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@@ -28,7 +28,7 @@ namespace igl
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// Outputs:
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// V double matrix of vertex positions #V*3 by 3
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// F index matrix of triangle indices #F by 3
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- // N double matrix of vertex positions #F by 3
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+ // N double matrix of surface normals #F by 3
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// Returns true on success, false on errors
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//
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// Example:
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