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Fixed typo in comment for igl/per_corner_normals.h

Former-commit-id: c74efa60e1d0611f1b742149ed84d8341ae3048d
Guillaume Jacquenot 7 tahun lalu
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1 mengubah file dengan 1 tambahan dan 1 penghapusan
  1. 1 1
      include/igl/per_corner_normals.h

+ 1 - 1
include/igl/per_corner_normals.h

@@ -16,7 +16,7 @@ namespace igl
   // Compute vertex normals via vertex position list, face list
   // Compute vertex normals via vertex position list, face list
   // Inputs:
   // Inputs:
   //   V  #V by 3 eigen Matrix of mesh vertex 3D positions
   //   V  #V by 3 eigen Matrix of mesh vertex 3D positions
-  //   F  #F by 3 eigne Matrix of face (triangle) indices
+  //   F  #F by 3 eigen Matrix of face (triangle) indices
   //   corner_threshold  threshold in degrees on sharp angles
   //   corner_threshold  threshold in degrees on sharp angles
   // Output:
   // Output:
   //   CN  #F*3 by 3 eigen Matrix of mesh vertex 3D normals, where the normal
   //   CN  #F*3 by 3 eigen Matrix of mesh vertex 3D normals, where the normal