Selaa lähdekoodia

rename components.[h|cpp] to vertex_components.[h|cpp]

Former-commit-id: 989a144269cf3ac1cf54d36227ed2979d094a47b
Francis Williams 6 vuotta sitten
vanhempi
commit
a9c3b6d50a

+ 1 - 1
include/igl/orientable_patches.cpp

@@ -6,7 +6,7 @@
 // v. 2.0. If a copy of the MPL was not distributed with this file, You can 
 // v. 2.0. If a copy of the MPL was not distributed with this file, You can 
 // obtain one at http://mozilla.org/MPL/2.0/.
 // obtain one at http://mozilla.org/MPL/2.0/.
 #include "orientable_patches.h"
 #include "orientable_patches.h"
-#include "components.h"
+#include "vertex_components.h"
 #include "sort.h"
 #include "sort.h"
 #include "unique_rows.h"
 #include "unique_rows.h"
 #include <vector>
 #include <vector>

+ 1 - 1
include/igl/straighten_seams.cpp

@@ -19,7 +19,7 @@
 #include "setxor.h"
 #include "setxor.h"
 #include "edges_to_path.h"
 #include "edges_to_path.h"
 #include "ramer_douglas_peucker.h"
 #include "ramer_douglas_peucker.h"
-#include "components.h"
+#include "vertex_components.h"
 #include "list_to_matrix.h"
 #include "list_to_matrix.h"
 #include "ears.h"
 #include "ears.h"
 #include "slice.h"
 #include "slice.h"

+ 1 - 1
include/igl/components.cpp → include/igl/vertex_components.cpp

@@ -5,7 +5,7 @@
 // This Source Code Form is subject to the terms of the Mozilla Public License
 // This Source Code Form is subject to the terms of the Mozilla Public License
 // v. 2.0. If a copy of the MPL was not distributed with this file, You can
 // v. 2.0. If a copy of the MPL was not distributed with this file, You can
 // obtain one at http://mozilla.org/MPL/2.0/.
 // obtain one at http://mozilla.org/MPL/2.0/.
-#include "components.h"
+#include "vertex_components.h"
 #include "adjacency_matrix.h"
 #include "adjacency_matrix.h"
 #include <queue>
 #include <queue>
 #include <vector>
 #include <vector>

+ 1 - 1
include/igl/components.h → include/igl/vertex_components.h

@@ -52,7 +52,7 @@ namespace igl
 }
 }
 
 
 #ifndef IGL_STATIC_LIBRARY
 #ifndef IGL_STATIC_LIBRARY
-#  include "components.cpp"
+#  include "vertex_components.cpp"
 #endif
 #endif
 
 
 #endif
 #endif

+ 1 - 1
tutorial/710_SLIM/main.cpp

@@ -2,7 +2,7 @@
 
 
 #include "igl/slim.h"
 #include "igl/slim.h"
 
 
-#include "igl/components.h"
+#include "igl/vertex_components.h"
 #include "igl/readOBJ.h"
 #include "igl/readOBJ.h"
 #include "igl/writeOBJ.h"
 #include "igl/writeOBJ.h"
 #include "igl/Timer.h"
 #include "igl/Timer.h"

+ 1 - 1
tutorial/712_DataSmoothing/main.cpp

@@ -4,7 +4,7 @@
 #include <igl/cotmatrix.h>
 #include <igl/cotmatrix.h>
 #include <igl/jet.h>
 #include <igl/jet.h>
 #include <igl/edges.h>
 #include <igl/edges.h>
-#include <igl/components.h>
+#include <igl/vertex_components.h>
 #include <igl/remove_unreferenced.h>
 #include <igl/remove_unreferenced.h>
 #include <igl/opengl/glfw/Viewer.h>
 #include <igl/opengl/glfw/Viewer.h>