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@@ -16,10 +16,9 @@
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#ifdef ENABLE_SERIALIZATION
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#ifdef ENABLE_SERIALIZATION
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#include <igl/serialize.h>
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#include <igl/serialize.h>
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namespace igl {
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namespace igl {
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-namespace viewer {
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namespace serialization {
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namespace serialization {
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- IGL_INLINE void serialization(bool s,ViewerData& obj,std::vector<char>& buffer)
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+ IGL_INLINE void serialization(bool s,igl::viewer::ViewerData& obj,std::vector<char>& buffer)
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{
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{
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SERIALIZE_MEMBER(V);
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SERIALIZE_MEMBER(V);
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SERIALIZE_MEMBER(F);
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SERIALIZE_MEMBER(F);
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@@ -50,19 +49,18 @@ namespace viewer {
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SERIALIZE_MEMBER(face_based);
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SERIALIZE_MEMBER(face_based);
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}
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}
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- IGL_INLINE void serialize(const ViewerData& obj,std::vector<char>& buffer)
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+ IGL_INLINE void serialize(const igl::viewer::ViewerData& obj,std::vector<char>& buffer)
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{
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{
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- serialization(true,const_cast<ViewerData&>(obj),buffer);
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+ serialization(true,const_cast<igl::viewer::ViewerData&>(obj),buffer);
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}
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}
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- IGL_INLINE void deserialize(ViewerData& obj,const std::vector<char>& buffer)
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+ IGL_INLINE void deserialize(igl::viewer::ViewerData& obj,const std::vector<char>& buffer)
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{
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{
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serialization(false,obj,const_cast<std::vector<char>&>(buffer));
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serialization(false,obj,const_cast<std::vector<char>&>(buffer));
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- obj.dirty = ViewerData::DIRTY_ALL;
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+ obj.dirty = igl::viewer::ViewerData::DIRTY_ALL;
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}
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}
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}
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}
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}
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}
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-}
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#endif
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#endif
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IGL_INLINE igl::viewer::ViewerData::ViewerData()
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IGL_INLINE igl::viewer::ViewerData::ViewerData()
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