Former-commit-id: f6d4a413ff9bee117d06d4d33e26246ca7482510
@@ -432,8 +432,8 @@ void display()
const double floor_offset =
-2./bbd*(V.col(1).maxCoeff()-mid(1));
glTranslated(0,floor_offset,0);
- const float GREY[4] = {0.5,0.5,0.6,1.0};
- const float DARK_GREY[4] = {0.2,0.2,0.3,1.0};
+ //const float GREY[4] = {0.5,0.5,0.6,1.0};
+ //const float DARK_GREY[4] = {0.2,0.2,0.3,1.0};
//draw_floor(GREY,DARK_GREY);
draw_floor();