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Fixed SegFault error

Program was segfaulting under certain conditions (i.e. debug build)
  because the memory wasn't being set to NULL. Made change to set memory
  to NULL in triangle and valgrind is happy.


Former-commit-id: 4f02db3304ceedfad2298301063666e9757b8d9c
Nathan Clement 10 年之前
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7147ea0414
共有 1 个文件被更改,包括 1 次插入0 次删除
  1. 1 0
      include/igl/triangle/triangulate.cpp

+ 1 - 0
include/igl/triangle/triangulate.cpp

@@ -193,6 +193,7 @@ IGL_INLINE void igl::triangle::triangulate(
   out.pointlist = NULL;
   out.pointlist = NULL;
   out.trianglelist = NULL;
   out.trianglelist = NULL;
   out.segmentlist = NULL;
   out.segmentlist = NULL;
+  out.segmentmarkerlist = NULL;
 	out.pointmarkerlist = NULL;
 	out.pointmarkerlist = NULL;
 
 
   // Call triangle
   // Call triangle