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Clean up branch

Former-commit-id: e44e43fe95b0b62652875a4927abcbde82cade06
wkevin 9 年之前
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共有 1 个文件被更改,包括 0 次插入85 次删除
  1. 0 85
      include/igl/comiso/miq.cpp

+ 0 - 85
include/igl/comiso/miq.cpp

@@ -491,91 +491,6 @@ IGL_INLINE void igl::comiso::VertexIndexing<DerivedV, DerivedF>::InitFaceInteger
 template <typename DerivedV, typename DerivedF>
 template <typename DerivedV, typename DerivedF>
 IGL_INLINE void igl::comiso::VertexIndexing<DerivedV, DerivedF>::InitSeamInfo()
 IGL_INLINE void igl::comiso::VertexIndexing<DerivedV, DerivedF>::InitSeamInfo()
 {
 {
-  std::vector<std::vector<int> >lEdgeSeamInfo; //tmp
-
-  // for every vertex, keep track of their adjacent vertices on seams.
-  std::vector<std::list<int> > VVSeam(V.rows());
-  Eigen::MatrixXi EV, FE, EF;
-  igl::edge_topology(V, F, EV, FE, EF);
-  for (unsigned int e=0;e<EF.rows();e++)
-  {
-      int f0 = EF(e,0);
-      int f1 = EF(e,1);
-      if (f1 == -1)
-        continue;
-
-      int k=0;
-      while(k<3)
-      {
-        if(FE(f0,k) == e)
-          break;
-        k++;
-      }
-      bool seam = Handle_Seams(f0,k);
-      if (seam)
-      {
-        int v0 = F(f0, k);
-        int v1 = F(f0, (k+1)%3);
-        VVSeam[v0].push_back(v1);
-        VVSeam[v1].push_back(v0);
-      }
-  }
-
-  // Find start vertices
-  std::vector<int> startVertices;
-  std::vector<bool> isStartVertex(V.rows());
-  for (unsigned int i=0;i<V.rows();i++)
-  {
-    isStartVertex[i] = false;
-    if (VVSeam[i].size() > 0 && VVSeam[i].size() != 2)
-    {
-      startVertices.push_back(i);
-      isStartVertex[i] = true;
-    }
-  }
-
-  for (unsigned int i=0;i<startVertices.size();i++)
-  {
-    auto startVertex = &VVSeam[startVertices[i]];
-    for (unsigned int j=0;j<startVertex->size();j++)
-    {
-      auto currentVertex = startVertex;
-      int currentVertexIndex = startVertices[i];
-
-      std::vector<int> thisSeam;
-      thisSeam.push_back(currentVertexIndex);
-
-      // walk along the seam
-      int nextVertexIndex = currentVertex->front();
-      currentVertex->pop_front();
-      int prevVertexIndex;
-      while (true)
-      {
-        // update indices (move to the next vertex)
-        prevVertexIndex = currentVertexIndex;
-        currentVertexIndex = nextVertexIndex;
-        currentVertex = &VVSeam[nextVertexIndex];
-
-        // add current vertex to this seam
-        thisSeam.push_back(currentVertexIndex);
-
-        // remove the previous vertex
-        auto it = std::find(currentVertex->begin(), currentVertex->end(), prevVertexIndex);
-        currentVertex->erase(it);
-
-        if (currentVertex->size() == 1 && !isStartVertex[currentVertexIndex])
-        {
-          nextVertexIndex = currentVertex->front();
-          currentVertex->pop_front();
-        }
-        else
-          break;
-      }
-      lEdgeSeamInfo.push_back(thisSeam);
-    }
-  }
-
-
   Handle_SystemInfo.EdgeSeamInfo.clear();
   Handle_SystemInfo.EdgeSeamInfo.clear();
   for (unsigned int f0=0;f0<F.rows();f0++)
   for (unsigned int f0=0;f0<F.rows();f0++)
   {
   {