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@@ -378,12 +378,19 @@ const char *__doc_igl_edge_lengths = R"igl_Qu8mg5v7(// Constructs a list of leng
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// or
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// T #T by 4 list of mesh elements (must be tets)
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// Outputs:
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- // L #F by {1|3|6} list of edge lengths
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+ // L #F by {1|3|6} list of edge lengths
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// for edges, column of lengths
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// for triangles, columns correspond to edges [1,2],[2,0],[0,1]
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// for tets, columns correspond to edges
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// [3 0],[3 1],[3 2],[1 2],[2 0],[0 1]
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//)igl_Qu8mg5v7";
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+const char *__doc_igl_edge_topology = R"igl_Qu8mg5v7(// Initialize Edges and their topological relations
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+ //
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+ // Output:
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+ // EV : #Ex2, Stores the edge description as pair of indices to vertices
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+ // FE : #Fx3, Stores the Triangle-Edge relation
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+ // EF : #Ex2: Stores the Edge-Triangle relation
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+ //)igl_Qu8mg5v7";
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const char *__doc_igl_eigs = R"igl_Qu8mg5v7(See eigs for the documentation.)igl_Qu8mg5v7";
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const char *__doc_igl_embree_ambient_occlusion = R"igl_Qu8mg5v7(// Compute ambient occlusion per given point
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//
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@@ -475,12 +482,12 @@ const char *__doc_igl_get_seconds = R"igl_Qu8mg5v7(// Return the current time in
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// ... // part 2
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// cout<<"part 2: "<<tictoc()<<endl;
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// ... // etc)igl_Qu8mg5v7";
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-const char *__doc_igl_grad = R"igl_Qu8mg5v7(// Gradient of a scalar function defined on piecewise linear elements (mesh)
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- // is constant on each triangle i,j,k:
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- // grad(Xijk) = (Xj-Xi) * (Vi - Vk)^R90 / 2A + (Xk-Xi) * (Vj - Vi)^R90 / 2A
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- // where Xi is the scalar value at vertex i, Vi is the 3D position of vertex
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- // i, and A is the area of triangle (i,j,k). ^R90 represent a rotation of
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- // 90 degrees
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+const char *__doc_igl_grad = R"igl_Qu8mg5v7(// Gradient of a scalar function defined on piecewise linear elements (mesh)
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+ // is constant on each triangle i,j,k:
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+ // grad(Xijk) = (Xj-Xi) * (Vi - Vk)^R90 / 2A + (Xk-Xi) * (Vj - Vi)^R90 / 2A
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+ // where Xi is the scalar value at vertex i, Vi is the 3D position of vertex
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+ // i, and A is the area of triangle (i,j,k). ^R90 represent a rotation of
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+ // 90 degrees
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//)igl_Qu8mg5v7";
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const char *__doc_igl_harmonic = R"igl_Qu8mg5v7(// Compute k-harmonic weight functions "coordinates".
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//
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@@ -981,6 +988,22 @@ const char *__doc_igl_sortrows = R"igl_Qu8mg5v7(// Act like matlab's [Y,I] = sor
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// reference as X)
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// I m list of indices so that
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// Y = X(I,:);)igl_Qu8mg5v7";
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+const char *__doc_igl_triangle_triangle_adjacency = R"igl_Qu8mg5v7(// Constructs the triangle-triangle adjacency matrix for a given
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+ // mesh (V,F).
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+ //
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+ // Templates:
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+ // Scalar derived type of eigen matrix for V (e.g. derived from
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+ // MatrixXd)
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+ // Index derived type of eigen matrix for F (e.g. derived from
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+ // MatrixXi)
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+ // Inputs:
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+ // F #F by simplex_size list of mesh faces (must be triangles)
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+ // Outputs:
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+ // TT #F by #3 adjacent matrix, the element i,j is the id of the triangle adjacent to the j edge of triangle i
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+ // TTi #F by #3 adjacent matrix, the element i,j is the id of edge of the triangle TT(i,j) that is adjacent with triangle i
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+ // NOTE: the first edge of a triangle is [0,1] the second [1,2] and the third [2,3].
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+ // this convention is DIFFERENT from cotmatrix_entries.h
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+ // Known bug: this should not need to take V as input.)igl_Qu8mg5v7";
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const char *__doc_igl_triangle_triangulate = R"igl_Qu8mg5v7(// Triangulate the interior of a polygon using the triangle library.
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//
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// Inputs:
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