen::MatrixXd& V,
+  const Eigen::MatrixXi& F,
+  Eigen::MatrixXd& N
+)
+{
+  return igl::per_face_normals(V,F,N);
+}, __doc_igl_per_face_normals,
+py::arg("V"), py::arg("F"), py::arg("N"));
+
+m.def("per_face_normals_stable", []
+(
+  const Eigen::MatrixXd& V,
+  const Eigen::MatrixXi& F,
+  Eigen::MatrixXd& N
+)
+{
+  return igl::per_face_normals_stable(V,F,N);
+}, __doc_igl_per_face_normals,
+py::arg("V"), py::arg("F"), py::arg("N"));

+ 55 - 0
python/py_igl/py_per_vertex_normals.cpp

@@ -0,0 +1,55 @@
+py::enum_<igl::PerVertexNormalsWeightingType>(m, "PerVertexNormalsWeightingType")
+    .value("PER_VERTEX_NORMALS_WEIGHTING_TYPE_UNIFORM", igl::PER_VERTEX_NORMALS_WEIGHTING_TYPE_UNIFORM)
+    .value("PER_VERTEX_NORMALS_WEIGHTING_TYPE_AREA", igl::PER_VERTEX_NORMALS_WEIGHTING_TYPE_AREA)
+    .value("PER_VERTEX_NORMALS_WEIGHTING_TYPE_ANGLE", igl::PER_VERTEX_NORMALS_WEIGHTING_TYPE_ANGLE)
+    .value("PER_VERTEX_NORMALS_WEIGHTING_TYPE_DEFAULT", igl::PER_VERTEX_NORMALS_WEIGHTING_TYPE_DEFAULT)
+    .value("NUM_PER_VERTEX_NORMALS_WEIGHTING_TYPE", igl::NUM_PER_VERTEX_NORMALS_WEIGHTING_TYPE)
+    .export_values();
+
+m.def("per_vertex_normals", []
+(
+  const Eigen::MatrixXd& V,
+  const Eigen::MatrixXi& F,
+  const igl::PerVertexNormalsWeightingType weighting,
+  Eigen::MatrixXd& N
+)
+{
+  return igl::per_vertex_normals(V,F,weighting,N);
+}, __doc_igl_per_vertex_normals,
+py::arg("V"), py::arg("F"), py::arg("weighting"), py::arg("N"));
+
+m.def("per_vertex_normals", []
+(
+  const Eigen::MatrixXd& V,
+  const Eigen::MatrixXi& F,
+  Eigen::MatrixXd& N
+)
+{
+  return igl::per_vertex_normals(V,F,N);
+}, __doc_igl_per_vertex_normals,
+py::arg("V"), py::arg("F"), py::arg("N"));
+
+m.def("per_vertex_normals", []
+(
+  const Eigen::MatrixXd& V,
+  const Eigen::MatrixXi& F,
+  const igl::PerVertexNormalsWeightingType weighting,
+  const Eigen::MatrixXd& FN,
+  Eigen::MatrixXd& N
+)
+{
+  return igl::per_vertex_normals(V,F,weighting,FN,N);
+}, __doc_igl_per_vertex_normals,
+py::arg("V"), py::arg("F"), py::arg("weighting"), py::arg("FN"), py::arg("N"));
+
+m.def("per_vertex_normals", []
+(
+  const Eigen::MatrixXd& V,
+  const Eigen::MatrixXi& F,
+  const Eigen::MatrixXd& FN,
+  Eigen::MatrixXd& N
+)
+{
+  return igl::per_vertex_normals(V,F,FN,N);
+}, __doc_igl_per_vertex_normals,
+py::arg("V"), py::arg("F"), py::arg("FN"), py::arg("N"));

+ 15 - 0
python/py_igl/py_principal_curvature.cpp

@@ -0,0 +1,15 @@
+m.def("principal_curvature", []
+(
+  const Eigen::MatrixXd& V,
+  const Eigen::MatrixXi& F,
+  Eigen::MatrixXd& PD1,
+  Eigen::MatrixXd& PD2,
+  Eigen::MatrixXd& PV1,
+  Eigen::MatrixXd& PV2,
+  unsigned radius,
+  bool useKring
+)
+{
+  return igl::principal_curvature(V,F,PD1,PD2,PV1,PV2,radius,useKring);
+}, __doc_igl_principal_curvature,
+py::arg("V"), py::arg("F"), py::arg("PD1"), py::arg("PD2"), py::arg("PV1"), py::arg("PV2"), py::arg("radius") = 5, py::arg("useKring") = true);

+ 10 - 0
python/py_igl/py_readDMAT.cpp

@@ -0,0 +1,10 @@
+
+m.def("readDMAT", []
+(
+  const std::string str,
+  Eigen::MatrixXd& W
+)
+{
+  return igl::readDMAT(str,W);
+}, __doc_igl_readDMAT,
+py::arg("str"), py::arg("W"));

+ 22 - 0
python/py_igl/py_readOFF.cpp

@@ -0,0 +1,22 @@
+m.def("readOFF", []
+(
+  const std::string str,
+  Eigen::MatrixXd& V,
+  Eigen::MatrixXi& F
+)
+{
+  return igl::readOFF(str,V,F);
+}, __doc_igl_readOFF,
+py::arg("str"), py::arg("V"), py::arg("F"));
+
+m.def("readOFF", []
+(
+  const std::string str,
+  Eigen::MatrixXd& V,
+  Eigen::MatrixXi& F,
+  Eigen::MatrixXd& N
+)
+{
+  return igl::readOFF(str,V,F,N);
+}, __doc_igl_readOFF,
+py::arg("str"), py::arg("V"), py::arg("F"), py::arg("N"));

+ 36 - 0
python/py_igl/py_read_triangle_mesh.cpp

@@ -0,0 +1,36 @@
+m.def("read_triangle_mesh", []
+(
+  const std::string str,
+  std::vector<std::vector<double> >& V,
+  std::vector<std::vector<int> >& F
+)
+{
+  return igl::read_triangle_mesh(str,V,F);
+}, __doc_igl_read_triangle_mesh,
+py::arg("str"), py::arg("V"), py::arg("F"));
+
+m.def("read_triangle_mesh", []
+(
+  const std::string str,
+  Eigen::MatrixXd& V,
+  Eigen::MatrixXi& F
+)
+{
+  return igl::read_triangle_mesh(str,V,F);
+}, __doc_igl_read_triangle_mesh,
+py::arg("str"), py::arg("V"), py::arg("F"));
+
+m.def("read_triangle_mesh", []
+(
+  const std::string str,
+  Eigen::MatrixXd& V,
+  Eigen::MatrixXi& F,
+  std::string & dir,
+  std::string & base,
+  std::string & ext,
+  std::string & name
+)
+{
+  return igl::read_triangle_mesh(str,V,F,dir,base,ext,name);
+}, __doc_igl_read_triangle_mesh,
+py::arg("str"), py::arg("V"), py::arg("F"), py::arg("dir"), py::arg("base"), py::arg("ext"), py::arg("name"));

+ 11 - 0
python/py_igl/py_setdiff.cpp

@@ -0,0 +1,11 @@
+m.def("setdiff", []
+(
+  const Eigen::MatrixXi& A,
+  const Eigen::MatrixXi& B,
+  Eigen::MatrixXi& C,
+  Eigen::MatrixXi& IA
+)
+{
+  return igl::setdiff(A,B,C,IA);
+}, __doc_igl_setdiff,
+py::arg("A"), py::arg("B"), py::arg("C"), py::arg("IA"));

+ 155 - 0
python/py_igl/py_slice.cpp

@@ -0,0 +1,155 @@
+// // Double
+//
+m.def("slice", []
+(
+  const Eigen::SparseMatrix<double>& X,
+  const Eigen::MatrixXi& R,
+  const Eigen::MatrixXi& C,
+  Eigen::SparseMatrix<double>& Y
+)
+{
+  assert_is_VectorX("R",R);
+  assert_is_VectorX("C",C);
+  return igl::slice(X,R,C,Y);
+}, __doc_igl_slice,
+py::arg("X"), py::arg("R"), py::arg("C"), py::arg("Y"));
+
+m.def("slice", []
+(
+  const Eigen::SparseMatrix<double>& X,
+  const Eigen::MatrixXi& R,
+  const int& dim,
+  Eigen::SparseMatrix<double>& Y
+)
+{
+  assert_is_VectorX("R",R);
+  return igl::slice(X,R,dim,Y);
+}, __doc_igl_slice,
+py::arg("X"), py::arg("R"), py::arg("dim"), py::arg("Y"));
+
+m.def("slice", []
+(
+  const Eigen::MatrixXd& X,
+  const Eigen::MatrixXi& R,
+  const Eigen::MatrixXi& C,
+  Eigen::MatrixXd& Y
+)
+{
+  assert_is_VectorX("R",R);
+  assert_is_VectorX("C",C);
+  return igl::slice(X,R,C,Y);
+}, __doc_igl_slice,
+py::arg("X"), py::arg("R"), py::arg("C"), py::arg("Y"));
+
+m.def("slice", []
+(
+  const Eigen::MatrixXd& X,
+  const Eigen::MatrixXi& R,
+  Eigen::MatrixXd& Y
+)
+{
+  assert_is_VectorX("R",R);
+  return igl::slice(X,R,Y);
+}, __doc_igl_slice,
+py::arg("X"), py::arg("R"), py::arg("Y"));
+
+m.def("slice", []
+(
+  const Eigen::MatrixXd& X,
+  const Eigen::MatrixXi& R
+)
+{
+  assert_is_VectorX("R",R);
+  return igl::slice(X,R);
+}, __doc_igl_slice,
+py::arg("X"), py::arg("A"));
+
+m.def("slice", []
+(
+  const Eigen::MatrixXd& X,
+  const Eigen::MatrixXi& R,
+  const int& dim
+)
+{
+  assert_is_VectorX("R",R);
+  return igl::slice(X,R,dim);
+}, __doc_igl_slice,
+py::arg("X"), py::arg("R"), py::arg("dim"));
+
+// int
+m.def("slice", []
+(
+  const Eigen::SparseMatrix<int>& X,
+  const Eigen::MatrixXi& R,
+  const Eigen::MatrixXi& C,
+  Eigen::SparseMatrix<int>& Y
+)
+{
+  assert_is_VectorX("R",R);
+  assert_is_VectorX("C",C);
+  return igl::slice(X,R,C,Y);
+}, __doc_igl_slice,
+py::arg("X"), py::arg("R"), py::arg("C"), py::arg("Y"));
+
+m.def("slice", []
+(
+  const Eigen::SparseMatrix<int>& X,
+  const Eigen::MatrixXi& R,
+  const int& dim,
+  Eigen::SparseMatrix<int>& Y
+)
+{
+  assert_is_VectorX("R",R);
+  return igl::slice(X,R,dim,Y);
+}, __doc_igl_slice,
+py::arg("X"), py::arg("R"), py::arg("dim"), py::arg("Y"));
+
+m.def("slice", []
+(
+  const Eigen::MatrixXi& X,
+  const Eigen::MatrixXi& R,
+  const Eigen::MatrixXi& C,
+  Eigen::MatrixXi& Y
+)
+{
+  assert_is_VectorX("R",R);
+  assert_is_VectorX("C",C);
+  return igl::slice(X,R,C,Y);
+}, __doc_igl_slice,
+py::arg("X"), py::arg("R"), py::arg("C"), py::arg("Y"));
+
+
+m.def("slice", []
+(
+  const Eigen::MatrixXi& X,
+  const Eigen::MatrixXi& R,
+  Eigen::MatrixXi& Y
+)
+{
+  assert_is_VectorX("R",R);
+  return igl::slice(X,R,Y);
+}, __doc_igl_slice,
+py::arg("X"), py::arg("R"), py::arg("Y"));
+
+m.def("slice", []
+(
+  const Eigen::MatrixXi& X,
+  const Eigen::MatrixXi& R
+)
+{
+  assert_is_VectorX("R",R);
+  return igl::slice(X,R);
+}, __doc_igl_slice,
+py::arg("X"), py::arg("R"));
+
+m.def("slice", []
+(
+  const Eigen::MatrixXi& X,
+  const Eigen::MatrixXi& R,
+  const int& dim
+)
+{
+  assert_is_VectorX("R",R);
+  return igl::slice(X,R,dim);
+}, __doc_igl_slice,
+py::arg("X"), py::arg("R"), py::arg("dim"));

+ 107 - 0
python/py_igl/py_slice_into.cpp

@@ -0,0 +1,107 @@
+m.def("slice_into", []
+(
+  const Eigen::SparseMatrix<double>& X,
+  const Eigen::MatrixXi& R,
+  const Eigen::MatrixXi& C,
+  Eigen::SparseMatrix<double>& Y
+)
+{
+  assert_is_VectorX("R",R);
+  assert_is_VectorX("C",C);
+  return igl::slice_into(X,R,C,Y);
+}, __doc_igl_slice_into,
+py::arg("X"), py::arg("R"), py::arg("C"), py::arg("Y"));
+
+m.def("slice_into", []
+(
+  const Eigen::MatrixXd& X,
+  const Eigen::MatrixXi& R,
+  const Eigen::MatrixXi& C,
+  Eigen::MatrixXd& Y
+)
+{
+  assert_is_VectorX("R",R);
+  assert_is_VectorX("C",C);
+  return igl::slice_into(X,R,C,Y);
+}, __doc_igl_slice_into,
+py::arg("X"), py::arg("R"), py::arg("C"), py::arg("Y"));
+
+m.def("slice_into", []
+(
+  const Eigen::MatrixXd& X,
+  const Eigen::MatrixXi& R,
+  const int& dim,
+  Eigen::MatrixXd& Y
+)
+{
+  assert_is_VectorX("R",R);
+  return igl::slice_into(X,R,dim,Y);
+}, __doc_igl_slice_into,
+py::arg("X"), py::arg("R"), py::arg("dim"), py::arg("Y"));
+
+m.def("slice_into", []
+(
+  const Eigen::MatrixXd& X,
+  const Eigen::MatrixXi& R,
+  Eigen::MatrixXd& Y
+)
+{
+  assert_is_VectorX("R",R);
+  return igl::slice_into(X,R,Y);
+}, __doc_igl_slice_into,
+py::arg("X"), py::arg("R"), py::arg("Y"));
+
+// int
+
+m.def("slice_into", []
+(
+  const Eigen::SparseMatrix<int>& X,
+  const Eigen::MatrixXi& R,
+  const Eigen::MatrixXi& C,
+  Eigen::SparseMatrix<int>& Y
+)
+{
+  assert_is_VectorX("R",R);
+  assert_is_VectorX("C",C);
+  return igl::slice_into(X,R,C,Y);
+}, __doc_igl_slice_into,
+py::arg("X"), py::arg("R"), py::arg("C"), py::arg("Y"));
+
+m.def("slice_into", []
+(
+  const Eigen::MatrixXi& X,
+  const Eigen::MatrixXi& R,
+  const Eigen::MatrixXi& C,
+  Eigen::MatrixXi& Y
+)
+{
+  assert_is_VectorX("R",R);
+  assert_is_VectorX("C",C);
+  return igl::slice_into(X,R,C,Y);
+}, __doc_igl_slice_into,
+py::arg("X"), py::arg("R"), py::arg("C"), py::arg("Y"));
+
+m.def("slice_into", []
+(
+  const Eigen::MatrixXi& X,
+  const Eigen::MatrixXi& R,
+  const int& dim,
+  Eigen::MatrixXi& Y
+)
+{
+  assert_is_VectorX("R",R);
+  return igl::slice_into(X,R,dim,Y);
+}, __doc_igl_slice_into,
+py::arg("X"), py::arg("R"), py::arg("dim"), py::arg("Y"));
+
+m.def("slice_into", []
+(
+  const Eigen::MatrixXi& X,
+  const Eigen::MatrixXi& R,
+  Eigen::MatrixXi& Y
+)
+{
+  assert_is_VectorX("R",R);
+  return igl::slice_into(X,R,Y);
+}, __doc_igl_slice_into,
+py::arg("X"), py::arg("R"), py::arg("Y"));

+ 23 - 0
python/py_igl/py_sortrows.cpp

@@ -0,0 +1,23 @@
+m.def("sortrows", []
+(
+  const Eigen::MatrixXd& X,
+  const bool ascending,
+  Eigen::MatrixXd& Y,
+  Eigen::MatrixXi& I
+)
+{
+  return igl::sortrows(X,ascending,Y,I);
+}, __doc_igl_sortrows,
+py::arg("X"), py::arg("ascending"), py::arg("Y"), py::arg("I"));
+
+m.def("sortrows", []
+(
+  const Eigen::MatrixXi& X,
+  const bool ascending,
+  Eigen::MatrixXi& Y,
+  Eigen::MatrixXi& I
+)
+{
+  return igl::sortrows(X,ascending,Y,I);
+}, __doc_igl_sortrows,
+py::arg("X"), py::arg("ascending"), py::arg("Y"), py::arg("I"));

+ 116 - 0
python/py_igl/py_unique.cpp

@@ -0,0 +1,116 @@
+m.def("unique", []
+(
+  const std::vector<double> & A,
+  std::vector<double> & C,
+  std::vector<size_t> & IA,
+  std::vector<size_t> & IC
+)
+{
+  return igl::unique(A,C,IA,IC);
+}, __doc_igl_unique,
+py::arg("A"), py::arg("C"), py::arg("IA"), py::arg("IC"));
+
+m.def("unique", []
+(
+  const std::vector<double> & A,
+  std::vector<double> & C
+)
+{
+  return igl::unique(A,C);
+}, __doc_igl_unique,
+py::arg("A"), py::arg("C"));
+
+m.def("unique", []
+(
+  const Eigen::MatrixXd& A,
+  Eigen::MatrixXd& C,
+  Eigen::MatrixXi& IA,
+  Eigen::MatrixXi& IC
+)
+{
+  return igl::unique(A,C,IA,IC);
+}, __doc_igl_unique,
+py::arg("A"), py::arg("C"), py::arg("IA"), py::arg("IC"));
+
+m.def("unique", []
+(
+  const Eigen::MatrixXd& A,
+  Eigen::MatrixXd& C
+)
+{
+  return igl::unique(A,C);
+}, __doc_igl_unique,
+py::arg("A"), py::arg("C"));
+
+m.def("unique_rows", []
+(
+  const Eigen::MatrixXd& A,
+  Eigen::MatrixXd& C,
+  Eigen::MatrixXi& IA,
+  Eigen::MatrixXi& IC
+)
+{
+  return igl::unique_rows(A,C,IA,IC);
+}, __doc_igl_unique,
+py::arg("A"), py::arg("C"), py::arg("IA"), py::arg("IC"));
+
+
+
+// int
+
+
+m.def("unique", []
+(
+  const std::vector<int> & A,
+  std::vector<int> & C,
+  std::vector<size_t> & IA,
+  std::vector<size_t> & IC
+)
+{
+  return igl::unique(A,C,IA,IC);
+}, __doc_igl_unique,
+py::arg("A"), py::arg("C"), py::arg("IA"), py::arg("IC"));
+
+m.def("unique", []
+(
+  const std::vector<int> & A,
+  std::vector<int> & C
+)
+{
+  return igl::unique(A,C);
+}, __doc_igl_unique,
+py::arg("A"), py::arg("C"));
+
+m.def("unique", []
+(
+  const Eigen::MatrixXi& A,
+  Eigen::MatrixXi& C,
+  Eigen::MatrixXi& IA,
+  Eigen::MatrixXi& IC
+)
+{
+  return igl::unique(A,C,IA,IC);
+}, __doc_igl_unique,
+py::arg("A"), py::arg("C"), py::arg("IA"), py::arg("IC"));
+
+m.def("unique", []
+(
+  const Eigen::MatrixXi& A,
+  Eigen::MatrixXi& C
+)
+{
+  return igl::unique(A,C);
+}, __doc_igl_unique,
+py::arg("A"), py::arg("C"));
+
+m.def("unique_rows", []
+(
+  const Eigen::MatrixXi& A,
+  Eigen::MatrixXi& C,
+  Eigen::MatrixXi& IA,
+  Eigen::MatrixXi& IC
+)
+{
+  return igl::unique_rows(A,C,IA,IC);
+}, __doc_igl_unique,
+py::arg("A"), py::arg("C"), py::arg("IA"), py::arg("IC"));

+ 25 - 0
python/py_igl/py_writeOBJ.cpp

@@ -0,0 +1,25 @@
+m.def("writeOBJ", []
+(
+  const std::string str,
+  const Eigen::MatrixXd& V,
+  const Eigen::MatrixXi& F,
+  const Eigen::MatrixXd& CN,
+  const Eigen::MatrixXi& FN,
+  const Eigen::MatrixXd& TC,
+  const Eigen::MatrixXi& FTC
+)
+{
+  return igl::writeOBJ(str,V,F,CN,FN,TC,FTC);
+}, __doc_igl_writeOBJ,
+py::arg("str"), py::arg("V"), py::arg("F"), py::arg("CN"), py::arg("FN"), py::arg("TC"), py::arg("FTC"));
+
+m.def("writeOBJ", []
+(
+  const std::string str,
+  const Eigen::MatrixXd& V,
+  const Eigen::MatrixXi& F
+)
+{
+  return igl::writeOBJ(str,V,F);
+}, __doc_igl_writeOBJ,
+py::arg("str"), py::arg("V"), py::arg("F"));

+ 371 - 0
python/py_igl_viewer.cpp

@@ -0,0 +1,371 @@
+#include <Eigen/Dense>
+#include <Eigen/Sparse>
+
+#include "python.h"
+#define ENABLE_SERIALIZATION
+#include <igl/viewer/Viewer.h>
+#include <igl/viewer/ViewerCore.h>
+#include <igl/viewer/ViewerData.h>
+
+void python_export_igl_viewer(py::module &m)
+{
+
+  py::module me = m.def_submodule(
+    "viewer", "Mesh viewer");
+
+/////////////////////// DATA
+
+py::class_<igl::viewer::ViewerData> viewerdata_class(me, "ViewerData");
+
+py::enum_<igl::viewer::ViewerData::DirtyFlags>(viewerdata_class, "DirtyFlags")
+    .value("DIRTY_NONE", igl::viewer::ViewerData::DIRTY_NONE)
+    .value("DIRTY_POSITION", igl::viewer::ViewerData::DIRTY_POSITION)
+    .value("DIRTY_UV", igl::viewer::ViewerData::DIRTY_UV)
+    .value("DIRTY_NORMAL", igl::viewer::ViewerData::DIRTY_NORMAL)
+    .value("DIRTY_AMBIENT", igl::viewer::ViewerData::DIRTY_AMBIENT)
+    .value("DIRTY_DIFFUSE", igl::viewer::ViewerData::DIRTY_DIFFUSE)
+    .value("DIRTY_SPECULAR", igl::viewer::ViewerData::DIRTY_SPECULAR)
+    .value("DIRTY_TEXTURE", igl::viewer::ViewerData::DIRTY_TEXTURE)
+    .value("DIRTY_FACE", igl::viewer::ViewerData::DIRTY_FACE)
+    .value("DIRTY_MESH", igl::viewer::ViewerData::DIRTY_MESH)
+    .value("DIRTY_OVERLAY_LINES", igl::viewer::ViewerData::DIRTY_OVERLAY_LINES)
+    .value("DIRTY_OVERLAY_POINTS", igl::viewer::ViewerData::DIRTY_OVERLAY_POINTS)
+    .value("DIRTY_ALL", igl::viewer::ViewerData::DIRTY_ALL)
+    .export_values();
+
+
+    viewerdata_class
+    .def(py::init<>())
+    .def("set_mesh", &igl::viewer::ViewerData::set_mesh)
+    .def("set_colors", &igl::viewer::ViewerData::set_colors)
+    .def("clear", &igl::viewer::ViewerData::clear)
+    .def("set_face_based", &igl::viewer::ViewerData::set_face_based)
+
+    .def("set_vertices", &igl::viewer::ViewerData::set_vertices)
+    .def("set_normals", &igl::viewer::ViewerData::set_normals)
+
+    .def("set_uv",
+       (void (igl::viewer::ViewerData::*) (const Eigen::MatrixXd &)) &igl::viewer::ViewerData::set_uv
+    )
+
+    .def("set_uv",
+       (void (igl::viewer::ViewerData::*) (const Eigen::MatrixXd &, const Eigen::MatrixXi&)) &igl::viewer::ViewerData::set_uv
+    )
+
+    .def("set_texture", &igl::viewer::ViewerData::set_texture)
+    .def("set_points", &igl::viewer::ViewerData::set_points)
+    .def("add_points", &igl::viewer::ViewerData::add_points)
+    .def("set_edges", &igl::viewer::ViewerData::set_edges)
+    .def("add_edges", &igl::viewer::ViewerData::add_edges)
+
+    .def("add_label", [] (igl::viewer::ViewerData& data, const Eigen::MatrixXd& P,  const std::string& str)
+    {
+      assert_is_VectorX("P",P);
+      data.add_label(P,str);
+    })
+
+    .def("compute_normals", &igl::viewer::ViewerData::compute_normals)
+
+    .def("uniform_colors", [] (igl::viewer::ViewerData& data, const Eigen::MatrixXd& ambient, const Eigen::MatrixXd& diffuse, const Eigen::MatrixXd& specular)
+    {
+      assert_is_Vector3("ambient",ambient);
+      assert_is_Vector3("diffuse",diffuse);
+      assert_is_Vector3("specular",specular);
+      data.uniform_colors(ambient,diffuse, specular);
+    })
+
+    .def("grid_texture", &igl::viewer::ViewerData::grid_texture)
+
+    .def_readwrite("V", &igl::viewer::ViewerData::V)
+    .def_readwrite("F", &igl::viewer::ViewerData::F)
+
+    .def_readwrite("F_normals", &igl::viewer::ViewerData::F_normals)
+    .def_readwrite("F_material_ambient", &igl::viewer::ViewerData::F_material_ambient)
+    .def_readwrite("F_material_diffuse", &igl::viewer::ViewerData::F_material_diffuse)
+    .def_readwrite("F_material_specular", &igl::viewer::ViewerData::F_material_specular)
+
+    .def_readwrite("V_normals", &igl::viewer::ViewerData::V_normals)
+    .def_readwrite("V_material_ambient", &igl::viewer::ViewerData::V_material_ambient)
+    .def_readwrite("V_material_diffuse", &igl::viewer::ViewerData::V_material_diffuse)
+    .def_readwrite("V_material_specular", &igl::viewer::ViewerData::V_material_specular)
+
+    .def_readwrite("V_uv", &igl::viewer::ViewerData::V_uv)
+    .def_readwrite("F_uv", &igl::viewer::ViewerData::F_uv)
+
+    .def_readwrite("texture_R", &igl::viewer::ViewerData::texture_R)
+    .def_readwrite("texture_G", &igl::viewer::ViewerData::texture_G)
+    .def_readwrite("texture_B", &igl::viewer::ViewerData::texture_B)
+
+    .def_readwrite("lines", &igl::viewer::ViewerData::lines)
+    .def_readwrite("points", &igl::viewer::ViewerData::points)
+    .def_readwrite("labels_positions", &igl::viewer::ViewerData::labels_positions)
+    .def_readwrite("labels_strings", &igl::viewer::ViewerData::labels_strings)
+    .def_readwrite("dirty", &igl::viewer::ViewerData::dirty)
+    .def_readwrite("face_based", &igl::viewer::ViewerData::face_based)
+    .def("serialize", [](igl::viewer::ViewerData& data)
+    {
+      std::vector<char> a;
+      igl::serialize(data,"Data",a);
+      return a;
+    })
+
+    .def("deserialize", [](igl::viewer::ViewerData& data, const std::vector<char>& a)
+    {
+      igl::deserialize(data,"Data",a);
+      return;
+    })
+
+    ;
+
+//////////////////////// CORE
+
+py::class_<igl::viewer::ViewerCore> viewercore_class(me, "ViewerCore");
+
+    py::enum_<igl::viewer::ViewerCore::RotationType>(viewercore_class, "RotationType")
+        .value("ROTATION_TYPE_TRACKBALL", igl::viewer::ViewerCore::ROTATION_TYPE_TRACKBALL)
+        .value("ROTATION_TYPE_TWO_AXIS_VALUATOR_FIXED_UP", igl::viewer::ViewerCore::ROTATION_TYPE_TWO_AXIS_VALUATOR_FIXED_UP)
+        .value("NUM_ROTATION_TYPES", igl::viewer::ViewerCore::NUM_ROTATION_TYPES)
+        .export_values();
+
+    viewercore_class
+    .def(py::init<>())
+    //.def("align_camera_center", [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& V, const Eigen::MatrixXi& F){return core.align_camera_center(V,F);})
+    .def("init", &igl::viewer::ViewerCore::init)
+    .def("shut", &igl::viewer::ViewerCore::shut)
+    //.def("InitSerialization", &igl::viewer::ViewerCore::InitSerialization)
+    .def("align_camera_center",
+       (void (igl::viewer::ViewerCore::*) (const Eigen::MatrixXd &, const Eigen::MatrixXi &)) &igl::viewer::ViewerCore::align_camera_center
+    )
+
+    .def("align_camera_center",
+       (void (igl::viewer::ViewerCore::*) (const Eigen::MatrixXd &)) &igl::viewer::ViewerCore::align_camera_center
+    )
+
+    .def("clear_framebuffers",&igl::viewer::ViewerCore::clear_framebuffers)
+    .def("draw",&igl::viewer::ViewerCore::draw)
+    .def("draw_buffer",&igl::viewer::ViewerCore::draw_buffer)
+
+    .def_readwrite("textrenderer",&igl::viewer::ViewerCore::textrenderer)
+    .def_readwrite("shininess",&igl::viewer::ViewerCore::shininess)
+
+    .def_property("background_color",
+    [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.background_color.cast<double>());},
+    [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
+    {
+      assert_is_Vector3("background_color",v);
+      core.background_color = Eigen::Vector3f(v.cast<float>());
+    })
+
+    .def_property("line_color",
+    [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.line_color.cast<double>());},
+    [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
+    {
+      assert_is_Vector3("line_color",v);
+      core.line_color = Eigen::Vector3f(v.cast<float>());
+    })
+
+    .def_property("light_position",
+    [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.light_position.cast<double>());},
+    [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
+    {
+      assert_is_Vector3("light_position",v);
+      core.light_position = Eigen::Vector3f(v.cast<float>());
+    })
+
+    .def_readwrite("lighting_factor",&igl::viewer::ViewerCore::lighting_factor)
+
+    .def_readwrite("model_zoom",&igl::viewer::ViewerCore::model_zoom)
+
+    .def_property("model_translation",
+    [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.model_translation.cast<double>());},
+    [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
+    {
+      assert_is_Vector3("model_translation",v);
+      core.model_translation = Eigen::Vector3f(v.cast<float>());
+    })
+
+    .def_readwrite("model_zoom_uv",&igl::viewer::ViewerCore::model_zoom_uv)
+
+    .def_property("model_translation_uv",
+    [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.model_translation_uv.cast<double>());},
+    [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
+    {
+      assert_is_Vector3("model_translation_uv",v);
+      core.model_translation_uv = Eigen::Vector3f(v.cast<float>());
+    })
+
+    .def_readwrite("camera_zoom",&igl::viewer::ViewerCore::camera_zoom)
+    .def_readwrite("orthographic",&igl::viewer::ViewerCore::orthographic)
+
+    .def_property("camera_eye",
+    [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.camera_eye.cast<double>());},
+    [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
+    {
+      assert_is_Vector3("camera_eye",v);
+      core.camera_eye = Eigen::Vector3f(v.cast<float>());
+    })
+
+    .def_property("camera_up",
+    [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.camera_up.cast<double>());},
+    [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
+    {
+      assert_is_Vector3("camera_up",v);
+      core.camera_up = Eigen::Vector3f(v.cast<float>());
+    })
+
+    .def_property("camera_center",
+    [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.camera_center.cast<double>());},
+    [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
+    {
+      assert_is_Vector3("camera_center",v);
+      core.camera_center = Eigen::Vector3f(v.cast<float>());
+    })
+
+    .def_readwrite("camera_view_angle",&igl::viewer::ViewerCore::camera_view_angle)
+
+    .def_readwrite("camera_dnear",&igl::viewer::ViewerCore::camera_dnear)
+    .def_readwrite("camera_dfar",&igl::viewer::ViewerCore::camera_dfar)
+
+    .def_readwrite("show_overlay",&igl::viewer::ViewerCore::show_overlay)
+    .def_readwrite("show_overlay_depth",&igl::viewer::ViewerCore::show_overlay_depth)
+    .def_readwrite("show_texture",&igl::viewer::ViewerCore::show_texture)
+    .def_readwrite("show_faces",&igl::viewer::ViewerCore::show_faces)
+
+    .def_readwrite("show_lines",&igl::viewer::ViewerCore::show_lines)
+    .def_readwrite("show_vertid",&igl::viewer::ViewerCore::show_vertid)
+    .def_readwrite("show_faceid",&igl::viewer::ViewerCore::show_faceid)
+    .def_readwrite("invert_normals",&igl::viewer::ViewerCore::invert_normals)
+    .def_readwrite("depth_test",&igl::viewer::ViewerCore::depth_test)
+
+    .def_readwrite("point_size",&igl::viewer::ViewerCore::point_size)
+    .def_readwrite("line_width",&igl::viewer::ViewerCore::line_width)
+
+    .def_readwrite("is_animating",&igl::viewer::ViewerCore::is_animating)
+    .def_readwrite("animation_max_fps",&igl::viewer::ViewerCore::animation_max_fps)
+
+    .def_readwrite("object_scale",&igl::viewer::ViewerCore::object_scale)
+
+    .def_property("viewport",
+    [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.viewport.cast<double>());},
+    [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
+    {
+      assert_is_Vector4("viewport",v);
+      core.viewport = Eigen::Vector4f(v.cast<float>());
+    })
+
+    .def_property("view",
+    [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.view.cast<double>());},
+    [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
+    {
+      assert_is_Matrix4("view",v);
+      core.view = Eigen::Matrix4f(v.cast<float>());
+    })
+
+    .def_property("model",
+    [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.model.cast<double>());},
+    [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
+    {
+      assert_is_Matrix4("model",v);
+      core.model = Eigen::Matrix4f(v.cast<float>());
+    })
+
+    .def_property("proj",
+    [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.proj.cast<double>());},
+    [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
+    {
+      assert_is_Matrix4("proj",v);
+      core.proj = Eigen::Matrix4f(v.cast<float>());
+    })
+
+    .def_readwrite("rotation_type",&igl::viewer::ViewerCore::rotation_type)
+
+    .def("serialize", [](igl::viewer::ViewerCore& core)
+    {
+      std::vector<char> a;
+      igl::serialize(core,"Core",a);
+      return a;
+    })
+
+    .def("deserialize", [](igl::viewer::ViewerCore& core, const std::vector<char>& a)
+    {
+      igl::deserialize(core,"Core",a);
+      return;
+    })
+
+    // TODO: wrap this!
+    // Eigen::Quaternionf trackball_angle;
+    ;
+
+///////////////////////// VIEWER
+
+// UI Enumerations
+    py::class_<igl::viewer::Viewer> viewer_class(me, "Viewer");
+
+    py::enum_<igl::viewer::Viewer::MouseButton>(viewer_class, "MouseButton")
+        .value("Left", igl::viewer::Viewer::MouseButton::Left)
+        .value("Middle", igl::viewer::Viewer::MouseButton::Middle)
+        .value("Right", igl::viewer::Viewer::MouseButton::Right)
+        .export_values();
+
+    viewer_class
+    .def(py::init<>())
+    .def_readwrite("data", &igl::viewer::Viewer::data)
+    .def_readwrite("core", &igl::viewer::Viewer::core)
+    .def("launch", &igl::viewer::Viewer::launch, py::arg("resizable") = true, py::arg("fullscreen") = false)
+    .def("launch_init", &igl::viewer::Viewer::launch_init, py::arg("resizable") = true, py::arg("fullscreen") = false)
+    .def("launch_rendering", &igl::viewer::Viewer::launch_rendering, py::arg("loop") = true)
+    .def("launch_shut", &igl::viewer::Viewer::launch_shut)
+    .def("init", &igl::viewer::Viewer::init)
+    .def("serialize", [](igl::viewer::Viewer& viewer)
+    {
+      std::vector<char> a;
+      igl::serialize(viewer.core,"Core",a);
+      igl::serialize(viewer.data,"Data",a);
+
+      return a;
+    })
+
+    .def("deserialize", [](igl::viewer::Viewer& viewer, const std::vector<char>& a)
+    {
+      igl::deserialize(viewer.core,"Core",a);
+      igl::deserialize(viewer.data,"Data",a);
+      return;
+    })
+
+    // Scene IO
+    .def("load_scene", [](igl::viewer::Viewer& viewer)
+    {
+      viewer.load_scene();
+    })
+
+    .def("load_scene", [](igl::viewer::Viewer& viewer, std::string str)
+    {
+      viewer.load_scene(str);
+    })
+
+    .def("save_scene", &igl::viewer::Viewer::save_scene)
+
+    // Draw everything
+    .def("draw", &igl::viewer::Viewer::draw)
+
+    // OpenGL context resize
+    .def("resize", &igl::viewer::Viewer::resize)
+
+    // Helper functions
+    .def("snap_to_canonical_quaternion", &igl::viewer::Viewer::snap_to_canonical_quaternion)
+    .def("open_dialog_load_mesh", &igl::viewer::Viewer::open_dialog_load_mesh)
+    .def("open_dialog_save_mesh", &igl::viewer::Viewer::open_dialog_save_mesh)
+
+    // Callbacks
+    .def_readwrite("callback_init", &igl::viewer::Viewer::callback_init)
+    .def_readwrite("callback_pre_draw", &igl::viewer::Viewer::callback_pre_draw)
+    .def_readwrite("callback_post_draw", &igl::viewer::Viewer::callback_post_draw)
+    .def_readwrite("callback_mouse_down", &igl::viewer::Viewer::callback_mouse_down)
+    .def_readwrite("callback_mouse_up", &igl::viewer::Viewer::callback_mouse_up)
+    .def_readwrite("callback_mouse_move", &igl::viewer::Viewer::callback_mouse_move)
+    .def_readwrite("callback_mouse_scroll", &igl::viewer::Viewer::callback_mouse_scroll)
+    .def_readwrite("callback_key_pressed", &igl::viewer::Viewer::callback_key_pressed)
+    .def_readwrite("callback_key_down", &igl::viewer::Viewer::callback_key_down)
+    .def_readwrite("callback_key_up", &igl::viewer::Viewer::callback_key_up)
+    ;
+}

+ 623 - 0
python/py_vector.cpp

@@ -0,0 +1,623 @@
+#include <Eigen/Dense>
+#include <Eigen/Sparse>
+
+#include "python.h"
+
+/// Creates Python bindings for a dynamic Eigen matrix
+template <typename Type>
+py::class_<Type> bind_eigen_2(py::module &m, const char *name,
+                                py::object parent = py::object()) {
+    typedef typename Type::Scalar Scalar;
+
+    /* Many Eigen functions are templated and can't easily be referenced using
+       a function pointer, thus a big portion of the binding code below
+       instantiates Eigen code using small anonymous wrapper functions */
+    py::class_<Type> matrix(m, name, parent);
+
+    matrix
+        /* Constructors */
+        .def(py::init<>())
+        .def(py::init<size_t, size_t>())
+        .def("__init__", [](Type &m, Scalar f) {
+            new (&m) Type(1, 1);
+            m(0, 0) = f;
+        })
+        .def("__init__", [](Type &m, std::vector<std::vector< Scalar> >& b) {
+          if (b.size() == 0)
+          {
+            new (&m) Type(0, 0);
+            return;
+          }
+
+          // Size checks
+          unsigned rows = b.size();
+          unsigned cols = b[0].size();
+          for (unsigned i=0;i<rows;++i)
+            if (b[i].size() != cols)
+              throw std::runtime_error("All rows should have the same size!");
+
+          new (&m) Type(rows, cols);
+
+          m.resize(rows,cols);
+          for (unsigned i=0;i<rows;++i)
+            for (unsigned j=0;j<cols;++j)
+              m(i,j) = b[i][j];
+
+          return;
+        })
+        .def("__init__", [](Type &m, py::buffer b) {
+            py::buffer_info info = b.request();
+            if (info.format != py::format_descriptor<Scalar>::value())
+                throw std::runtime_error("Incompatible buffer format!");
+            if (info.ndim == 1) {
+                new (&m) Type(info.shape[0], 1);
+                memcpy(m.data(), info.ptr, sizeof(Scalar) * m.size());
+            } else if (info.ndim == 2) {
+                if (info.strides[0] == sizeof(Scalar)) {
+                    new (&m) Type(info.shape[0], info.shape[1]);
+                    memcpy(m.data(), info.ptr, sizeof(Scalar) * m.size());
+                } else {
+                    new (&m) Type(info.shape[1], info.shape[0]);
+                    memcpy(m.data(), info.ptr, sizeof(Scalar) * m.size());
+                    m.transposeInPlace();
+                }
+            } else {
+                throw std::runtime_error("Incompatible buffer dimension!");
+            }
+        })
+
+        /* Size query functions */
+        .def("size", [](const Type &m) { return m.size(); })
+        .def("cols", [](const Type &m) { return m.cols(); })
+        .def("rows", [](const Type &m) { return m.rows(); })
+
+        /* Extract rows and colums */
+        .def("col", [](const Type &m, int i) {
+            if (i<0 || i>=m.cols())
+              throw std::runtime_error("Column index out of bound.");
+            return Eigen::Matrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>(m.col(i));
+        })
+        .def("row", [](const Type &m, int i) {
+            if (i<0 || i>=m.rows())
+              throw std::runtime_error("Row index out of bound.");
+            return Eigen::Matrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>(m.row(i));
+        })
+
+
+        /* Initialization */
+        .def("setZero", [](Type &m) { m.setZero(); })
+        .def("setIdentity", [](Type &m) { m.setIdentity(); })
+        .def("setConstant", [](Type &m, Scalar value) { m.setConstant(value); })
+        .def("setRandom", [](Type &m) { m.setRandom(); })
+
+        .def("setZero", [](Type &m, const int& r, const int& c) { m.setZero(r,c); })
+        .def("setIdentity", [](Type &m, const int& r, const int& c) { m.setIdentity(r,c); })
+        .def("setConstant", [](Type &m, const int& r, const int& c, Scalar value) { m.setConstant(r,c,value); })
+        .def("setRandom", [](Type &m, const int& r, const int& c) { m.setRandom(r,c); })
+
+        .def("setCol", [](Type &m, int i, const Type& v) { m.col(i) = v; })
+        .def("setRow", [](Type &m, int i, const Type& v) { m.row(i) = v; })
+
+
+        .def("rightCols", [](Type &m, const int& k) { return Type(m.rightCols(k)); })
+        .def("leftCols", [](Type &m, const int& k) { return Type(m.leftCols(k)); })
+
+        .def("topRows", [](Type &m, const int& k) { return Type(m.topRows(k)); })
+        .def("bottomRows", [](Type &m, const int& k) { return Type(m.bottomRows(k)); })
+
+        .def("topLeftCorner", [](Type &m, const int& p, const int&q) { return Type(m.topLeftCorner(p,q)); })
+        .def("bottomLeftCorner", [](Type &m, const int& p, const int&q) { return Type(m.bottomLeftCorner(p,q)); })
+        .def("topRightCorner", [](Type &m, const int& p, const int&q) { return Type(m.topRightCorner(p,q)); })
+        .def("bottomRightCorner", [](Type &m, const int& p, const int&q) { return Type(m.bottomRightCorner(p,q)); })
+
+        /* Resizing */
+        .def("resize", [](Type &m, size_t s0, size_t s1) { m.resize(s0, s1); })
+        .def("resizeLike", [](Type &m, const Type &m2) { m.resizeLike(m2); })
+        .def("conservativeResize", [](Type &m, size_t s0, size_t s1) { m.conservativeResize(s0, s1); })
+
+
+        .def("mean", [](const Type &m) {return m.mean();})
+
+        .def("sum", [](const Type &m) {return m.sum();})
+        .def("prod", [](const Type &m) {return m.prod();})
+        .def("trace", [](const Type &m) {return m.trace();})
+        .def("norm", [](const Type &m) {return m.norm();})
+        .def("squaredNorm", [](const Type &m) {return m.squaredNorm();})
+
+        .def("minCoeff", [](const Type &m) {return m.minCoeff();} )
+        .def("maxCoeff", [](const Type &m) {return m.maxCoeff();} )
+
+        .def("castdouble", [](const Type &m) {return Eigen::MatrixXd(m.template cast<double>());})
+        .def("castint", [](const Type &m) {return Eigen::MatrixXi(m.template cast<int>());})
+
+        /* Component-wise operations */
+        .def("cwiseAbs", &Type::cwiseAbs)
+        .def("cwiseAbs2", &Type::cwiseAbs2)
+        .def("cwiseSqrt", &Type::cwiseSqrt)
+        .def("cwiseInverse", &Type::cwiseInverse)
+        .def("cwiseMin", [](const Type &m1, const Type &m2) -> Type { return m1.cwiseMin(m2); })
+        .def("cwiseMax", [](const Type &m1, const Type &m2) -> Type { return m1.cwiseMax(m2); })
+        .def("cwiseMin", [](const Type &m1, Scalar s) -> Type { return m1.cwiseMin(s); })
+        .def("cwiseMax", [](const Type &m1, Scalar s) -> Type { return m1.cwiseMax(s); })
+        .def("cwiseProduct", [](const Type &m1, const Type &m2) -> Type { return m1.cwiseProduct(m2); })
+        .def("cwiseQuotient", [](const Type &m1, const Type &m2) -> Type { return m1.cwiseQuotient(m2); })
+
+        /* Row and column-wise operations */
+        .def("rowwiseSum", [](const Type &m) {return Type(m.rowwise().sum());} )
+        .def("rowwiseProd", [](const Type &m) {return Type(m.rowwise().prod());} )
+        .def("rowwiseMean", [](const Type &m) {return Type(m.rowwise().mean());} )
+        .def("rowwiseNorm", [](const Type &m) {return Type(m.rowwise().norm());} )
+        .def("rowwiseNormalized", [](const Type &m) {return Type(m.rowwise().normalized());} )
+        .def("rowwiseMinCoeff", [](const Type &m) {return Type(m.rowwise().minCoeff());} )
+        .def("rowwiseMaxCoeff", [](const Type &m) {return Type(m.rowwise().maxCoeff());} )
+
+        .def("colwiseSum", [](const Type &m) {return Type(m.colwise().sum());} )
+        .def("colwiseProd", [](const Type &m) {return Type(m.colwise().prod());} )
+        .def("colwiseMean", [](const Type &m) {return Type(m.colwise().mean());} )
+        .def("colwiseNorm", [](const Type &m) {return Type(m.colwise().norm());} )
+        .def("colwiseMinCoeff", [](const Type &m) {return Type(m.colwise().minCoeff());} )
+        .def("colwiseMaxCoeff", [](const Type &m) {return Type(m.colwise().maxCoeff());} )
+
+        .def("replicate", [](const Type &m, const int& r, const int& c) {return Type(m.replicate(r,c));} )
+        .def("asDiagonal", [](const Type &m) {return Eigen::DiagonalMatrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>(m.asDiagonal());} )
+
+        .def("sparseView", [](Type &m) { return Eigen::SparseMatrix<Scalar>(m.sparseView()); })
+
+        /* Arithmetic operators (def_cast forcefully casts the result back to a
+           Type to avoid type issues with Eigen's crazy expression templates) */
+        .def_cast(-py::self)
+        .def_cast(py::self + py::self)
+        .def_cast(py::self - py::self)
+        .def_cast(py::self * py::self)
+        // .def_cast(py::self - Scalar())
+        // .def_cast(py::self * Scalar())
+        // .def_cast(py::self / Scalar())
+
+        .def("__mul__", []
+        (const Type &a, const Scalar& b)
+        {
+          return Eigen::Matrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>(a * b);
+        })
+        .def("__rmul__", [](const Type& a, const Scalar& b)
+        {
+          return Eigen::Matrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>(b * a);
+        })
+
+        .def("__add__", []
+        (const Type &a, const Scalar& b)
+        {
+          return Eigen::Matrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>(a.array() + b);
+        })
+        .def("__radd__", [](const Type& a, const Scalar& b)
+        {
+          return Eigen::Matrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>(b + a.array());
+        })
+
+        .def("__sub__", []
+        (const Type &a, const Scalar& b)
+        {
+          return Eigen::Matrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>(a.array() - b);
+        })
+        .def("__rsub__", [](const Type& a, const Scalar& b)
+        {
+          return Eigen::Matrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>(b - a.array());
+        })
+
+        .def("__div__", []
+        (const Type &a, const Scalar& b)
+        {
+          return Eigen::Matrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>(a / b);
+        })
+
+        .def("__truediv__", []
+        (const Type &a, const Scalar& b)
+        {
+          return Eigen::Matrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>(a / b);
+        })
+
+        /* Arithmetic in-place operators */
+        .def_cast(py::self += py::self)
+        .def_cast(py::self -= py::self)
+        .def_cast(py::self *= py::self)
+        // .def_cast(py::self *= Scalar())
+        // .def_cast(py::self /= Scalar())
+
+        /* Comparison operators */
+        .def(py::self == py::self)
+        .def(py::self != py::self)
+
+        .def("transposeInPlace", [](Type &m) { m.transposeInPlace(); })
+        /* Other transformations */
+        .def("transpose", [](Type &m) -> Type { return m.transpose(); })
+        /* Python protocol implementations */
+        .def("__repr__", [](const Type &v) {
+            std::ostringstream oss;
+            oss << v;
+            return oss.str();
+        })
+        .def("__getitem__", [](const Type &m, std::pair<size_t, size_t> i) {
+            if (i.first >= (size_t) m.rows() || i.second >= (size_t) m.cols())
+                throw py::index_error();
+            return m(i.first, i.second);
+         })
+        .def("__setitem__", [](Type &m, std::pair<size_t, size_t> i, Scalar v) {
+            if (i.first >= (size_t) m.rows() || i.second >= (size_t) m.cols())
+                throw py::index_error();
+            m(i.first, i.second) = v;
+         })
+
+        /* Buffer access for interacting with NumPy */
+        .def_buffer([](Type &m) -> py::buffer_info {
+            return py::buffer_info(
+                m.data(),                /* Pointer to buffer */
+                sizeof(Scalar),          /* Size of one scalar */
+                /* Python struct-style format descriptor */
+                py::format_descriptor<Scalar>::value(),
+                2,                       /* Number of dimensions */
+                { (size_t) m.rows(),     /* Buffer dimensions */
+                  (size_t) m.cols() },
+                { sizeof(Scalar),        /* Strides (in bytes) for each index */
+                  sizeof(Scalar) * m.rows() }
+            );
+         })
+
+        /* Static initializers */
+        .def_static("Zero", [](size_t n, size_t m) { return Type(Type::Zero(n, m)); })
+        .def_static("Random", [](size_t n, size_t m) { return Type(Type::Random(n, m)); })
+        .def_static("Ones", [](size_t n, size_t m) { return Type(Type::Ones(n, m)); })
+        .def_static("Constant", [](size_t n, size_t m, Scalar value) { return Type(Type::Constant(n, m, value)); })
+        .def_static("Identity", [](size_t n, size_t m) { return Type(Type::Identity(n, m)); })
+        .def("MapMatrix", [](const Type& m, size_t r, size_t c)
+        {
+          return Eigen::Matrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>(Eigen::Map<const Eigen::Matrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>>(m.data(),r,c));
+        })
+        ;
+    return matrix;
+}
+
+/// Creates Python bindings for a dynamic Eigen sparse order-2 tensor (i.e. a matrix)
+template <typename Type>
+py::class_<Type> bind_eigen_sparse_2(py::module &m, const char *name,
+                                py::object parent = py::object()) {
+    typedef typename Type::Scalar Scalar;
+
+    /* Many Eigen functions are templated and can't easily be referenced using
+       a function pointer, thus a big portion of the binding code below
+       instantiates Eigen code using small anonymous wrapper functions */
+    py::class_<Type> matrix(m, name, parent);
+
+    matrix
+        /* Constructors */
+        .def(py::init<>())
+        .def(py::init<size_t, size_t>())
+        // .def("__init__", [](Type &m, Scalar f) {
+        //     new (&m) Type(1, 1);
+        //     m(0, 0) = f;
+        // })
+        // .def("__init__", [](Type &m, py::buffer b) {
+        //     py::buffer_info info = b.request();
+        //     if (info.format != py::format_descriptor<Scalar>::value())
+        //         throw std::runtime_error("Incompatible buffer format!");
+        //     if (info.ndim == 1) {
+        //         new (&m) Type(info.shape[0], 1);
+        //         memcpy(m.data(), info.ptr, sizeof(Scalar) * m.size());
+        //     } else if (info.ndim == 2) {
+        //         if (info.strides[0] == sizeof(Scalar)) {
+        //             new (&m) Type(info.shape[0], info.shape[1]);
+        //             memcpy(m.data(), info.ptr, sizeof(Scalar) * m.size());
+        //         } else {
+        //             new (&m) Type(info.shape[1], info.shape[0]);
+        //             memcpy(m.data(), info.ptr, sizeof(Scalar) * m.size());
+        //             m.transposeInPlace();
+        //         }
+        //     } else {
+        //         throw std::runtime_error("Incompatible buffer dimension!");
+        //     }
+        // })
+
+        /* Size query functions */
+        .def("size", [](const Type &m) { return m.size(); })
+        .def("cols", [](const Type &m) { return m.cols(); })
+        .def("rows", [](const Type &m) { return m.rows(); })
+
+        /* Initialization */
+        .def("setZero", [](Type &m) { m.setZero(); })
+        .def("setIdentity", [](Type &m) { m.setIdentity(); })
+
+        .def("transpose", [](Type &m) { return Type(m.transpose()); })
+        .def("norm", [](Type &m) { return m.norm(); })
+
+        /* Resizing */
+        // .def("resize", [](Type &m, size_t s0, size_t s1) { m.resize(s0, s1); })
+        // .def("resizeLike", [](Type &m, const Type &m2) { m.resizeLike(m2); })
+        // .def("conservativeResize", [](Type &m, size_t s0, size_t s1) { m.conservativeResize(s0, s1); })
+
+        /* Component-wise operations */
+        // .def("cwiseAbs", &Type::cwiseAbs)
+        // .def("cwiseAbs2", &Type::cwiseAbs2)
+        // .def("cwiseSqrt", &Type::cwiseSqrt)
+        // .def("cwiseInverse", &Type::cwiseInverse)
+        // .def("cwiseMin", [](const Type &m1, const Type &m2) -> Type { return m1.cwiseMin(m2); })
+        // .def("cwiseMax", [](const Type &m1, const Type &m2) -> Type { return m1.cwiseMax(m2); })
+        // .def("cwiseMin", [](const Type &m1, Scalar s) -> Type { return m1.cwiseMin(s); })
+        // .def("cwiseMax", [](const Type &m1, Scalar s) -> Type { return m1.cwiseMax(s); })
+        // .def("cwiseProduct", [](const Type &m1, const Type &m2) -> Type { return m1.cwiseProduct(m2); })
+        // .def("cwiseQuotient", [](const Type &m1, const Type &m2) -> Type { return m1.cwiseQuotient(m2); })
+
+        /* Arithmetic operators (def_cast forcefully casts the result back to a
+           Type to avoid type issues with Eigen's crazy expression templates) */
+        .def_cast(-py::self)
+        .def_cast(py::self + py::self)
+        .def_cast(py::self - py::self)
+        .def_cast(py::self * py::self)
+        .def_cast(py::self * Scalar())
+        .def_cast(Scalar() * py::self)
+        // Special case, sparse * dense produces a dense matrix
+
+        // .def("__mul__", []
+        // (const Type &a, const Scalar& b)
+        // {
+        //   return Type(a * b);
+        // })
+        // .def("__rmul__", [](const Type& a, const Scalar& b)
+        // {
+        //   return Type(b * a);
+        // })
+
+        .def("__mul__", []
+        (const Type &a, const Eigen::Matrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>& b)
+        {
+          return Eigen::Matrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>(a * b);
+        })
+        .def("__rmul__", [](const Type& a, const Eigen::Matrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>& b)
+        {
+          return Eigen::Matrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>(b * a);
+        })
+
+        .def("__mul__", []
+        (const Type &a, const Eigen::DiagonalMatrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>& b)
+        {
+          return Type(a * b);
+        })
+        .def("__rmul__", [](const Type& a, const Eigen::DiagonalMatrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>& b)
+        {
+          return Type(b * a);
+        })
+
+        //.def(py::self * Eigen::Matrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>())
+//        .def_cast(py::self / Scalar())
+
+        /* Arithmetic in-place operators */
+        // .def_cast(py::self += py::self)
+        // .def_cast(py::self -= py::self)
+        // .def_cast(py::self *= py::self)
+        // .def_cast(py::self *= Scalar())
+        // .def_cast(py::self /= Scalar())
+
+        /* Comparison operators */
+        // .def(py::self == py::self)
+        // .def(py::self != py::self)
+
+        // .def("transposeInPlace", [](Type &m) { m.transposeInPlace(); })
+        // /* Other transformations */
+        // .def("transpose", [](Type &m) -> Type { return m.transpose(); })
+
+        /* Python protocol implementations */
+        .def("__repr__", [](const Type &v) {
+            std::ostringstream oss;
+            oss << v;
+            return oss.str();
+        })
+
+        /* Static initializers */
+        // .def_static("Zero", [](size_t n, size_t m) { return Type(Type::Zero(n, m)); })
+        // .def_static("Ones", [](size_t n, size_t m) { return Type(Type::Ones(n, m)); })
+        // .def_static("Constant", [](size_t n, size_t m, Scalar value) { return Type(Type::Constant(n, m, value)); })
+        // .def_static("Identity", [](size_t n, size_t m) { return Type(Type::Identity(n, m)); })
+        .def("toCOO",[](const Type& m)
+        {
+          Eigen::Matrix<Scalar,Eigen::Dynamic,Eigen::Dynamic> t(m.nonZeros(),3);
+          int count = 0;
+          for (int k=0; k<m.outerSize(); ++k)
+            for (typename Type::InnerIterator it(m,k); it; ++it)
+              t.row(count++) << it.row(), it.col(), it.value();
+          return t;
+        })
+
+        .def("fromCOO",[](Type& m, const Eigen::Matrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>& t, int rows, int cols)
+        {
+          typedef Eigen::Triplet<Scalar> T;
+          std::vector<T> tripletList;
+          tripletList.reserve(t.rows());
+          for(unsigned i=0;i<t.rows();++i)
+            tripletList.push_back(T(round(t(i,0)),round(t(i,1)),t(i,2)));
+
+          if (rows == -1)
+            rows = t.col(0).maxCoeff()+1;
+
+          if (cols == -1)
+            cols = t.col(1).maxCoeff()+1;
+
+          m.resize(rows,cols);
+          m.setFromTriplets(tripletList.begin(), tripletList.end());
+        }, py::arg("t"), py::arg("rows") = -1, py::arg("cols") = -1)
+
+        .def("insert",[](Type& m, const int row, const int col, const Scalar value)
+        {
+          return m.insert(row,col) = value;
+        }, py::arg("row"), py::arg("col"), py::arg("value"))
+
+        .def("makeCompressed",[](Type& m)
+        {
+          return m.makeCompressed();
+        })
+
+        .def("diagonal", [](const Type &m) {return Eigen::Matrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>(m.diagonal());} )
+
+        ;
+    return matrix;
+}
+
+/// Creates Python bindings for a diagonal Eigen sparse order-2 tensor (i.e. a matrix)
+template <typename Type>
+py::class_<Type> bind_eigen_diagonal_2(py::module &m, const char *name,
+                                py::object parent = py::object()) {
+    typedef typename Type::Scalar Scalar;
+
+    /* Many Eigen functions are templated and can't easily be referenced using
+       a function pointer, thus a big portion of the binding code below
+       instantiates Eigen code using small anonymous wrapper functions */
+    py::class_<Type> matrix(m, name, parent);
+
+    matrix
+        /* Constructors */
+        .def(py::init<>())
+        //.def(py::init<size_t, size_t>())
+
+        /* Size query functions */
+        .def("size", [](const Type &m) { return m.size(); })
+        .def("cols", [](const Type &m) { return m.cols(); })
+        .def("rows", [](const Type &m) { return m.rows(); })
+
+        /* Initialization */
+        .def("setZero", [](Type &m) { m.setZero(); })
+        .def("setIdentity", [](Type &m) { m.setIdentity(); })
+
+        /* Arithmetic operators (def_cast forcefully casts the result back to a
+           Type to avoid type issues with Eigen's crazy expression templates) */
+        // .def_cast(-py::self)
+        // .def_cast(py::self + py::self)
+        // .def_cast(py::self - py::self)
+        // .def_cast(py::self * py::self)
+        .def_cast(py::self * Scalar())
+        .def_cast(Scalar() * py::self)
+
+        // // Special case, sparse * dense produces a dense matrix
+        // .def("__mul__", []
+        // (const Type &a, const Eigen::Matrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>& b)
+        // {
+        //   return Eigen::Matrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>(a * b);
+        // })
+        // .def("__rmul__", [](const Type& a, const Eigen::Matrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>& b)
+        // {
+        //   return Eigen::Matrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>(b * a);
+        // })
+
+        .def("__mul__", []
+        (const Type &a, const Eigen::Matrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>& b)
+        {
+          return Eigen::Matrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>(a * b);
+        })
+        .def("__rmul__", [](const Type& a, const Eigen::Matrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>& b)
+        {
+          return Eigen::Matrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>(b * a);
+        })
+
+        .def("__mul__", []
+        (const Type &a, const Eigen::SparseMatrix<Scalar>& b)
+        {
+          return Eigen::SparseMatrix<Scalar>(a * b);
+        })
+        .def("__rmul__", [](const Type& a, const Eigen::SparseMatrix<Scalar>& b)
+        {
+          return Eigen::SparseMatrix<Scalar>(b * a);
+        })
+
+        /* Python protocol implementations */
+        .def("__repr__", [](const Type &/*v*/) {
+            std::ostringstream oss;
+            oss << "<< operator undefined for diagonal matrices";
+            return oss.str();
+        })
+
+        /* Other transformations */
+
+        ;
+    return matrix;
+}
+
+
+void python_export_vector(py::module &m) {
+
+  py::module me = m.def_submodule(
+    "eigen", "Wrappers for Eigen types");
+
+    /* Bindings for VectorXd */
+    // bind_eigen_1<Eigen::VectorXd> (me, "VectorXd");
+    // py::implicitly_convertible<py::buffer, Eigen::VectorXd>();
+    // py::implicitly_convertible<double, Eigen::VectorXd>();
+
+    /* Bindings for VectorXi */
+    // bind_eigen_1<Eigen::VectorXi> (me, "VectorXi");
+    // py::implicitly_convertible<py::buffer, Eigen::VectorXi>();
+    // py::implicitly_convertible<double, Eigen::VectorXi>();
+
+    /* Bindings for MatrixXd */
+    bind_eigen_2<Eigen::MatrixXd> (me, "MatrixXd");
+    //py::implicitly_convertible<py::buffer, Eigen::MatrixXd>();
+    //py::implicitly_convertible<double, Eigen::MatrixXd>();
+
+    /* Bindings for MatrixXi */
+    bind_eigen_2<Eigen::MatrixXi> (me, "MatrixXi");
+//    py::implicitly_convertible<py::buffer, Eigen::MatrixXi>();
+    //py::implicitly_convertible<double, Eigen::MatrixXi>();
+
+    /* Bindings for MatrixXuc */
+    bind_eigen_2<Eigen::Matrix<unsigned char,Eigen::Dynamic,Eigen::Dynamic> > (me, "MatrixXuc");
+    // py::implicitly_convertible<py::buffer, Eigen::Matrix<unsigned char,Eigen::Dynamic,Eigen::Dynamic> >();
+    // py::implicitly_convertible<double, Eigen::Matrix<unsigned char,Eigen::Dynamic,Eigen::Dynamic> >();
+
+    // /* Bindings for Vector3d */
+    // auto vector3 = bind_eigen_1_3<Eigen::Vector3d>(me, "Vector3d");
+    // vector3
+    //     .def("norm", [](const Eigen::Vector3d &v) { return v.norm(); })
+    //     .def("squaredNorm", [](const Eigen::Vector3d &v) { return v.squaredNorm(); })
+    //     .def("normalize", [](Eigen::Vector3d &v) { v.normalize(); })
+    //     .def("normalized", [](const Eigen::Vector3d &v) -> Eigen::Vector3d { return v.normalized(); })
+    //     .def("dot", [](const Eigen::Vector3d &v1, const Eigen::Vector3d &v2) { return v1.dot(v2); })
+    //     .def("cross", [](const Eigen::Vector3d &v1, const Eigen::Vector3d &v2) -> Eigen::Vector3d { return v1.cross(v2); })
+    //     .def_property("x", [](const Eigen::Vector3d &v) -> double { return v.x(); },
+    //                        [](Eigen::Vector3d &v, double x) { v.x() = x; }, "X coordinate")
+    //     .def_property("y", [](const Eigen::Vector3d &v) -> double { return v.y(); },
+    //                        [](Eigen::Vector3d &v, double y) { v.y() = y; }, "Y coordinate")
+    //     .def_property("z", [](const Eigen::Vector3d &v) -> double { return v.z(); },
+    //                        [](Eigen::Vector3d &v, double z) { v.z() = z; }, "Z coordinate");
+    //
+    // py::implicitly_convertible<py::buffer, Eigen::Vector3d>();
+    // py::implicitly_convertible<double, Eigen::Vector3d>();
+
+    /* Bindings for SparseMatrix<double> */
+    bind_eigen_sparse_2< Eigen::SparseMatrix<double> > (me, "SparseMatrixd");
+
+    /* Bindings for SparseMatrix<int> */
+    bind_eigen_sparse_2< Eigen::SparseMatrix<int> > (me, "SparseMatrixi");
+
+    /* Bindings for DiagonalMatrix<double> */
+    bind_eigen_diagonal_2< Eigen::DiagonalMatrix<double,Eigen::Dynamic,Eigen::Dynamic> > (me, "DiagonalMatrixd");
+
+    /* Bindings for DiagonalMatrix<int> */
+    bind_eigen_diagonal_2< Eigen::DiagonalMatrix<int,Eigen::Dynamic,Eigen::Dynamic> > (me, "DiagonalMatrixi");
+
+    /* Bindings for SimplicialLLT*/
+
+    py::class_<Eigen::SimplicialLLT<Eigen::SparseMatrix<double > >> simpliciallltsparse(me, "SimplicialLLTsparse");
+
+    simpliciallltsparse
+    .def(py::init<>())
+    .def(py::init<Eigen::SparseMatrix<double>>())
+    .def("info",[](const Eigen::SimplicialLLT<Eigen::SparseMatrix<double > >& s)
+    {
+       if (s.info() == Eigen::Success)
+          return "Success";
+       else
+          return "Numerical Issue";
+    })
+    .def("solve",[](const Eigen::SimplicialLLT<Eigen::SparseMatrix<double > >& s, const Eigen::MatrixXd& rhs) { return Eigen::MatrixXd(s.solve(rhs)); })
+
+    ;
+
+
+
+
+
+}

+ 19 - 0
python/python.cpp

@@ -0,0 +1,19 @@
+#include "python.h"
+#include <sstream>
+#include <string>
+#include <fstream>
+
+extern void python_export_vector(py::module &);
+extern void python_export_igl(py::module &);
+extern void python_export_igl_viewer(py::module &);
+
+PYTHON_PLUGIN(igl) {
+    py::init_threading();
+    py::module m("igl", "Python wrappers for libigl");
+
+    python_export_vector(m);
+    python_export_igl(m);
+    python_export_igl_viewer(m);
+
+    return m.ptr();
+}

+ 86 - 0
python/python.h

@@ -0,0 +1,86 @@
+#pragma once
+
+#include <pybind/pybind.h>
+#include <pybind/operators.h>
+#include <pybind/complex.h>
+#include <pybind/numpy.h>
+#include <pybind/stl.h>
+#include <pybind/functional.h>
+
+#include "py_doc.h"
+
+#include <Eigen/Dense>
+
+template<typename Scalar>
+void assert_is_VectorX(const std::string name, const Eigen::PlainObjectBase<Scalar>& v)
+{
+  if (v.size() == 0)
+    return;
+
+  if (v.cols() != 1)
+    throw std::runtime_error(name + " must be a column vector.");
+}
+
+template<typename Scalar>
+void assert_is_RowVectorX(const std::string name, const Eigen::PlainObjectBase<Scalar>& v)
+{
+  if (v.size() == 0)
+    return;
+
+  if (v.rows() != 1)
+    throw std::runtime_error(name + " must be a row vector.");
+}
+
+template<typename Scalar>
+void assert_is_Vector3(const std::string name, const Eigen::PlainObjectBase<Scalar>& v)
+{
+  if (v.size() == 0)
+    return;
+
+  if ((v.cols() != 1) || (v.rows() != 3))
+    throw std::runtime_error(name + " must be a column vector with 3 entries.");
+}
+
+template<typename Scalar>
+void assert_is_RowVector3(const std::string name, const Eigen::PlainObjectBase<Scalar>& v)
+{
+  if (v.size() == 0)
+    return;
+
+  if ((v.cols() != 3) || (v.rows() != 1))
+    throw std::runtime_error(name + " must be a row vector with 3 entries.");
+}
+
+template<typename Scalar>
+void assert_is_Vector4(const std::string name, const Eigen::PlainObjectBase<Scalar>& v)
+{
+  if (v.size() == 0)
+    return;
+
+  if ((v.cols() != 1) || (v.rows() != 4))
+    throw std::runtime_error(name + " must be a column vector with 4 entries.");
+}
+
+template<typename Scalar>
+void assert_is_RowVector4(const std::string name, const Eigen::PlainObjectBase<Scalar>& v)
+{
+  if (v.size() == 0)
+    return;
+
+  if ((v.cols() != 4) || (v.rows() != 1))
+    throw std::runtime_error(name + " must be a row vector with 4 entries.");
+}
+
+template<typename Scalar>
+void assert_is_Matrix4(const std::string name, const Eigen::PlainObjectBase<Scalar>& v)
+{
+  if (v.size() == 0)
+    return;
+
+  if ((v.cols() != 4) || (v.rows() != 4))
+    throw std::runtime_error(name + " must be a 4x4 matrix.");
+}
+
+
+
+namespace py = pybind;

+ 68 - 0
python/scripts/mk_py_doc.py

@@ -0,0 +1,68 @@
+#!/usr/bin/env python3
+#
+#  Syntax: mkdoc.py <path_of_header_files>
+#
+#  Extract documentation from C++ header files to use it in libiglPython bindings
+#
+
+import os, sys, glob
+
+#http://stackoverflow.com/questions/3207219/how-to-list-all-files-of-a-directory-in-python
+def get_filepaths(directory):
+    """
+    This function will generate the file names in a directory
+    tree by walking the tree either top-down or bottom-up. For each
+    directory in the tree rooted at directory top (including top itself),
+    it yields a 3-tuple (dirpath, dirnames, filenames).
+    """
+    file_paths = []  # List which will store all of the full filepaths.
+
+    # Walk the tree.
+    for root, directories, files in os.walk(directory):
+        for filename in files:
+            # Join the two strings in order to form the full filepath.
+            filepath = os.path.join(root, filename)
+            file_paths.append(filepath)  # Add it to the list.
+
+    return file_paths  # Self-explanatory.
+
+
+if __name__ == '__main__':
+
+    if len(sys.argv) != 2:
+        print('Syntax: %s <path_of_header_files>' % sys.argv[0])
+        exit(-1)
+
+    # Open two files, py_doc.h and py_doc.cpp
+    fh = open('py_doc.h', 'w')
+    fc = open('py_doc.cpp', 'w')
+
+    # List all files in the given folder and subfolders
+    base_path = sys.argv[1]
+    full_file_paths = get_filepaths(base_path)
+
+    # Add all the .h files
+    for f in full_file_paths:
+      if f.endswith(".h"):
+        f_clean = f[len(base_path):]
+        f_clean = f_clean.replace(base_path, "")
+        f_clean = f_clean.replace(".h", "")
+        f_clean = f_clean.replace("/", "_")
+        f_clean = f_clean.replace("\\", "_")
+        f_clean = f_clean.replace(" ", "_")
+        f_clean = f_clean.replace(".", "_")
+
+        #tmp = open(f, 'r', encoding="utf8")
+        tmp_string = f.replace("../include/", "libigl/") # " " # tmp.read()
+        tmp_string = "See " + tmp_string + " for the documentation."
+        #tmp.close()
+
+        h_string = "extern const char *__doc_" + f_clean + ";\n"
+        cpp_string = "const char *__doc_" + f_clean + " = R\"igl_Qu8mg5v7(" + tmp_string + ")igl_Qu8mg5v7\";\n"
+
+        fh.write(h_string)
+        fc.write(cpp_string)
+
+    # Close files
+    fh.close()
+    fc.close()

+ 45 - 0
python/tcpviewer.py

@@ -0,0 +1,45 @@
+import socket
+import multiprocessing
+import igl
+import array
+
+HOST = 'localhost'                 # Symbolic name meaning all available interfaces
+PORT = 50008              # Arbitrary non-privileged port
+
+def worker(data):
+    viewer = igl.viewer.Viewer()
+    temp = list(data)
+    viewer.deserialize(temp)
+    viewer.launch(True,False)
+    return
+
+class TCPViewer(igl.viewer.Viewer):
+    def launch(self):
+        s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
+        s.connect((HOST, PORT))
+        a = array.array('u',self.serialize())
+        s.sendall(a)
+        s.close()
+
+if __name__ == "__main__": # The main script is a server
+    s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
+    s.bind((HOST, PORT))
+    s.listen(1)
+    print("TCP iglviewer server listening on port " + str(PORT))
+    try:
+        while True:
+            conn, addr = s.accept()
+            slist = []
+            while True:
+                buf = conn.recv(4096)
+                if not buf:
+                    break
+                slist.append(buf.decode('unicode_internal','ignore'))
+            conn.close()
+
+            data = ''.join(slist)
+
+            t = multiprocessing.Process(target=worker, args=(data,))
+            t.start()
+    except:
+        s.close()

+ 69 - 0
python/tcpviewer_single.py

@@ -0,0 +1,69 @@
+import socket
+import threading
+import igl
+import array
+import time
+
+HOST = 'localhost'                 # Symbolic name meaning all available interfaces
+PORT = 50008              # Arbitrary non-privileged port
+
+def worker(viewer,lock):
+    s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
+    s.bind((HOST, PORT))
+    s.listen(1)
+    print("TCP iglviewer server listening on port " + str(PORT))
+    try:
+        while True:
+            conn, addr = s.accept()
+            lock.acquire()
+            slist = []
+            while True:
+                buf = conn.recv(4096)
+                if not buf:
+                    break
+                slist.append(buf.decode('unicode_internal','ignore'))
+            conn.close()
+
+            data = ''.join(slist)
+            temp = list(data)
+
+            isempty = viewer.data.V.rows() == 0
+            viewer.data.deserialize(temp)
+            if isempty and viewer.data.V.rows() != 0:
+                viewer.core.align_camera_center(viewer.data.V,viewer.data.F)
+
+            lock.release()
+
+    except:
+        s.close()
+    return
+
+class TCPViewer(igl.viewer.Viewer):
+    def launch(self):
+        s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
+        s.connect((HOST, PORT))
+        a = array.array('u',self.data.serialize())
+        s.sendall(a)
+        s.close()
+
+if __name__ == "__main__": # The main script is a server
+    viewer = igl.viewer.Viewer()
+
+    lock = threading.Lock()
+    t = threading.Thread(target=worker, args=(viewer,lock,))
+    t.setDaemon(True)
+    t.start()
+
+    viewer.core.is_animating = True
+    # viewer.data.dirty = int(0x03FF)
+
+    viewer.launch_init(True,False)
+    done = False
+    while not done:
+        lock.acquire()
+        done = not viewer.launch_rendering(False)
+        lock.release()
+
+        time.sleep(0.000001) # DO NOT REMOVE ME
+
+    viewer.launch_shut()

+ 29 - 0
scripts/update_gh-pages_nogit.sh

@@ -0,0 +1,29 @@
+#!/bin/bash
+# Usage: cd $LIBIGL; scripts/update_gh-pages.sh
+set -o xtrace
+
+HEADER="title: libigl
+author: Alec Jacobson and Daniele Panozzo and others
+css: tutorial/style.css
+html header:   <script type='text/javascript' src='http://cdn.mathjax.org/mathjax/latest/MathJax.js?config=TeX-AMS-MML_HTMLorMML'></script>
+<link rel='stylesheet' href='http://yandex.st/highlightjs/7.3/styles/default.min.css'>
+<script src='http://yandex.st/highlightjs/7.3/highlight.min.js'></script>
+<script>hljs.initHighlightingOnLoad();</script>
+
+"
+
+echo "$HEADER" \
+  | cat - README.md | multimarkdown -o index.html
+
+HEADER="title: libigl
+author: Alec Jacobson and Daniele Panozzo and others
+css: ../tutorial/style.css
+html header:   <script type='text/javascript' src='http://cdn.mathjax.org/mathjax/latest/MathJax.js?config=TeX-AMS-MML_HTMLorMML'></script>
+<link rel='stylesheet' href='http://yandex.st/highlightjs/7.3/styles/default.min.css'>
+<script src='http://yandex.st/highlightjs/7.3/highlight.min.js'></script>
+<script>hljs.initHighlightingOnLoad();</script>
+
+"
+
+echo "$HEADER" \
+  | cat - optional/README.md | multimarkdown -o optional/index.html