|
@@ -4,6 +4,7 @@
|
|
|
#include "python.h"
|
|
|
#include <igl/viewer/Viewer.h>
|
|
|
#include <igl/viewer/ViewerCore.h>
|
|
|
+#include <igl/viewer/ViewerData.h>
|
|
|
|
|
|
void python_export_igl_viewer(py::module &m)
|
|
|
{
|
|
@@ -13,18 +14,106 @@ void python_export_igl_viewer(py::module &m)
|
|
|
|
|
|
/////////////////////// DATA
|
|
|
|
|
|
- py::class_<igl::viewer::ViewerData> viewerdata_class(me, "ViewerData");
|
|
|
+py::class_<igl::viewer::ViewerData> viewerdata_class(me, "ViewerData");
|
|
|
+
|
|
|
+py::enum_<igl::viewer::ViewerData::DirtyFlags>(viewerdata_class, "DirtyFlags")
|
|
|
+ .value("DIRTY_NONE", igl::viewer::ViewerData::DIRTY_NONE)
|
|
|
+ .value("DIRTY_POSITION", igl::viewer::ViewerData::DIRTY_POSITION)
|
|
|
+ .value("DIRTY_UV", igl::viewer::ViewerData::DIRTY_UV)
|
|
|
+ .value("DIRTY_NORMAL", igl::viewer::ViewerData::DIRTY_NORMAL)
|
|
|
+ .value("DIRTY_AMBIENT", igl::viewer::ViewerData::DIRTY_AMBIENT)
|
|
|
+ .value("DIRTY_DIFFUSE", igl::viewer::ViewerData::DIRTY_DIFFUSE)
|
|
|
+ .value("DIRTY_SPECULAR", igl::viewer::ViewerData::DIRTY_SPECULAR)
|
|
|
+ .value("DIRTY_TEXTURE", igl::viewer::ViewerData::DIRTY_TEXTURE)
|
|
|
+ .value("DIRTY_FACE", igl::viewer::ViewerData::DIRTY_FACE)
|
|
|
+ .value("DIRTY_MESH", igl::viewer::ViewerData::DIRTY_MESH)
|
|
|
+ .value("DIRTY_OVERLAY_LINES", igl::viewer::ViewerData::DIRTY_OVERLAY_LINES)
|
|
|
+ .value("DIRTY_OVERLAY_POINTS", igl::viewer::ViewerData::DIRTY_OVERLAY_POINTS)
|
|
|
+ .value("DIRTY_ALL", igl::viewer::ViewerData::DIRTY_ALL)
|
|
|
+ .export_values();
|
|
|
+
|
|
|
+
|
|
|
viewerdata_class
|
|
|
.def(py::init<>())
|
|
|
.def("set_mesh", &igl::viewer::ViewerData::set_mesh)
|
|
|
.def("set_colors", &igl::viewer::ViewerData::set_colors)
|
|
|
.def("clear", &igl::viewer::ViewerData::clear)
|
|
|
- ;
|
|
|
+ .def("set_face_based", &igl::viewer::ViewerData::set_face_based)
|
|
|
+
|
|
|
+ .def("set_vertices", &igl::viewer::ViewerData::set_vertices)
|
|
|
+ .def("set_normals", &igl::viewer::ViewerData::set_normals)
|
|
|
+
|
|
|
+ .def("set_uv",
|
|
|
+ (void (igl::viewer::ViewerData::*) (const Eigen::MatrixXd &)) &igl::viewer::ViewerData::set_uv
|
|
|
+ )
|
|
|
+
|
|
|
+ .def("set_uv",
|
|
|
+ (void (igl::viewer::ViewerData::*) (const Eigen::MatrixXd &, const Eigen::MatrixXi&)) &igl::viewer::ViewerData::set_uv
|
|
|
+ )
|
|
|
+
|
|
|
+ .def("set_texture", &igl::viewer::ViewerData::set_texture)
|
|
|
+ .def("set_points", &igl::viewer::ViewerData::set_points)
|
|
|
+ .def("add_points", &igl::viewer::ViewerData::add_points)
|
|
|
+ .def("set_edges", &igl::viewer::ViewerData::set_edges)
|
|
|
+ .def("add_edges", &igl::viewer::ViewerData::add_edges)
|
|
|
+
|
|
|
+ .def("add_label", [] (igl::viewer::ViewerData& data, const Eigen::MatrixXd& P, const std::string& str)
|
|
|
+ {
|
|
|
+ assert_is_VectorXd("P",P);
|
|
|
+ data.add_label(P,str);
|
|
|
+ })
|
|
|
|
|
|
+ .def("compute_normals", &igl::viewer::ViewerData::compute_normals)
|
|
|
+
|
|
|
+ .def("uniform_colors", [] (igl::viewer::ViewerData& data, const Eigen::MatrixXd& ambient, const Eigen::MatrixXd& diffuse, const Eigen::MatrixXd& specular)
|
|
|
+ {
|
|
|
+ assert_is_Vector3d("ambient",ambient);
|
|
|
+ assert_is_Vector3d("diffuse",diffuse);
|
|
|
+ assert_is_Vector3d("specular",specular);
|
|
|
+ data.uniform_colors(ambient,diffuse, specular);
|
|
|
+ })
|
|
|
+
|
|
|
+ .def("grid_texture", &igl::viewer::ViewerData::grid_texture)
|
|
|
+
|
|
|
+ .def_readwrite("V", &igl::viewer::ViewerData::V)
|
|
|
+ .def_readwrite("F", &igl::viewer::ViewerData::F)
|
|
|
+
|
|
|
+ .def_readwrite("F_normals", &igl::viewer::ViewerData::F_normals)
|
|
|
+ .def_readwrite("F_material_ambient", &igl::viewer::ViewerData::F_material_ambient)
|
|
|
+ .def_readwrite("F_material_diffuse", &igl::viewer::ViewerData::F_material_diffuse)
|
|
|
+ .def_readwrite("F_material_specular", &igl::viewer::ViewerData::F_material_specular)
|
|
|
+
|
|
|
+ .def_readwrite("V_normals", &igl::viewer::ViewerData::V_normals)
|
|
|
+ .def_readwrite("V_material_ambient", &igl::viewer::ViewerData::V_material_ambient)
|
|
|
+ .def_readwrite("V_material_diffuse", &igl::viewer::ViewerData::V_material_diffuse)
|
|
|
+ .def_readwrite("V_material_specular", &igl::viewer::ViewerData::V_material_specular)
|
|
|
+
|
|
|
+ .def_readwrite("V_uv", &igl::viewer::ViewerData::V_uv)
|
|
|
+ .def_readwrite("F_uv", &igl::viewer::ViewerData::F_uv)
|
|
|
+
|
|
|
+ .def_readwrite("texture_R", &igl::viewer::ViewerData::texture_R)
|
|
|
+ .def_readwrite("texture_G", &igl::viewer::ViewerData::texture_G)
|
|
|
+ .def_readwrite("texture_B", &igl::viewer::ViewerData::texture_B)
|
|
|
+
|
|
|
+ .def_readwrite("lines", &igl::viewer::ViewerData::lines)
|
|
|
+ .def_readwrite("points", &igl::viewer::ViewerData::points)
|
|
|
+ .def_readwrite("labels_positions", &igl::viewer::ViewerData::labels_positions)
|
|
|
+ .def_readwrite("labels_strings", &igl::viewer::ViewerData::labels_strings)
|
|
|
+ .def_readwrite("dirty", &igl::viewer::ViewerData::dirty)
|
|
|
+ .def_readwrite("face_based", &igl::viewer::ViewerData::face_based)
|
|
|
+
|
|
|
+ ;
|
|
|
|
|
|
//////////////////////// CORE
|
|
|
|
|
|
- py::class_<igl::viewer::ViewerCore> viewercore_class(me, "ViewerCore");
|
|
|
+py::class_<igl::viewer::ViewerCore> viewercore_class(me, "ViewerCore");
|
|
|
+
|
|
|
+ py::enum_<igl::viewer::ViewerCore::RotationType>(viewercore_class, "RotationType")
|
|
|
+ .value("ROTATION_TYPE_TRACKBALL", igl::viewer::ViewerCore::ROTATION_TYPE_TRACKBALL)
|
|
|
+ .value("ROTATION_TYPE_TWO_AXIS_VALUATOR_FIXED_UP", igl::viewer::ViewerCore::ROTATION_TYPE_TWO_AXIS_VALUATOR_FIXED_UP)
|
|
|
+ .value("NUM_ROTATION_TYPES", igl::viewer::ViewerCore::NUM_ROTATION_TYPES)
|
|
|
+ .export_values();
|
|
|
+
|
|
|
viewercore_class
|
|
|
.def(py::init<>())
|
|
|
//.def("align_camera_center", [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& V, const Eigen::MatrixXi& F){return core.align_camera_center(V,F);})
|
|
@@ -47,88 +136,181 @@ void python_export_igl_viewer(py::module &m)
|
|
|
.def_readwrite("shininess",&igl::viewer::ViewerCore::shininess)
|
|
|
|
|
|
.def_property("background_color",
|
|
|
- [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.background_color);},
|
|
|
+ [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.background_color.cast<double>());},
|
|
|
[](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
|
|
|
{
|
|
|
assert_is_Vector3d("background_color",v);
|
|
|
- core.background_color = Vector3f(v.cast<float>());
|
|
|
- })
|
|
|
-
|
|
|
- // // Colors
|
|
|
- // Eigen::Vector3f background_color;
|
|
|
- // Eigen::Vector3f line_color;
|
|
|
- //
|
|
|
- // // Lighting
|
|
|
- // Eigen::Vector3f light_position;
|
|
|
- // float lighting_factor;
|
|
|
- //
|
|
|
- // // Trackball angle (quaternion)
|
|
|
- // enum RotationType
|
|
|
- // {
|
|
|
- // ROTATION_TYPE_TRACKBALL = 0,
|
|
|
- // ROTATION_TYPE_TWO_AXIS_VALUATOR_FIXED_UP = 1,
|
|
|
- // NUM_ROTATION_TYPES = 2
|
|
|
- // } rotation_type;
|
|
|
+ core.background_color = Eigen::Vector3f(v.cast<float>());
|
|
|
+ })
|
|
|
+
|
|
|
+ .def_property("line_color",
|
|
|
+ [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.line_color.cast<double>());},
|
|
|
+ [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
|
|
|
+ {
|
|
|
+ assert_is_Vector3d("line_color",v);
|
|
|
+ core.line_color = Eigen::Vector3f(v.cast<float>());
|
|
|
+ })
|
|
|
+
|
|
|
+ .def_property("light_position",
|
|
|
+ [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.light_position.cast<double>());},
|
|
|
+ [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
|
|
|
+ {
|
|
|
+ assert_is_Vector3d("light_position",v);
|
|
|
+ core.light_position = Eigen::Vector3f(v.cast<float>());
|
|
|
+ })
|
|
|
+
|
|
|
+ .def_readwrite("lighting_factor",&igl::viewer::ViewerCore::lighting_factor)
|
|
|
+
|
|
|
+ .def_readwrite("model_zoom",&igl::viewer::ViewerCore::model_zoom)
|
|
|
+
|
|
|
+ .def_property("model_translation",
|
|
|
+ [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.model_translation.cast<double>());},
|
|
|
+ [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
|
|
|
+ {
|
|
|
+ assert_is_Vector3d("model_translation",v);
|
|
|
+ core.model_translation = Eigen::Vector3f(v.cast<float>());
|
|
|
+ })
|
|
|
+
|
|
|
+ .def_readwrite("model_zoom_uv",&igl::viewer::ViewerCore::model_zoom_uv)
|
|
|
+
|
|
|
+ .def_property("model_translation_uv",
|
|
|
+ [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.model_translation_uv.cast<double>());},
|
|
|
+ [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
|
|
|
+ {
|
|
|
+ assert_is_Vector3d("model_translation_uv",v);
|
|
|
+ core.model_translation_uv = Eigen::Vector3f(v.cast<float>());
|
|
|
+ })
|
|
|
+
|
|
|
+ .def_readwrite("camera_zoom",&igl::viewer::ViewerCore::camera_zoom)
|
|
|
+ .def_readwrite("orthographic",&igl::viewer::ViewerCore::orthographic)
|
|
|
+
|
|
|
+ .def_property("camera_eye",
|
|
|
+ [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.camera_eye.cast<double>());},
|
|
|
+ [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
|
|
|
+ {
|
|
|
+ assert_is_Vector3d("camera_eye",v);
|
|
|
+ core.camera_eye = Eigen::Vector3f(v.cast<float>());
|
|
|
+ })
|
|
|
+
|
|
|
+ .def_property("camera_up",
|
|
|
+ [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.camera_up.cast<double>());},
|
|
|
+ [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
|
|
|
+ {
|
|
|
+ assert_is_Vector3d("camera_up",v);
|
|
|
+ core.camera_up = Eigen::Vector3f(v.cast<float>());
|
|
|
+ })
|
|
|
+
|
|
|
+ .def_property("camera_center",
|
|
|
+ [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.camera_center.cast<double>());},
|
|
|
+ [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
|
|
|
+ {
|
|
|
+ assert_is_Vector3d("camera_center",v);
|
|
|
+ core.camera_center = Eigen::Vector3f(v.cast<float>());
|
|
|
+ })
|
|
|
+
|
|
|
+ .def_readwrite("camera_view_angle",&igl::viewer::ViewerCore::camera_view_angle)
|
|
|
+
|
|
|
+ .def_readwrite("camera_dnear",&igl::viewer::ViewerCore::camera_dnear)
|
|
|
+ .def_readwrite("camera_dfar",&igl::viewer::ViewerCore::camera_dfar)
|
|
|
+
|
|
|
+ .def_readwrite("show_overlay",&igl::viewer::ViewerCore::show_overlay)
|
|
|
+ .def_readwrite("show_overlay_depth",&igl::viewer::ViewerCore::show_overlay_depth)
|
|
|
+ .def_readwrite("show_texture",&igl::viewer::ViewerCore::show_texture)
|
|
|
+ .def_readwrite("show_faces",&igl::viewer::ViewerCore::show_faces)
|
|
|
+
|
|
|
+ .def_readwrite("show_lines",&igl::viewer::ViewerCore::show_lines)
|
|
|
+ .def_readwrite("show_vertid",&igl::viewer::ViewerCore::show_vertid)
|
|
|
+ .def_readwrite("show_faceid",&igl::viewer::ViewerCore::show_faceid)
|
|
|
+ .def_readwrite("invert_normals",&igl::viewer::ViewerCore::invert_normals)
|
|
|
+ .def_readwrite("depth_test",&igl::viewer::ViewerCore::depth_test)
|
|
|
+
|
|
|
+ .def_readwrite("point_size",&igl::viewer::ViewerCore::point_size)
|
|
|
+ .def_readwrite("line_width",&igl::viewer::ViewerCore::line_width)
|
|
|
+
|
|
|
+ .def_readwrite("is_animating",&igl::viewer::ViewerCore::is_animating)
|
|
|
+ .def_readwrite("animation_max_fps",&igl::viewer::ViewerCore::animation_max_fps)
|
|
|
+
|
|
|
+ .def_readwrite("object_scale",&igl::viewer::ViewerCore::object_scale)
|
|
|
+
|
|
|
+ .def_property("viewport",
|
|
|
+ [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.viewport.cast<double>());},
|
|
|
+ [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
|
|
|
+ {
|
|
|
+ assert_is_Vector4d("viewport",v);
|
|
|
+ core.viewport = Eigen::Vector4f(v.cast<float>());
|
|
|
+ })
|
|
|
+
|
|
|
+ .def_property("view",
|
|
|
+ [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.view.cast<double>());},
|
|
|
+ [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
|
|
|
+ {
|
|
|
+ assert_is_Matrix4d("view",v);
|
|
|
+ core.view = Eigen::Matrix4f(v.cast<float>());
|
|
|
+ })
|
|
|
+
|
|
|
+ .def_property("model",
|
|
|
+ [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.model.cast<double>());},
|
|
|
+ [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
|
|
|
+ {
|
|
|
+ assert_is_Matrix4d("model",v);
|
|
|
+ core.model = Eigen::Matrix4f(v.cast<float>());
|
|
|
+ })
|
|
|
+
|
|
|
+ .def_property("proj",
|
|
|
+ [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.proj.cast<double>());},
|
|
|
+ [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
|
|
|
+ {
|
|
|
+ assert_is_Matrix4d("proj",v);
|
|
|
+ core.proj = Eigen::Matrix4f(v.cast<float>());
|
|
|
+ })
|
|
|
+
|
|
|
+ .def_readwrite("rotation_type",&igl::viewer::ViewerCore::rotation_type)
|
|
|
+
|
|
|
+ // TODO: wrap this!
|
|
|
// Eigen::Quaternionf trackball_angle;
|
|
|
- //
|
|
|
- // // Model viewing parameters
|
|
|
- // float model_zoom;
|
|
|
- // Eigen::Vector3f model_translation;
|
|
|
- //
|
|
|
- // // Model viewing paramters (uv coordinates)
|
|
|
- // float model_zoom_uv;
|
|
|
- // Eigen::Vector3f model_translation_uv;
|
|
|
- //
|
|
|
- // // Camera parameters
|
|
|
- // float camera_zoom;
|
|
|
- // bool orthographic;
|
|
|
- // Eigen::Vector3f camera_eye;
|
|
|
- // Eigen::Vector3f camera_up;
|
|
|
- // Eigen::Vector3f camera_center;
|
|
|
- // float camera_view_angle;
|
|
|
- // float camera_dnear;
|
|
|
- // float camera_dfar;
|
|
|
- //
|
|
|
- // // Visualization options
|
|
|
- // bool show_overlay;
|
|
|
- // bool show_overlay_depth;
|
|
|
- // bool show_texture;
|
|
|
- // bool show_faces;
|
|
|
- // bool show_lines;
|
|
|
- // bool show_vertid;
|
|
|
- // bool show_faceid;
|
|
|
- // bool invert_normals;
|
|
|
- // bool depth_test;
|
|
|
- //
|
|
|
- // // Point size / line width
|
|
|
- // float point_size;
|
|
|
- // float line_width;
|
|
|
- //
|
|
|
- // // Animation
|
|
|
- // bool is_animating;
|
|
|
- // double animation_max_fps;
|
|
|
- //
|
|
|
- // // Caches the two-norm between the min/max point of the bounding box
|
|
|
- // float object_scale;
|
|
|
- //
|
|
|
- // // Viewport size
|
|
|
- // Eigen::Vector4f viewport;
|
|
|
- //
|
|
|
- // // Save the OpenGL transformation matrices used for the previous rendering pass
|
|
|
- // Eigen::Matrix4f view;
|
|
|
- // Eigen::Matrix4f model;
|
|
|
- // Eigen::Matrix4f proj;
|
|
|
-
|
|
|
- ///
|
|
|
;
|
|
|
|
|
|
///////////////////////// VIEWER
|
|
|
|
|
|
- py::class_<igl::viewer::Viewer>(me, "Viewer")
|
|
|
+// UI Enumerations
|
|
|
+ py::class_<igl::viewer::Viewer> viewer_class(me, "Viewer");
|
|
|
+
|
|
|
+ py::enum_<igl::viewer::Viewer::MouseButton>(viewer_class, "MouseButton")
|
|
|
+ .value("Left", igl::viewer::Viewer::MouseButton::Left)
|
|
|
+ .value("Middle", igl::viewer::Viewer::MouseButton::Middle)
|
|
|
+ .value("Right", igl::viewer::Viewer::MouseButton::Right)
|
|
|
+ .export_values();
|
|
|
+
|
|
|
+ viewercore_class
|
|
|
.def(py::init<>())
|
|
|
.def_readwrite("data", &igl::viewer::Viewer::data)
|
|
|
.def_readwrite("core", &igl::viewer::Viewer::core)
|
|
|
.def("launch", &igl::viewer::Viewer::launch, py::arg("resizable") = true, py::arg("fullscreen") = false)
|
|
|
+ .def("init", &igl::viewer::Viewer::init)
|
|
|
+
|
|
|
+ // Scene IO
|
|
|
+ .def("load_scene", [](igl::viewer::Viewer& viewer)
|
|
|
+ {
|
|
|
+ viewer.load_scene();
|
|
|
+ })
|
|
|
+
|
|
|
+ .def("load_scene", [](igl::viewer::Viewer& viewer, std::string str)
|
|
|
+ {
|
|
|
+ viewer.load_scene(str);
|
|
|
+ })
|
|
|
+
|
|
|
+ .def("save_scene", &igl::viewer::Viewer::save_scene)
|
|
|
+
|
|
|
+ // Draw everything
|
|
|
+ .def("draw", &igl::viewer::Viewer::draw)
|
|
|
+
|
|
|
+ // OpenGL context resize
|
|
|
+ .def("resize", &igl::viewer::Viewer::resize)
|
|
|
+
|
|
|
+ // Helper functions
|
|
|
+ .def("snap_to_canonical_quaternion", &igl::viewer::Viewer::snap_to_canonical_quaternion)
|
|
|
+ .def("open_dialog_load_mesh", &igl::viewer::Viewer::open_dialog_load_mesh)
|
|
|
+ .def("open_dialog_save_mesh", &igl::viewer::Viewer::open_dialog_save_mesh)
|
|
|
|
|
|
// Callbacks
|
|
|
.def_readwrite("callback_init", &igl::viewer::Viewer::callback_init)
|