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@@ -17,6 +17,9 @@ namespace igl
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// Given a mesh and a list of edges that are to be cut, the function
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// generates a new disk-topology mesh that has the cuts at its boundary.
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//
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+ // Todo: this combinatorial operation should not depend on the vertex
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+ // positions V.
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+ //
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// Inputs:
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// V #V by 3 list of the vertex positions
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// F #F by 3 list of the faces (must be triangles)
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