|
@@ -1,33 +0,0 @@
|
|
-// This file is part of libigl, a simple c++ geometry processing library.
|
|
|
|
-//
|
|
|
|
-// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
|
|
|
|
-//
|
|
|
|
-// This Source Code Form is subject to the terms of the Mozilla Public License
|
|
|
|
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can
|
|
|
|
-// obtain one at http://mozilla.org/MPL/2.0/.
|
|
|
|
-//THIS DEPENDS ON BLAS. WHY? WHY NOT EIGEN?
|
|
|
|
-
|
|
|
|
-//#ifndef IGL_SVD_H
|
|
|
|
-//#define IGL_SVD_H
|
|
|
|
-//namespace igl
|
|
|
|
-//{
|
|
|
|
-// // Compute 3x3 SVD using lapack's dgesdd_ function
|
|
|
|
-// //
|
|
|
|
-// // Input:
|
|
|
|
-// // a pointer to 3x3 matrix in COLUMN MAJOR order
|
|
|
|
-// // Outputs:
|
|
|
|
-// // u pointer to 3x3 matrix in COLUMN MAJOR order
|
|
|
|
-// // s pointer to 3 vector
|
|
|
|
-// // vt pointer to 3x3 matrix in COLUMN MAJOR order, or think of this as v in
|
|
|
|
-// // row-major order
|
|
|
|
-// // Returns true on success, false on failure
|
|
|
|
-// //
|
|
|
|
-// // Known bugs: This only compiles on Mac and depends on Lapack rather than eigen
|
|
|
|
-// bool svd3x3(double * a, double * u, double * s, double * vt);
|
|
|
|
-//};
|
|
|
|
-//
|
|
|
|
-//#ifdef IGL_HEADER_ONLY
|
|
|
|
-//#include "svd.cpp"
|
|
|
|
-//#endif
|
|
|
|
-//
|
|
|
|
-//#endif
|
|
|