Former-commit-id: 63859c11d38141b123cfa13d4d7991bd32d98bf5
@@ -31,7 +31,7 @@ void igl::collapse_small_triangles(
MatrixXd l;
edge_lengths(V,F,l);
VectorXd dblA;
- doublearea(l,dblA);
+ doublearea(l,0.,dblA);
// Minimum area tolerance
const double min_dblarea = 2.0*eps*bbd*bbd;