|
@@ -157,7 +157,7 @@ namespace igl
|
|
|
// Helper function for box_intersect. In the case where A and B have
|
|
|
// already been identified to share two vertices, then we only want to add
|
|
|
// a possible coplanar (Triangle) intersection. Assumes truly degenerate
|
|
|
- // facets are not givine as input.
|
|
|
+ // facets are not givin as input.
|
|
|
inline bool double_shared_vertex(
|
|
|
const Triangle_3 & A,
|
|
|
const Triangle_3 & B,
|
|
@@ -771,8 +771,7 @@ inline bool igl::SelfIntersectMesh<Kernel>::double_shared_vertex(
|
|
|
return false;
|
|
|
}
|
|
|
}
|
|
|
- // Shouldn't get here either
|
|
|
- assert(false);
|
|
|
+ // No intersection.
|
|
|
return false;
|
|
|
}
|
|
|
|