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@@ -20,66 +20,14 @@ IGL_INLINE int igl::opengl2::project(
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double* winZ)
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{
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using namespace std;
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-#ifdef EXTREME_VERBOSE
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- cout<<"project();"<<endl;
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-#endif
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// Put model, projection, and viewport matrices into double arrays
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double MV[16];
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double P[16];
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int VP[4];
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glGetDoublev(GL_MODELVIEW_MATRIX, MV);
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-
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-#ifdef EXTREME_VERBOSE
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- cout<<"MV=["<<endl<<
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- MV[0]<<" "<< MV[1]<<" "<< MV[2]<<" "<< MV[3]<<" "<<endl<<
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- MV[4]<<" "<< MV[5]<<" "<< MV[6]<<" "<< MV[7]<<" "<<endl<<
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- MV[8]<<" "<< MV[9]<<" "<< MV[10]<<" "<< MV[11]<<" "<<endl<<
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- MV[12]<<" "<< MV[13]<<" "<< MV[14]<<" "<< MV[15]<<" "<<endl<<
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- "];"<<endl;
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-#endif
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-#ifndef NDEBUG
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- igl::opengl::report_gl_error();
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-#endif
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-
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glGetDoublev(GL_PROJECTION_MATRIX, P);
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-
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-#ifdef EXTREME_VERBOSE
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- cout<<"P=["<<endl<<
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- P[0]<<" "<< P[1]<<" "<< P[2]<<" "<< P[3]<<" "<<endl<<
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- P[4]<<" "<< P[5]<<" "<< P[6]<<" "<< P[7]<<" "<<endl<<
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- P[8]<<" "<< P[9]<<" "<< P[10]<<" "<< P[11]<<" "<<endl<<
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- P[12]<<" "<< P[13]<<" "<< P[14]<<" "<< P[15]<<" "<<endl<<
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- "];"<<endl;
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-#endif
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-#ifndef NDEBUG
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- igl::opengl::report_gl_error();
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-#endif
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-
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glGetIntegerv(GL_VIEWPORT, VP);
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-
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-#ifdef EXTREME_VERBOSE
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- cout<<"VP=["<<endl<<
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- VP[0]<<" "<< VP[1]<<" "<< VP[2]<<" "<< VP[3]<<" "<<endl<<
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- "];"<<endl;
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-#endif
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-#ifndef NDEBUG
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- igl::opengl::report_gl_error();
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-#endif
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-
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-#ifdef EXTREME_VERBOSE
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- cout<<"obj=["<<endl<<
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- objX<<" "<< objY<<" "<< objZ<<endl<<
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- "];"<<endl;
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-#endif
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-
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-
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int ret = gluProject(objX,objY,objZ,MV,P,VP,winX,winY,winZ);
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-
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-#ifdef EXTREME_VERBOSE
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- cout<<"win=["<<endl<<
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- *winX<<" "<< *winY<<" "<< *winZ<<endl<<
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- "];"<<endl;
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-#endif
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return ret;
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}
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