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+// This file is part of libigl, a simple c++ geometry processing library.
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+//
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+// Copyright (C) 2018 Alec Jacobson <alecjacobson@gmail.com>
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+//
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+// This Source Code Form is subject to the terms of the Mozilla Public License
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+// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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+// obtain one at http://mozilla.org/MPL/2.0/.
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+#include "intrinsic_delaunay_triangulation.h"
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+#include "is_intrinsic_delaunay.h"
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+#include "tan_half_angle.h"
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+#include "unique_edge_map.h"
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+#include "flip_edge.h"
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+#include <iostream>
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+
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+template <
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+ typename Derivedl_in,
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+ typename DerivedF_in,
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+ typename Derivedl,
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+ typename DerivedF>
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+IGL_INLINE void igl::intrinsic_delaunay_triangulation(
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+ const Eigen::MatrixBase<Derivedl_in> & l_in,
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+ const Eigen::MatrixBase<DerivedF_in> & F_in,
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+ Eigen::PlainObjectBase<Derivedl> & l,
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+ Eigen::PlainObjectBase<DerivedF> & F)
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+{
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+ // We're going to work in place
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+ l = l_in;
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+ F = F_in;
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+
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+ typedef Eigen::Matrix<typename DerivedF::Scalar,Eigen::Dynamic,2> MatrixX2I;
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+ typedef Eigen::Matrix<typename DerivedF::Scalar,Eigen::Dynamic,1> VectorXI;
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+ MatrixX2I E,uE;
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+ VectorXI EMAP;
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+ std::vector<std::vector<typename DerivedF::Scalar> > uE2E;
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+ igl::unique_edge_map(F, E, uE, EMAP, uE2E);
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+ typedef typename DerivedF::Scalar Index;
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+ typedef typename Derivedl::Scalar Scalar;
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+ const Index num_faces = F.rows();
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+
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+ // Copied from delaunay_triangulation
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+ bool all_delaunay = false;
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+ while(!all_delaunay)
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+ {
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+ all_delaunay = true;
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+ for (size_t uei=0; uei<uE2E.size(); uei++)
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+ {
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+ if (uE2E[uei].size() == 2)
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+ {
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+ if(!is_intrinsic_delaunay(l,F,uE2E,uei))
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+ {
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+ all_delaunay = false;
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+ // update l just before flipping edge
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+ // . //
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+ // /|\ //
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+ // a/ | \d //
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+ // / e \ //
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+ // / | \ //
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+ // .----|-f--. //
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+ // \ | / //
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+ // \ | / //
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+ // b\α|δ/c //
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+ // \|/ //
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+ // . //
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+ // Compute intrinsic length of oppposite edge
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+ assert(uE2E[uei].size() == 2 && "edge should have 2 incident faces");
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+ const Index he1 = uE2E[uei][0];
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+ const Index he2 = uE2E[uei][1];
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+ const Index f1 = he1%num_faces;
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+ const Index c1 = he1/num_faces;
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+ const Index f2 = he2%num_faces;
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+ const Index c2 = he2/num_faces;
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+ assert( std::abs(l(f1,c1)-l(f2,c2) < igl::EPS<Scalar>()) );
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+ const Scalar e = l(f1,c1);
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+ const Scalar a = l(f1,(c1+1)%3);
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+ const Scalar b = l(f1,(c1+2)%3);
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+ const Scalar c = l(f2,(c2+1)%3);
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+ const Scalar d = l(f2,(c2+2)%3);
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+ // tan(α/2)
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+ const Scalar tan_a_2= tan_half_angle(a,b,e);
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+ // tan(δ/2)
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+ const Scalar tan_d_2 = tan_half_angle(d,e,c);
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+ // tan((α+δ)/2)
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+ const Scalar tan_a_d_2 = (tan_a_2 + tan_d_2)/(1.0-tan_a_2*tan_d_2);
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+ // cos(α+δ)
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+ const Scalar cos_a_d =
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+ (1.0 - tan_a_d_2*tan_a_d_2)/(1.0+tan_a_d_2*tan_a_d_2);
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+ const Scalar f = sqrt(b*b + c*c - 2.0*b*c*cos_a_d);
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+ // Annotated from flip_edge:
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+ // Edge to flip [v1,v2] --> [v3,v4]
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+ // Before:
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+ // F(f1,:) = [v1,v2,v4] // in some cyclic order
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+ // F(f2,:) = [v1,v3,v2] // in some cyclic order
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+ // After:
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+ // F(f1,:) = [v1,v3,v4] // in *this* order
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+ // F(f2,:) = [v2,v4,v3] // in *this* order
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+ //
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+ // v1 v1
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+ // /|\ / \
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+ // c/ | \b c/f1 \b
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+ // v3 /f2|f1\ v4 => v3 /__f__\ v4
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+ // \ e / \ f2 /
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+ // d\ | /a d\ /a
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+ // \|/ \ /
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+ // v2 v2
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+ //
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+ l(f1,0) = f;
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+ l(f1,1) = b;
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+ l(f1,2) = c;
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+ l(f2,0) = f;
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+ l(f2,1) = d;
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+ l(f2,2) = a;
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+ flip_edge(F, E, uE, EMAP, uE2E, uei);
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+ }
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+ }
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+ }
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+ }
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+}
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+
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+#ifdef IGL_STATIC_LIBRARY
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+// Explicit template instantiation
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+// generated by autoexplicit.sh
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+template void igl::intrinsic_delaunay_triangulation<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&);
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+#endif
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