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@@ -66,29 +66,6 @@ const char *__doc_igl_signed_distance_winding_number = R"igl_Qu8mg5v7(// Inputs:
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// hier Winding number evaluation hierarchy
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// q Query point
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// Returns signed distance to mesh)igl_Qu8mg5v7";
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-const char *__doc_igl_triangle_triangulate = R"igl_Qu8mg5v7(// Triangulate the interior of a polygon using the triangle library.
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- //
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- // Inputs:
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- // V #V by 2 list of 2D vertex positions
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- // E #E by 2 list of vertex ids forming unoriented edges of the boundary of the polygon
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- // H #H by 2 coordinates of points contained inside holes of the polygon
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- // flags string of options pass to triangle (see triangle documentation)
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- // Outputs:
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- // V2 #V2 by 2 coordinates of the vertives of the generated triangulation
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- // F2 #F2 by 3 list of indices forming the faces of the generated triangulation
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- //
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- // TODO: expose the option to prevent Steiner points on the boundary
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- //)igl_Qu8mg5v7";
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-const char *__doc_igl_embree_ambient_occlusion = R"igl_Qu8mg5v7(// Compute ambient occlusion per given point
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- //
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- // Inputs:
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- // ei EmbreeIntersector containing (V,F)
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- // P #P by 3 list of origin points
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- // N #P by 3 list of origin normals
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- // Outputs:
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- // S #P list of ambient occlusion values between 1 (fully occluded) and
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- // 0 (not occluded)
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- //)igl_Qu8mg5v7";
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const char *__doc_igl_cotmatrix = R"igl_Qu8mg5v7(// Constructs the cotangent stiffness matrix (discrete laplacian) for a given
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// mesh (V,F).
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//
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@@ -480,25 +457,6 @@ const char *__doc_igl_setdiff = R"igl_Qu8mg5v7(// Set difference of elements of
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// C (k<=m)-long vector of unique elements appearing in A but not in B
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// IA (k<=m)-long list of indices into A so that C = A(IA)
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//)igl_Qu8mg5v7";
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-const char *__doc_igl_copyleft_tetgen_tetrahedralize = R"igl_Qu8mg5v7(// Mesh the interior of a surface mesh (V,F) using tetgen
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- //
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- // Inputs:
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- // V #V by 3 vertex position list
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- // F #F list of polygon face indices into V (0-indexed)
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- // switches string of tetgen options (See tetgen documentation) e.g.
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- // "pq1.414a0.01" tries to mesh the interior of a given surface with
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- // quality and area constraints
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- // "" will mesh the convex hull constrained to pass through V (ignores F)
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- // Outputs:
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- // TV #V by 3 vertex position list
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- // TT #T by 4 list of tet face indices
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- // TF #F by 3 list of triangle face indices
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- // Returns status:
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- // 0 success
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- // 1 tetgen threw exception
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- // 2 tetgen did not crash but could not create any tets (probably there are
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- // holes, duplicate faces etc.)
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- // -1 other error)igl_Qu8mg5v7";
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const char *__doc_igl_comb_frame_field = R"igl_Qu8mg5v7(// Inputs:
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// V #V by 3 eigen Matrix of mesh vertex 3D positions
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// F #F by 4 eigen Matrix of face (quad) indices
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@@ -789,12 +747,12 @@ const char *__doc_igl_cross_field_missmatch = R"igl_Qu8mg5v7(// Inputs:
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// Handle_MMatch #F by 3 eigen Matrix containing the integer missmatch of the cross field
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// across all face edges
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//)igl_Qu8mg5v7";
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-const char *__doc_igl_grad = R"igl_Qu8mg5v7(// Gradient of a scalar function defined on piecewise linear elements (mesh)
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- // is constant on each triangle i,j,k:
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- // grad(Xijk) = (Xj-Xi) * (Vi - Vk)^R90 / 2A + (Xk-Xi) * (Vj - Vi)^R90 / 2A
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- // where Xi is the scalar value at vertex i, Vi is the 3D position of vertex
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- // i, and A is the area of triangle (i,j,k). ^R90 represent a rotation of
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- // 90 degrees
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+const char *__doc_igl_grad = R"igl_Qu8mg5v7(// Gradient of a scalar function defined on piecewise linear elements (mesh)
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+ // is constant on each triangle i,j,k:
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+ // grad(Xijk) = (Xj-Xi) * (Vi - Vk)^R90 / 2A + (Xk-Xi) * (Vj - Vi)^R90 / 2A
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+ // where Xi is the scalar value at vertex i, Vi is the 3D position of vertex
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+ // i, and A is the area of triangle (i,j,k). ^R90 represent a rotation of
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+ // 90 degrees
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//)igl_Qu8mg5v7";
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const char *__doc_igl_slice_into = R"igl_Qu8mg5v7(// Act like the matlab Y(row_indices,col_indices) = X
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//
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@@ -891,6 +849,38 @@ const char *__doc_igl_readMESH = R"igl_Qu8mg5v7(// load a tetrahedral volume mes
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// F #F list of face indices into vertex positions
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//
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// Known bugs: Holes and regions are not supported)igl_Qu8mg5v7";
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+const char *__doc_igl_triangle_triangulate = R"igl_Qu8mg5v7(// Triangulate the interior of a polygon using the triangle library.
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+ //
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+ // Inputs:
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+ // V #V by 2 list of 2D vertex positions
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+ // E #E by 2 list of vertex ids forming unoriented edges of the boundary of the polygon
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+ // H #H by 2 coordinates of points contained inside holes of the polygon
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+ // flags string of options pass to triangle (see triangle documentation)
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+ // Outputs:
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+ // V2 #V2 by 2 coordinates of the vertives of the generated triangulation
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+ // F2 #F2 by 3 list of indices forming the faces of the generated triangulation
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+ //
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+ // TODO: expose the option to prevent Steiner points on the boundary
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+ //)igl_Qu8mg5v7";
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+const char *__doc_igl_copyleft_tetgen_tetrahedralize = R"igl_Qu8mg5v7(// Mesh the interior of a surface mesh (V,F) using tetgen
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+ //
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+ // Inputs:
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+ // V #V by 3 vertex position list
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+ // F #F list of polygon face indices into V (0-indexed)
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+ // switches string of tetgen options (See tetgen documentation) e.g.
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+ // "pq1.414a0.01" tries to mesh the interior of a given surface with
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+ // quality and area constraints
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+ // "" will mesh the convex hull constrained to pass through V (ignores F)
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+ // Outputs:
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+ // TV #V by 3 vertex position list
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+ // TT #T by 4 list of tet face indices
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+ // TF #F by 3 list of triangle face indices
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+ // Returns status:
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+ // 0 success
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+ // 1 tetgen threw exception
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+ // 2 tetgen did not crash but could not create any tets (probably there are
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+ // holes, duplicate faces etc.)
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+ // -1 other error)igl_Qu8mg5v7";
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const char *__doc_igl_copyleft_comiso_miq = R"igl_Qu8mg5v7(// Inputs:
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// V #V by 3 list of mesh vertex 3D positions
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// F #F by 3 list of faces indices in V
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@@ -929,3 +919,13 @@ const char *__doc_igl_copyleft_comiso_nrosy = R"igl_Qu8mg5v7(// Generate a N-RoS
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// Outputs:
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// R #F by 3 the representative vectors of the interpolated field
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// S #V by 1 the singularity index for each vertex (0 = regular))igl_Qu8mg5v7";
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+const char *__doc_igl_embree_ambient_occlusion = R"igl_Qu8mg5v7(// Compute ambient occlusion per given point
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+ //
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+ // Inputs:
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+ // ei EmbreeIntersector containing (V,F)
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+ // P #P by 3 list of origin points
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+ // N #P by 3 list of origin normals
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+ // Outputs:
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+ // S #P list of ambient occlusion values between 1 (fully occluded) and
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+ // 0 (not occluded)
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+ //)igl_Qu8mg5v7";
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