Former-commit-id: 56c2aed231319267331ee1f04c921ace1f247290
@@ -2,6 +2,7 @@
#include "octree.h"
#include "knn.h"
#include "parallel_for.h"
+#include "PI.h"
#include <vector>
namespace igl {
@@ -7,6 +7,7 @@
// obtain one at http://mozilla.org/MPL/2.0/.
#include "flip_avoiding_line_search.h"
#include "line_search.h"
#include <Eigen/Dense>
@@ -20,6 +20,7 @@
#include <igl/triangle_triangle_adjacency.h>
#include <igl/rotation_matrix_from_directions.h>
#include <igl/local_basis.h>
+#include <igl/PI.h>
template <typename DerivedV, typename DerivedF, typename DerivedO>
#include "map_vertices_to_circle.h"
IGL_INLINE void igl::map_vertices_to_circle(
const Eigen::MatrixXd& V,
#include "piecewise_constant_winding_number.h"
#include "unique_edge_map.h"
template <
typename DerivedF,
@@ -6,6 +6,7 @@
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
#include "random_quaternion.h"
template <typename Scalar>
IGL_INLINE Eigen::Quaternion<Scalar> igl::random_quaternion()
@@ -11,6 +11,7 @@
#include <igl/igl_inline.h>
#include <igl/setdiff.h>
#include <igl/cat.h>
#include <Eigen/Core>