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copyright/license headers

Former-commit-id: 5cbba6708510567a54a49ad418266641df9d0f83
Alec Jacobson há 8 anos atrás
pai
commit
df801345c1

+ 7 - 0
include/igl/cylinder.cpp

@@ -1,3 +1,10 @@
+// This file is part of libigl, a simple c++ geometry processing library.
+// 
+// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
+// 
+// This Source Code Form is subject to the terms of the Mozilla Public License 
+// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
+// obtain one at http://mozilla.org/MPL/2.0/.
 #include "cylinder.h"
 #include "PI.h"
 #include <cassert>

+ 7 - 0
include/igl/cylinder.h

@@ -1,3 +1,10 @@
+// This file is part of libigl, a simple c++ geometry processing library.
+// 
+// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
+// 
+// This Source Code Form is subject to the terms of the Mozilla Public License 
+// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
+// obtain one at http://mozilla.org/MPL/2.0/.
 #ifndef IGL_CYLINDER_H
 #define IGL_CYLINDER_H
 #include "igl_inline.h"

+ 7 - 0
include/igl/max_faces_stopping_condition.cpp

@@ -1,3 +1,10 @@
+// This file is part of libigl, a simple c++ geometry processing library.
+// 
+// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
+// 
+// This Source Code Form is subject to the terms of the Mozilla Public License 
+// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
+// obtain one at http://mozilla.org/MPL/2.0/.
 #include "max_faces_stopping_condition.h"
 
 IGL_INLINE void igl::max_faces_stopping_condition(

+ 7 - 0
include/igl/per_vertex_point_to_plane_quadrics.cpp

@@ -1,3 +1,10 @@
+// This file is part of libigl, a simple c++ geometry processing library.
+// 
+// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
+// 
+// This Source Code Form is subject to the terms of the Mozilla Public License 
+// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
+// obtain one at http://mozilla.org/MPL/2.0/.
 #include "per_vertex_point_to_plane_quadrics.h"
 #include "quadric_binary_plus_operator.h"
 #include <Eigen/QR>

+ 7 - 0
include/igl/per_vertex_point_to_plane_quadrics.h

@@ -1,3 +1,10 @@
+// This file is part of libigl, a simple c++ geometry processing library.
+// 
+// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
+// 
+// This Source Code Form is subject to the terms of the Mozilla Public License 
+// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
+// obtain one at http://mozilla.org/MPL/2.0/.
 #ifndef IGL_PER_VERTEX_POINT_TO_PLANE_QUADRICS_H
 #define IGL_PER_VERTEX_POINT_TO_PLANE_QUADRICS_H
 #include "igl_inline.h"

+ 7 - 0
include/igl/qslim.cpp

@@ -1,3 +1,10 @@
+// This file is part of libigl, a simple c++ geometry processing library.
+// 
+// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
+// 
+// This Source Code Form is subject to the terms of the Mozilla Public License 
+// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
+// obtain one at http://mozilla.org/MPL/2.0/.
 #include "qslim.h"
 
 #include "collapse_edge.h"

+ 7 - 0
include/igl/qslim.h

@@ -1,3 +1,10 @@
+// This file is part of libigl, a simple c++ geometry processing library.
+// 
+// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
+// 
+// This Source Code Form is subject to the terms of the Mozilla Public License 
+// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
+// obtain one at http://mozilla.org/MPL/2.0/.
 #ifndef IGL_QSLIM_H
 #define IGL_QSLIM_H
 #include "igl_inline.h"

+ 7 - 0
include/igl/qslim_optimal_collapse_edge_callbacks.cpp

@@ -1,3 +1,10 @@
+// This file is part of libigl, a simple c++ geometry processing library.
+// 
+// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
+// 
+// This Source Code Form is subject to the terms of the Mozilla Public License 
+// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
+// obtain one at http://mozilla.org/MPL/2.0/.
 #include "qslim_optimal_collapse_edge_callbacks.h"
 #include "quadric_binary_plus_operator.h"
 #include <Eigen/LU>

+ 7 - 0
include/igl/qslim_optimal_collapse_edge_callbacks.h

@@ -1,3 +1,10 @@
+// This file is part of libigl, a simple c++ geometry processing library.
+// 
+// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
+// 
+// This Source Code Form is subject to the terms of the Mozilla Public License 
+// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
+// obtain one at http://mozilla.org/MPL/2.0/.
 #ifndef IGL_QSLIM_OPTIMAL_COLLAPSE_EDGE_CALLBACKS_H
 #define IGL_QSLIM_OPTIMAL_COLLAPSE_EDGE_CALLBACKS_H
 #include "igl_inline.h"

+ 7 - 0
include/igl/quadric_binary_plus_operator.cpp

@@ -1,3 +1,10 @@
+// This file is part of libigl, a simple c++ geometry processing library.
+// 
+// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
+// 
+// This Source Code Form is subject to the terms of the Mozilla Public License 
+// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
+// obtain one at http://mozilla.org/MPL/2.0/.
 #include "quadric_binary_plus_operator.h"
 
 IGL_INLINE std::tuple< Eigen::MatrixXd, Eigen::RowVectorXd, double> 

+ 7 - 0
include/igl/quadric_binary_plus_operator.h

@@ -1,3 +1,10 @@
+// This file is part of libigl, a simple c++ geometry processing library.
+// 
+// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
+// 
+// This Source Code Form is subject to the terms of the Mozilla Public License 
+// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
+// obtain one at http://mozilla.org/MPL/2.0/.
 #ifndef IGL_QUADRIC_BINARY_PLUS_OPERATOR_H
 #define IGL_QUADRIC_BINARY_PLUS_OPERATOR_H
 #include "igl_inline.h"

+ 7 - 0
include/igl/shortest_edge_and_midpoint.cpp

@@ -1,3 +1,10 @@
+// This file is part of libigl, a simple c++ geometry processing library.
+// 
+// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
+// 
+// This Source Code Form is subject to the terms of the Mozilla Public License 
+// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
+// obtain one at http://mozilla.org/MPL/2.0/.
 #include "shortest_edge_and_midpoint.h"
 
 IGL_INLINE void igl::shortest_edge_and_midpoint(