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@@ -20,4 +20,5 @@ IGL_INLINE Eigen::Quaternion<Scalar> igl::random_quaternion()
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#ifdef IGL_STATIC_LIBRARY
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#ifdef IGL_STATIC_LIBRARY
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// Explicit template specialization
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// Explicit template specialization
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+template Eigen::Quaternion<double, 0> igl::random_quaternion<double>();
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#endif
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#endif
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