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@@ -1,23 +1,40 @@
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#include "tutorial_shared_path.h"
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#include <igl/opengl/glfw/Viewer.h>
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#include <string>
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+#include <iostream>
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int main(int argc, char * argv[])
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{
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- igl::opengl::glfw::Viewer v;
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- for(const auto & name :
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- {"cube.obj","sphere.obj","xcylinder.obj","ycylinder.obj","zcylinder.obj"})
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+ igl::opengl::glfw::Viewer viewer;
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+ const auto names =
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+ {"cube.obj","sphere.obj","xcylinder.obj","ycylinder.obj","zcylinder.obj"};
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+ for(const auto & name : names)
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{
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- v.load_mesh_from_file(std::string(TUTORIAL_SHARED_PATH) + "/" + name);
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+ viewer.load_mesh_from_file(std::string(TUTORIAL_SHARED_PATH) + "/" + name);
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}
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- v.selected_data_index = 0;
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- v.selected_data().set_colors(Eigen::RowVector3d(0.8,0.47,0.22));
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- v.selected_data_index = 1;
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- v.selected_data().set_colors(Eigen::RowVector3d(0.6,0.01,0.11));
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- v.selected_data_index = 2;
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- v.selected_data().set_colors(Eigen::RowVector3d(0.37,0.06,0.25));
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- v.selected_data_index = 3;
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- v.selected_data().set_colors(Eigen::RowVector3d(1,1,1));
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- v.launch();
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+
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+ // Set colors of each mesh by selecting its index first
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+ viewer.selected_data_index = 0;
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+ viewer.selected_data().set_colors(Eigen::RowVector3d(0.8,0.47,0.22));
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+ viewer.selected_data_index = 1;
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+ viewer.selected_data().set_colors(Eigen::RowVector3d(0.6,0.01,0.11));
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+ viewer.selected_data_index = 2;
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+ viewer.selected_data().set_colors(Eigen::RowVector3d(0.37,0.06,0.25));
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+ viewer.selected_data_index = 3;
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+ viewer.selected_data().set_colors(Eigen::RowVector3d(1,1,1));
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+
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+ viewer.callback_key_down =
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+ [&](igl::opengl::glfw::Viewer &, unsigned int key, int mod)
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+ {
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+ // Delete
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+ if(key == 3)
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+ {
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+ viewer.erase_mesh(viewer.selected_data_index);
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+ return true;
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+ }
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+ return false;
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+ };
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+
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+ viewer.launch();
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return EXIT_SUCCESS;
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}
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