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@@ -188,7 +188,7 @@ namespace igl
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public:
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public:
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// Override this function to add your member variables which should be serialized
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// Override this function to add your member variables which should be serialized
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- inline virtual void InitSerialization() = 0;
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+ virtual void InitSerialization() = 0;
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// Following functions can be overridden to handle the specific events.
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// Following functions can be overridden to handle the specific events.
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// Return false to prevent the de-/serialization of an object.
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// Return false to prevent the de-/serialization of an object.
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