Martin Thümmel 4 жил өмнө
parent
commit
fad0f66bbd
100 өөрчлөгдсөн 0 нэмэгдсэн , 17757 устгасан
  1. 0 1738
      build2/CMakeCache.txt
  2. 0 105
      build2/CPackConfig.cmake
  3. 0 112
      build2/CPackSourceConfig.cmake
  4. 0 17
      build2/CTestTestfile.cmake
  5. 0 374
      build2/CoMISo/Makefile
  6. 0 39
      build2/CoMISo/cmake_install.cmake
  7. 0 115
      build2/DartConfiguration.tcl
  8. 0 504
      build2/Makefile
  9. 0 884
      build2/cmake_install.cmake
  10. 0 8
      build2/embree/CTestTestfile.cmake
  11. 0 115
      build2/embree/DartConfiguration.tcl
  12. 0 224
      build2/embree/Makefile
  13. 0 78
      build2/embree/cmake_install.cmake
  14. 0 12
      build2/embree/common/CTestTestfile.cmake
  15. 0 208
      build2/embree/common/Makefile
  16. 0 6
      build2/embree/common/algorithms/CTestTestfile.cmake
  17. 0 524
      build2/embree/common/algorithms/Makefile
  18. 0 39
      build2/embree/common/algorithms/cmake_install.cmake
  19. 0 50
      build2/embree/common/cmake_install.cmake
  20. 0 6
      build2/embree/common/lexers/CTestTestfile.cmake
  21. 0 284
      build2/embree/common/lexers/Makefile
  22. 0 62
      build2/embree/common/lexers/cmake_install.cmake
  23. 0 6
      build2/embree/common/math/CTestTestfile.cmake
  24. 0 254
      build2/embree/common/math/Makefile
  25. 0 62
      build2/embree/common/math/cmake_install.cmake
  26. 0 6
      build2/embree/common/simd/CTestTestfile.cmake
  27. 0 254
      build2/embree/common/simd/Makefile
  28. 0 62
      build2/embree/common/simd/cmake_install.cmake
  29. 0 6
      build2/embree/common/sys/CTestTestfile.cmake
  30. 0 524
      build2/embree/common/sys/Makefile
  31. 0 62
      build2/embree/common/sys/cmake_install.cmake
  32. 0 6
      build2/embree/common/tasking/CTestTestfile.cmake
  33. 0 254
      build2/embree/common/tasking/Makefile
  34. 0 62
      build2/embree/common/tasking/cmake_install.cmake
  35. 0 66
      build2/embree/embree-config-install.cmake
  36. 0 28
      build2/embree/embree-config-version.cmake
  37. 0 23
      build2/embree/embree-config.cmake
  38. 0 6
      build2/embree/kernels/CTestTestfile.cmake
  39. 0 1710
      build2/embree/kernels/Makefile
  40. 0 62
      build2/embree/kernels/cmake_install.cmake
  41. 0 37
      build2/embree/uninstall.cmake
  42. 0 254
      build2/glad/Makefile
  43. 0 39
      build2/glad/cmake_install.cmake
  44. 0 208
      build2/glfw/Makefile
  45. 0 45
      build2/glfw/cmake_install.cmake
  46. 0 704
      build2/glfw/src/Makefile
  47. 0 39
      build2/glfw/src/cmake_install.cmake
  48. 0 13
      build2/glfw/src/glfw3.pc
  49. 0 1
      build2/glfw/src/glfw3Config.cmake
  50. 0 46
      build2/glfw/src/glfw3ConfigVersion.cmake
  51. 0 60
      build2/glfw/src/glfw_config.h
  52. 0 404
      build2/imgui/Makefile
  53. 0 39
      build2/imgui/cmake_install.cmake
  54. 0 26
      build2/install/include/embree3/rtcore.h
  55. 0 28
      build2/install/include/embree3/rtcore.isph
  56. 0 64
      build2/install/include/embree3/rtcore_buffer.h
  57. 0 63
      build2/install/include/embree3/rtcore_buffer.isph
  58. 0 133
      build2/install/include/embree3/rtcore_builder.h
  59. 0 224
      build2/install/include/embree3/rtcore_common.h
  60. 0 205
      build2/install/include/embree3/rtcore_common.isph
  61. 0 97
      build2/install/include/embree3/rtcore_device.h
  62. 0 95
      build2/install/include/embree3/rtcore_device.isph
  63. 0 379
      build2/install/include/embree3/rtcore_geometry.h
  64. 0 402
      build2/install/include/embree3/rtcore_geometry.isph
  65. 0 391
      build2/install/include/embree3/rtcore_ray.h
  66. 0 216
      build2/install/include/embree3/rtcore_ray.isph
  67. 0 149
      build2/install/include/embree3/rtcore_scene.h
  68. 0 176
      build2/install/include/embree3/rtcore_scene.isph
  69. 0 62
      build2/install/include/embree3/rtcore_version.h
  70. 0 1083
      build2/install/include/igl/AABB.cpp
  71. 0 413
      build2/install/include/igl/AABB.h
  72. 0 36
      build2/install/include/igl/ARAPEnergyType.h
  73. 0 130
      build2/install/include/igl/AtA_cached.cpp
  74. 0 70
      build2/install/include/igl/AtA_cached.h
  75. 0 18
      build2/install/include/igl/C_STR.h
  76. 0 359
      build2/install/include/igl/Camera.h
  77. 0 30
      build2/install/include/igl/EPS.cpp
  78. 0 32
      build2/install/include/igl/EPS.h
  79. 0 158
      build2/install/include/igl/HalfEdgeIterator.cpp
  80. 0 114
      build2/install/include/igl/HalfEdgeIterator.h
  81. 0 25
      build2/install/include/igl/Hit.h
  82. 0 117
      build2/install/include/igl/IndexComparison.h
  83. 0 61
      build2/install/include/igl/LinSpaced.h
  84. 0 26
      build2/install/include/igl/MappingEnergyType.h
  85. 0 23
      build2/install/include/igl/MeshBooleanType.h
  86. 0 27
      build2/install/include/igl/NormalType.h
  87. 0 22
      build2/install/include/igl/ONE.h
  88. 0 19
      build2/install/include/igl/PI.h
  89. 0 55
      build2/install/include/igl/REDRUM.h
  90. 0 18
      build2/install/include/igl/STR.h
  91. 0 23
      build2/install/include/igl/SolverStatus.h
  92. 0 70
      build2/install/include/igl/SortableRow.h
  93. 0 179
      build2/install/include/igl/Timer.h
  94. 0 69
      build2/install/include/igl/Viewport.h
  95. 0 377
      build2/install/include/igl/WindingNumberAABB.h
  96. 0 23
      build2/install/include/igl/WindingNumberMethod.h
  97. 0 501
      build2/install/include/igl/WindingNumberTree.h
  98. 0 21
      build2/install/include/igl/ZERO.h
  99. 0 52
      build2/install/include/igl/accumarray.cpp
  100. 0 50
      build2/install/include/igl/accumarray.h

+ 0 - 1738
build2/CMakeCache.txt

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+ 0 - 105
build2/CPackConfig.cmake

@@ -1,105 +0,0 @@
-# This file will be configured to contain variables for CPack. These variables
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-# included. The list of available CPACK_xxx variables and their associated
-# documentation may be obtained using
-#  cpack --help-variable-list
-#
-# Some variables are common to all generators (e.g. CPACK_PACKAGE_NAME)
-# and some are specific to a generator
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-# usually begin with CPACK_<GENNAME>_xxxx.
-
-
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-SET(CPACK_BINARY_FREEBSD "")
-SET(CPACK_BINARY_IFW "")
-SET(CPACK_BINARY_NSIS "")
-SET(CPACK_BINARY_OSXX11 "")
-SET(CPACK_BINARY_PACKAGEMAKER "")
-SET(CPACK_BINARY_PRODUCTBUILD "")
-SET(CPACK_BINARY_RPM "")
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-SET(CPACK_BINARY_TBZ2 "")
-SET(CPACK_BINARY_TGZ "")
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-SET(CPACK_BINARY_WIX "")
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-SET(CPACK_PACKAGE_NAME "Embree Ray Tracing Kernels")
-SET(CPACK_PACKAGE_RELOCATABLE "true")
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-SET(CPACK_SOURCE_TZ "ON")
-SET(CPACK_SOURCE_ZIP "OFF")
-SET(CPACK_STRIP_FILES "FALSE")
-SET(CPACK_SYSTEM_NAME "Linux")
-SET(CPACK_TOPLEVEL_TAG "Linux")
-SET(CPACK_WIX_SIZEOF_VOID_P "8")
-
-if(NOT CPACK_PROPERTIES_FILE)
-  set(CPACK_PROPERTIES_FILE "/home/thuemmel/libs/libigl/build2/CPackProperties.cmake")
-endif()
-
-if(EXISTS ${CPACK_PROPERTIES_FILE})
-  include(${CPACK_PROPERTIES_FILE})
-endif()

+ 0 - 112
build2/CPackSourceConfig.cmake

@@ -1,112 +0,0 @@
-# This file will be configured to contain variables for CPack. These variables
-# should be set in the CMake list file of the project before CPack module is
-# included. The list of available CPACK_xxx variables and their associated
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-#  cpack --help-variable-list
-#
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-
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-SET(CPACK_BINARY_FREEBSD "")
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-SET(CPACK_BINARY_OSXX11 "")
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-SET(CPACK_COMPONENT_UNSPECIFIED_HIDDEN "TRUE")
-SET(CPACK_COMPONENT_UNSPECIFIED_REQUIRED "TRUE")
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-SET(CPACK_INSTALL_CMAKE_PROJECTS "")
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-SET(CPACK_PACKAGE_NAME "Embree Ray Tracing Kernels")
-SET(CPACK_PACKAGE_RELOCATABLE "true")
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-SET(CPACK_RPM_PACKAGE_URL "http://embree.github.io/")
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-  RTC_BUFFER_TYPE_FACE                 = 16,
-  RTC_BUFFER_TYPE_LEVEL                = 17,
-  RTC_BUFFER_TYPE_EDGE_CREASE_INDEX    = 18,
-  RTC_BUFFER_TYPE_EDGE_CREASE_WEIGHT   = 19,
-  RTC_BUFFER_TYPE_VERTEX_CREASE_INDEX  = 20,
-  RTC_BUFFER_TYPE_VERTEX_CREASE_WEIGHT = 21,
-  RTC_BUFFER_TYPE_HOLE                 = 22,
-
-  RTC_BUFFER_TYPE_FLAGS = 32
-};
-
-/* Opaque buffer type */
-typedef struct RTCBufferTy* RTCBuffer;
-
-/* Creates a new buffer. */
-RTC_API RTCBuffer rtcNewBuffer(RTCDevice device, size_t byteSize);
-
-/* Creates a new shared buffer. */
-RTC_API RTCBuffer rtcNewSharedBuffer(RTCDevice device, void* ptr, size_t byteSize);
-
-/* Returns a pointer to the buffer data. */
-RTC_API void* rtcGetBufferData(RTCBuffer buffer);
-
-/* Retains the buffer (increments the reference count). */
-RTC_API void rtcRetainBuffer(RTCBuffer buffer);
-
-/* Releases the buffer (decrements the reference count). */
-RTC_API void rtcReleaseBuffer(RTCBuffer buffer);
-
-RTC_NAMESPACE_END

+ 0 - 63
build2/install/include/embree3/rtcore_buffer.isph

@@ -1,63 +0,0 @@
-// ======================================================================== //
-// Copyright 2009-2018 Intel Corporation                                    //
-//                                                                          //
-// Licensed under the Apache License, Version 2.0 (the "License");          //
-// you may not use this file except in compliance with the License.         //
-// You may obtain a copy of the License at                                  //
-//                                                                          //
-//     http://www.apache.org/licenses/LICENSE-2.0                           //
-//                                                                          //
-// Unless required by applicable law or agreed to in writing, software      //
-// distributed under the License is distributed on an "AS IS" BASIS,        //
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
-// See the License for the specific language governing permissions and      //
-// limitations under the License.                                           //
-// ======================================================================== //
-
-#ifndef __RTC_BUFFER_ISPH__
-#define __RTC_BUFFER_ISPH__
-
-#include "rtcore_device.isph"
-
-/* Types of buffers */
-enum RTCBufferType
-{
-  RTC_BUFFER_TYPE_INDEX            = 0,
-  RTC_BUFFER_TYPE_VERTEX           = 1,
-  RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE = 2,
-  RTC_BUFFER_TYPE_NORMAL           = 3,
-  RTC_BUFFER_TYPE_TANGENT          = 4,
-  RTC_BUFFER_TYPE_NORMAL_DERIVATIVE = 5,
-
-  RTC_BUFFER_TYPE_GRID                 = 8,
-
-  RTC_BUFFER_TYPE_FACE                 = 16,
-  RTC_BUFFER_TYPE_LEVEL                = 17,
-  RTC_BUFFER_TYPE_EDGE_CREASE_INDEX    = 18,
-  RTC_BUFFER_TYPE_EDGE_CREASE_WEIGHT   = 19,
-  RTC_BUFFER_TYPE_VERTEX_CREASE_INDEX  = 20,
-  RTC_BUFFER_TYPE_VERTEX_CREASE_WEIGHT = 21,
-  RTC_BUFFER_TYPE_HOLE                 = 22,
-
-  RTC_BUFFER_TYPE_FLAGS = 32
-};
-
-/* Opaque buffer type */
-typedef uniform struct RTCBufferTy* uniform RTCBuffer;
-
-/* Creates a new buffer. */
-RTC_API RTCBuffer rtcNewBuffer(RTCDevice device, uniform uintptr_t byteSize);
-
-/* Creates a new shared buffer. */
-RTC_API RTCBuffer rtcNewSharedBuffer(RTCDevice device, void* uniform ptr, uniform uintptr_t byteSize);
-
-/* Returns a pointer to the buffer data. */
-RTC_API void* uniform rtcGetBufferData(RTCBuffer buffer);
-
-/* Retains the buffer (increments the reference count). */
-RTC_API void rtcRetainBuffer(RTCBuffer buffer);
-
-/* Releases the buffer handle (decrements the reference count). */
-RTC_API void rtcReleaseBuffer(RTCBuffer buffer);
-
-#endif

+ 0 - 133
build2/install/include/embree3/rtcore_builder.h

@@ -1,133 +0,0 @@
-// ======================================================================== //
-// Copyright 2009-2018 Intel Corporation                                    //
-//                                                                          //
-// Licensed under the Apache License, Version 2.0 (the "License");          //
-// you may not use this file except in compliance with the License.         //
-// You may obtain a copy of the License at                                  //
-//                                                                          //
-//     http://www.apache.org/licenses/LICENSE-2.0                           //
-//                                                                          //
-// Unless required by applicable law or agreed to in writing, software      //
-// distributed under the License is distributed on an "AS IS" BASIS,        //
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
-// See the License for the specific language governing permissions and      //
-// limitations under the License.                                           //
-// ======================================================================== //
-
-#pragma once
-
-#include "rtcore_scene.h"
-
-RTC_NAMESPACE_BEGIN
-  
-/* Opaque BVH type */
-typedef struct RTCBVHTy* RTCBVH;
-
-/* Input build primitives for the builder */
-struct RTC_ALIGN(32) RTCBuildPrimitive
-{
-  float lower_x, lower_y, lower_z; 
-  unsigned int geomID;
-  float upper_x, upper_y, upper_z;
-  unsigned int primID;
-};
-
-/* Opaque thread local allocator type */
-typedef struct RTCThreadLocalAllocatorTy* RTCThreadLocalAllocator;
-
-/* Callback to create a node */
-typedef void* (*RTCCreateNodeFunction) (RTCThreadLocalAllocator allocator, unsigned int childCount, void* userPtr);
-
-/* Callback to set the pointer to all children */
-typedef void (*RTCSetNodeChildrenFunction) (void* nodePtr, void** children, unsigned int childCount, void* userPtr);
-
-/* Callback to set the bounds of all children */
-typedef void (*RTCSetNodeBoundsFunction) (void* nodePtr, const struct RTCBounds** bounds, unsigned int childCount, void* userPtr);
-
-/* Callback to create a leaf node */
-typedef void* (*RTCCreateLeafFunction) (RTCThreadLocalAllocator allocator, const struct RTCBuildPrimitive* primitives, size_t primitiveCount, void* userPtr);
-
-/* Callback to split a build primitive */
-typedef void (*RTCSplitPrimitiveFunction) (const struct RTCBuildPrimitive* primitive, unsigned int dimension, float position, struct RTCBounds* leftBounds, struct RTCBounds* rightBounds, void* userPtr);
-
-/* Build flags */
-enum RTCBuildFlags
-{
-  RTC_BUILD_FLAG_NONE    = 0,
-  RTC_BUILD_FLAG_DYNAMIC = (1 << 0),
-};
-  
-/* Input for builders */
-struct RTCBuildArguments
-{
-  size_t byteSize;
-  
-  enum RTCBuildQuality buildQuality;
-  enum RTCBuildFlags buildFlags;
-  unsigned int maxBranchingFactor;
-  unsigned int maxDepth;
-  unsigned int sahBlockSize;
-  unsigned int minLeafSize;
-  unsigned int maxLeafSize;
-  float traversalCost;
-  float intersectionCost;
-  
-  RTCBVH bvh;
-  struct RTCBuildPrimitive* primitives;
-  size_t primitiveCount;
-  size_t primitiveArrayCapacity;
-  
-  RTCCreateNodeFunction createNode;
-  RTCSetNodeChildrenFunction setNodeChildren;
-  RTCSetNodeBoundsFunction setNodeBounds;
-  RTCCreateLeafFunction createLeaf;
-  RTCSplitPrimitiveFunction splitPrimitive;
-  RTCProgressMonitorFunction buildProgress;
-  void* userPtr;
-};
-
-/* Returns the default build settings.  */
-RTC_FORCEINLINE struct RTCBuildArguments rtcDefaultBuildArguments()
-{
-  struct RTCBuildArguments args;
-  args.byteSize = sizeof(args);
-  args.buildQuality = RTC_BUILD_QUALITY_MEDIUM;
-  args.buildFlags = RTC_BUILD_FLAG_NONE;
-  args.maxBranchingFactor = 2;
-  args.maxDepth = 32;
-  args.sahBlockSize = 1;
-  args.minLeafSize = 1;
-  args.maxLeafSize = 32;
-  args.traversalCost = 1.0f;
-  args.intersectionCost = 1.0f;
-  args.bvh = NULL;
-  args.primitives = NULL;
-  args.primitiveCount = 0;
-  args.primitiveArrayCapacity = 0;
-  args.createNode = NULL;
-  args.setNodeChildren = NULL;
-  args.setNodeBounds = NULL;
-  args.createLeaf = NULL;
-  args.splitPrimitive = NULL;
-  args.buildProgress = NULL;
-  args.userPtr = NULL;
-  return args;
-}
-
-/* Creates a new BVH. */
-RTC_API RTCBVH rtcNewBVH(RTCDevice device);
-
-/* Builds a BVH. */
-RTC_API void* rtcBuildBVH(const struct RTCBuildArguments* args);
-
-/* Allocates memory using the thread local allocator. */
-RTC_API void* rtcThreadLocalAlloc(RTCThreadLocalAllocator allocator, size_t bytes, size_t align);
-
-/* Retains the BVH (increments reference count). */
-RTC_API void rtcRetainBVH(RTCBVH bvh);
-
-/* Releases the BVH (decrements reference count). */
-RTC_API void rtcReleaseBVH(RTCBVH bvh);
-
-RTC_NAMESPACE_END
-

+ 0 - 224
build2/install/include/embree3/rtcore_common.h

@@ -1,224 +0,0 @@
-// ======================================================================== //
-// Copyright 2009-2018 Intel Corporation                                    //
-//                                                                          //
-// Licensed under the Apache License, Version 2.0 (the "License");          //
-// you may not use this file except in compliance with the License.         //
-// You may obtain a copy of the License at                                  //
-//                                                                          //
-//     http://www.apache.org/licenses/LICENSE-2.0                           //
-//                                                                          //
-// Unless required by applicable law or agreed to in writing, software      //
-// distributed under the License is distributed on an "AS IS" BASIS,        //
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
-// See the License for the specific language governing permissions and      //
-// limitations under the License.                                           //
-// ======================================================================== //
-
-#pragma once
-
-#include <stddef.h>
-#include <sys/types.h>
-#include <stdbool.h>
-
-#include "rtcore_version.h"
-
-RTC_NAMESPACE_BEGIN
-
-#if defined(_WIN32)
-#if defined(_M_X64)
-typedef long long ssize_t;
-#else
-typedef int ssize_t;
-#endif
-#endif
-
-#ifdef _WIN32
-#  define RTC_ALIGN(...) __declspec(align(__VA_ARGS__))
-#else
-#  define RTC_ALIGN(...) __attribute__((aligned(__VA_ARGS__)))
-#endif
-
-#if !defined (RTC_DEPRECATED)
-#ifdef __GNUC__
-  #define RTC_DEPRECATED __attribute__((deprecated))
-#elif defined(_MSC_VER)
-  #define RTC_DEPRECATED __declspec(deprecated)
-#else
-  #define RTC_DEPRECATED
-#endif
-#endif
-
-#if defined(_WIN32) 
-#  define RTC_FORCEINLINE __forceinline
-#else
-#  define RTC_FORCEINLINE inline __attribute__((always_inline))
-#endif
-
-/* Invalid geometry ID */
-#define RTC_INVALID_GEOMETRY_ID ((unsigned int)-1)
-
-/* Maximum number of time steps */
-#define RTC_MAX_TIME_STEP_COUNT 129
-
-/* Maximum number of instancing levels */
-#define RTC_MAX_INSTANCE_LEVEL_COUNT 1
-
-/* Formats of buffers and other data structures */
-enum RTCFormat
-{
-  RTC_FORMAT_UNDEFINED = 0,
-
-  /* 8-bit unsigned integer */
-  RTC_FORMAT_UCHAR = 0x1001,
-  RTC_FORMAT_UCHAR2,
-  RTC_FORMAT_UCHAR3,
-  RTC_FORMAT_UCHAR4,
-
-  /* 8-bit signed integer */
-  RTC_FORMAT_CHAR = 0x2001,
-  RTC_FORMAT_CHAR2,
-  RTC_FORMAT_CHAR3,
-  RTC_FORMAT_CHAR4,
-
-  /* 16-bit unsigned integer */
-  RTC_FORMAT_USHORT = 0x3001,
-  RTC_FORMAT_USHORT2,
-  RTC_FORMAT_USHORT3,
-  RTC_FORMAT_USHORT4,
-
-  /* 16-bit signed integer */
-  RTC_FORMAT_SHORT = 0x4001,
-  RTC_FORMAT_SHORT2,
-  RTC_FORMAT_SHORT3,
-  RTC_FORMAT_SHORT4,
-
-  /* 32-bit unsigned integer */
-  RTC_FORMAT_UINT = 0x5001,
-  RTC_FORMAT_UINT2,
-  RTC_FORMAT_UINT3,
-  RTC_FORMAT_UINT4,
-
-  /* 32-bit signed integer */
-  RTC_FORMAT_INT = 0x6001,
-  RTC_FORMAT_INT2,
-  RTC_FORMAT_INT3,
-  RTC_FORMAT_INT4,
-
-  /* 64-bit unsigned integer */
-  RTC_FORMAT_ULLONG = 0x7001,
-  RTC_FORMAT_ULLONG2,
-  RTC_FORMAT_ULLONG3,
-  RTC_FORMAT_ULLONG4,
-
-  /* 64-bit signed integer */
-  RTC_FORMAT_LLONG = 0x8001,
-  RTC_FORMAT_LLONG2,
-  RTC_FORMAT_LLONG3,
-  RTC_FORMAT_LLONG4,
-
-  /* 32-bit float */
-  RTC_FORMAT_FLOAT = 0x9001,
-  RTC_FORMAT_FLOAT2,
-  RTC_FORMAT_FLOAT3,
-  RTC_FORMAT_FLOAT4,
-  RTC_FORMAT_FLOAT5,
-  RTC_FORMAT_FLOAT6,
-  RTC_FORMAT_FLOAT7,
-  RTC_FORMAT_FLOAT8,
-  RTC_FORMAT_FLOAT9,
-  RTC_FORMAT_FLOAT10,
-  RTC_FORMAT_FLOAT11,
-  RTC_FORMAT_FLOAT12,
-  RTC_FORMAT_FLOAT13,
-  RTC_FORMAT_FLOAT14,
-  RTC_FORMAT_FLOAT15,
-  RTC_FORMAT_FLOAT16,
-
-  /* 32-bit float matrix (row-major order) */
-  RTC_FORMAT_FLOAT2X2_ROW_MAJOR = 0x9122,
-  RTC_FORMAT_FLOAT2X3_ROW_MAJOR = 0x9123,
-  RTC_FORMAT_FLOAT2X4_ROW_MAJOR = 0x9124,
-  RTC_FORMAT_FLOAT3X2_ROW_MAJOR = 0x9132,
-  RTC_FORMAT_FLOAT3X3_ROW_MAJOR = 0x9133,
-  RTC_FORMAT_FLOAT3X4_ROW_MAJOR = 0x9134,
-  RTC_FORMAT_FLOAT4X2_ROW_MAJOR = 0x9142,
-  RTC_FORMAT_FLOAT4X3_ROW_MAJOR = 0x9143,
-  RTC_FORMAT_FLOAT4X4_ROW_MAJOR = 0x9144,
-
-  /* 32-bit float matrix (column-major order) */
-  RTC_FORMAT_FLOAT2X2_COLUMN_MAJOR = 0x9222,
-  RTC_FORMAT_FLOAT2X3_COLUMN_MAJOR = 0x9223,
-  RTC_FORMAT_FLOAT2X4_COLUMN_MAJOR = 0x9224,
-  RTC_FORMAT_FLOAT3X2_COLUMN_MAJOR = 0x9232,
-  RTC_FORMAT_FLOAT3X3_COLUMN_MAJOR = 0x9233,
-  RTC_FORMAT_FLOAT3X4_COLUMN_MAJOR = 0x9234,
-  RTC_FORMAT_FLOAT4X2_COLUMN_MAJOR = 0x9242,
-  RTC_FORMAT_FLOAT4X3_COLUMN_MAJOR = 0x9243,
-  RTC_FORMAT_FLOAT4X4_COLUMN_MAJOR = 0x9244,
-
-  /* special 12-byte format for grids */
-  RTC_FORMAT_GRID = 0xA001
-};
-
-/* Build quality levels */
-enum RTCBuildQuality
-{
-  RTC_BUILD_QUALITY_LOW    = 0,
-  RTC_BUILD_QUALITY_MEDIUM = 1,
-  RTC_BUILD_QUALITY_HIGH   = 2,
-  RTC_BUILD_QUALITY_REFIT  = 3,
-};
-
-/* Axis-aligned bounding box representation */
-struct RTC_ALIGN(16) RTCBounds
-{
-  float lower_x, lower_y, lower_z, align0;
-  float upper_x, upper_y, upper_z, align1;
-};
-
-/* Linear axis-aligned bounding box representation */
-struct RTC_ALIGN(16) RTCLinearBounds
-{
-  struct RTCBounds bounds0;
-  struct RTCBounds bounds1;
-};
-
-/* Intersection context flags */
-enum RTCIntersectContextFlags
-{
-  RTC_INTERSECT_CONTEXT_FLAG_NONE       = 0,
-  RTC_INTERSECT_CONTEXT_FLAG_INCOHERENT = (0 << 0), // optimize for incoherent rays
-  RTC_INTERSECT_CONTEXT_FLAG_COHERENT   = (1 << 0)  // optimize for coherent rays
-};
-
-/* Arguments for RTCFilterFunctionN */
-struct RTCFilterFunctionNArguments
-{
-  int* valid;
-  void* geometryUserPtr;
-  const struct RTCIntersectContext* context;
-  struct RTCRayN* ray;
-  struct RTCHitN* hit;
-  unsigned int N;
-};
-
-/* Filter callback function */
-typedef void (*RTCFilterFunctionN)(const struct RTCFilterFunctionNArguments* args);
-
-/* Intersection context passed to intersect/occluded calls */
-struct RTCIntersectContext
-{
-  enum RTCIntersectContextFlags flags;               // intersection flags
-  RTCFilterFunctionN filter;                         // filter function to execute
-  unsigned int instID[RTC_MAX_INSTANCE_LEVEL_COUNT]; // will be set to geomID of instance when instance is entered
-};
-
-/* Initializes an intersection context. */
-RTC_FORCEINLINE void rtcInitIntersectContext(struct RTCIntersectContext* context)
-{
-  context->flags = RTC_INTERSECT_CONTEXT_FLAG_INCOHERENT;
-  context->filter = NULL;
-  context->instID[0] = RTC_INVALID_GEOMETRY_ID;
-}
-  
-RTC_NAMESPACE_END

+ 0 - 205
build2/install/include/embree3/rtcore_common.isph

@@ -1,205 +0,0 @@
-// ======================================================================== //
-// Copyright 2009-2018 Intel Corporation                                    //
-//                                                                          //
-// Licensed under the Apache License, Version 2.0 (the "License");          //
-// you may not use this file except in compliance with the License.         //
-// You may obtain a copy of the License at                                  //
-//                                                                          //
-//     http://www.apache.org/licenses/LICENSE-2.0                           //
-//                                                                          //
-// Unless required by applicable law or agreed to in writing, software      //
-// distributed under the License is distributed on an "AS IS" BASIS,        //
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
-// See the License for the specific language governing permissions and      //
-// limitations under the License.                                           //
-// ======================================================================== //
-
-#ifndef __RTC_COMMON_ISPH__
-#define __RTC_COMMON_ISPH__
-
-#if !defined(RTC_API)
-#define RTC_API extern "C" unmasked
-#endif
-
-#ifdef _WIN32
-#  define RTC_ALIGN(...) // FIXME: need to specify alignment
-#else
-#  define RTC_ALIGN(...) // FIXME: need to specify alignment
-#endif
-
-#if !defined(RTC_DEPRECATED)
-#define RTC_DEPRECATED // FIXME: deprecation not supported by ISPC
-#endif
-
-#if !defined(RTC_FORCEINLINE)
-#define RTC_FORCEINLINE inline
-#endif
-
-/* Invalid geometry ID */
-#define RTC_INVALID_GEOMETRY_ID ((uniform unsigned int)-1)
-
-/* Maximum number of time steps */
-#define RTC_MAX_TIME_STEP_COUNT 129
-
-/* Maximum number of instancing levels */
-#define RTC_MAX_INSTANCE_LEVEL_COUNT 1
-
-/* Formats of buffers and other data structures */
-enum RTCFormat
-{
-  RTC_FORMAT_UNDEFINED = 0,
-
-  /* 8-bit unsigned integer */
-  RTC_FORMAT_UCHAR = 0x1001,
-  RTC_FORMAT_UCHAR2,
-  RTC_FORMAT_UCHAR3,
-  RTC_FORMAT_UCHAR4,
-
-  /* 8-bit signed integer */
-  RTC_FORMAT_CHAR = 0x2001,
-  RTC_FORMAT_CHAR2,
-  RTC_FORMAT_CHAR3,
-  RTC_FORMAT_CHAR4,
-
-  /* 16-bit unsigned integer */
-  RTC_FORMAT_USHORT = 0x3001,
-  RTC_FORMAT_USHORT2,
-  RTC_FORMAT_USHORT3,
-  RTC_FORMAT_USHORT4,
-
-  /* 16-bit signed integer */
-  RTC_FORMAT_SHORT = 0x4001,
-  RTC_FORMAT_SHORT2,
-  RTC_FORMAT_SHORT3,
-  RTC_FORMAT_SHORT4,
-
-  /* 32-bit unsigned integer */
-  RTC_FORMAT_UINT = 0x5001,
-  RTC_FORMAT_UINT2,
-  RTC_FORMAT_UINT3,
-  RTC_FORMAT_UINT4,
-
-  /* 32-bit signed integer */
-  RTC_FORMAT_INT = 0x6001,
-  RTC_FORMAT_INT2,
-  RTC_FORMAT_INT3,
-  RTC_FORMAT_INT4,
-
-  /* 64-bit unsigned integer */
-  RTC_FORMAT_ULLONG = 0x7001,
-  RTC_FORMAT_ULLONG2,
-  RTC_FORMAT_ULLONG3,
-  RTC_FORMAT_ULLONG4,
-
-  /* 64-bit signed integer */
-  RTC_FORMAT_LLONG = 0x8001,
-  RTC_FORMAT_LLONG2,
-  RTC_FORMAT_LLONG3,
-  RTC_FORMAT_LLONG4,
-
-  /* 32-bit float */
-  RTC_FORMAT_FLOAT = 0x9001,
-  RTC_FORMAT_FLOAT2,
-  RTC_FORMAT_FLOAT3,
-  RTC_FORMAT_FLOAT4,
-  RTC_FORMAT_FLOAT5,
-  RTC_FORMAT_FLOAT6,
-  RTC_FORMAT_FLOAT7,
-  RTC_FORMAT_FLOAT8,
-  RTC_FORMAT_FLOAT9,
-  RTC_FORMAT_FLOAT10,
-  RTC_FORMAT_FLOAT11,
-  RTC_FORMAT_FLOAT12,
-  RTC_FORMAT_FLOAT13,
-  RTC_FORMAT_FLOAT14,
-  RTC_FORMAT_FLOAT15,
-  RTC_FORMAT_FLOAT16,
-
-  /* 32-bit float matrix (row-major order) */
-  RTC_FORMAT_FLOAT2X2_ROW_MAJOR = 0x9122,
-  RTC_FORMAT_FLOAT2X3_ROW_MAJOR = 0x9123,
-  RTC_FORMAT_FLOAT2X4_ROW_MAJOR = 0x9124,
-  RTC_FORMAT_FLOAT3X2_ROW_MAJOR = 0x9132,
-  RTC_FORMAT_FLOAT3X3_ROW_MAJOR = 0x9133,
-  RTC_FORMAT_FLOAT3X4_ROW_MAJOR = 0x9134,
-  RTC_FORMAT_FLOAT4X2_ROW_MAJOR = 0x9142,
-  RTC_FORMAT_FLOAT4X3_ROW_MAJOR = 0x9143,
-  RTC_FORMAT_FLOAT4X4_ROW_MAJOR = 0x9144,
-
-  /* 32-bit float matrix (column-major order) */
-  RTC_FORMAT_FLOAT2X2_COLUMN_MAJOR = 0x9222,
-  RTC_FORMAT_FLOAT2X3_COLUMN_MAJOR = 0x9223,
-  RTC_FORMAT_FLOAT2X4_COLUMN_MAJOR = 0x9224,
-  RTC_FORMAT_FLOAT3X2_COLUMN_MAJOR = 0x9232,
-  RTC_FORMAT_FLOAT3X3_COLUMN_MAJOR = 0x9233,
-  RTC_FORMAT_FLOAT3X4_COLUMN_MAJOR = 0x9234,
-  RTC_FORMAT_FLOAT4X2_COLUMN_MAJOR = 0x9242,
-  RTC_FORMAT_FLOAT4X3_COLUMN_MAJOR = 0x9243,
-  RTC_FORMAT_FLOAT4X4_COLUMN_MAJOR = 0x9244,
-
-  /* special 12-byte format for grids */
-  RTC_FORMAT_GRID = 0xA001
-};
-
-/* Build quality levels */
-enum RTCBuildQuality
-{
-  RTC_BUILD_QUALITY_LOW    = 0,
-  RTC_BUILD_QUALITY_MEDIUM = 1,
-  RTC_BUILD_QUALITY_HIGH   = 2,
-  RTC_BUILD_QUALITY_REFIT  = 3,
-};
-
-/* Axis-aligned bounding box representation */
-struct RTC_ALIGN(16) RTCBounds
-{
-  float lower_x, lower_y, lower_z, align0;
-  float upper_x, upper_y, upper_z, align1;
-};
-
-/* Linear axis-aligned bounding box representation */
-struct RTC_ALIGN(16) RTCLinearBounds
-{
-  RTCBounds bounds0;
-  RTCBounds bounds1;
-};
-
-/* Intersection context flags */
-enum RTCIntersectContextFlags
-{
-  RTC_INTERSECT_CONTEXT_FLAG_NONE       = 0,
-  RTC_INTERSECT_CONTEXT_FLAG_INCOHERENT = (0 << 0), // optimize for incoherent rays
-  RTC_INTERSECT_CONTEXT_FLAG_COHERENT   = (1 << 0)  // optimize for coherent rays
-};
-
-/* Intersection context passed to intersect/occluded calls */
-struct RTCIntersectContext
-{
-  RTCIntersectContextFlags flags;                    // intersection flags
-  void* filter;                                      // filter function to execute
-  unsigned int instID[RTC_MAX_INSTANCE_LEVEL_COUNT]; // will be set to geomID of instance when instance is entered
-};
-
-/* Initializes an intersection context. */
-RTC_FORCEINLINE void rtcInitIntersectContext(uniform RTCIntersectContext* context)
-{
-  context->flags = RTC_INTERSECT_CONTEXT_FLAG_INCOHERENT;
-  context->filter = NULL;
-  context->instID[0] = RTC_INVALID_GEOMETRY_ID;
-}
-
-/* Arguments for RTCFilterFunctionN */
-struct RTCFilterFunctionNArguments
-{
-  uniform int* uniform valid;
-  void* uniform geometryUserPtr;
-  const RTCIntersectContext* uniform context;
-  struct RTCRayN* uniform ray;
-  struct RTCHitN* uniform hit;
-  uniform unsigned int N;
-};
-
-/* Filter callback function */
-typedef unmasked void (*uniform RTCFilterFunctionN)(const struct RTCFilterFunctionNArguments* uniform args);
-
-#endif

+ 0 - 97
build2/install/include/embree3/rtcore_device.h

@@ -1,97 +0,0 @@
-// ======================================================================== //
-// Copyright 2009-2018 Intel Corporation                                    //
-//                                                                          //
-// Licensed under the Apache License, Version 2.0 (the "License");          //
-// you may not use this file except in compliance with the License.         //
-// You may obtain a copy of the License at                                  //
-//                                                                          //
-//     http://www.apache.org/licenses/LICENSE-2.0                           //
-//                                                                          //
-// Unless required by applicable law or agreed to in writing, software      //
-// distributed under the License is distributed on an "AS IS" BASIS,        //
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
-// See the License for the specific language governing permissions and      //
-// limitations under the License.                                           //
-// ======================================================================== //
-
-#pragma once
-
-#include "rtcore_common.h"
-
-RTC_NAMESPACE_BEGIN
-
-/* Opaque device type */
-typedef struct RTCDeviceTy* RTCDevice;
-
-/* Creates a new Embree device. */
-RTC_API RTCDevice rtcNewDevice(const char* config);
-
-/* Retains the Embree device (increments the reference count). */
-RTC_API void rtcRetainDevice(RTCDevice device);
-  
-/* Releases an Embree device (decrements the reference count). */
-RTC_API void rtcReleaseDevice(RTCDevice device);
-
-/* Device properties */
-enum RTCDeviceProperty
-{
-  RTC_DEVICE_PROPERTY_VERSION       = 0,
-  RTC_DEVICE_PROPERTY_VERSION_MAJOR = 1,
-  RTC_DEVICE_PROPERTY_VERSION_MINOR = 2,
-  RTC_DEVICE_PROPERTY_VERSION_PATCH = 3,
-
-  RTC_DEVICE_PROPERTY_NATIVE_RAY4_SUPPORTED  = 32,
-  RTC_DEVICE_PROPERTY_NATIVE_RAY8_SUPPORTED  = 33,
-  RTC_DEVICE_PROPERTY_NATIVE_RAY16_SUPPORTED = 34,
-  RTC_DEVICE_PROPERTY_RAY_STREAM_SUPPORTED   = 35,
-
-  RTC_DEVICE_PROPERTY_RAY_MASK_SUPPORTED          = 64,
-  RTC_DEVICE_PROPERTY_BACKFACE_CULLING_ENABLED    = 65,
-  RTC_DEVICE_PROPERTY_FILTER_FUNCTION_SUPPORTED   = 66,
-  RTC_DEVICE_PROPERTY_IGNORE_INVALID_RAYS_ENABLED = 67,
-
-  RTC_DEVICE_PROPERTY_TRIANGLE_GEOMETRY_SUPPORTED    = 96,
-  RTC_DEVICE_PROPERTY_QUAD_GEOMETRY_SUPPORTED        = 97,
-  RTC_DEVICE_PROPERTY_SUBDIVISION_GEOMETRY_SUPPORTED = 98,
-  RTC_DEVICE_PROPERTY_CURVE_GEOMETRY_SUPPORTED       = 99,
-  RTC_DEVICE_PROPERTY_USER_GEOMETRY_SUPPORTED        = 100,
-  RTC_DEVICE_PROPERTY_POINT_GEOMETRY_SUPPORTED       = 101,
-
-  RTC_DEVICE_PROPERTY_TASKING_SYSTEM        = 128,
-  RTC_DEVICE_PROPERTY_JOIN_COMMIT_SUPPORTED = 129
-};
-
-/* Gets a device property. */
-RTC_API ssize_t rtcGetDeviceProperty(RTCDevice device, enum RTCDeviceProperty prop);
-
-/* Sets a device property. */
-RTC_API void rtcSetDeviceProperty(RTCDevice device, const enum RTCDeviceProperty prop, ssize_t value);
-  
-/* Error codes */
-enum RTCError
-{
-  RTC_ERROR_NONE              = 0,
-  RTC_ERROR_UNKNOWN           = 1,
-  RTC_ERROR_INVALID_ARGUMENT  = 2,
-  RTC_ERROR_INVALID_OPERATION = 3,
-  RTC_ERROR_OUT_OF_MEMORY     = 4,
-  RTC_ERROR_UNSUPPORTED_CPU   = 5,
-  RTC_ERROR_CANCELLED         = 6
-};
-
-/* Returns the error code. */
-RTC_API enum RTCError rtcGetDeviceError(RTCDevice device);
-
-/* Error callback function */
-typedef void (*RTCErrorFunction)(void* userPtr, enum RTCError code, const char* str);
-
-/* Sets the error callback function. */
-RTC_API void rtcSetDeviceErrorFunction(RTCDevice device, RTCErrorFunction error, void* userPtr);
-
-/* Memory monitor callback function */
-typedef bool (*RTCMemoryMonitorFunction)(void* ptr, ssize_t bytes, bool post);
-
-/* Sets the memory monitor callback function. */
-RTC_API void rtcSetDeviceMemoryMonitorFunction(RTCDevice device, RTCMemoryMonitorFunction memoryMonitor, void* userPtr);
-
-RTC_NAMESPACE_END

+ 0 - 95
build2/install/include/embree3/rtcore_device.isph

@@ -1,95 +0,0 @@
-// ======================================================================== //
-// Copyright 2009-2018 Intel Corporation                                    //
-//                                                                          //
-// Licensed under the Apache License, Version 2.0 (the "License");          //
-// you may not use this file except in compliance with the License.         //
-// You may obtain a copy of the License at                                  //
-//                                                                          //
-//     http://www.apache.org/licenses/LICENSE-2.0                           //
-//                                                                          //
-// Unless required by applicable law or agreed to in writing, software      //
-// distributed under the License is distributed on an "AS IS" BASIS,        //
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
-// See the License for the specific language governing permissions and      //
-// limitations under the License.                                           //
-// ======================================================================== //
-
-#ifndef __RTC_DEVICE_ISPH__
-#define __RTC_DEVICE_ISPH__
-
-#include "rtcore_common.isph"
-
-/* Opaque device type */
-typedef uniform struct RTCDeviceTy* uniform RTCDevice;
-
-/* Creates a new Embree device. */
-RTC_API RTCDevice rtcNewDevice(const uniform int8* uniform config);
-
-/* Retains the Embree device (increments the reference count). */
-RTC_API void rtcRetainDevice(RTCDevice device);
-  
-/* Releases an Embree device (decrements the reference count). */
-RTC_API void rtcReleaseDevice(RTCDevice device);
-
-/* Device properties */
-enum RTCDeviceProperty
-{
-  RTC_DEVICE_PROPERTY_VERSION       = 0,
-  RTC_DEVICE_PROPERTY_VERSION_MAJOR = 1,
-  RTC_DEVICE_PROPERTY_VERSION_MINOR = 2,
-  RTC_DEVICE_PROPERTY_VERSION_PATCH = 3,
-
-  RTC_DEVICE_PROPERTY_NATIVE_RAY4_SUPPORTED  = 32,
-  RTC_DEVICE_PROPERTY_NATIVE_RAY8_SUPPORTED  = 33,
-  RTC_DEVICE_PROPERTY_NATIVE_RAY16_SUPPORTED = 34,
-  RTC_DEVICE_PROPERTY_RAY_STREAM_SUPPORTED   = 35,
-
-  RTC_DEVICE_PROPERTY_RAY_MASK_SUPPORTED          = 64,
-  RTC_DEVICE_PROPERTY_BACKFACE_CULLING_ENABLED    = 65,
-  RTC_DEVICE_PROPERTY_FILTER_FUNCTION_SUPPORTED   = 66,
-  RTC_DEVICE_PROPERTY_IGNORE_INVALID_RAYS_ENABLED = 67,
-
-  RTC_DEVICE_PROPERTY_TRIANGLE_GEOMETRY_SUPPORTED    = 96,
-  RTC_DEVICE_PROPERTY_QUAD_GEOMETRY_SUPPORTED        = 97,
-  RTC_DEVICE_PROPERTY_SUBDIVISION_GEOMETRY_SUPPORTED = 98,
-  RTC_DEVICE_PROPERTY_CURVE_GEOMETRY_SUPPORTED       = 99,
-  RTC_DEVICE_PROPERTY_USER_GEOMETRY_SUPPORTED        = 100,
-
-  RTC_DEVICE_PROPERTY_TASKING_SYSTEM        = 128,
-  RTC_DEVICE_PROPERTY_JOIN_COMMIT_SUPPORTED = 129
-};
-
-/* Gets a device property. */
-RTC_API uniform intptr_t rtcGetDeviceProperty(RTCDevice device, uniform RTCDeviceProperty prop);
-
-/* Sets a device property. */
-RTC_API void rtcSetDeviceProperty(RTCDevice device, const uniform RTCDeviceProperty prop, uniform intptr_t value);
-
-/* Error codes */
-enum RTCError
-{
-  RTC_ERROR_NONE              = 0,
-  RTC_ERROR_UNKNOWN           = 1,
-  RTC_ERROR_INVALID_ARGUMENT  = 2,
-  RTC_ERROR_INVALID_OPERATION = 3,
-  RTC_ERROR_OUT_OF_MEMORY     = 4,
-  RTC_ERROR_UNSUPPORTED_CPU   = 5,
-  RTC_ERROR_CANCELLED         = 6
-};
-
-/* Returns the error code. */
-RTC_API uniform RTCError rtcGetDeviceError(RTCDevice device);
-
-/* Error callback function */
-typedef unmasked void (*uniform RTCErrorFunction)(void* uniform userPtr, uniform RTCError code, const uniform int8* uniform str);
-
-/* Sets the error callback function. */
-RTC_API void rtcSetDeviceErrorFunction(RTCDevice device, uniform RTCErrorFunction error, void* uniform userPtr);
-
-/* Memory monitor callback function */
-typedef uniform bool (*uniform RTCMemoryMonitorFunction)(uniform intptr_t bytes, uniform bool post);
-
-/* Sets the memory monitor callback function. */
-RTC_API void rtcSetDeviceMemoryMonitorFunction(RTCDevice device, RTCMemoryMonitorFunction memoryMonitor, void* uniform userPtr);
-
-#endif

+ 0 - 379
build2/install/include/embree3/rtcore_geometry.h

@@ -1,379 +0,0 @@
-// ======================================================================== //
-// Copyright 2009-2018 Intel Corporation                                    //
-//                                                                          //
-// Licensed under the Apache License, Version 2.0 (the "License");          //
-// you may not use this file except in compliance with the License.         //
-// You may obtain a copy of the License at                                  //
-//                                                                          //
-//     http://www.apache.org/licenses/LICENSE-2.0                           //
-//                                                                          //
-// Unless required by applicable law or agreed to in writing, software      //
-// distributed under the License is distributed on an "AS IS" BASIS,        //
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
-// See the License for the specific language governing permissions and      //
-// limitations under the License.                                           //
-// ======================================================================== //
-
-#pragma once
-
-#include "rtcore_buffer.h"
-
-RTC_NAMESPACE_BEGIN
-
-/* Opaque scene type */
-typedef struct RTCSceneTy* RTCScene;
-
-/* Opaque geometry type */
-typedef struct RTCGeometryTy* RTCGeometry;
-
-/* Types of geometries */
-enum RTCGeometryType
-{
-  RTC_GEOMETRY_TYPE_TRIANGLE = 0, // triangle mesh
-  RTC_GEOMETRY_TYPE_QUAD     = 1, // quad (triangle pair) mesh
-  RTC_GEOMETRY_TYPE_GRID     = 2, // grid mesh
-
-  RTC_GEOMETRY_TYPE_SUBDIVISION = 8, // Catmull-Clark subdivision surface
-
-  RTC_GEOMETRY_TYPE_FLAT_LINEAR_CURVE   = 17, // flat (ribbon-like) linear curves
-
-  RTC_GEOMETRY_TYPE_ROUND_BEZIER_CURVE  = 24, // round (tube-like) Bezier curves
-  RTC_GEOMETRY_TYPE_FLAT_BEZIER_CURVE   = 25, // flat (ribbon-like) Bezier curves
-  RTC_GEOMETRY_TYPE_NORMAL_ORIENTED_BEZIER_CURVE  = 26, // flat normal-oriented Bezier curves
-  
-  RTC_GEOMETRY_TYPE_ROUND_BSPLINE_CURVE = 32, // round (tube-like) B-spline curves
-  RTC_GEOMETRY_TYPE_FLAT_BSPLINE_CURVE  = 33, // flat (ribbon-like) B-spline curves
-  RTC_GEOMETRY_TYPE_NORMAL_ORIENTED_BSPLINE_CURVE  = 34, // flat normal-oriented B-spline curves
-
-  RTC_GEOMETRY_TYPE_ROUND_HERMITE_CURVE = 40, // round (tube-like) Hermite curves
-  RTC_GEOMETRY_TYPE_FLAT_HERMITE_CURVE  = 41, // flat (ribbon-like) Hermite curves
-  RTC_GEOMETRY_TYPE_NORMAL_ORIENTED_HERMITE_CURVE  = 42, // flat normal-oriented Hermite curves
-
-  RTC_GEOMETRY_TYPE_SPHERE_POINT = 50,
-  RTC_GEOMETRY_TYPE_DISC_POINT = 51,
-  RTC_GEOMETRY_TYPE_ORIENTED_DISC_POINT = 52,
-
-  RTC_GEOMETRY_TYPE_USER     = 120, // user-defined geometry
-  RTC_GEOMETRY_TYPE_INSTANCE = 121  // scene instance
-};
-
-/* Interpolation modes for subdivision surfaces */
-enum RTCSubdivisionMode
-{
-  RTC_SUBDIVISION_MODE_NO_BOUNDARY     = 0,
-  RTC_SUBDIVISION_MODE_SMOOTH_BOUNDARY = 1,
-  RTC_SUBDIVISION_MODE_PIN_CORNERS     = 2,
-  RTC_SUBDIVISION_MODE_PIN_BOUNDARY    = 3,
-  RTC_SUBDIVISION_MODE_PIN_ALL         = 4,
-};
-
-/* Curve segment flags */
-enum RTCCurveFlags
-{
-  RTC_CURVE_FLAG_NEIGHBOR_LEFT  = (1 << 0), 
-  RTC_CURVE_FLAG_NEIGHBOR_RIGHT = (1 << 1) 
-};
-
-/* Arguments for RTCBoundsFunction */
-struct RTCBoundsFunctionArguments
-{
-  void* geometryUserPtr;
-  unsigned int primID;
-  unsigned int timeStep;
-  struct RTCBounds* bounds_o;
-};
-
-/* Bounding callback function */
-typedef void (*RTCBoundsFunction)(const struct RTCBoundsFunctionArguments* args);
-
-/* Arguments for RTCIntersectFunctionN */
-struct RTCIntersectFunctionNArguments
-{
-  int* valid;
-  void* geometryUserPtr;
-  unsigned int primID;
-  struct RTCIntersectContext* context;
-  struct RTCRayHitN* rayhit;
-  unsigned int N;
-};
-
-/* Intersection callback function */
-typedef void (*RTCIntersectFunctionN)(const struct RTCIntersectFunctionNArguments* args);
-
-/* Arguments for RTCOccludedFunctionN */
-struct RTCOccludedFunctionNArguments
-{
-  int* valid;
-  void* geometryUserPtr;
-  unsigned int primID;
-  struct RTCIntersectContext* context;
-  struct RTCRayN* ray;
-  unsigned int N;
-};
-
-/* Occlusion callback function */
-typedef void (*RTCOccludedFunctionN)(const struct RTCOccludedFunctionNArguments* args);
-
-/* Arguments for RTCDisplacementFunctionN */
-struct RTCDisplacementFunctionNArguments
-{
-  void* geometryUserPtr;
-  RTCGeometry geometry;
-  unsigned int primID;
-  unsigned int timeStep;
-  const float* u;
-  const float* v;
-  const float* Ng_x;
-  const float* Ng_y;
-  const float* Ng_z;
-  float* P_x;
-  float* P_y;
-  float* P_z;
-  unsigned int N;
-};
-
-/* Displacement mapping callback function */
-typedef void (*RTCDisplacementFunctionN)(const struct RTCDisplacementFunctionNArguments* args);
-
-/* Creates a new geometry of specified type. */
-RTC_API RTCGeometry rtcNewGeometry(RTCDevice device, enum RTCGeometryType type);
-
-/* Retains the geometry (increments the reference count). */
-RTC_API void rtcRetainGeometry(RTCGeometry geometry);
-
-/* Releases the geometry (decrements the reference count) */
-RTC_API void rtcReleaseGeometry(RTCGeometry geometry);
-
-/* Commits the geometry. */
-RTC_API void rtcCommitGeometry(RTCGeometry geometry);
-
-
-/* Enables the geometry. */
-RTC_API void rtcEnableGeometry(RTCGeometry geometry);
-
-/* Disables the geometry. */
-RTC_API void rtcDisableGeometry(RTCGeometry geometry);
-
-
-/* Sets the number of motion blur time steps of the geometry. */
-RTC_API void rtcSetGeometryTimeStepCount(RTCGeometry geometry, unsigned int timeStepCount);
-
-/* Sets the motion blur time range of the geometry. */
-RTC_API void rtcSetGeometryTimeRange(RTCGeometry geometry, float startTime, float endTime);
-  
-/* Sets the number of vertex attributes of the geometry. */
-RTC_API void rtcSetGeometryVertexAttributeCount(RTCGeometry geometry, unsigned int vertexAttributeCount);
-
-/* Sets the ray mask of the geometry. */
-RTC_API void rtcSetGeometryMask(RTCGeometry geometry, unsigned int mask);
-
-/* Sets the build quality of the geometry. */
-RTC_API void rtcSetGeometryBuildQuality(RTCGeometry geometry, enum RTCBuildQuality quality);
-
-
-/* Sets a geometry buffer. */
-RTC_API void rtcSetGeometryBuffer(RTCGeometry geometry, enum RTCBufferType type, unsigned int slot, enum RTCFormat format, RTCBuffer buffer, size_t byteOffset, size_t byteStride, size_t itemCount);
-
-/* Sets a shared geometry buffer. */
-RTC_API void rtcSetSharedGeometryBuffer(RTCGeometry geometry, enum RTCBufferType type, unsigned int slot, enum RTCFormat format, const void* ptr, size_t byteOffset, size_t byteStride, size_t itemCount);
-
-/* Creates and sets a new geometry buffer. */
-RTC_API void* rtcSetNewGeometryBuffer(RTCGeometry geometry, enum RTCBufferType type, unsigned int slot, enum RTCFormat format, size_t byteStride, size_t itemCount);
-
-/* Returns the pointer to the data of a buffer. */
-RTC_API void* rtcGetGeometryBufferData(RTCGeometry geometry, enum RTCBufferType type, unsigned int slot);
-
-/* Updates a geometry buffer. */
-RTC_API void rtcUpdateGeometryBuffer(RTCGeometry geometry, enum RTCBufferType type, unsigned int slot);
-
-
-/* Sets the intersection filter callback function of the geometry. */
-RTC_API void rtcSetGeometryIntersectFilterFunction(RTCGeometry geometry, RTCFilterFunctionN filter);
-
-/* Sets the occlusion filter callback function of the geometry. */
-RTC_API void rtcSetGeometryOccludedFilterFunction(RTCGeometry geometry, RTCFilterFunctionN filter);
-
-/* Sets the user-defined data pointer of the geometry. */
-RTC_API void rtcSetGeometryUserData(RTCGeometry geometry, void* ptr);
-
-/* Gets the user-defined data pointer of the geometry. */
-RTC_API void* rtcGetGeometryUserData(RTCGeometry geometry);
-
-
-/* Sets the number of primitives of a user geometry. */
-RTC_API void rtcSetGeometryUserPrimitiveCount(RTCGeometry geometry, unsigned int userPrimitiveCount);
-
-/* Sets the bounding callback function to calculate bounding boxes for user primitives. */
-RTC_API void rtcSetGeometryBoundsFunction(RTCGeometry geometry, RTCBoundsFunction bounds, void* userPtr);
-
-/* Set the intersect callback function of a user geometry. */
-RTC_API void rtcSetGeometryIntersectFunction(RTCGeometry geometry, RTCIntersectFunctionN intersect);
-
-/* Set the occlusion callback function of a user geometry. */
-RTC_API void rtcSetGeometryOccludedFunction(RTCGeometry geometry, RTCOccludedFunctionN occluded);
-
-/* Invokes the intersection filter from the intersection callback function. */
-RTC_API void rtcFilterIntersection(const struct RTCIntersectFunctionNArguments* args, const struct RTCFilterFunctionNArguments* filterArgs);
-
-/* Invokes the occlusion filter from the occlusion callback function. */
-RTC_API void rtcFilterOcclusion(const struct RTCOccludedFunctionNArguments* args, const struct RTCFilterFunctionNArguments* filterArgs);
-
-
-/* Sets the instanced scene of an instance geometry. */
-RTC_API void rtcSetGeometryInstancedScene(RTCGeometry geometry, RTCScene scene);
-
-/* Sets the transformation of an instance for the specified time step. */
-RTC_API void rtcSetGeometryTransform(RTCGeometry geometry, unsigned int timeStep, enum RTCFormat format, const void* xfm);
-
-/* Returns the interpolated transformation of an instance for the specified time. */
-RTC_API void rtcGetGeometryTransform(RTCGeometry geometry, float time, enum RTCFormat format, void* xfm);
-
-
-/* Sets the uniform tessellation rate of the geometry. */
-RTC_API void rtcSetGeometryTessellationRate(RTCGeometry geometry, float tessellationRate);
-
-/* Sets the number of topologies of a subdivision surface. */
-RTC_API void rtcSetGeometryTopologyCount(RTCGeometry geometry, unsigned int topologyCount);
-
-/* Sets the subdivision interpolation mode. */
-RTC_API void rtcSetGeometrySubdivisionMode(RTCGeometry geometry, unsigned int topologyID, enum RTCSubdivisionMode mode);
-
-/* Binds a vertex attribute to a topology of the geometry. */
-RTC_API void rtcSetGeometryVertexAttributeTopology(RTCGeometry geometry, unsigned int vertexAttributeID, unsigned int topologyID);
-
-/* Sets the displacement callback function of a subdivision surface. */
-RTC_API void rtcSetGeometryDisplacementFunction(RTCGeometry geometry, RTCDisplacementFunctionN displacement);
-
-/* Returns the first half edge of a face. */
-RTC_API unsigned int rtcGetGeometryFirstHalfEdge(RTCGeometry geometry, unsigned int faceID);
-
-/* Returns the face the half edge belongs to. */
-RTC_API unsigned int rtcGetGeometryFace(RTCGeometry geometry, unsigned int edgeID);
-
-/* Returns next half edge. */
-RTC_API unsigned int rtcGetGeometryNextHalfEdge(RTCGeometry geometry, unsigned int edgeID);
-
-/* Returns previous half edge. */
-RTC_API unsigned int rtcGetGeometryPreviousHalfEdge(RTCGeometry geometry, unsigned int edgeID);
-
-/* Returns opposite half edge. */
-RTC_API unsigned int rtcGetGeometryOppositeHalfEdge(RTCGeometry geometry, unsigned int topologyID, unsigned int edgeID);
-
-
-/* Arguments for rtcInterpolate */
-struct RTCInterpolateArguments
-{
-  RTCGeometry geometry;
-  unsigned int primID;
-  float u;
-  float v;
-  enum RTCBufferType bufferType;
-  unsigned int bufferSlot;
-  float* P;
-  float* dPdu;
-  float* dPdv;
-  float* ddPdudu;
-  float* ddPdvdv;
-  float* ddPdudv;
-  unsigned int valueCount;
-};
-
-/* Interpolates vertex data to some u/v location and optionally calculates all derivatives. */
-RTC_API void rtcInterpolate(const struct RTCInterpolateArguments* args);
-
-/* Interpolates vertex data to some u/v location. */
-RTC_FORCEINLINE void rtcInterpolate0(RTCGeometry geometry, unsigned int primID, float u, float v, enum RTCBufferType bufferType, unsigned int bufferSlot, float* P, unsigned int valueCount)
-{
-  struct RTCInterpolateArguments args;
-  args.geometry = geometry;
-  args.primID = primID;
-  args.u = u;
-  args.v = v;
-  args.bufferType = bufferType;
-  args.bufferSlot = bufferSlot;
-  args.P = P;
-  args.dPdu = NULL;
-  args.dPdv = NULL;
-  args.ddPdudu = NULL;
-  args.ddPdvdv = NULL;
-  args.ddPdudv = NULL;
-  args.valueCount = valueCount;
-  rtcInterpolate(&args);
-}
-
-/* Interpolates vertex data to some u/v location and calculates first order derivatives. */
-RTC_FORCEINLINE void rtcInterpolate1(RTCGeometry geometry, unsigned int primID, float u, float v, enum RTCBufferType bufferType, unsigned int bufferSlot,
-                                     float* P, float* dPdu, float* dPdv, unsigned int valueCount)
-{
-  struct RTCInterpolateArguments args;
-  args.geometry = geometry;
-  args.primID = primID;
-  args.u = u;
-  args.v = v;
-  args.bufferType = bufferType;
-  args.bufferSlot = bufferSlot;
-  args.P = P;
-  args.dPdu = dPdu;
-  args.dPdv = dPdv;
-  args.ddPdudu = NULL;
-  args.ddPdvdv = NULL;
-  args.ddPdudv = NULL;
-  args.valueCount = valueCount;
-  rtcInterpolate(&args);
-}
-
-/* Interpolates vertex data to some u/v location and calculates first and second order derivatives. */
-RTC_FORCEINLINE void rtcInterpolate2(RTCGeometry geometry, unsigned int primID, float u, float v, enum RTCBufferType bufferType, unsigned int bufferSlot,
-                                     float* P, float* dPdu, float* dPdv, float* ddPdudu, float* ddPdvdv, float* ddPdudv, unsigned int valueCount)
-{
-  struct RTCInterpolateArguments args;
-  args.geometry = geometry;
-  args.primID = primID;
-  args.u = u;
-  args.v = v;
-  args.bufferType = bufferType;
-  args.bufferSlot = bufferSlot;
-  args.P = P;
-  args.dPdu = dPdu;
-  args.dPdv = dPdv;
-  args.ddPdudu = ddPdudu;
-  args.ddPdvdv = ddPdvdv;
-  args.ddPdudv = ddPdudv;
-  args.valueCount = valueCount;
-  rtcInterpolate(&args);
-}
-
-/* Arguments for rtcInterpolateN */
-struct RTCInterpolateNArguments
-{
-  RTCGeometry geometry;
-  const void* valid;
-  const unsigned int* primIDs;
-  const float* u;
-  const float* v;
-  unsigned int N;
-  enum RTCBufferType bufferType;
-  unsigned int bufferSlot;
-  float* P;
-  float* dPdu;
-  float* dPdv;
-  float* ddPdudu;
-  float* ddPdvdv;
-  float* ddPdudv;
-  unsigned int valueCount;
-};
-
-/* Interpolates vertex data to an array of u/v locations. */
-RTC_API void rtcInterpolateN(const struct RTCInterpolateNArguments* args);
-
-/* RTCGrid primitive for grid mesh */
-struct RTCGrid
-{
-  unsigned int startVertexID;
-  unsigned int stride;
-  unsigned short width,height; // max is a 32k x 32k grid
-};
-
-RTC_NAMESPACE_END
-
-

+ 0 - 402
build2/install/include/embree3/rtcore_geometry.isph

@@ -1,402 +0,0 @@
-// ======================================================================== //
-// Copyright 2009-2018 Intel Corporation                                    //
-//                                                                          //
-// Licensed under the Apache License, Version 2.0 (the "License");          //
-// you may not use this file except in compliance with the License.         //
-// You may obtain a copy of the License at                                  //
-//                                                                          //
-//     http://www.apache.org/licenses/LICENSE-2.0                           //
-//                                                                          //
-// Unless required by applicable law or agreed to in writing, software      //
-// distributed under the License is distributed on an "AS IS" BASIS,        //
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
-// See the License for the specific language governing permissions and      //
-// limitations under the License.                                           //
-// ======================================================================== //
-
-#ifndef __EMBREE_GEOMETRY_ISPH__
-#define __EMBREE_GEOMETRY_ISPH__
-
-#include "rtcore_buffer.isph"
-
-/* Opaque scene type */
-typedef uniform struct RTCSceneTy* uniform RTCScene;
-
-/* Opaque geometry type */
-typedef uniform struct RTCGeometryTy* uniform RTCGeometry;
-
-/* Types of geometries */
-enum RTCGeometryType
-{
-  RTC_GEOMETRY_TYPE_TRIANGLE = 0, // triangle mesh
-  RTC_GEOMETRY_TYPE_QUAD     = 1, // quad (triangle pair) mesh
-  RTC_GEOMETRY_TYPE_GRID     = 2, // grid mesh
-
-  RTC_GEOMETRY_TYPE_SUBDIVISION = 8, // Catmull-Clark subdivision surface
-
-  RTC_GEOMETRY_TYPE_FLAT_LINEAR_CURVE   = 17, // flat (ribbon-like) linear curves
-
-  RTC_GEOMETRY_TYPE_ROUND_BEZIER_CURVE  = 24, // round (tube-like) Bezier curves
-  RTC_GEOMETRY_TYPE_FLAT_BEZIER_CURVE   = 25, // flat (ribbon-like) Bezier curves
-  RTC_GEOMETRY_TYPE_NORMAL_ORIENTED_BEZIER_CURVE  = 26, // flat normal-oriented Bezier curves
-
-  RTC_GEOMETRY_TYPE_ROUND_BSPLINE_CURVE = 32, // round (tube-like) B-spline curves
-  RTC_GEOMETRY_TYPE_FLAT_BSPLINE_CURVE  = 33, // flat (ribbon-like) B-spline curves
-  RTC_GEOMETRY_TYPE_NORMAL_ORIENTED_BSPLINE_CURVE  = 34, // flat normal-oriented B-spline curves
-
-  RTC_GEOMETRY_TYPE_ROUND_HERMITE_CURVE = 40, // round (tube-like) Hermite curves
-  RTC_GEOMETRY_TYPE_FLAT_HERMITE_CURVE  = 41, // flat (ribbon-like) Hermite curves
-  RTC_GEOMETRY_TYPE_NORMAL_ORIENTED_HERMITE_CURVE  = 42, // flat normal-oriented Hermite curves
-
-  RTC_GEOMETRY_TYPE_SPHERE_POINT = 50,
-  RTC_GEOMETRY_TYPE_DISC_POINT = 51,
-  RTC_GEOMETRY_TYPE_ORIENTED_DISC_POINT = 52,
-
-  RTC_GEOMETRY_TYPE_USER     = 120, // user-defined geometry
-  RTC_GEOMETRY_TYPE_INSTANCE = 121  // scene instance
-};
-
-/* Interpolation modes for subdivision surfaces */
-enum RTCSubdivisionMode
-{
-  RTC_SUBDIVISION_MODE_NO_BOUNDARY     = 0,
-  RTC_SUBDIVISION_MODE_SMOOTH_BOUNDARY = 1,
-  RTC_SUBDIVISION_MODE_PIN_CORNERS     = 2,
-  RTC_SUBDIVISION_MODE_PIN_BOUNDARY    = 3,
-  RTC_SUBDIVISION_MODE_PIN_ALL         = 4,
-};
-
-/* Curve segment flags */
-enum RTCCurveFlags
-{
-  RTC_CURVE_FLAG_NEIGHBOR_LEFT  = (1 << 0), 
-  RTC_CURVE_FLAG_NEIGHBOR_RIGHT = (1 << 1) 
-};
-
-/* Arguments for RTCBoundsFunction */
-struct RTCBoundsFunctionArguments
-{
-  void* uniform geometryUserPtr;
-  uniform unsigned int primID;
-  uniform unsigned int timeStep;
-  uniform RTCBounds* uniform bounds_o;
-};
-
-/* Bounding callback function */
-typedef unmasked void (*RTCBoundsFunction)(const struct RTCBoundsFunctionArguments* uniform args);
-
-/* Arguments for RTCIntersectFunctionN */
-struct RTCIntersectFunctionNArguments
-{
-  uniform int* uniform valid;
-  void* uniform geometryUserPtr;
-  uniform unsigned int primID;
-  uniform RTCIntersectContext* uniform context;
-  RTCRayHitN* uniform rayhit;
-  uniform unsigned int N;
-};
-
-/* Intersection callback function */
-typedef unmasked void (*RTCIntersectFunctionN)(const struct RTCIntersectFunctionNArguments* uniform args);
-
-/* Arguments for RTCOccludedFunctionN */
-struct RTCOccludedFunctionNArguments
-{
-  uniform int* uniform valid;
-  void* uniform geometryUserPtr;
-  uniform unsigned int primID;
-  uniform RTCIntersectContext* uniform context;
-  RTCRayN* uniform ray;
-  uniform unsigned int N;
-};
-
-/* Occlusion callback function */
-typedef unmasked void (*RTCOccludedFunctionN)(const struct RTCOccludedFunctionNArguments* uniform args);
-
-/* Arguments for RTCDisplacementFunctionN */
-struct RTCDisplacementFunctionNArguments
-{
-  void* uniform geometryUserPtr;
-  RTCGeometry geometry;
-  uniform unsigned int primID;
-  uniform unsigned int timeStep;
-  uniform const float* uniform u;
-  uniform const float* uniform v;
-  uniform const float* uniform Ng_x;
-  uniform const float* uniform Ng_y;
-  uniform const float* uniform Ng_z;
-  uniform float* uniform P_x;
-  uniform float* uniform P_y;
-  uniform float* uniform P_z;
-  uniform unsigned int N;
-};
-
-/* Displacement mapping callback function */
-typedef unmasked void (*RTCDisplacementFunctionN)(const struct RTCDisplacementFunctionNArguments* uniform args);
-
-/* Creates a new geometry of specified type. */
-RTC_API RTCGeometry rtcNewGeometry(RTCDevice device, uniform RTCGeometryType type);
-
-/* Retains the geometry (increments the reference count). */
-RTC_API void rtcRetainGeometry(RTCGeometry geometry);
-
-/* Releases the geometry (decrements the reference count). */
-RTC_API void rtcReleaseGeometry(RTCGeometry geometry);
-
-/* Commits the geometry. */
-RTC_API void rtcCommitGeometry(RTCGeometry geometry);
-
-
-/* Enables the geometry. */
-RTC_API void rtcEnableGeometry(RTCGeometry geometry);
-
-/* Disables the geometry. */
-RTC_API void rtcDisableGeometry(RTCGeometry geometry);
-
-
-/* Sets the number of motion blur time steps of the geometry. */
-RTC_API void rtcSetGeometryTimeStepCount(RTCGeometry geometry, uniform unsigned int timeStepCount);
-
-/* Sets the motion blur time range of the geometry. */
-RTC_API void rtcSetGeometryTimeRange(RTCGeometry geometry, uniform float startTime, uniform float endTime);
- 
-/* Sets the number of vertex attributes of the geometry. */
-RTC_API void rtcSetGeometryVertexAttributeCount(RTCGeometry geometry, uniform unsigned int vertexAttributeCount);
-
-/* Sets the ray mask of the geometry. */
-RTC_API void rtcSetGeometryMask(RTCGeometry geometry, uniform unsigned int mask);
-
-/* Sets the build quality of the geometry. */
-RTC_API void rtcSetGeometryBuildQuality(RTCGeometry geometry, uniform RTCBuildQuality quality);
-
-
-/* Sets a geometry buffer. */
-RTC_API void rtcSetGeometryBuffer(RTCGeometry geometry, uniform RTCBufferType type, uniform unsigned int slot, uniform RTCFormat format, uniform RTCBuffer buffer, uniform uintptr_t byteOffset, uniform uintptr_t byteStride, uniform uintptr_t itemCount);
-
-/* Sets a shared geometry buffer. */
-RTC_API void rtcSetSharedGeometryBuffer(RTCGeometry geometry, uniform RTCBufferType type, uniform unsigned int slot, uniform RTCFormat format, const void* uniform ptr, uniform uintptr_t byteOffset, uniform uintptr_t byteStride, uniform uintptr_t itemCount);
-
-/* Creates and sets a new geometry buffer. */
-RTC_API void* uniform rtcSetNewGeometryBuffer(RTCGeometry geometry, uniform RTCBufferType type, uniform unsigned int slot, uniform RTCFormat format, uniform uintptr_t byteStride, uniform uintptr_t itemCount);
-
-/* Returns the pointer to the data of a buffer. */
-RTC_API void* uniform rtcGetGeometryBufferData(RTCGeometry geometry, uniform RTCBufferType type, uniform unsigned int slot);
-
-/* Updates a geometry buffer. */
-RTC_API void rtcUpdateGeometryBuffer(RTCGeometry geometry, uniform RTCBufferType type, uniform unsigned int slot);
-
-
-/* Sets the intersection filter callback function of the geometry. */
-RTC_API void rtcSetGeometryIntersectFilterFunction(RTCGeometry geometry, uniform RTCFilterFunctionN filter);
-
-/* Sets the occlusion filter callback function of the geometry. */
-RTC_API void rtcSetGeometryOccludedFilterFunction(RTCGeometry geometry, uniform RTCFilterFunctionN filter);
-
-/* Sets the user-defined data pointer of the geometry. */
-RTC_API void rtcSetGeometryUserData(RTCGeometry geometry, void* uniform ptr);
-
-/* Gets the user-defined data pointer of the geometry. */
-RTC_API void* uniform rtcGetGeometryUserData(RTCGeometry geometry);
-
-
-/* Sets the number of primitives of a user geometry. */
-RTC_API void rtcSetGeometryUserPrimitiveCount(RTCGeometry geometry, uniform unsigned int userPrimitiveCount);
-
-/* Sets the bounding callback function to calculate bounding boxes for user primitives. */
-RTC_API void rtcSetGeometryBoundsFunction(RTCGeometry geometry, uniform RTCBoundsFunction bounds, void* uniform userPtr);
-
-/* Set the intersect callback function of a user geometry. */
-RTC_API void rtcSetGeometryIntersectFunction(RTCGeometry geometry, uniform RTCIntersectFunctionN intersect);
-
-/* Set the occlusion callback function of a user geometry. */
-RTC_API void rtcSetGeometryOccludedFunction(RTCGeometry geometry, uniform RTCOccludedFunctionN occluded);
-
-/* Invokes the intersection filter from the intersection callback function. */
-RTC_API void rtcFilterIntersection(const uniform struct RTCIntersectFunctionNArguments* uniform args, const uniform RTCFilterFunctionNArguments* uniform filterArgs);
-
-/* Invokes the occlusion filter from the occlusion callback function. */
-RTC_API void rtcFilterOcclusion(const uniform struct RTCOccludedFunctionNArguments* uniform args, const uniform RTCFilterFunctionNArguments* uniform filterArgs);
-
-
-/* Sets the instanced scene of an instance geometry. */
-RTC_API void rtcSetGeometryInstancedScene(RTCGeometry geometry, RTCScene scene);
-
-/* Sets the transformation of an instance for the specified time step. */
-RTC_API void rtcSetGeometryTransform(RTCGeometry geometry, uniform unsigned int timeStep, uniform RTCFormat format, const void* uniform xfm);
-
-/* Returns the interpolated transformation of an instance for the specified time. */
-RTC_API void rtcGetGeometryTransform(RTCGeometry geometry, uniform float time, uniform RTCFormat format, void* uniform xfm);
-
-
-/* Sets the uniform tessellation rate of the geometry. */
-RTC_API void rtcSetGeometryTessellationRate(RTCGeometry geometry, uniform float tessellationRate);
-
-/* Sets the number of topologies of a subdivision surface. */
-RTC_API void rtcSetGeometryTopologyCount(RTCGeometry geometry, uniform unsigned int topologyCount);
-
-/* Sets the subdivision interpolation mode. */
-RTC_API void rtcSetGeometrySubdivisionMode(RTCGeometry geometry, uniform unsigned int topologyID, uniform RTCSubdivisionMode mode);
-
-/* Binds a vertex attribute to a topology of the geometry. */
-RTC_API void rtcSetGeometryVertexAttributeTopology(RTCGeometry geometry, uniform unsigned int vertexAttributeID, uniform unsigned int topologyID);
-
-/* Sets the displacement callback function of a subdivision surface. */
-RTC_API void rtcSetGeometryDisplacementFunction(RTCGeometry geometry, uniform RTCDisplacementFunctionN displacement);
-
-/* Returns the first half edge of a face. */
-RTC_API uniform unsigned int rtcGetGeometryFirstHalfEdge(RTCGeometry geometry, uniform unsigned int faceID);
-
-/* Returns the face the half edge belongs to. */
-RTC_API uniform unsigned int rtcGetGeometryFace(RTCGeometry geometry, uniform unsigned int edgeID);
-
-/* Returns next half edge. */
-RTC_API uniform unsigned int rtcGetGeometryNextHalfEdge(RTCGeometry geometry, uniform unsigned int edgeID);
-
-/* Returns previous half edge. */
-RTC_API uniform unsigned int rtcGetGeometryPreviousHalfEdge(RTCGeometry geometry, uniform unsigned int edgeID);
-
-/* Returns opposite half edge. */
-RTC_API uniform unsigned int rtcGetGeometryOppositeHalfEdge(RTCGeometry geometry, uniform unsigned int topologyID, uniform unsigned int edgeID);
-
-
-/* Arguments for rtcInterpolate */
-struct RTCInterpolateArguments
-{
-  RTCGeometry geometry;
-  unsigned int primID;
-  float u;
-  float v;
-  RTCBufferType bufferType;
-  unsigned int bufferSlot;
-  float* P;
-  float* dPdu;
-  float* dPdv;
-  float* ddPdudu;
-  float* ddPdvdv;
-  float* ddPdudv;
-  unsigned int valueCount;
-};
-
-/* Interpolates vertex data to some u/v location and optionally calculates all derivatives. */
-RTC_API void rtcInterpolate(const RTCInterpolateArguments* uniform args);
-
-/* Arguments for rtcInterpolateN */
-struct RTCInterpolateNArguments
-{
-  RTCGeometry geometry;
-  const void* valid;
-  const unsigned int* primIDs;
-  const float* u;
-  const float* v;
-  unsigned int N;
-  RTCBufferType bufferType;
-  unsigned int bufferSlot;
-  float* P;
-  float* dPdu;
-  float* dPdv;
-  float* ddPdudu;
-  float* ddPdvdv;
-  float* ddPdudv;
-  unsigned int valueCount;
-};
-
-/* Interpolates vertex data to an array of u/v locations and calculates all derivatives. */
-RTC_API void rtcInterpolateN(const RTCInterpolateNArguments* uniform args);
-
-/* Interpolates vertex data to an array of u/v locations. */
-RTC_FORCEINLINE void rtcInterpolateV0(RTCGeometry geometry, varying unsigned int primID, varying float u, varying float v, 
-                                      uniform RTCBufferType bufferType, uniform unsigned int bufferSlot,
-                                      varying float* uniform P,
-                                      uniform unsigned int valueCount)
-{
-  varying bool mask = __mask;
-  unmasked {
-    varying int imask = mask ? -1 : 0;
-  }
-  uniform RTCInterpolateNArguments args;
-  args.geometry = geometry;
-  args.valid = (const void* uniform)&imask;
-  args.primIDs = (const uniform unsigned int* uniform)&primID;
-  args.u = (const uniform float* uniform)&u;
-  args.v = (const uniform float* uniform)&v;
-  args.N = sizeof(varying float)/4;
-  args.bufferType = bufferType;
-  args.bufferSlot = bufferSlot;
-  args.P = (uniform float* uniform)P;
-  args.dPdu = NULL;
-  args.dPdv = NULL;
-  args.ddPdudu = NULL;
-  args.ddPdvdv = NULL;
-  args.ddPdudv = NULL;
-  args.valueCount = valueCount;
-  rtcInterpolateN(&args);
-}
-
-/* Interpolates vertex data to an array of u/v locations and calculates first order derivatives. */
-RTC_FORCEINLINE void rtcInterpolateV1(RTCGeometry geometry, varying unsigned int primID, varying float u, varying float v, 
-                                      uniform RTCBufferType bufferType, uniform unsigned int bufferSlot,
-                                      varying float* uniform P, varying float* uniform dPdu, varying float* uniform dPdv,
-                                      uniform unsigned int valueCount)
-{
-  varying bool mask = __mask;
-  unmasked {
-    varying int imask = mask ? -1 : 0;
-  }
-  uniform RTCInterpolateNArguments args;
-  args.geometry = geometry;
-  args.valid = (const void* uniform)&imask;
-  args.primIDs = (const uniform unsigned int* uniform)&primID;
-  args.u = (const uniform float* uniform)&u;
-  args.v = (const uniform float* uniform)&v;
-  args.N = sizeof(varying float)/4;
-  args.bufferType = bufferType;
-  args.bufferSlot = bufferSlot;
-  args.P = (uniform float* uniform)P;
-  args.dPdu = (uniform float* uniform)dPdu;
-  args.dPdv = (uniform float* uniform)dPdv;
-  args.ddPdudu = NULL;
-  args.ddPdvdv = NULL;
-  args.ddPdudv = NULL;
-  args.valueCount = valueCount;
-  rtcInterpolateN(&args);
-}
-
-/* Interpolates vertex data to an array of u/v locations and calculates first and second order derivatives. */
-RTC_FORCEINLINE void rtcInterpolateV2(RTCGeometry geometry, varying unsigned int primID, varying float u, varying float v, 
-                                      uniform RTCBufferType bufferType, uniform unsigned int bufferSlot,
-                                      varying float* uniform P, varying float* uniform dPdu, varying float* uniform dPdv,
-                                      varying float* uniform ddPdudu, varying float* uniform ddPdvdv, varying float* uniform ddPdudv,
-                                      uniform unsigned int valueCount)
-{
-  varying bool mask = __mask;
-  unmasked {
-    varying int imask = mask ? -1 : 0;
-  }
-  uniform RTCInterpolateNArguments args;
-  args.geometry = geometry;
-  args.valid = (const void* uniform)&imask;
-  args.primIDs = (const uniform unsigned int* uniform)&primID;
-  args.u = (const uniform float* uniform)&u;
-  args.v = (const uniform float* uniform)&v;
-  args.N = sizeof(varying float)/4;
-  args.bufferType = bufferType;
-  args.bufferSlot = bufferSlot;
-  args.P = (uniform float* uniform)P;
-  args.dPdu = (uniform float* uniform)dPdu;
-  args.dPdv = (uniform float* uniform)dPdv;
-  args.ddPdudu = (uniform float* uniform)ddPdudu;
-  args.ddPdvdv = (uniform float* uniform)ddPdvdv;
-  args.ddPdudv = (uniform float* uniform)ddPdudv;
-  args.valueCount = valueCount;
-  rtcInterpolateN(&args);
-}
-
-/* RTCGrid primitive for grid mesh */
-struct RTCGrid
-{
-  unsigned int startVertexID;
-  unsigned int stride;
-  int16 width,height; // max is a 32k x 32k grid
-};
-
-#endif

+ 0 - 391
build2/install/include/embree3/rtcore_ray.h

@@ -1,391 +0,0 @@
-// ======================================================================== //
-// Copyright 2009-2018 Intel Corporation                                    //
-//                                                                          //
-// Licensed under the Apache License, Version 2.0 (the "License");          //
-// you may not use this file except in compliance with the License.         //
-// You may obtain a copy of the License at                                  //
-//                                                                          //
-//     http://www.apache.org/licenses/LICENSE-2.0                           //
-//                                                                          //
-// Unless required by applicable law or agreed to in writing, software      //
-// distributed under the License is distributed on an "AS IS" BASIS,        //
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
-// See the License for the specific language governing permissions and      //
-// limitations under the License.                                           //
-// ======================================================================== //
-
-#pragma once
-
-#include "rtcore_common.h"
-
-RTC_NAMESPACE_BEGIN
-
-/* Ray structure for a single ray */
-struct RTC_ALIGN(16) RTCRay
-{
-  float org_x;        // x coordinate of ray origin
-  float org_y;        // y coordinate of ray origin
-  float org_z;        // z coordinate of ray origin
-  float tnear;        // start of ray segment
-
-  float dir_x;        // x coordinate of ray direction
-  float dir_y;        // y coordinate of ray direction
-  float dir_z;        // z coordinate of ray direction
-  float time;         // time of this ray for motion blur
-
-  float tfar;         // end of ray segment (set to hit distance)
-  unsigned int mask;  // ray mask
-  unsigned int id;    // ray ID
-  unsigned int flags; // ray flags
-};
-
-/* Hit structure for a single ray */
-struct RTCHit
-{
-  float Ng_x;          // x coordinate of geometry normal
-  float Ng_y;          // y coordinate of geometry normal
-  float Ng_z;          // z coordinate of geometry normal
-
-  float u;             // barycentric u coordinate of hit
-  float v;             // barycentric v coordinate of hit
-
-  unsigned int primID; // primitive ID
-  unsigned int geomID; // geometry ID
-  unsigned int instID[RTC_MAX_INSTANCE_LEVEL_COUNT]; // instance ID
-};
-
-/* Combined ray/hit structure for a single ray */
-struct RTCRayHit
-{
-  struct RTCRay ray;
-  struct RTCHit hit;
-};
-
-/* Ray structure for a packet of 4 rays */
-struct RTC_ALIGN(16) RTCRay4
-{
-  float org_x[4];
-  float org_y[4];
-  float org_z[4];
-  float tnear[4];
-
-  float dir_x[4];
-  float dir_y[4];
-  float dir_z[4];
-  float time[4];
-
-  float tfar[4];
-  unsigned int mask[4];
-  unsigned int id[4];
-  unsigned int flags[4];
-};
-
-/* Hit structure for a packet of 4 rays */
-struct RTC_ALIGN(16) RTCHit4
-{
-  float Ng_x[4];
-  float Ng_y[4];
-  float Ng_z[4];
-
-  float u[4];
-  float v[4];
-
-  unsigned int primID[4];
-  unsigned int geomID[4];
-  unsigned int instID[RTC_MAX_INSTANCE_LEVEL_COUNT][4];
-};
-
-/* Combined ray/hit structure for a packet of 4 rays */
-struct RTCRayHit4
-{
-  struct RTCRay4 ray;
-  struct RTCHit4 hit;
-};
-
-/* Ray structure for a packet of 8 rays */
-struct RTC_ALIGN(32) RTCRay8
-{
-  float org_x[8];
-  float org_y[8];
-  float org_z[8];
-  float tnear[8];
-
-  float dir_x[8];
-  float dir_y[8];
-  float dir_z[8];
-  float time[8];
-
-  float tfar[8];
-  unsigned int mask[8];
-  unsigned int id[8];
-  unsigned int flags[8];
-};
-
-/* Hit structure for a packet of 8 rays */
-struct RTC_ALIGN(32) RTCHit8
-{
-  float Ng_x[8];
-  float Ng_y[8];
-  float Ng_z[8];
-
-  float u[8];
-  float v[8];
-
-  unsigned int primID[8];
-  unsigned int geomID[8];
-  unsigned int instID[RTC_MAX_INSTANCE_LEVEL_COUNT][8];
-};
-
-/* Combined ray/hit structure for a packet of 8 rays */
-struct RTCRayHit8
-{
-  struct RTCRay8 ray;
-  struct RTCHit8 hit;
-};
-
-/* Ray structure for a packet of 16 rays */
-struct RTC_ALIGN(64) RTCRay16
-{
-  float org_x[16];
-  float org_y[16];
-  float org_z[16];
-  float tnear[16];
-
-  float dir_x[16];
-  float dir_y[16];
-  float dir_z[16];
-  float time[16];
-
-  float tfar[16];
-  unsigned int mask[16];
-  unsigned int id[16];
-  unsigned int flags[16];
-};
-
-/* Hit structure for a packet of 16 rays */
-struct RTC_ALIGN(64) RTCHit16
-{
-  float Ng_x[16];
-  float Ng_y[16];
-  float Ng_z[16];
-
-  float u[16];
-  float v[16];
-
-  unsigned int primID[16];
-  unsigned int geomID[16];
-  unsigned int instID[RTC_MAX_INSTANCE_LEVEL_COUNT][16];
-};
-
-/* Combined ray/hit structure for a packet of 16 rays */
-struct RTCRayHit16
-{
-  struct RTCRay16 ray;
-  struct RTCHit16 hit;
-};
-
-/* Ray structure for a packet/stream of N rays in pointer SOA layout */
-struct RTCRayNp
-{
-  float* org_x;
-  float* org_y;
-  float* org_z;
-  float* tnear;
-
-  float* dir_x;
-  float* dir_y;
-  float* dir_z;
-  float* time;
-
-  float* tfar;
-  unsigned int* mask;
-  unsigned int* id;
-  unsigned int* flags;
-};
-
-/* Hit structure for a packet/stream of N rays in pointer SOA layout */
-struct RTCHitNp
-{
-  float* Ng_x;
-  float* Ng_y;
-  float* Ng_z;
-
-  float* u;
-  float* v;
-
-  unsigned int* primID;
-  unsigned int* geomID;
-  unsigned int* instID[RTC_MAX_INSTANCE_LEVEL_COUNT];
-};
-
-/* Combined ray/hit structure for a packet/stream of N rays in pointer SOA layout */
-struct RTCRayHitNp
-{
-  struct RTCRayNp ray;
-  struct RTCHitNp hit;
-};
-
-struct RTCRayN;
-struct RTCHitN;
-struct RTCRayHitN;
-
-#if defined(__cplusplus)
-
-/* Helper functions to access ray packets of runtime size N */
-RTC_FORCEINLINE float& RTCRayN_org_x(RTCRayN* ray, unsigned int N, unsigned int i) { return ((float*)ray)[0*N+i]; }
-RTC_FORCEINLINE float& RTCRayN_org_y(RTCRayN* ray, unsigned int N, unsigned int i) { return ((float*)ray)[1*N+i]; }
-RTC_FORCEINLINE float& RTCRayN_org_z(RTCRayN* ray, unsigned int N, unsigned int i) { return ((float*)ray)[2*N+i]; }
-RTC_FORCEINLINE float& RTCRayN_tnear(RTCRayN* ray, unsigned int N, unsigned int i) { return ((float*)ray)[3*N+i]; }
-
-RTC_FORCEINLINE float& RTCRayN_dir_x(RTCRayN* ray, unsigned int N, unsigned int i) { return ((float*)ray)[4*N+i]; }
-RTC_FORCEINLINE float& RTCRayN_dir_y(RTCRayN* ray, unsigned int N, unsigned int i) { return ((float*)ray)[5*N+i]; }
-RTC_FORCEINLINE float& RTCRayN_dir_z(RTCRayN* ray, unsigned int N, unsigned int i) { return ((float*)ray)[6*N+i]; }
-RTC_FORCEINLINE float& RTCRayN_time (RTCRayN* ray, unsigned int N, unsigned int i) { return ((float*)ray)[7*N+i]; }
-
-RTC_FORCEINLINE float&        RTCRayN_tfar (RTCRayN* ray, unsigned int N, unsigned int i) { return ((float*)ray)[8*N+i]; }
-RTC_FORCEINLINE unsigned int& RTCRayN_mask (RTCRayN* ray, unsigned int N, unsigned int i) { return ((unsigned*)ray)[9*N+i]; }
-RTC_FORCEINLINE unsigned int& RTCRayN_id   (RTCRayN* ray, unsigned int N, unsigned int i) { return ((unsigned*)ray)[10*N+i]; }
-RTC_FORCEINLINE unsigned int& RTCRayN_flags(RTCRayN* ray, unsigned int N, unsigned int i) { return ((unsigned*)ray)[11*N+i]; }
-
-/* Helper functions to access hit packets of runtime size N */
-RTC_FORCEINLINE float& RTCHitN_Ng_x(RTCHitN* hit, unsigned int N, unsigned int i) { return ((float*)hit)[0*N+i]; }
-RTC_FORCEINLINE float& RTCHitN_Ng_y(RTCHitN* hit, unsigned int N, unsigned int i) { return ((float*)hit)[1*N+i]; }
-RTC_FORCEINLINE float& RTCHitN_Ng_z(RTCHitN* hit, unsigned int N, unsigned int i) { return ((float*)hit)[2*N+i]; }
-
-RTC_FORCEINLINE float& RTCHitN_u(RTCHitN* hit, unsigned int N, unsigned int i) { return ((float*)hit)[3*N+i]; }
-RTC_FORCEINLINE float& RTCHitN_v(RTCHitN* hit, unsigned int N, unsigned int i) { return ((float*)hit)[4*N+i]; }
-
-RTC_FORCEINLINE unsigned int& RTCHitN_primID(RTCHitN* hit, unsigned int N, unsigned int i) { return ((unsigned*)hit)[5*N+i]; }
-RTC_FORCEINLINE unsigned int& RTCHitN_geomID(RTCHitN* hit, unsigned int N, unsigned int i) { return ((unsigned*)hit)[6*N+i]; }
-RTC_FORCEINLINE unsigned int& RTCHitN_instID(RTCHitN* hit, unsigned int N, unsigned int i, unsigned int l) { return ((unsigned*)hit)[7*N+i+N*l]; }
-
-/* Helper functions to extract RTCRayN and RTCHitN from RTCRayHitN */
-RTC_FORCEINLINE RTCRayN* RTCRayHitN_RayN(RTCRayHitN* rayhit, unsigned int N) { return (RTCRayN*)&((float*)rayhit)[0*N]; }
-RTC_FORCEINLINE RTCHitN* RTCRayHitN_HitN(RTCRayHitN* rayhit, unsigned int N) { return (RTCHitN*)&((float*)rayhit)[12*N]; }
-
-/* Helper structure for a ray packet of compile-time size N */
-template<int N>
-struct RTCRayNt
-{
-  float org_x[N];
-  float org_y[N];
-  float org_z[N];
-  float tnear[N];
-
-  float dir_x[N];
-  float dir_y[N];
-  float dir_z[N];
-  float time[N];
-
-  float tfar[N];
-  unsigned int mask[N];
-  unsigned int id[N];
-  unsigned int flags[N];
-};
-
-/* Helper structure for a hit packet of compile-time size N */
-template<int N>
-struct RTCHitNt
-{
-  float Ng_x[N];
-  float Ng_y[N];
-  float Ng_z[N];
-
-  float u[N];
-  float v[N];
-
-  unsigned int primID[N];
-  unsigned int geomID[N];
-  unsigned int instID[RTC_MAX_INSTANCE_LEVEL_COUNT][N];
-};
-
-/* Helper structure for a combined ray/hit packet of compile-time size N */
-template<int N>
-struct RTCRayHitNt
-{
-  RTCRayNt<N> ray;
-  RTCHitNt<N> hit;
-};
-
-RTC_FORCEINLINE RTCRay rtcGetRayFromRayN(RTCRayN* rayN, unsigned int N, unsigned int i)
-{
-  RTCRay ray;
-  ray.org_x = RTCRayN_org_x(rayN,N,i);
-  ray.org_y = RTCRayN_org_y(rayN,N,i);
-  ray.org_z = RTCRayN_org_z(rayN,N,i);
-  ray.tnear = RTCRayN_tnear(rayN,N,i);
-  ray.dir_x = RTCRayN_dir_x(rayN,N,i);
-  ray.dir_y = RTCRayN_dir_y(rayN,N,i);
-  ray.dir_z = RTCRayN_dir_z(rayN,N,i);
-  ray.time  = RTCRayN_time(rayN,N,i);
-  ray.tfar  = RTCRayN_tfar(rayN,N,i);
-  ray.mask  = RTCRayN_mask(rayN,N,i);
-  ray.id    = RTCRayN_id(rayN,N,i);
-  ray.flags = RTCRayN_flags(rayN,N,i);
-  return ray;
-}
-
-RTC_FORCEINLINE RTCHit rtcGetHitFromHitN(RTCHitN* hitN, unsigned int N, unsigned int i)
-{
-  RTCHit hit;
-  hit.Ng_x   = RTCHitN_Ng_x(hitN,N,i);
-  hit.Ng_y   = RTCHitN_Ng_y(hitN,N,i);
-  hit.Ng_z   = RTCHitN_Ng_z(hitN,N,i);
-  hit.u      = RTCHitN_u(hitN,N,i);
-  hit.v      = RTCHitN_v(hitN,N,i);
-  hit.primID = RTCHitN_primID(hitN,N,i);
-  hit.geomID = RTCHitN_geomID(hitN,N,i);
-  for (unsigned int l = 0; l < RTC_MAX_INSTANCE_LEVEL_COUNT; l++)
-    hit.instID[l] = RTCHitN_instID(hitN,N,i,l);
-  return hit;
-}
-
-RTC_FORCEINLINE void rtcCopyHitToHitN(RTCHitN* hitN, const RTCHit* hit, unsigned int N, unsigned int i)
-{
-  RTCHitN_Ng_x(hitN,N,i)   = hit->Ng_x;
-  RTCHitN_Ng_y(hitN,N,i)   = hit->Ng_y;
-  RTCHitN_Ng_z(hitN,N,i)   = hit->Ng_z;
-  RTCHitN_u(hitN,N,i)      = hit->u;
-  RTCHitN_v(hitN,N,i)      = hit->v;
-  RTCHitN_primID(hitN,N,i) = hit->primID;
-  RTCHitN_geomID(hitN,N,i) = hit->geomID;
-  for (unsigned int l = 0; l < RTC_MAX_INSTANCE_LEVEL_COUNT; l++)
-    RTCHitN_instID(hitN,N,i,l) = hit->instID[l];
-}
-
-RTC_FORCEINLINE RTCRayHit rtcGetRayHitFromRayHitN(RTCRayHitN* rayhitN, unsigned int N, unsigned int i)
-{
-  RTCRayHit rh;
-
-  RTCRayN* ray = RTCRayHitN_RayN(rayhitN,N);
-  rh.ray.org_x = RTCRayN_org_x(ray,N,i);
-  rh.ray.org_y = RTCRayN_org_y(ray,N,i);
-  rh.ray.org_z = RTCRayN_org_z(ray,N,i);
-  rh.ray.tnear = RTCRayN_tnear(ray,N,i);
-  rh.ray.dir_x = RTCRayN_dir_x(ray,N,i);
-  rh.ray.dir_y = RTCRayN_dir_y(ray,N,i);
-  rh.ray.dir_z = RTCRayN_dir_z(ray,N,i);
-  rh.ray.time  = RTCRayN_time(ray,N,i);
-  rh.ray.tfar  = RTCRayN_tfar(ray,N,i);
-  rh.ray.mask  = RTCRayN_mask(ray,N,i);
-  rh.ray.id    = RTCRayN_id(ray,N,i);
-  rh.ray.flags = RTCRayN_flags(ray,N,i);
-
-  RTCHitN* hit  = RTCRayHitN_HitN(rayhitN,N);
-  rh.hit.Ng_x   = RTCHitN_Ng_x(hit,N,i);
-  rh.hit.Ng_y   = RTCHitN_Ng_y(hit,N,i);
-  rh.hit.Ng_z   = RTCHitN_Ng_z(hit,N,i);
-  rh.hit.u      = RTCHitN_u(hit,N,i);
-  rh.hit.v      = RTCHitN_v(hit,N,i);
-  rh.hit.primID = RTCHitN_primID(hit,N,i);
-  rh.hit.geomID = RTCHitN_geomID(hit,N,i);
-  for (unsigned int l = 0; l < RTC_MAX_INSTANCE_LEVEL_COUNT; l++)
-    rh.hit.instID[l] = RTCHitN_instID(hit,N,i,l);
-
-  return rh;
-}
-
-#endif
-
-RTC_NAMESPACE_END
-

+ 0 - 216
build2/install/include/embree3/rtcore_ray.isph

@@ -1,216 +0,0 @@
-// ======================================================================== //
-// Copyright 2009-2018 Intel Corporation                                    //
-//                                                                          //
-// Licensed under the Apache License, Version 2.0 (the "License");          //
-// you may not use this file except in compliance with the License.         //
-// You may obtain a copy of the License at                                  //
-//                                                                          //
-//     http://www.apache.org/licenses/LICENSE-2.0                           //
-//                                                                          //
-// Unless required by applicable law or agreed to in writing, software      //
-// distributed under the License is distributed on an "AS IS" BASIS,        //
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
-// See the License for the specific language governing permissions and      //
-// limitations under the License.                                           //
-// ======================================================================== //
-
-#ifndef __RTC_RAY_ISPH__
-#define __RTC_RAY_ISPH__
-
-#include "rtcore_common.isph"
-
-/* Ray structure */
-struct RTC_ALIGN(16) RTCRay
-{
-  float org_x;        // x coordinate of ray origin
-  float org_y;        // y coordinate of ray origin
-  float org_z;        // z coordinate of ray origin
-  float tnear;        // start of ray segment
-
-  float dir_x;        // x coordinate of ray direction
-  float dir_y;        // y coordinate of ray direction
-  float dir_z;        // z coordinate of ray direction
-  float time;         // time of this ray for motion blur
-
-  float tfar;         // end of ray segment (set to hit distance)
-  unsigned int mask;  // ray mask
-  unsigned int id;    // ray ID
-  unsigned int flags; // ray flags
-};
-
-/* Hit structure */
-struct RTCHit
-{
-  float Ng_x;          // x coordinate of geometry normal
-  float Ng_y;          // y coordinate of geometry normal
-  float Ng_z;          // z coordinate of geometry normal
-   
-  float u;             // barycentric u coordinate of hit
-  float v;             // barycentric v coordinate of hit
-
-  unsigned int primID; // primitive ID
-  unsigned int geomID; // geometry ID
-  unsigned int instID[RTC_MAX_INSTANCE_LEVEL_COUNT]; // instance ID
-};
-
-/* Combined ray/hit structure */
-struct RTCRayHit
-{
-  RTCRay ray;
-  RTCHit hit;
-};
-
-struct RTCRayN;
-struct RTCHitN;
-struct RTCRayHitN;
-
-/* Helper functions to access ray packets of runtime size N */
-RTC_FORCEINLINE varying float& RTCRayN_org_x(RTCRayN* uniform ray, uniform unsigned int N, uniform unsigned int i) { return *((varying float* uniform) &((uniform float*)ray)[0*N+i]); }
-RTC_FORCEINLINE varying float& RTCRayN_org_y(RTCRayN* uniform ray, uniform unsigned int N, uniform unsigned int i) { return *((varying float* uniform) &((uniform float*)ray)[1*N+i]); }
-RTC_FORCEINLINE varying float& RTCRayN_org_z(RTCRayN* uniform ray, uniform unsigned int N, uniform unsigned int i) { return *((varying float* uniform) &((uniform float*)ray)[2*N+i]); }
-RTC_FORCEINLINE varying float& RTCRayN_tnear(RTCRayN* uniform ray, uniform unsigned int N, uniform unsigned int i) { return *((varying float* uniform) &((uniform float*)ray)[3*N+i]); }
-
-RTC_FORCEINLINE varying float& RTCRayN_dir_x(RTCRayN* uniform ray, uniform unsigned int N, uniform unsigned int i) { return *((varying float* uniform) &((uniform float*)ray)[4*N+i]); }
-RTC_FORCEINLINE varying float& RTCRayN_dir_y(RTCRayN* uniform ray, uniform unsigned int N, uniform unsigned int i) { return *((varying float* uniform) &((uniform float*)ray)[5*N+i]); }
-RTC_FORCEINLINE varying float& RTCRayN_dir_z(RTCRayN* uniform ray, uniform unsigned int N, uniform unsigned int i) { return *((varying float* uniform) &((uniform float*)ray)[6*N+i]); }
-RTC_FORCEINLINE varying float& RTCRayN_time (RTCRayN* uniform ray, uniform unsigned int N, uniform unsigned int i) { return *((varying float* uniform) &((uniform float*)ray)[7*N+i]); }
-
-RTC_FORCEINLINE varying float&        RTCRayN_tfar (RTCRayN* uniform ray, uniform unsigned int N, uniform unsigned int i) { return *((varying float* uniform)        &((uniform float*)ray)[8*N+i]); }
-RTC_FORCEINLINE varying unsigned int& RTCRayN_mask (RTCRayN* uniform ray, uniform unsigned int N, uniform unsigned int i) { return *((varying unsigned int* uniform) &((uniform unsigned int*)ray)[9*N+i]); }
-RTC_FORCEINLINE varying unsigned int& RTCRayN_id   (RTCRayN* uniform ray, uniform unsigned int N, uniform unsigned int i) { return *((varying unsigned int* uniform) &((uniform unsigned int*)ray)[10*N+i]); }
-RTC_FORCEINLINE varying unsigned int& RTCRayN_flags(RTCRayN* uniform ray, uniform unsigned int N, uniform unsigned int i) { return *((varying unsigned int* uniform) &((uniform unsigned int*)ray)[11*N+i]); }
-
-/* Helper functions to access hit packets of runtime size N */
-RTC_FORCEINLINE varying float& RTCHitN_Ng_x(const RTCHitN* uniform hit, uniform unsigned int N, uniform unsigned int i) { return *((varying float* uniform) &((float* uniform)hit)[0*N+i]); }
-RTC_FORCEINLINE varying float& RTCHitN_Ng_y(const RTCHitN* uniform hit, uniform unsigned int N, uniform unsigned int i) { return *((varying float* uniform) &((float* uniform)hit)[1*N+i]); }
-RTC_FORCEINLINE varying float& RTCHitN_Ng_z(const RTCHitN* uniform hit, uniform unsigned int N, uniform unsigned int i) { return *((varying float* uniform) &((float* uniform)hit)[2*N+i]); }
-RTC_FORCEINLINE varying float& RTCHitN_u   (const RTCHitN* uniform hit, uniform unsigned int N, uniform unsigned int i) { return *((varying float* uniform) &((float* uniform)hit)[3*N+i]); }
-RTC_FORCEINLINE varying float& RTCHitN_v   (const RTCHitN* uniform hit, uniform unsigned int N, uniform unsigned int i) { return *((varying float* uniform) &((float* uniform)hit)[4*N+i]); }
-RTC_FORCEINLINE varying unsigned int& RTCHitN_primID(const RTCHitN* uniform hit, uniform unsigned int N, uniform unsigned int i) { return *((varying unsigned int* uniform) &((unsigned int* uniform  )hit)[5*N+i]); }
-RTC_FORCEINLINE varying unsigned int& RTCHitN_geomID(const RTCHitN* uniform hit, uniform unsigned int N, uniform unsigned int i) { return *((varying unsigned int* uniform) &((unsigned int* uniform  )hit)[6*N+i]); }
-RTC_FORCEINLINE varying unsigned int& RTCHitN_instID(const RTCHitN* uniform hit, uniform unsigned int N, uniform unsigned int i, uniform unsigned int l) { return *((varying unsigned int* uniform) &((unsigned int* uniform)hit)[7*N+i+l*N]); }
-
-/* Helper functions to extract RTCRayN and RTCHitN from RTCRayHitN */
-RTC_FORCEINLINE RTCRayN* uniform RTCRayHitN_RayN(RTCRayHitN* uniform rayhit, uniform unsigned int N) { return (RTCRayN* uniform)&((uniform float* uniform)rayhit)[0*N]; }
-RTC_FORCEINLINE RTCHitN* uniform RTCRayHitN_HitN(RTCRayHitN* uniform rayhit, uniform unsigned int N) { return (RTCHitN* uniform)&((uniform float* uniform)rayhit)[12*N]; }
-
-/* Ray structure for a packet/stream of N rays in pointer SOA layout */
-struct RTCRayNp
-{
-  uniform float* uniform org_x;
-  uniform float* uniform org_y;
-  uniform float* uniform org_z;
-  uniform float* uniform tnear;
-
-  uniform float* uniform dir_x;
-  uniform float* uniform dir_y;
-  uniform float* uniform dir_z;
-  uniform float* uniform time;
-
-  uniform float* uniform tfar;
-  uniform unsigned int* uniform mask;
-  uniform unsigned int* uniform id;
-  uniform unsigned int* uniform flags;
-};
-
-/* Hit structure for a packet/stream of N rays in pointer SOA layout */
-struct RTCHitNp
-{
-  uniform float* uniform Ng_x;
-  uniform float* uniform Ng_y;
-  uniform float* uniform Ng_z;
-
-  uniform float* uniform u;
-  uniform float* uniform v;
-
-  uniform unsigned int* uniform primID;
-  uniform unsigned int* uniform geomID;
-  uniform unsigned int* uniform instID[RTC_MAX_INSTANCE_LEVEL_COUNT];
-};
-
-/* Combined ray/hit structure for a packet/stream of N rays in pointer SOA layout */
-struct RTCRayHitNp
-{
-  RTCRayNp ray;
-  RTCHitNp hit;
-};
-
-RTC_FORCEINLINE RTCRay rtcGetRayFromRayN(RTCRayN* uniform rayN, uniform unsigned int N, uniform unsigned int i)
-{
-  RTCRay ray;
-  ray.org_x = RTCRayN_org_x(rayN,N,i);
-  ray.org_y = RTCRayN_org_y(rayN,N,i);
-  ray.org_z = RTCRayN_org_z(rayN,N,i);
-  ray.tnear = RTCRayN_tnear(rayN,N,i);
-  ray.dir_x = RTCRayN_dir_x(rayN,N,i);
-  ray.dir_y = RTCRayN_dir_y(rayN,N,i);
-  ray.dir_z = RTCRayN_dir_z(rayN,N,i);
-  ray.time  = RTCRayN_time(rayN,N,i);
-  ray.tfar  = RTCRayN_tfar(rayN,N,i);
-  ray.mask  = RTCRayN_mask(rayN,N,i);
-  ray.id    = RTCRayN_id(rayN,N,i);
-  ray.flags = RTCRayN_flags(rayN,N,i);
-  return ray;
-}
-
-RTC_FORCEINLINE RTCHit rtcGetHitFromHitN(RTCHitN* uniform hitN, uniform unsigned int N, uniform unsigned int i)
-{
-  RTCHit hit;
-  hit.Ng_x   = RTCHitN_Ng_x(hitN,N,i);
-  hit.Ng_y   = RTCHitN_Ng_y(hitN,N,i);
-  hit.Ng_z   = RTCHitN_Ng_z(hitN,N,i);
-  hit.u      = RTCHitN_u(hitN,N,i);
-  hit.v      = RTCHitN_v(hitN,N,i);
-  hit.primID = RTCHitN_primID(hitN,N,i);
-  hit.geomID = RTCHitN_geomID(hitN,N,i);
-  for (uniform unsigned int l = 0; l < RTC_MAX_INSTANCE_LEVEL_COUNT; l++)
-    hit.instID[l] = RTCHitN_instID(hitN,N,i,l);
-  return hit;
-}
-
-RTC_FORCEINLINE void rtcCopyHitToHitN(RTCHitN* uniform hitN, const varying RTCHit* uniform hit, uniform unsigned int N, uniform unsigned int i)
-{
-  RTCHitN_Ng_x(hitN,N,i)   = hit->Ng_x;
-  RTCHitN_Ng_y(hitN,N,i)   = hit->Ng_y;
-  RTCHitN_Ng_z(hitN,N,i)   = hit->Ng_z;
-  RTCHitN_u(hitN,N,i)      = hit->u;
-  RTCHitN_v(hitN,N,i)      = hit->v;
-  RTCHitN_primID(hitN,N,i) = hit->primID;
-  RTCHitN_geomID(hitN,N,i) = hit->geomID;
-  for (uniform unsigned int l = 0; l < RTC_MAX_INSTANCE_LEVEL_COUNT; l++)
-    RTCHitN_instID(hitN,N,i,l) = hit->instID[l];
-}
-
-RTC_FORCEINLINE RTCRayHit rtcGetRayHitFromRayHitN(RTCRayHitN* uniform rayhitN, uniform unsigned int N, uniform unsigned int i)
-{
-  RTCRayHit rh;
-
-  RTCRayN* uniform ray = RTCRayHitN_RayN(rayhitN,N);
-  rh.ray.org_x = RTCRayN_org_x(ray,N,i);
-  rh.ray.org_y = RTCRayN_org_y(ray,N,i);
-  rh.ray.org_z = RTCRayN_org_z(ray,N,i);
-  rh.ray.tnear = RTCRayN_tnear(ray,N,i);
-  rh.ray.dir_x = RTCRayN_dir_x(ray,N,i);
-  rh.ray.dir_y = RTCRayN_dir_y(ray,N,i);
-  rh.ray.dir_z = RTCRayN_dir_z(ray,N,i);
-  rh.ray.time  = RTCRayN_time(ray,N,i);
-  rh.ray.tfar  = RTCRayN_tfar(ray,N,i);
-  rh.ray.mask  = RTCRayN_mask(ray,N,i);
-  rh.ray.id    = RTCRayN_id(ray,N,i);
-  rh.ray.flags = RTCRayN_flags(ray,N,i);
-
-  RTCHitN* uniform hit = RTCRayHitN_HitN(rayhitN,N);
-  rh.hit.Ng_x   = RTCHitN_Ng_x(hit,N,i);
-  rh.hit.Ng_y   = RTCHitN_Ng_y(hit,N,i);
-  rh.hit.Ng_z   = RTCHitN_Ng_z(hit,N,i);
-  rh.hit.u      = RTCHitN_u(hit,N,i);
-  rh.hit.v      = RTCHitN_v(hit,N,i);
-  rh.hit.primID = RTCHitN_primID(hit,N,i);
-  rh.hit.geomID = RTCHitN_geomID(hit,N,i);
-  for (uniform unsigned int l = 0; l < RTC_MAX_INSTANCE_LEVEL_COUNT; l++)
-    rh.hit.instID[l] = RTCHitN_instID(hit,N,i,l);
-
-  return rh;
-}
-
-#endif

+ 0 - 149
build2/install/include/embree3/rtcore_scene.h

@@ -1,149 +0,0 @@
-// ======================================================================== //
-// Copyright 2009-2018 Intel Corporation                                    //
-//                                                                          //
-// Licensed under the Apache License, Version 2.0 (the "License");          //
-// you may not use this file except in compliance with the License.         //
-// You may obtain a copy of the License at                                  //
-//                                                                          //
-//     http://www.apache.org/licenses/LICENSE-2.0                           //
-//                                                                          //
-// Unless required by applicable law or agreed to in writing, software      //
-// distributed under the License is distributed on an "AS IS" BASIS,        //
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
-// See the License for the specific language governing permissions and      //
-// limitations under the License.                                           //
-// ======================================================================== //
-
-#pragma once
-
-#include "rtcore_device.h"
-
-RTC_NAMESPACE_BEGIN
-  
-/* Forward declarations for ray structures */
-struct RTCRayHit;
-struct RTCRayHit4;
-struct RTCRayHit8;
-struct RTCRayHit16;
-struct RTCRayHitNp;
-
-/* Scene flags */
-enum RTCSceneFlags
-{
-  RTC_SCENE_FLAG_NONE                    = 0,
-  RTC_SCENE_FLAG_DYNAMIC                 = (1 << 0),
-  RTC_SCENE_FLAG_COMPACT                 = (1 << 1),
-  RTC_SCENE_FLAG_ROBUST                  = (1 << 2),
-  RTC_SCENE_FLAG_CONTEXT_FILTER_FUNCTION = (1 << 3)
-};
-
-/* Creates a new scene. */
-RTC_API RTCScene rtcNewScene(RTCDevice device);
-
-/* Retains the scene (increments the reference count). */
-RTC_API void rtcRetainScene(RTCScene scene);
-
-/* Releases the scene (decrements the reference count). */
-RTC_API void rtcReleaseScene(RTCScene scene);
-
-
-/* Attaches the geometry to a scene. */
-RTC_API unsigned int rtcAttachGeometry(RTCScene scene, RTCGeometry geometry);
-
-/* Attaches the geometry to a scene using the specified geometry ID. */
-RTC_API void rtcAttachGeometryByID(RTCScene scene, RTCGeometry geometry, unsigned int geomID);
-
-/* Detaches the geometry from the scene. */
-RTC_API void rtcDetachGeometry(RTCScene scene, unsigned int geomID);
-
-/* Gets a geometry handle from the scene. */
-RTC_API RTCGeometry rtcGetGeometry(RTCScene scene, unsigned int geomID);
-
-
-/* Commits the scene. */
-RTC_API void rtcCommitScene(RTCScene scene);
-
-/* Commits the scene from multiple threads. */
-RTC_API void rtcJoinCommitScene(RTCScene scene);
-
-
-/* Progress monitor callback function */
-typedef bool (*RTCProgressMonitorFunction)(void* ptr, double n);
-
-/* Sets the progress monitor callback function of the scene. */
-RTC_API void rtcSetSceneProgressMonitorFunction(RTCScene scene, RTCProgressMonitorFunction progress, void* ptr);
-
-/* Sets the build quality of the scene. */
-RTC_API void rtcSetSceneBuildQuality(RTCScene scene, enum RTCBuildQuality quality);
-
-/* Sets the scene flags. */
-RTC_API void rtcSetSceneFlags(RTCScene scene, enum RTCSceneFlags flags);
-
-/* Returns the scene flags. */
-RTC_API enum RTCSceneFlags rtcGetSceneFlags(RTCScene scene);
-
-/* Returns the axis-aligned bounds of the scene. */
-RTC_API void rtcGetSceneBounds(RTCScene scene, struct RTCBounds* bounds_o);
-
-/* Returns the linear axis-aligned bounds of the scene. */
-RTC_API void rtcGetSceneLinearBounds(RTCScene scene, struct RTCLinearBounds* bounds_o);
-
-/* Intersects a single ray with the scene. */
-RTC_API void rtcIntersect1(RTCScene scene, struct RTCIntersectContext* context, struct RTCRayHit* rayhit);
-
-/* Intersects a packet of 4 rays with the scene. */
-RTC_API void rtcIntersect4(const int* valid, RTCScene scene, struct RTCIntersectContext* context, struct RTCRayHit4* rayhit);
-
-/* Intersects a packet of 8 rays with the scene. */
-RTC_API void rtcIntersect8(const int* valid, RTCScene scene, struct RTCIntersectContext* context, struct RTCRayHit8* rayhit);
-
-/* Intersects a packet of 16 rays with the scene. */
-RTC_API void rtcIntersect16(const int* valid, RTCScene scene, struct RTCIntersectContext* context, struct RTCRayHit16* rayhit);
-
-/* Intersects a stream of M rays with the scene. */
-RTC_API void rtcIntersect1M(RTCScene scene, struct RTCIntersectContext* context, struct RTCRayHit* rayhit, unsigned int M, size_t byteStride);
-
-/* Intersects a stream of pointers to M rays with the scene. */
-RTC_API void rtcIntersect1Mp(RTCScene scene, struct RTCIntersectContext* context, struct RTCRayHit** rayhit, unsigned int M);
-
-/* Intersects a stream of M ray packets of size N in SOA format with the scene. */
-RTC_API void rtcIntersectNM(RTCScene scene, struct RTCIntersectContext* context, struct RTCRayHitN* rayhit, unsigned int N, unsigned int M, size_t byteStride);
-
-/* Intersects a stream of M ray packets of size N in SOA format with the scene. */
-RTC_API void rtcIntersectNp(RTCScene scene, struct RTCIntersectContext* context, const struct RTCRayHitNp* rayhit, unsigned int N);
-
-/* Tests a single ray for occlusion with the scene. */
-RTC_API void rtcOccluded1(RTCScene scene, struct RTCIntersectContext* context, struct RTCRay* ray);
-
-/* Tests a packet of 4 rays for occlusion occluded with the scene. */
-RTC_API void rtcOccluded4(const int* valid, RTCScene scene, struct RTCIntersectContext* context, struct RTCRay4* ray);
-
-/* Tests a packet of 8 rays for occlusion with the scene. */
-RTC_API void rtcOccluded8(const int* valid, RTCScene scene, struct RTCIntersectContext* context, struct RTCRay8* ray);
-
-/* Tests a packet of 16 rays for occlusion with the scene. */
-RTC_API void rtcOccluded16(const int* valid, RTCScene scene, struct RTCIntersectContext* context, struct RTCRay16* ray);
-
-/* Tests a stream of M rays for occlusion with the scene. */
-RTC_API void rtcOccluded1M(RTCScene scene, struct RTCIntersectContext* context, struct RTCRay* ray, unsigned int M, size_t byteStride);
-
-/* Tests a stream of pointers to M rays for occlusion with the scene. */
-RTC_API void rtcOccluded1Mp(RTCScene scene, struct RTCIntersectContext* context, struct RTCRay** ray, unsigned int M);
-
-/* Tests a stream of M ray packets of size N in SOA format for occlusion with the scene. */
-RTC_API void rtcOccludedNM(RTCScene scene, struct RTCIntersectContext* context, struct RTCRayN* ray, unsigned int N, unsigned int M, size_t byteStride);
-
-/* Tests a stream of M ray packets of size N in SOA format for occlusion with the scene. */
-RTC_API void rtcOccludedNp(RTCScene scene, struct RTCIntersectContext* context, const struct RTCRayNp* ray, unsigned int N);
-
-#if defined(__cplusplus)
-
-/* Helper for easily combining scene flags */
-inline RTCSceneFlags operator|(RTCSceneFlags a, RTCSceneFlags b) {
-  return (RTCSceneFlags)((size_t)a | (size_t)b);
-}
-
-#endif
-
-RTC_NAMESPACE_END
-

+ 0 - 176
build2/install/include/embree3/rtcore_scene.isph

@@ -1,176 +0,0 @@
-// ======================================================================== //
-// Copyright 2009-2018 Intel Corporation                                    //
-//                                                                          //
-// Licensed under the Apache License, Version 2.0 (the "License");          //
-// you may not use this file except in compliance with the License.         //
-// You may obtain a copy of the License at                                  //
-//                                                                          //
-//     http://www.apache.org/licenses/LICENSE-2.0                           //
-//                                                                          //
-// Unless required by applicable law or agreed to in writing, software      //
-// distributed under the License is distributed on an "AS IS" BASIS,        //
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
-// See the License for the specific language governing permissions and      //
-// limitations under the License.                                           //
-// ======================================================================== //
-
-#ifndef __RTC_SCENE_ISPH__
-#define __RTC_SCENE_ISPH__
-
-#include "rtcore_device.isph"
-
-/* Forward declarations for ray structures */
-struct RTCRayHit;
-struct RTCRayHitNp;
-
-/* Scene flags */
-enum RTCSceneFlags
-{
-  RTC_SCENE_FLAG_NONE                    = 0,
-  RTC_SCENE_FLAG_DYNAMIC                 = (1 << 0),
-  RTC_SCENE_FLAG_COMPACT                 = (1 << 1),
-  RTC_SCENE_FLAG_ROBUST                  = (1 << 2),
-  RTC_SCENE_FLAG_CONTEXT_FILTER_FUNCTION = (1 << 3)
-};
-
-/* Creates a new scene. */
-RTC_API RTCScene rtcNewScene(RTCDevice device);
-
-/* Retains the scene (increments the reference count). */
-RTC_API void rtcRetainScene(RTCScene scene);
-
-/* Releases the scene (decrements the reference count). */
-RTC_API void rtcReleaseScene(RTCScene scene);
-
-
-/* Attaches the geometry to a scene. */
-RTC_API uniform unsigned int rtcAttachGeometry(RTCScene scene, RTCGeometry geometry);
-
-/* Attaches the geometry to a scene using the specified geometry ID. */
-RTC_API void rtcAttachGeometryByID(RTCScene scene, RTCGeometry geometry, uniform unsigned int geomID);
-
-/* Detaches the geometry from the scene. */
-RTC_API void rtcDetachGeometry(RTCScene scene, uniform unsigned int geomID);
-
-/* Gets a geometry handle from the scene. */
-RTC_API RTCGeometry rtcGetGeometry(RTCScene scene, uniform unsigned int geomID);
-
-
-/* Commits the scene. */
-RTC_API void rtcCommitScene(RTCScene scene);
-
-/* Commits the scene from multiple threads. */
-RTC_API void rtcJoinCommitScene(RTCScene scene);
-
-
-/* Progress monitor callback function */
-typedef unmasked uniform bool (*uniform RTCProgressMonitorFunction)(void* uniform ptr, uniform double n);
-
-/* Sets the progress monitor callback function of the scene. */
-RTC_API void rtcSetSceneProgressMonitorFunction(RTCScene scene, RTCProgressMonitorFunction progress, void* uniform ptr);
-
-/* Sets the build quality of the scene. */
-RTC_API void rtcSetSceneBuildQuality(RTCScene scene, uniform RTCBuildQuality quality);
-
-/* Sets the scene flags. */
-RTC_API void rtcSetSceneFlags(RTCScene scene, uniform RTCSceneFlags flags);
-
-/* Returns the scene flags. */
-RTC_API uniform RTCSceneFlags rtcGetSceneFlags(RTCScene scene);
-
-/* Returns the axis-aligned bounds of the scene. */
-RTC_API void rtcGetSceneBounds(RTCScene scene, uniform RTCBounds* uniform bounds_o);
-
-/* Returns the linear axis-aligned bounds of the scene. */
-RTC_API void rtcGetSceneLinearBounds(RTCScene scene, uniform RTCLinearBounds* uniform bounds_o);
-
-/* Intersects a single ray with the scene. */
-RTC_API void rtcIntersect1(RTCScene scene, uniform RTCIntersectContext* uniform context, uniform RTCRayHit* uniform rayhit);
-
-/* Intersects a packet of 4 rays with the scene. */
-RTC_API void rtcIntersect4(const int* uniform valid, RTCScene scene, const RTCIntersectContext* uniform context, void* uniform rayhit);
-
-/* Intersects a packet of 8 rays with the scene. */
-RTC_API void rtcIntersect8(const int* uniform valid, RTCScene scene, const RTCIntersectContext* uniform context, void* uniform rayhit);
-
-/* Intersects a packet of 16 rays with the scene. */
-RTC_API void rtcIntersect16(const int* uniform valid, RTCScene scene, const RTCIntersectContext* uniform context, void* uniform rayhit);
-
-/* Intersects a varying ray with the scene. */
-RTC_FORCEINLINE void rtcIntersectV(RTCScene scene, uniform RTCIntersectContext* uniform context, varying RTCRayHit* uniform rayhit) 
-{
-  varying bool mask = __mask;
-  unmasked {
-    varying int imask = mask ? -1 : 0;
-  }
-  if (sizeof(varying float) == 16)
-    rtcIntersect4((uniform int* uniform)&imask, scene, context, rayhit);
-  else if (sizeof(varying float) == 32)
-    rtcIntersect8((uniform int* uniform)&imask, scene, context, rayhit);
-  else if (sizeof(varying float) == 64)
-    rtcIntersect16((uniform int* uniform)&imask, scene, context, rayhit);
-}
-
-/* Intersects a stream of M rays with the scene. */
-RTC_API void rtcIntersect1M(RTCScene scene, uniform RTCIntersectContext* uniform context, uniform RTCRayHit* uniform rayhit, uniform unsigned int M, uniform uintptr_t byteStride);
-
-/* Intersects a stream of pointers to M rays with the scene. */
-RTC_API void rtcIntersect1Mp(RTCScene scene, uniform RTCIntersectContext* uniform context, uniform RTCRayHit** uniform rayhit, uniform unsigned int M);
-
-/* Intersects a stream of M ray packets of size N in SOA format with the scene. */
-RTC_API void rtcIntersectNM(RTCScene scene, uniform RTCIntersectContext* uniform context, struct RTCRayHitN* uniform rayhit, uniform unsigned int N, uniform unsigned int M, uniform uintptr_t byteStride);
-
-/* Intersects a stream of M ray packets of native packet size with the scene. */
-RTC_FORCEINLINE void rtcIntersectVM(RTCScene scene, uniform RTCIntersectContext* uniform context, varying RTCRayHit* uniform rayhit, uniform unsigned int M, uniform uintptr_t byteStride) {
-  rtcIntersectNM(scene, context, (struct RTCRayHitN*)rayhit, sizeof(varying float)/4, M, byteStride);
-}
-
-/* Intersects a stream of M ray packets of size N in SOA format with the scene. */
-RTC_API void rtcIntersectNp(RTCScene scene, uniform RTCIntersectContext* uniform context, uniform RTCRayHitNp* uniform rayhit, uniform unsigned int N);
-
-/* Tests a single ray for occlusion with the scene. */
-RTC_API void rtcOccluded1(RTCScene scene, uniform RTCIntersectContext* uniform context, uniform RTCRay* uniform ray);
-
-/* Tests a packet of 4 rays for occlusion occluded with the scene. */
-RTC_API void rtcOccluded4(const uniform int* uniform valid, RTCScene scene, const RTCIntersectContext* uniform context, void* uniform ray);
-
-/* Tests a packet of 8 rays for occlusion occluded with the scene. */
-RTC_API void rtcOccluded8(const uniform int* uniform valid, RTCScene scene, const RTCIntersectContext* uniform context, void* uniform ray);
-
-/* Tests a packet of 16 rays for occlusion occluded with the scene. */
-RTC_API void rtcOccluded16(const uniform int* uniform valid, RTCScene scene, const RTCIntersectContext* uniform context, void* uniform ray);
-
-/* Tests a varying ray for occlusion with the scene. */
-RTC_FORCEINLINE void rtcOccludedV(RTCScene scene, uniform RTCIntersectContext* uniform context, varying RTCRay* uniform ray)
-{
-  varying bool mask = __mask;
-  unmasked {
-    varying int imask = mask ? -1 : 0;
-  }
-
-  if (sizeof(varying float) == 16)
-    rtcOccluded4((uniform int* uniform)&imask, scene, context, ray);
-  else if (sizeof(varying float) == 32)
-    rtcOccluded8((uniform int* uniform)&imask, scene, context, ray);
-  else if (sizeof(varying float) == 64)
-    rtcOccluded16((uniform int* uniform)&imask, scene, context, ray);
-}
-
-/* Tests a stream of M rays for occlusion with the scene. */
-RTC_API void rtcOccluded1M(RTCScene scene, uniform RTCIntersectContext* uniform context, uniform RTCRay* uniform ray, uniform unsigned int M, uniform uintptr_t byteStride);
-
-/* Tests a stream of pointers to M rays for occlusion with the scene. */
-RTC_API void rtcOccluded1Mp(RTCScene scene, uniform RTCIntersectContext* uniform context, uniform RTCRay** uniform ray, uniform unsigned int M);
-
-/* Tests a stream of M ray packets of size N in SOA format for occlusion with the scene. */
-RTC_API void rtcOccludedNM(RTCScene scene, uniform RTCIntersectContext* uniform context, struct RTCRayN* uniform ray, uniform unsigned int N, uniform unsigned int M, uniform uintptr_t byteStride);
-
-/* Tests a stream of M ray packets of native size in SOA format for occlusion with the scene. */
-RTC_FORCEINLINE void rtcOccludedVM(RTCScene scene, uniform RTCIntersectContext* uniform context, varying RTCRay* uniform ray, uniform unsigned int M, uniform uintptr_t byteStride) {
-  rtcOccludedNM(scene, context, (struct RTCRayN*)ray, sizeof(varying float)/4, M, byteStride);
-}
-
-/* Tests a stream of M ray packets of size N in SOA format for occlusion with the scene. */
-RTC_API void rtcOccludedNp(RTCScene scene, uniform RTCIntersectContext* uniform context, uniform RTCRayNp* uniform ray, uniform unsigned int N);
-
-#endif

+ 0 - 62
build2/install/include/embree3/rtcore_version.h

@@ -1,62 +0,0 @@
-// ======================================================================== //
-// Copyright 2009-2018 Intel Corporation                                    //
-//                                                                          //
-// Licensed under the Apache License, Version 2.0 (the "License");          //
-// you may not use this file except in compliance with the License.         //
-// You may obtain a copy of the License at                                  //
-//                                                                          //
-//     http://www.apache.org/licenses/LICENSE-2.0                           //
-//                                                                          //
-// Unless required by applicable law or agreed to in writing, software      //
-// distributed under the License is distributed on an "AS IS" BASIS,        //
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
-// See the License for the specific language governing permissions and      //
-// limitations under the License.                                           //
-// ======================================================================== //
-
-#define RTC_VERSION_MAJOR 3
-#define RTC_VERSION_MINOR 5
-#define RTC_VERSION_PATCH 2
-#define RTC_VERSION 30502
-#define RTC_VERSION_STRING "3.5.2"
-
-#define EMBREE_STATIC_LIB
-/* #undef EMBREE_API_NAMESPACE */
-
-#if defined(EMBREE_API_NAMESPACE)
-#  define RTC_NAMESPACE 
-#  define RTC_NAMESPACE_BEGIN namespace  {
-#  define RTC_NAMESPACE_END }
-#  define RTC_NAMESPACE_OPEN using namespace ;
-#  define RTC_API_EXTERN_C
-#  undef EMBREE_API_NAMESPACE
-#else
-#  define RTC_NAMESPACE_BEGIN
-#  define RTC_NAMESPACE_END
-#  define RTC_NAMESPACE_OPEN
-#  if defined(__cplusplus)
-#    define RTC_API_EXTERN_C extern "C"
-#  else
-#    define RTC_API_EXTERN_C
-#  endif
-#endif
-
-#if defined(ISPC)
-#  define RTC_API_IMPORT extern "C" unmasked
-#  define RTC_API_EXPORT extern "C" unmasked
-#elif defined(EMBREE_STATIC_LIB)
-#  define RTC_API_IMPORT RTC_API_EXTERN_C
-#  define RTC_API_EXPORT RTC_API_EXTERN_C
-#elif defined(_WIN32)
-#  define RTC_API_IMPORT RTC_API_EXTERN_C __declspec(dllimport)
-#  define RTC_API_EXPORT RTC_API_EXTERN_C __declspec(dllexport)
-#else
-#  define RTC_API_IMPORT RTC_API_EXTERN_C
-#  define RTC_API_EXPORT RTC_API_EXTERN_C __attribute__ ((visibility ("default")))
-#endif
-
-#if defined(RTC_EXPORT_API)
-#  define RTC_API RTC_API_EXPORT
-#else
-#  define RTC_API RTC_API_IMPORT
-#endif

+ 0 - 1083
build2/install/include/igl/AABB.cpp

@@ -1,1083 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-//
-// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
-//
-// This Source Code Form is subject to the terms of the Mozilla Public License
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can
-// obtain one at http://mozilla.org/MPL/2.0/.
-#include "AABB.h"
-#include "EPS.h"
-#include "barycenter.h"
-#include "colon.h"
-#include "doublearea.h"
-#include "point_simplex_squared_distance.h"
-#include "project_to_line_segment.h"
-#include "sort.h"
-#include "volume.h"
-#include "ray_box_intersect.h"
-#include "parallel_for.h"
-#include "ray_mesh_intersect.h"
-#include <iostream>
-#include <iomanip>
-#include <limits>
-#include <list>
-#include <queue>
-#include <stack>
-
-template <typename DerivedV, int DIM>
-template <typename DerivedEle, typename Derivedbb_mins, typename Derivedbb_maxs, typename Derivedelements>
-IGL_INLINE void igl::AABB<DerivedV,DIM>::init(
-    const Eigen::MatrixBase<DerivedV> & V,
-    const Eigen::MatrixBase<DerivedEle> & Ele,
-    const Eigen::MatrixBase<Derivedbb_mins> & bb_mins,
-    const Eigen::MatrixBase<Derivedbb_maxs> & bb_maxs,
-    const Eigen::MatrixBase<Derivedelements> & elements,
-    const int i)
-{
-  using namespace std;
-  using namespace Eigen;
-  deinit();
-  if(bb_mins.size() > 0)
-  {
-    assert(bb_mins.rows() == bb_maxs.rows() && "Serial tree arrays must match");
-    assert(bb_mins.cols() == V.cols() && "Serial tree array dim must match V");
-    assert(bb_mins.cols() == bb_maxs.cols() && "Serial tree arrays must match");
-    assert(bb_mins.rows() == elements.rows() &&
-        "Serial tree arrays must match");
-    // construct from serialization
-    m_box.extend(bb_mins.row(i).transpose());
-    m_box.extend(bb_maxs.row(i).transpose());
-    m_primitive = elements(i);
-    // Not leaf then recurse
-    if(m_primitive == -1)
-    {
-      m_left = new AABB();
-      m_left->init( V,Ele,bb_mins,bb_maxs,elements,2*i+1);
-      m_right = new AABB();
-      m_right->init( V,Ele,bb_mins,bb_maxs,elements,2*i+2);
-      //m_depth = std::max( m_left->m_depth, m_right->m_depth)+1;
-    }
-  }else
-  {
-    VectorXi allI = colon<int>(0,Ele.rows()-1);
-    MatrixXDIMS BC;
-    if(Ele.cols() == 1)
-    {
-      // points
-      BC = V;
-    }else
-    {
-      // Simplices
-      barycenter(V,Ele,BC);
-    }
-    MatrixXi SI(BC.rows(),BC.cols());
-    {
-      MatrixXDIMS _;
-      MatrixXi IS;
-      igl::sort(BC,1,true,_,IS);
-      // Need SI(i) to tell which place i would be sorted into
-      const int dim = IS.cols();
-      for(int i = 0;i<IS.rows();i++)
-      {
-        for(int d = 0;d<dim;d++)
-        {
-          SI(IS(i,d),d) = i;
-        }
-      }
-    }
-    init(V,Ele,SI,allI);
-  }
-}
-
-template <typename DerivedV, int DIM>
-template <typename DerivedEle>
-void igl::AABB<DerivedV,DIM>::init(
-    const Eigen::MatrixBase<DerivedV> & V,
-    const Eigen::MatrixBase<DerivedEle> & Ele)
-{
-  using namespace Eigen;
-  // deinit will be immediately called...
-  return init(V,Ele,MatrixXDIMS(),MatrixXDIMS(),VectorXi(),0);
-}
-
-  template <typename DerivedV, int DIM>
-template <
-  typename DerivedEle,
-  typename DerivedSI,
-  typename DerivedI>
-IGL_INLINE void igl::AABB<DerivedV,DIM>::init(
-    const Eigen::MatrixBase<DerivedV> & V,
-    const Eigen::MatrixBase<DerivedEle> & Ele,
-    const Eigen::MatrixBase<DerivedSI> & SI,
-    const Eigen::MatrixBase<DerivedI> & I)
-{
-  using namespace Eigen;
-  using namespace std;
-  deinit();
-  if(V.size() == 0 || Ele.size() == 0 || I.size() == 0)
-  {
-    return;
-  }
-  assert(DIM == V.cols() && "V.cols() should matched declared dimension");
-  //const Scalar inf = numeric_limits<Scalar>::infinity();
-  m_box = AlignedBox<Scalar,DIM>();
-  // Compute bounding box
-  for(int i = 0;i<I.rows();i++)
-  {
-    for(int c = 0;c<Ele.cols();c++)
-    {
-      m_box.extend(V.row(Ele(I(i),c)).transpose());
-      m_box.extend(V.row(Ele(I(i),c)).transpose());
-    }
-  }
-  switch(I.size())
-  {
-    case 0:
-      {
-        assert(false);
-      }
-    case 1:
-      {
-        m_primitive = I(0);
-        break;
-      }
-    default:
-      {
-        // Compute longest direction
-        int max_d = -1;
-        m_box.diagonal().maxCoeff(&max_d);
-        // Can't use median on BC directly because many may have same value,
-        // but can use median on sorted BC indices
-        VectorXi SIdI(I.rows());
-        for(int i = 0;i<I.rows();i++)
-        {
-          SIdI(i) = SI(I(i),max_d);
-        }
-        // Pass by copy to avoid changing input
-        const auto median = [](VectorXi A)->int
-        {
-          size_t n = (A.size()-1)/2;
-          nth_element(A.data(),A.data()+n,A.data()+A.size());
-          return A(n);
-        };
-        const int med = median(SIdI);
-        VectorXi LI((I.rows()+1)/2),RI(I.rows()/2);
-        assert(LI.rows()+RI.rows() == I.rows());
-        // Distribute left and right
-        {
-          int li = 0;
-          int ri = 0;
-          for(int i = 0;i<I.rows();i++)
-          {
-            if(SIdI(i)<=med)
-            {
-              LI(li++) = I(i);
-            }else
-            {
-              RI(ri++) = I(i);
-            }
-          }
-        }
-        //m_depth = 0;
-        if(LI.rows()>0)
-        {
-          m_left = new AABB();
-          m_left->init(V,Ele,SI,LI);
-          //m_depth = std::max(m_depth, m_left->m_depth+1);
-        }
-        if(RI.rows()>0)
-        {
-          m_right = new AABB();
-          m_right->init(V,Ele,SI,RI);
-          //m_depth = std::max(m_depth, m_right->m_depth+1);
-        }
-      }
-  }
-}
-
-template <typename DerivedV, int DIM>
-IGL_INLINE bool igl::AABB<DerivedV,DIM>::is_leaf() const
-{
-  return m_primitive != -1;
-}
-
-template <typename DerivedV, int DIM>
-template <typename DerivedEle, typename Derivedq>
-IGL_INLINE std::vector<int> igl::AABB<DerivedV,DIM>::find(
-    const Eigen::MatrixBase<DerivedV> & V,
-    const Eigen::MatrixBase<DerivedEle> & Ele,
-    const Eigen::MatrixBase<Derivedq> & q,
-    const bool first) const
-{
-  using namespace std;
-  using namespace Eigen;
-  assert(q.size() == DIM &&
-      "Query dimension should match aabb dimension");
-  assert(Ele.cols() == V.cols()+1 &&
-      "AABB::find only makes sense for (d+1)-simplices");
-  const Scalar epsilon = igl::EPS<Scalar>();
-  // Check if outside bounding box
-  bool inside = m_box.contains(q.transpose());
-  if(!inside)
-  {
-    return std::vector<int>();
-  }
-  assert(m_primitive==-1 || (m_left == NULL && m_right == NULL));
-  if(is_leaf())
-  {
-    // Initialize to some value > -epsilon
-    Scalar a1=0,a2=0,a3=0,a4=0;
-    switch(DIM)
-    {
-      case 3:
-        {
-          // Barycentric coordinates
-          typedef Eigen::Matrix<Scalar,1,3> RowVector3S;
-          const RowVector3S V1 = V.row(Ele(m_primitive,0));
-          const RowVector3S V2 = V.row(Ele(m_primitive,1));
-          const RowVector3S V3 = V.row(Ele(m_primitive,2));
-          const RowVector3S V4 = V.row(Ele(m_primitive,3));
-          a1 = volume_single(V2,V4,V3,(RowVector3S)q);
-          a2 = volume_single(V1,V3,V4,(RowVector3S)q);
-          a3 = volume_single(V1,V4,V2,(RowVector3S)q);
-          a4 = volume_single(V1,V2,V3,(RowVector3S)q);
-          break;
-        }
-      case 2:
-        {
-          // Barycentric coordinates
-          typedef Eigen::Matrix<Scalar,2,1> Vector2S;
-          const Vector2S V1 = V.row(Ele(m_primitive,0));
-          const Vector2S V2 = V.row(Ele(m_primitive,1));
-          const Vector2S V3 = V.row(Ele(m_primitive,2));
-          // Hack for now to keep templates simple. If becomes bottleneck
-          // consider using std::enable_if_t
-          const Vector2S q2 = q.head(2);
-          a1 = doublearea_single(V1,V2,q2);
-          a2 = doublearea_single(V2,V3,q2);
-          a3 = doublearea_single(V3,V1,q2);
-          break;
-        }
-      default:assert(false);
-    }
-    // Normalization is important for correcting sign
-    Scalar sum = a1+a2+a3+a4;
-    a1 /= sum;
-    a2 /= sum;
-    a3 /= sum;
-    a4 /= sum;
-    if(
-        a1>=-epsilon &&
-        a2>=-epsilon &&
-        a3>=-epsilon &&
-        a4>=-epsilon)
-    {
-      return std::vector<int>(1,m_primitive);
-    }else
-    {
-      return std::vector<int>();
-    }
-  }
-  std::vector<int> left = m_left->find(V,Ele,q,first);
-  if(first && !left.empty())
-  {
-    return left;
-  }
-  std::vector<int> right = m_right->find(V,Ele,q,first);
-  if(first)
-  {
-    return right;
-  }
-  left.insert(left.end(),right.begin(),right.end());
-  return left;
-}
-
-template <typename DerivedV, int DIM>
-IGL_INLINE int igl::AABB<DerivedV,DIM>::subtree_size() const
-{
-  // 1 for self
-  int n = 1;
-  int n_left = 0,n_right = 0;
-  if(m_left != NULL)
-  {
-    n_left = m_left->subtree_size();
-  }
-  if(m_right != NULL)
-  {
-    n_right = m_right->subtree_size();
-  }
-  n += 2*std::max(n_left,n_right);
-  return n;
-}
-
-
-template <typename DerivedV, int DIM>
-template <typename Derivedbb_mins, typename Derivedbb_maxs, typename Derivedelements>
-IGL_INLINE void igl::AABB<DerivedV,DIM>::serialize(
-    Eigen::PlainObjectBase<Derivedbb_mins> & bb_mins,
-    Eigen::PlainObjectBase<Derivedbb_maxs> & bb_maxs,
-    Eigen::PlainObjectBase<Derivedelements> & elements,
-    const int i) const
-{
-  using namespace std;
-  using namespace Eigen;
-  // Calling for root then resize output
-  if(i==0)
-  {
-    const int m = subtree_size();
-    //cout<<"m: "<<m<<endl;
-    bb_mins.resize(m,DIM);
-    bb_maxs.resize(m,DIM);
-    elements.resize(m,1);
-  }
-  //cout<<i<<" ";
-  bb_mins.row(i) = m_box.min();
-  bb_maxs.row(i) = m_box.max();
-  elements(i) = m_primitive;
-  if(m_left != NULL)
-  {
-    m_left->serialize(bb_mins,bb_maxs,elements,2*i+1);
-  }
-  if(m_right != NULL)
-  {
-    m_right->serialize(bb_mins,bb_maxs,elements,2*i+2);
-  }
-}
-
-template <typename DerivedV, int DIM>
-template <typename DerivedEle>
-IGL_INLINE typename igl::AABB<DerivedV,DIM>::Scalar
-igl::AABB<DerivedV,DIM>::squared_distance(
-  const Eigen::MatrixBase<DerivedV> & V,
-  const Eigen::MatrixBase<DerivedEle> & Ele,
-  const RowVectorDIMS & p,
-  int & i,
-  Eigen::PlainObjectBase<RowVectorDIMS> & c) const
-{
-  return squared_distance(V,Ele,p,std::numeric_limits<Scalar>::infinity(),i,c);
-}
-
-
-template <typename DerivedV, int DIM>
-template <typename DerivedEle>
-IGL_INLINE typename igl::AABB<DerivedV,DIM>::Scalar
-igl::AABB<DerivedV,DIM>::squared_distance(
-  const Eigen::MatrixBase<DerivedV> & V,
-  const Eigen::MatrixBase<DerivedEle> & Ele,
-  const RowVectorDIMS & p,
-  Scalar low_sqr_d,
-  Scalar up_sqr_d,
-  int & i,
-  Eigen::PlainObjectBase<RowVectorDIMS> & c) const
-{
-  using namespace Eigen;
-  using namespace std;
-  //assert(low_sqr_d <= up_sqr_d);
-  if(low_sqr_d > up_sqr_d)
-  {
-    return low_sqr_d;
-  }
-  Scalar sqr_d = up_sqr_d;
-  //assert(DIM == 3 && "Code has only been tested for DIM == 3");
-  assert((Ele.cols() == 3 || Ele.cols() == 2 || Ele.cols() == 1)
-    && "Code has only been tested for simplex sizes 3,2,1");
-
-  assert(m_primitive==-1 || (m_left == NULL && m_right == NULL));
-  if(is_leaf())
-  {
-    leaf_squared_distance(V,Ele,p,low_sqr_d,sqr_d,i,c);
-  }else
-  {
-    bool looked_left = false;
-    bool looked_right = false;
-    const auto & look_left = [&]()
-    {
-      int i_left;
-      RowVectorDIMS c_left = c;
-      Scalar sqr_d_left =
-        m_left->squared_distance(V,Ele,p,low_sqr_d,sqr_d,i_left,c_left);
-      this->set_min(p,sqr_d_left,i_left,c_left,sqr_d,i,c);
-      looked_left = true;
-    };
-    const auto & look_right = [&]()
-    {
-      int i_right;
-      RowVectorDIMS c_right = c;
-      Scalar sqr_d_right =
-        m_right->squared_distance(V,Ele,p,low_sqr_d,sqr_d,i_right,c_right);
-      this->set_min(p,sqr_d_right,i_right,c_right,sqr_d,i,c);
-      looked_right = true;
-    };
-
-    // must look left or right if in box
-    if(m_left->m_box.contains(p.transpose()))
-    {
-      look_left();
-    }
-    if(m_right->m_box.contains(p.transpose()))
-    {
-      look_right();
-    }
-    // if haven't looked left and could be less than current min, then look
-    Scalar left_up_sqr_d =
-      m_left->m_box.squaredExteriorDistance(p.transpose());
-    Scalar right_up_sqr_d =
-      m_right->m_box.squaredExteriorDistance(p.transpose());
-    if(left_up_sqr_d < right_up_sqr_d)
-    {
-      if(!looked_left && left_up_sqr_d<sqr_d)
-      {
-        look_left();
-      }
-      if( !looked_right && right_up_sqr_d<sqr_d)
-      {
-        look_right();
-      }
-    }else
-    {
-      if( !looked_right && right_up_sqr_d<sqr_d)
-      {
-        look_right();
-      }
-      if(!looked_left && left_up_sqr_d<sqr_d)
-      {
-        look_left();
-      }
-    }
-  }
-  return sqr_d;
-}
-
-template <typename DerivedV, int DIM>
-template <typename DerivedEle>
-IGL_INLINE typename igl::AABB<DerivedV,DIM>::Scalar
-igl::AABB<DerivedV,DIM>::squared_distance(
-  const Eigen::MatrixBase<DerivedV> & V,
-  const Eigen::MatrixBase<DerivedEle> & Ele,
-  const RowVectorDIMS & p,
-  Scalar up_sqr_d,
-  int & i,
-  Eigen::PlainObjectBase<RowVectorDIMS> & c) const
-{
-  return squared_distance(V,Ele,p,0.0,up_sqr_d,i,c);
-}
-
-template <typename DerivedV, int DIM>
-template <
-  typename DerivedEle,
-  typename DerivedP,
-  typename DerivedsqrD,
-  typename DerivedI,
-  typename DerivedC>
-IGL_INLINE void igl::AABB<DerivedV,DIM>::squared_distance(
-  const Eigen::MatrixBase<DerivedV> & V,
-  const Eigen::MatrixBase<DerivedEle> & Ele,
-  const Eigen::MatrixBase<DerivedP> & P,
-  Eigen::PlainObjectBase<DerivedsqrD> & sqrD,
-  Eigen::PlainObjectBase<DerivedI> & I,
-  Eigen::PlainObjectBase<DerivedC> & C) const
-{
-  assert(P.cols() == V.cols() && "cols in P should match dim of cols in V");
-  sqrD.resize(P.rows(),1);
-  I.resize(P.rows(),1);
-  C.resizeLike(P);
-  // O( #P * log #Ele ), where log #Ele is really the depth of this AABB
-  // hierarchy
-  //for(int p = 0;p<P.rows();p++)
-  igl::parallel_for(P.rows(),[&](int p)
-    {
-      RowVectorDIMS Pp = P.row(p), c;
-      int Ip;
-      sqrD(p) = squared_distance(V,Ele,Pp,Ip,c);
-      I(p) = Ip;
-      C.row(p).head(DIM) = c;
-    },
-    10000);
-}
-
-template <typename DerivedV, int DIM>
-template <
-  typename DerivedEle,
-  typename Derivedother_V,
-  typename Derivedother_Ele,
-  typename DerivedsqrD,
-  typename DerivedI,
-  typename DerivedC>
-IGL_INLINE void igl::AABB<DerivedV,DIM>::squared_distance(
-  const Eigen::MatrixBase<DerivedV> & V,
-  const Eigen::MatrixBase<DerivedEle> & Ele,
-  const AABB<Derivedother_V,DIM> & other,
-  const Eigen::MatrixBase<Derivedother_V> & other_V,
-  const Eigen::MatrixBase<Derivedother_Ele> & other_Ele,
-  Eigen::PlainObjectBase<DerivedsqrD> & sqrD,
-  Eigen::PlainObjectBase<DerivedI> & I,
-  Eigen::PlainObjectBase<DerivedC> & C) const
-{
-  assert(other_Ele.cols() == 1 &&
-    "Only implemented for other as list of points");
-  assert(other_V.cols() == V.cols() && "other must match this dimension");
-  sqrD.setConstant(other_Ele.rows(),1,std::numeric_limits<double>::infinity());
-  I.resize(other_Ele.rows(),1);
-  C.resize(other_Ele.rows(),other_V.cols());
-  // All points in other_V currently think they need to check against root of
-  // this. The point of using another AABB is to quickly prune chunks of
-  // other_V so that most points just check some subtree of this.
-
-  // This holds a conservative estimate of max(sqr_D) where sqr_D is the
-  // current best minimum squared distance for all points in this subtree
-  double up_sqr_d = std::numeric_limits<double>::infinity();
-  squared_distance_helper(
-    V,Ele,&other,other_V,other_Ele,0,up_sqr_d,sqrD,I,C);
-}
-
-template <typename DerivedV, int DIM>
-template <
-  typename DerivedEle,
-  typename Derivedother_V,
-  typename Derivedother_Ele,
-  typename DerivedsqrD,
-  typename DerivedI,
-  typename DerivedC>
-IGL_INLINE typename igl::AABB<DerivedV,DIM>::Scalar
-  igl::AABB<DerivedV,DIM>::squared_distance_helper(
-  const Eigen::MatrixBase<DerivedV> & V,
-  const Eigen::MatrixBase<DerivedEle> & Ele,
-  const AABB<Derivedother_V,DIM> * other,
-  const Eigen::MatrixBase<Derivedother_V> & other_V,
-  const Eigen::MatrixBase<Derivedother_Ele> & other_Ele,
-  const Scalar /*up_sqr_d*/,
-  Eigen::PlainObjectBase<DerivedsqrD> & sqrD,
-  Eigen::PlainObjectBase<DerivedI> & I,
-  Eigen::PlainObjectBase<DerivedC> & C) const
-{
-  using namespace std;
-  using namespace Eigen;
-
-  // This implementation is a bit disappointing. There's no major speed up. Any
-  // performance gains seem to come from accidental cache coherency and
-  // diminish for larger "other" (the opposite of what was intended).
-
-  // Base case
-  if(other->is_leaf() && this->is_leaf())
-  {
-    Scalar sqr_d = sqrD(other->m_primitive);
-    int i = I(other->m_primitive);
-    RowVectorDIMS c = C.row(      other->m_primitive);
-    RowVectorDIMS p = other_V.row(other->m_primitive);
-    leaf_squared_distance(V,Ele,p,sqr_d,i,c);
-    sqrD( other->m_primitive) = sqr_d;
-    I(    other->m_primitive) = i;
-    C.row(other->m_primitive) = c;
-    //cout<<"leaf: "<<sqr_d<<endl;
-    //other->m_low_sqr_d = sqr_d;
-    return sqr_d;
-  }
-
-  if(other->is_leaf())
-  {
-    Scalar sqr_d = sqrD(other->m_primitive);
-    int i = I(other->m_primitive);
-    RowVectorDIMS c = C.row(      other->m_primitive);
-    RowVectorDIMS p = other_V.row(other->m_primitive);
-    sqr_d = squared_distance(V,Ele,p,sqr_d,i,c);
-    sqrD( other->m_primitive) = sqr_d;
-    I(    other->m_primitive) = i;
-    C.row(other->m_primitive) = c;
-    //other->m_low_sqr_d = sqr_d;
-    return sqr_d;
-  }
-
-  //// Exact minimum squared distance between arbitrary primitives inside this and
-  //// othre's bounding boxes
-  //const auto & min_squared_distance = [&](
-  //  const AABB<DerivedV,DIM> * A,
-  //  const AABB<Derivedother_V,DIM> * B)->Scalar
-  //{
-  //  return A->m_box.squaredExteriorDistance(B->m_box);
-  //};
-
-  if(this->is_leaf())
-  {
-    //if(min_squared_distance(this,other) < other->m_low_sqr_d)
-    if(true)
-    {
-      this->squared_distance_helper(
-        V,Ele,other->m_left,other_V,other_Ele,0,sqrD,I,C);
-      this->squared_distance_helper(
-        V,Ele,other->m_right,other_V,other_Ele,0,sqrD,I,C);
-    }else
-    {
-      // This is never reached...
-    }
-    //// we know other is not a leaf
-    //other->m_low_sqr_d = std::max(other->m_left->m_low_sqr_d,other->m_right->m_low_sqr_d);
-    return 0;
-  }
-
-  // FORCE DOWN TO OTHER LEAF EVAL
-  //if(min_squared_distance(this,other) < other->m_low_sqr_d)
-  if(true)
-  {
-    if(true)
-    {
-      this->squared_distance_helper(
-        V,Ele,other->m_left,other_V,other_Ele,0,sqrD,I,C);
-      this->squared_distance_helper(
-        V,Ele,other->m_right,other_V,other_Ele,0,sqrD,I,C);
-    }else // this direction never seems to be faster
-    {
-      this->m_left->squared_distance_helper(
-        V,Ele,other,other_V,other_Ele,0,sqrD,I,C);
-      this->m_right->squared_distance_helper(
-        V,Ele,other,other_V,other_Ele,0,sqrD,I,C);
-    }
-  }else
-  {
-    // this is never reached ... :-(
-  }
-  //// we know other is not a leaf
-  //other->m_low_sqr_d = std::max(other->m_left->m_low_sqr_d,other->m_right->m_low_sqr_d);
-
-  return 0;
-#if 0 // False
-
-  // _Very_ conservative approximation of maximum squared distance between
-  // primitives inside this and other's bounding boxes
-  const auto & max_squared_distance = [](
-    const AABB<DerivedV,DIM> * A,
-    const AABB<Derivedother_V,DIM> * B)->Scalar
-  {
-    AlignedBox<Scalar,DIM> combo = A->m_box;
-    combo.extend(B->m_box);
-    return combo.diagonal().squaredNorm();
-  };
-
-  //// other base-case
-  //if(other->is_leaf())
-  //{
-  //  double sqr_d = sqrD(other->m_primitive);
-  //  int i = I(other->m_primitive);
-  //  RowVectorDIMS c = C.row(m_primitive);
-  //  RowVectorDIMS p = other_V.row(m_primitive);
-  //  leaf_squared_distance(V,Ele,p,sqr_d,i,c);
-  //  sqrD(other->m_primitive) = sqr_d;
-  //  I(other->m_primitive) = i;
-  //  C.row(m_primitive) = c;
-  //  return;
-  //}
-  std::vector<const AABB<DerivedV,DIM> * > this_list;
-  if(this->is_leaf())
-  {
-    this_list.push_back(this);
-  }else
-  {
-    assert(this->m_left);
-    this_list.push_back(this->m_left);
-    assert(this->m_right);
-    this_list.push_back(this->m_right);
-  }
-  std::vector<AABB<Derivedother_V,DIM> *> other_list;
-  if(other->is_leaf())
-  {
-    other_list.push_back(other);
-  }else
-  {
-    assert(other->m_left);
-    other_list.push_back(other->m_left);
-    assert(other->m_right);
-    other_list.push_back(other->m_right);
-  }
-
-  //const std::function<Scalar(
-  //  const AABB<Derivedother_V,DIM> * other)
-  //    > low_sqr_d = [&sqrD,&low_sqr_d](const AABB<Derivedother_V,DIM> * other)->Scalar
-  //  {
-  //    if(other->is_leaf())
-  //    {
-  //      return sqrD(other->m_primitive);
-  //    }else
-  //    {
-  //      return std::max(low_sqr_d(other->m_left),low_sqr_d(other->m_right));
-  //    }
-  //  };
-
-  //// Potentially recurse on all pairs, if minimum distance is less than running
-  //// bound
-  //Eigen::Matrix<Scalar,Eigen::Dynamic,1> other_low_sqr_d =
-  //  Eigen::Matrix<Scalar,Eigen::Dynamic,1>::Constant(other_list.size(),1,up_sqr_d);
-  for(size_t child = 0;child<other_list.size();child++)
-  {
-    auto other_tree = other_list[child];
-
-    Eigen::Matrix<Scalar,Eigen::Dynamic,1> this_low_sqr_d(this_list.size(),1);
-    for(size_t t = 0;t<this_list.size();t++)
-    {
-      const auto this_tree = this_list[t];
-      this_low_sqr_d(t) = max_squared_distance(this_tree,other_tree);
-    }
-    if(this_list.size() ==2 &&
-      ( this_low_sqr_d(0) > this_low_sqr_d(1))
-      )
-    {
-      std::swap(this_list[0],this_list[1]);
-      //std::swap(this_low_sqr_d(0),this_low_sqr_d(1));
-    }
-    const Scalar sqr_d = this_low_sqr_d.minCoeff();
-
-
-    for(size_t t = 0;t<this_list.size();t++)
-    {
-      const auto this_tree = this_list[t];
-
-      //const auto mm = low_sqr_d(other_tree);
-      //const Scalar mc = other_low_sqr_d(child);
-      //assert(mc == mm);
-      // Only look left/right in this_list if can possible decrease somebody's
-      // distance in this_tree.
-      const Scalar min_this_other = min_squared_distance(this_tree,other_tree);
-      if(
-          min_this_other < sqr_d &&
-          min_this_other < other_tree->m_low_sqr_d)
-      {
-        //cout<<"before: "<<other_low_sqr_d(child)<<endl;
-        //other_low_sqr_d(child) = std::min(
-        //  other_low_sqr_d(child),
-        //  this_tree->squared_distance_helper(
-        //    V,Ele,other_tree,other_V,other_Ele,other_low_sqr_d(child),sqrD,I,C));
-        //cout<<"after: "<<other_low_sqr_d(child)<<endl;
-          this_tree->squared_distance_helper(
-            V,Ele,other_tree,other_V,other_Ele,0,sqrD,I,C);
-      }
-    }
-  }
-  //const Scalar ret = other_low_sqr_d.maxCoeff();
-  //const auto mm = low_sqr_d(other);
-  //assert(mm == ret);
-  //cout<<"non-leaf: "<<ret<<endl;
-  //return ret;
-  if(!other->is_leaf())
-  {
-    other->m_low_sqr_d = std::max(other->m_left->m_low_sqr_d,other->m_right->m_low_sqr_d);
-  }
-  return 0;
-#endif
-}
-
-template <typename DerivedV, int DIM>
-template <typename DerivedEle>
-IGL_INLINE void igl::AABB<DerivedV,DIM>::leaf_squared_distance(
-  const Eigen::MatrixBase<DerivedV> & V,
-  const Eigen::MatrixBase<DerivedEle> & Ele,
-  const RowVectorDIMS & p,
-  const Scalar low_sqr_d,
-  Scalar & sqr_d,
-  int & i,
-  Eigen::PlainObjectBase<RowVectorDIMS> & c) const
-{
-  using namespace Eigen;
-  using namespace std;
-  if(low_sqr_d > sqr_d)
-  {
-    sqr_d = low_sqr_d;
-    return;
-  }
-  RowVectorDIMS c_candidate;
-  Scalar sqr_d_candidate;
-  igl::point_simplex_squared_distance<DIM>(
-    p,V,Ele,m_primitive,sqr_d_candidate,c_candidate);
-  set_min(p,sqr_d_candidate,m_primitive,c_candidate,sqr_d,i,c);
-}
-
-template <typename DerivedV, int DIM>
-template <typename DerivedEle>
-IGL_INLINE void igl::AABB<DerivedV,DIM>::leaf_squared_distance(
-  const Eigen::MatrixBase<DerivedV> & V,
-  const Eigen::MatrixBase<DerivedEle> & Ele,
-  const RowVectorDIMS & p,
-  Scalar & sqr_d,
-  int & i,
-  Eigen::PlainObjectBase<RowVectorDIMS> & c) const
-{
-  return leaf_squared_distance(V,Ele,p,0,sqr_d,i,c);
-}
-
-
-template <typename DerivedV, int DIM>
-IGL_INLINE void igl::AABB<DerivedV,DIM>::set_min(
-  const RowVectorDIMS &
-#ifndef NDEBUG
-  p
-#endif
-  ,
-  const Scalar sqr_d_candidate,
-  const int i_candidate,
-  const RowVectorDIMS & c_candidate,
-  Scalar & sqr_d,
-  int & i,
-  Eigen::PlainObjectBase<RowVectorDIMS> & c) const
-{
-#ifndef NDEBUG
-  //std::cout<<matlab_format(c_candidate,"c_candidate")<<std::endl;
-  //// This doesn't quite make sense to check with bounds
-  // const Scalar pc_norm = (p-c_candidate).squaredNorm();
-  // const Scalar diff = fabs(sqr_d_candidate - pc_norm);
-  // assert(diff<=1e-10 && "distance should match norm of difference");
-#endif
-  if(sqr_d_candidate < sqr_d)
-  {
-    i = i_candidate;
-    c = c_candidate;
-    sqr_d = sqr_d_candidate;
-  }
-}
-
-
-template <typename DerivedV, int DIM>
-template <typename DerivedEle>
-IGL_INLINE bool
-igl::AABB<DerivedV,DIM>::intersect_ray(
-  const Eigen::MatrixBase<DerivedV> & V,
-  const Eigen::MatrixBase<DerivedEle> & Ele,
-  const RowVectorDIMS & origin,
-  const RowVectorDIMS & dir,
-  std::vector<igl::Hit> & hits) const
-{
-  hits.clear();
-  const Scalar t0 = 0;
-  const Scalar t1 = std::numeric_limits<Scalar>::infinity();
-  {
-    Scalar _1,_2;
-    if(!ray_box_intersect(origin,dir,m_box,t0,t1,_1,_2))
-    {
-      return false;
-    }
-  }
-  if(this->is_leaf())
-  {
-    // Actually process elements
-    assert((Ele.size() == 0 || Ele.cols() == 3) && "Elements should be triangles");
-    // Cheesecake way of hitting element
-    bool ret = ray_mesh_intersect(origin,dir,V,Ele.row(m_primitive),hits);
-    // Since we only gave ray_mesh_intersect a single face, it will have set
-    // any hits to id=0. Set these to this primitive's id
-    for(auto & hit : hits)
-    {
-      hit.id = m_primitive;
-    }
-    return ret;
-  }
-  std::vector<igl::Hit> left_hits;
-  std::vector<igl::Hit> right_hits;
-  const bool left_ret = m_left->intersect_ray(V,Ele,origin,dir,left_hits);
-  const bool right_ret = m_right->intersect_ray(V,Ele,origin,dir,right_hits);
-  hits.insert(hits.end(),left_hits.begin(),left_hits.end());
-  hits.insert(hits.end(),right_hits.begin(),right_hits.end());
-  return left_ret || right_ret;
-}
-
-template <typename DerivedV, int DIM>
-template <typename DerivedEle>
-IGL_INLINE bool
-igl::AABB<DerivedV,DIM>::intersect_ray(
-  const Eigen::MatrixBase<DerivedV> & V,
-  const Eigen::MatrixBase<DerivedEle> & Ele,
-  const RowVectorDIMS & origin,
-  const RowVectorDIMS & dir,
-  igl::Hit & hit) const
-{
-#if false
-  // BFS
-  std::queue<const AABB *> Q;
-  // Or DFS
-  //std::stack<const AABB *> Q;
-  Q.push(this);
-  bool any_hit = false;
-  hit.t = std::numeric_limits<Scalar>::infinity();
-  while(!Q.empty())
-  {
-    const AABB * tree = Q.front();
-    //const AABB * tree = Q.top();
-    Q.pop();
-    {
-      Scalar _1,_2;
-      if(!ray_box_intersect(
-        origin,dir,tree->m_box,Scalar(0),Scalar(hit.t),_1,_2))
-      {
-        continue;
-      }
-    }
-    if(tree->is_leaf())
-    {
-      // Actually process elements
-      assert((Ele.size() == 0 || Ele.cols() == 3) && "Elements should be triangles");
-      igl::Hit leaf_hit;
-      if(
-        ray_mesh_intersect(origin,dir,V,Ele.row(tree->m_primitive),leaf_hit)&&
-        leaf_hit.t < hit.t)
-      {
-        // correct the id
-        leaf_hit.id = tree->m_primitive;
-        hit = leaf_hit;
-      }
-      continue;
-    }
-    // Add children to queue
-    Q.push(tree->m_left);
-    Q.push(tree->m_right);
-  }
-  return any_hit;
-#else
-  // DFS
-  return intersect_ray(
-    V,Ele,origin,dir,std::numeric_limits<Scalar>::infinity(),hit);
-#endif
-}
-
-template <typename DerivedV, int DIM>
-template <typename DerivedEle>
-IGL_INLINE bool
-igl::AABB<DerivedV,DIM>::intersect_ray(
-  const Eigen::MatrixBase<DerivedV> & V,
-  const Eigen::MatrixBase<DerivedEle> & Ele,
-  const RowVectorDIMS & origin,
-  const RowVectorDIMS & dir,
-  const Scalar _min_t,
-  igl::Hit & hit) const
-{
-  //// Naive, slow
-  //std::vector<igl::Hit> hits;
-  //intersect_ray(V,Ele,origin,dir,hits);
-  //if(hits.size() > 0)
-  //{
-  //  hit = hits.front();
-  //  return true;
-  //}else
-  //{
-  //  return false;
-  //}
-  Scalar min_t = _min_t;
-  const Scalar t0 = 0;
-  {
-    Scalar _1,_2;
-    if(!ray_box_intersect(origin,dir,m_box,t0,min_t,_1,_2))
-    {
-      return false;
-    }
-  }
-  if(this->is_leaf())
-  {
-    // Actually process elements
-    assert((Ele.size() == 0 || Ele.cols() == 3) && "Elements should be triangles");
-    // Cheesecake way of hitting element
-    bool ret = ray_mesh_intersect(origin,dir,V,Ele.row(m_primitive),hit);
-    hit.id = m_primitive;
-    return ret;
-  }
-
-  // Doesn't seem like smartly choosing left before/after right makes a
-  // differnce
-  igl::Hit left_hit;
-  igl::Hit right_hit;
-  bool left_ret = m_left->intersect_ray(V,Ele,origin,dir,min_t,left_hit);
-  if(left_ret && left_hit.t<min_t)
-  {
-    // It's scary that this line doesn't seem to matter....
-    min_t = left_hit.t;
-    hit = left_hit;
-    left_ret = true;
-  }else
-  {
-    left_ret = false;
-  }
-  bool right_ret = m_right->intersect_ray(V,Ele,origin,dir,min_t,right_hit);
-  if(right_ret && right_hit.t<min_t)
-  {
-    min_t = right_hit.t;
-    hit = right_hit;
-    right_ret = true;
-  }else
-  {
-    right_ret = false;
-  }
-  return left_ret || right_ret;
-}
-
-// This is a bullshit template because AABB annoyingly needs templates for bad
-// combinations of 3D V with DIM=2 AABB
-//
-// _Define_ as a no-op rather than monkeying around with the proper code above
-//
-// Meanwhile, GCC seems to have a bug. Let's see if GCC likes using explicit
-// namespace block instead. https://stackoverflow.com/a/25594681/148668
-namespace igl
-{
-  template<> template<> IGL_INLINE float AABB<Eigen::Matrix<float, -1, 3, 1, -1, 3>, 2>::squared_distance( Eigen::MatrixBase<Eigen::Matrix<float, -1, 3, 1, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&, Eigen::Matrix<float, 1, 2, 1, 1, 2> const&, int&, Eigen::PlainObjectBase<Eigen::Matrix<float, 1, 2, 1, 1, 2> >&) const { assert(false);return -1;};
-  template<> template<> IGL_INLINE float igl::AABB<Eigen::Matrix<float, -1, 3, 1, -1, 3>, 2>::squared_distance( Eigen::MatrixBase<Eigen::Matrix<float, -1, 3, 1, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&, Eigen::Matrix<float, 1, 2, 1, 1, 2> const&, float, float, int&, Eigen::PlainObjectBase<Eigen::Matrix<float, 1, 2, 1, 1, 2> >&) const { assert(false);return -1;};
-  template<> template<> IGL_INLINE void igl::AABB<Eigen::Matrix<float, -1, 3, 1, -1, 3>, 2>::init (Eigen::MatrixBase<Eigen::Matrix<float, -1, 3, 1, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&) { assert(false);};
-  template<> template<> IGL_INLINE double AABB<Eigen::Matrix<double, -1, 3, 1, -1, 3>, 2>::squared_distance( Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&, Eigen::Matrix<double, 1, 2, 1, 1, 2> const&, int&, Eigen::PlainObjectBase<Eigen::Matrix<double, 1, 2, 1, 1, 2> >&) const { assert(false);return -1;};
-  template<> template<> IGL_INLINE double igl::AABB<Eigen::Matrix<double, -1, 3, 1, -1, 3>, 2>::squared_distance( Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&, Eigen::Matrix<double, 1, 2, 1, 1, 2> const&, double, double, int&, Eigen::PlainObjectBase<Eigen::Matrix<double, 1, 2, 1, 1, 2> >&) const { assert(false);return -1;};
-  template<> template<> IGL_INLINE void igl::AABB<Eigen::Matrix<double, -1, 3, 1, -1, 3>, 2>::init (Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&) { assert(false);};
-  template<> template<> IGL_INLINE void igl::AABB<Eigen::Matrix<float, -1, 3, 0, -1, 3>, 2>::init(Eigen::MatrixBase<Eigen::Matrix<float, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&) {assert(false);};
-  template<> template<> IGL_INLINE float igl::AABB<Eigen::Matrix<float, -1, 3, 0, -1, 3>, 2>::squared_distance(Eigen::MatrixBase<Eigen::Matrix<float, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, Eigen::Matrix<float, 1, 2, 1, 1, 2> const&, float, float, int&, Eigen::PlainObjectBase<Eigen::Matrix<float, 1, 2, 1, 1, 2> >&) const { assert(false);return -1;};
-}
-
-
-#ifdef IGL_STATIC_LIBRARY
-// Explicit template instantiation
-// generated by autoexplicit.sh
-template double igl::AABB<Eigen::Matrix<double, -1, 3, 1, -1, 3>, 3>::squared_distance<Eigen::Matrix<int, -1, 3, 1, -1, 3> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&, Eigen::Matrix<double, 1, 3, 1, 1, 3> const&, double, double, int&, Eigen::PlainObjectBase<Eigen::Matrix<double, 1, 3, 1, 1, 3> >&) const;
-// generated by autoexplicit.sh
-template void igl::AABB<Eigen::Matrix<double, -1, 3, 1, -1, 3>, 3>::init<Eigen::Matrix<int, -1, 3, 1, -1, 3> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&);
-// generated by autoexplicit.sh
-// generated by autoexplicit.sh
-template float igl::AABB<Eigen::Matrix<float, -1, 3, 0, -1, 3>, 3>::squared_distance<Eigen::Matrix<int, -1, 3, 0, -1, 3> >(Eigen::MatrixBase<Eigen::Matrix<float, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, Eigen::Matrix<float, 1, 3, 1, 1, 3> const&, float, float, int&, Eigen::PlainObjectBase<Eigen::Matrix<float, 1, 3, 1, 1, 3> >&) const;
-// generated by autoexplicit.sh
-// generated by autoexplicit.sh
-template void igl::AABB<Eigen::Matrix<float, -1, 3, 0, -1, 3>, 3>::init<Eigen::Matrix<int, -1, 3, 0, -1, 3> >(Eigen::MatrixBase<Eigen::Matrix<float, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&);
-// generated by autoexplicit.sh
-template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::serialize<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, int) const;
-// generated by autoexplicit.sh
-template std::vector<int, std::allocator<int> > igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::find<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, 1, -1, 1, 1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, 1, -1, 1, 1, -1> > const&, bool) const;
-// generated by autoexplicit.sh
-template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 2>::serialize<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, int) const;
-// generated by autoexplicit.sh
-template std::vector<int, std::allocator<int> > igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 2>::find<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, 1, -1, 1, 1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, 1, -1, 1, 1, -1> > const&, bool) const;
-// generated by autoexplicit.sh
-template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::init<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, int);
-// generated by autoexplicit.sh
-template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 2>::init<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, int);
-// generated by autoexplicit.sh
-template float igl::AABB<Eigen::Matrix<float, -1, 3, 1, -1, 3>, 3>::squared_distance<Eigen::Matrix<int, -1, 3, 1, -1, 3> >(Eigen::MatrixBase<Eigen::Matrix<float, -1, 3, 1, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&, Eigen::Matrix<float, 1, 3, 1, 1, 3> const&, int&, Eigen::PlainObjectBase<Eigen::Matrix<float, 1, 3, 1, 1, 3> >&) const;
-// generated by autoexplicit.sh
-template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::squared_distance<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&) const;
-// generated by autoexplicit.sh
-template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::squared_distance<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, 1, 0, -1, 1>, Eigen::Matrix<long, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, 3, 0, -1, 3> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<long, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> >&) const;
-// generated by autoexplicit.sh
-template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::squared_distance<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&) const;
-// generated by autoexplicit.sh
-template double igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::squared_distance<Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::Matrix<double, 1, 3, 1, 1, 3> const&, int&, Eigen::PlainObjectBase<Eigen::Matrix<double, 1, 3, 1, 1, 3> >&) const;
-// generated by autoexplicit.sh
-template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 2>::squared_distance<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&) const;
-// generated by autoexplicit.sh
-template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 2>::squared_distance<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, 1, 0, -1, 1>, Eigen::Matrix<long, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, 3, 0, -1, 3> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<long, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> >&) const;
-// generated by autoexplicit.sh
-template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 2>::squared_distance<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&) const;
-// generated by autoexplicit.sh
-template double igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 2>::squared_distance<Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::Matrix<double, 1, 2, 1, 1, 2> const&, int&, Eigen::PlainObjectBase<Eigen::Matrix<double, 1, 2, 1, 1, 2> >&) const;
-// generated by autoexplicit.sh
-template void igl::AABB<Eigen::Matrix<float, -1, 3, 1, -1, 3>, 3>::init<Eigen::Matrix<int, -1, 3, 1, -1, 3> >(Eigen::MatrixBase<Eigen::Matrix<float, -1, 3, 1, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&);
-// generated by autoexplicit.sh
-template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::init<Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&);
-// generated by autoexplicit.sh
-template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 2>::init<Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&);
-template double igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::squared_distance<Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::Matrix<double, 1, 3, 1, 1, 3> const&, double, int&, Eigen::PlainObjectBase<Eigen::Matrix<double, 1, 3, 1, 1, 3> >&) const;
-template bool igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::intersect_ray<Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::Matrix<double, 1, 3, 1, 1, 3> const&, Eigen::Matrix<double, 1, 3, 1, 1, 3> const&, igl::Hit&) const;
-template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::squared_distance<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, 2, 3, 0, 2, 3>, Eigen::Matrix<double, 2, 1, 0, 2, 1>, Eigen::Matrix<int, 2, 1, 0, 2, 1>, Eigen::Matrix<double, 2, 3, 0, 2, 3> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, 2, 3, 0, 2, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, 2, 1, 0, 2, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, 2, 1, 0, 2, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, 2, 3, 0, 2, 3> >&) const;
-template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::squared_distance<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&) const;
-template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 2>::squared_distance<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&) const;
-template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::squared_distance<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&) const;
-#ifdef WIN32
-template void igl::AABB<class Eigen::Matrix<double,-1,-1,0,-1,-1>,2>::squared_distance<class Eigen::Matrix<int,-1,-1,0,-1,-1>,class Eigen::Matrix<double,-1,-1,0,-1,-1>,class Eigen::Matrix<double,-1,1,0,-1,1>,class Eigen::Matrix<__int64,-1,1,0,-1,1>,class Eigen::Matrix<double,-1,3,0,-1,3> >(class Eigen::MatrixBase<class Eigen::Matrix<double,-1,-1,0,-1,-1> > const &,class Eigen::MatrixBase<class Eigen::Matrix<int,-1,-1,0,-1,-1> > const &,class Eigen::MatrixBase<class Eigen::Matrix<double,-1,-1,0,-1,-1> > const &,class Eigen::PlainObjectBase<class Eigen::Matrix<double,-1,1,0,-1,1> > &,class Eigen::PlainObjectBase<class Eigen::Matrix<__int64,-1,1,0,-1,1> > &,class Eigen::PlainObjectBase<class Eigen::Matrix<double,-1,3,0,-1,3> > &)const;
-template void igl::AABB<class Eigen::Matrix<double,-1,-1,0,-1,-1>,3>::squared_distance<class Eigen::Matrix<int,-1,-1,0,-1,-1>,class Eigen::Matrix<double,-1,-1,0,-1,-1>,class Eigen::Matrix<double,-1,1,0,-1,1>,class Eigen::Matrix<__int64,-1,1,0,-1,1>,class Eigen::Matrix<double,-1,3,0,-1,3> >(class Eigen::MatrixBase<class Eigen::Matrix<double,-1,-1,0,-1,-1> > const &,class Eigen::MatrixBase<class Eigen::Matrix<int,-1,-1,0,-1,-1> > const &,class Eigen::MatrixBase<class Eigen::Matrix<double,-1,-1,0,-1,-1> > const &,class Eigen::PlainObjectBase<class Eigen::Matrix<double,-1,1,0,-1,1> > &,class Eigen::PlainObjectBase<class Eigen::Matrix<__int64,-1,1,0,-1,1> > &,class Eigen::PlainObjectBase<class Eigen::Matrix<double,-1,3,0,-1,3> > &)const;
-#endif
-#endif

+ 0 - 413
build2/install/include/igl/AABB.h

@@ -1,413 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-// 
-// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
-// 
-// This Source Code Form is subject to the terms of the Mozilla Public License 
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
-// obtain one at http://mozilla.org/MPL/2.0/.
-#ifndef IGL_AABB_H
-#define IGL_AABB_H
-
-#include "Hit.h"
-#include "igl_inline.h"
-#include <Eigen/Core>
-#include <Eigen/Geometry>
-#include <vector>
-namespace igl
-{
-  // Implementation of semi-general purpose axis-aligned bounding box hierarchy.
-  // The mesh (V,Ele) is stored and managed by the caller and each routine here
-  // simply takes it as references (it better not change between calls).
-  //
-  // It's a little annoying that the Dimension is a template parameter and not
-  // picked up at run time from V. This leads to duplicated code for 2d/3d (up to
-  // dim).
-  template <typename DerivedV, int DIM>
-    class AABB 
-    {
-public:
-      typedef typename DerivedV::Scalar Scalar;
-      typedef Eigen::Matrix<Scalar,1,DIM> RowVectorDIMS;
-      typedef Eigen::Matrix<Scalar,DIM,1> VectorDIMS;
-      typedef Eigen::Matrix<Scalar,Eigen::Dynamic,DIM> MatrixXDIMS;
-      // Shared pointers are slower...
-      AABB * m_left;
-      AABB * m_right;
-      Eigen::AlignedBox<Scalar,DIM> m_box;
-      // -1 non-leaf
-      int m_primitive;
-      //Scalar m_low_sqr_d;
-      //int m_depth;
-      AABB():
-        m_left(NULL), m_right(NULL),
-        m_box(), m_primitive(-1)
-        //m_low_sqr_d(std::numeric_limits<double>::infinity()),
-        //m_depth(0)
-    {}
-      // http://stackoverflow.com/a/3279550/148668
-      AABB(const AABB& other):
-        m_left(other.m_left ? new AABB(*other.m_left) : NULL),
-        m_right(other.m_right ? new AABB(*other.m_right) : NULL),
-        m_box(other.m_box),
-        m_primitive(other.m_primitive)
-        //m_low_sqr_d(other.m_low_sqr_d),
-        //m_depth(std::max(
-        //   m_left ? m_left->m_depth + 1 : 0,
-        //   m_right ? m_right->m_depth + 1 : 0))
-        {
-        }
-      // copy-swap idiom
-      friend void swap(AABB& first, AABB& second)
-      {
-        // Enable ADL
-        using std::swap;
-        swap(first.m_left,second.m_left);
-        swap(first.m_right,second.m_right);
-        swap(first.m_box,second.m_box);
-        swap(first.m_primitive,second.m_primitive);
-        //swap(first.m_low_sqr_d,second.m_low_sqr_d);
-        //swap(first.m_depth,second.m_depth);
-      }
-      // Pass-by-value (aka copy)
-      AABB& operator=(AABB other)
-      {
-        swap(*this,other);
-        return *this;
-      }
-      AABB(AABB&& other):
-        // initialize via default constructor
-        AABB() 
-      {
-        swap(*this,other);
-      }
-      // Seems like there should have been an elegant solution to this using
-      // the copy-swap idiom above:
-      IGL_INLINE void deinit()
-      {
-        m_primitive = -1;
-        m_box = Eigen::AlignedBox<Scalar,DIM>();
-        delete m_left;
-        m_left = NULL;
-        delete m_right;
-        m_right = NULL;
-      }
-      ~AABB()
-      {
-        deinit();
-      }
-      // Build an Axis-Aligned Bounding Box tree for a given mesh and given
-      // serialization of a previous AABB tree.
-      //
-      // Inputs:
-      //   V  #V by dim list of mesh vertex positions. 
-      //   Ele  #Ele by dim+1 list of mesh indices into #V. 
-      //   bb_mins  max_tree by dim list of bounding box min corner positions
-      //   bb_maxs  max_tree by dim list of bounding box max corner positions
-      //   elements  max_tree list of element or (not leaf id) indices into Ele
-      //   i  recursive call index {0}
-      template <
-        typename DerivedEle, 
-        typename Derivedbb_mins, 
-        typename Derivedbb_maxs,
-        typename Derivedelements>
-        IGL_INLINE void init(
-            const Eigen::MatrixBase<DerivedV> & V,
-            const Eigen::MatrixBase<DerivedEle> & Ele, 
-            const Eigen::MatrixBase<Derivedbb_mins> & bb_mins,
-            const Eigen::MatrixBase<Derivedbb_maxs> & bb_maxs,
-            const Eigen::MatrixBase<Derivedelements> & elements,
-            const int i = 0);
-      // Wrapper for root with empty serialization
-      template <typename DerivedEle>
-      IGL_INLINE void init(
-          const Eigen::MatrixBase<DerivedV> & V,
-          const Eigen::MatrixBase<DerivedEle> & Ele);
-      // Build an Axis-Aligned Bounding Box tree for a given mesh.
-      //
-      // Inputs:
-      //   V  #V by dim list of mesh vertex positions. 
-      //   Ele  #Ele by dim+1 list of mesh indices into #V. 
-      //   SI  #Ele by dim list revealing for each coordinate where Ele's
-      //     barycenters would be sorted: SI(e,d) = i --> the dth coordinate of
-      //     the barycenter of the eth element would be placed at position i in a
-      //     sorted list.
-      //   I  #I list of indices into Ele of elements to include (for recursive
-      //     calls)
-      // 
-      template <typename DerivedEle, typename DerivedSI, typename DerivedI>
-      IGL_INLINE void init(
-          const Eigen::MatrixBase<DerivedV> & V,
-          const Eigen::MatrixBase<DerivedEle> & Ele, 
-          const Eigen::MatrixBase<DerivedSI> & SI,
-          const Eigen::MatrixBase<DerivedI>& I);
-      // Return whether at leaf node
-      IGL_INLINE bool is_leaf() const;
-      // Find the indices of elements containing given point: this makes sense
-      // when Ele is a co-dimension 0 simplex (tets in 3D, triangles in 2D).
-      //
-      // Inputs:
-      //   V  #V by dim list of mesh vertex positions. **Should be same as used to
-      //     construct mesh.**
-      //   Ele  #Ele by dim+1 list of mesh indices into #V. **Should be same as used to
-      //     construct mesh.**
-      //   q  dim row-vector query position
-      //   first  whether to only return first element containing q
-      // Returns:
-      //   list of indices of elements containing q
-      template <typename DerivedEle, typename Derivedq>
-      IGL_INLINE std::vector<int> find(
-          const Eigen::MatrixBase<DerivedV> & V,
-          const Eigen::MatrixBase<DerivedEle> & Ele, 
-          const Eigen::MatrixBase<Derivedq> & q,
-          const bool first=false) const;
-
-      // If number of elements m then total tree size should be 2*h where h is
-      // the deepest depth 2^ceil(log(#Ele*2-1))
-      IGL_INLINE int subtree_size() const;
-
-      // Serialize this class into 3 arrays (so we can pass it pack to matlab)
-      //
-      // Outputs:
-      //   bb_mins  max_tree by dim list of bounding box min corner positions
-      //   bb_maxs  max_tree by dim list of bounding box max corner positions
-      //   elements  max_tree list of element or (not leaf id) indices into Ele
-      //   i  recursive call index into these arrays {0}
-      template <
-        typename Derivedbb_mins, 
-        typename Derivedbb_maxs,
-        typename Derivedelements>
-        IGL_INLINE void serialize(
-            Eigen::PlainObjectBase<Derivedbb_mins> & bb_mins,
-            Eigen::PlainObjectBase<Derivedbb_maxs> & bb_maxs,
-            Eigen::PlainObjectBase<Derivedelements> & elements,
-            const int i = 0) const;
-      // Compute squared distance to a query point
-      //
-      // Inputs:
-      //   V  #V by dim list of vertex positions
-      //   Ele  #Ele by dim list of simplex indices
-      //   p  dim-long query point 
-      // Outputs:
-      //   i  facet index corresponding to smallest distances
-      //   c  closest point
-      // Returns squared distance
-      //
-      // Known bugs: currently assumes Elements are triangles regardless of
-      // dimension.
-      template <typename DerivedEle>
-      IGL_INLINE Scalar squared_distance(
-        const Eigen::MatrixBase<DerivedV> & V,
-        const Eigen::MatrixBase<DerivedEle> & Ele, 
-        const RowVectorDIMS & p,
-        int & i,
-        Eigen::PlainObjectBase<RowVectorDIMS> & c) const;
-//private:
-      // Compute squared distance to a query point
-      //
-      // Inputs:
-      //   V  #V by dim list of vertex positions
-      //   Ele  #Ele by dim list of simplex indices
-      //   p  dim-long query point 
-      //   low_sqr_d  lower bound on squared distance, specified maximum squared
-      //     distance 
-      //   up_sqr_d  current upper bounded on squared distance, current minimum
-      //     squared distance (only consider distances less than this), see
-      //     output.
-      // Outputs:
-      //   up_sqr_d  updated current minimum squared distance
-      //   i  facet index corresponding to smallest distances
-      //   c  closest point
-      // Returns squared distance
-      //
-      // Known bugs: currently assumes Elements are triangles regardless of
-      // dimension.
-      template <typename DerivedEle>
-      IGL_INLINE Scalar squared_distance(
-        const Eigen::MatrixBase<DerivedV> & V,
-        const Eigen::MatrixBase<DerivedEle> & Ele, 
-        const RowVectorDIMS & p,
-        const Scalar low_sqr_d,
-        const Scalar up_sqr_d,
-        int & i,
-        Eigen::PlainObjectBase<RowVectorDIMS> & c) const;
-      // Default low_sqr_d
-      template <typename DerivedEle>
-      IGL_INLINE Scalar squared_distance(
-        const Eigen::MatrixBase<DerivedV> & V,
-        const Eigen::MatrixBase<DerivedEle> & Ele, 
-        const RowVectorDIMS & p,
-        const Scalar up_sqr_d,
-        int & i,
-        Eigen::PlainObjectBase<RowVectorDIMS> & c) const;
-      // All hits
-      template <typename DerivedEle>
-      IGL_INLINE bool intersect_ray(
-        const Eigen::MatrixBase<DerivedV> & V,
-        const Eigen::MatrixBase<DerivedEle> & Ele, 
-        const RowVectorDIMS & origin,
-        const RowVectorDIMS & dir,
-        std::vector<igl::Hit> & hits) const;
-      // First hit
-      template <typename DerivedEle>
-      IGL_INLINE bool intersect_ray(
-        const Eigen::MatrixBase<DerivedV> & V,
-        const Eigen::MatrixBase<DerivedEle> & Ele, 
-        const RowVectorDIMS & origin,
-        const RowVectorDIMS & dir,
-        igl::Hit & hit) const;
-//private:
-      template <typename DerivedEle>
-      IGL_INLINE bool intersect_ray(
-        const Eigen::MatrixBase<DerivedV> & V,
-        const Eigen::MatrixBase<DerivedEle> & Ele, 
-        const RowVectorDIMS & origin,
-        const RowVectorDIMS & dir,
-        const Scalar min_t,
-        igl::Hit & hit) const;
-
-
-public:
-      // Compute the squared distance from all query points in P to the
-      // _closest_ points on the primitives stored in the AABB hierarchy for
-      // the mesh (V,Ele).
-      //
-      // Inputs:
-      //   V  #V by dim list of vertex positions
-      //   Ele  #Ele by dim list of simplex indices
-      //   P  #P by dim list of query points
-      // Outputs:
-      //   sqrD  #P list of squared distances
-      //   I  #P list of indices into Ele of closest primitives
-      //   C  #P by dim list of closest points
-      template <
-        typename DerivedEle,
-        typename DerivedP, 
-        typename DerivedsqrD, 
-        typename DerivedI, 
-        typename DerivedC>
-      IGL_INLINE void squared_distance(
-        const Eigen::MatrixBase<DerivedV> & V,
-        const Eigen::MatrixBase<DerivedEle> & Ele, 
-        const Eigen::MatrixBase<DerivedP> & P,
-        Eigen::PlainObjectBase<DerivedsqrD> & sqrD,
-        Eigen::PlainObjectBase<DerivedI> & I,
-        Eigen::PlainObjectBase<DerivedC> & C) const;
-
-      // Compute the squared distance from all query points in P already stored
-      // in its own AABB hierarchy to the _closest_ points on the primitives
-      // stored in the AABB hierarchy for the mesh (V,Ele).
-      //
-      // Inputs:
-      //   V  #V by dim list of vertex positions
-      //   Ele  #Ele by dim list of simplex indices
-      //   other  AABB hierarchy of another set of primitives (must be points)
-      //   other_V  #other_V by dim list of query points
-      //   other_Ele  #other_Ele by ss list of simplex indices into other_V
-      //     (must be simple list of points: ss == 1)
-      // Outputs:
-      //   sqrD  #P list of squared distances
-      //   I  #P list of indices into Ele of closest primitives
-      //   C  #P by dim list of closest points
-      template < 
-        typename DerivedEle,
-        typename Derivedother_V,
-        typename Derivedother_Ele,
-        typename DerivedsqrD, 
-        typename DerivedI, 
-        typename DerivedC>
-      IGL_INLINE void squared_distance(
-        const Eigen::MatrixBase<DerivedV> & V,
-        const Eigen::MatrixBase<DerivedEle> & Ele, 
-        const AABB<Derivedother_V,DIM> & other,
-        const Eigen::MatrixBase<Derivedother_V> & other_V,
-        const Eigen::MatrixBase<Derivedother_Ele> & other_Ele, 
-        Eigen::PlainObjectBase<DerivedsqrD> & sqrD,
-        Eigen::PlainObjectBase<DerivedI> & I,
-        Eigen::PlainObjectBase<DerivedC> & C) const;
-private:
-      template < 
-        typename DerivedEle,
-        typename Derivedother_V,
-        typename Derivedother_Ele,
-        typename DerivedsqrD, 
-        typename DerivedI, 
-        typename DerivedC>
-      IGL_INLINE Scalar squared_distance_helper(
-        const Eigen::MatrixBase<DerivedV> & V,
-        const Eigen::MatrixBase<DerivedEle> & Ele, 
-        const AABB<Derivedother_V,DIM> * other,
-        const Eigen::MatrixBase<Derivedother_V> & other_V,
-        const Eigen::MatrixBase<Derivedother_Ele>& other_Ele, 
-        const Scalar up_sqr_d,
-        Eigen::PlainObjectBase<DerivedsqrD> & sqrD,
-        Eigen::PlainObjectBase<DerivedI> & I,
-        Eigen::PlainObjectBase<DerivedC> & C) const;
-      // Compute the squared distance to the primitive in this node: assumes
-      // that this is indeed a leaf node.
-      //
-      // Inputs:
-      //   V  #V by dim list of vertex positions
-      //   Ele  #Ele by dim list of simplex indices
-      //   p  dim-long query point
-      //   sqr_d  current minimum distance for this query, see output
-      //   i  current index into Ele of closest point, see output
-      //   c  dim-long current closest point, see output
-      // Outputs:
-      //   sqr_d   minimum of initial value and squared distance to this
-      //     primitive
-      //   i  possibly updated index into Ele of closest point
-      //   c  dim-long possibly updated closest point
-      template <typename DerivedEle>
-      IGL_INLINE void leaf_squared_distance(
-        const Eigen::MatrixBase<DerivedV> & V,
-        const Eigen::MatrixBase<DerivedEle> & Ele, 
-        const RowVectorDIMS & p,
-        const Scalar low_sqr_d,
-        Scalar & sqr_d,
-        int & i,
-        Eigen::PlainObjectBase<RowVectorDIMS> & c) const;
-      // Default low_sqr_d
-      template <typename DerivedEle>
-      IGL_INLINE void leaf_squared_distance(
-        const Eigen::MatrixBase<DerivedV> & V,
-        const Eigen::MatrixBase<DerivedEle> & Ele, 
-        const RowVectorDIMS & p,
-        Scalar & sqr_d,
-        int & i,
-        Eigen::PlainObjectBase<RowVectorDIMS> & c) const;
-      // If new distance (sqr_d_candidate) is less than current distance
-      // (sqr_d), then update this distance and its associated values
-      // _in-place_:
-      //
-      // Inputs:
-      //   p  dim-long query point (only used in DEBUG mode)
-      //   sqr_d  candidate minimum distance for this query, see output
-      //   i  candidate index into Ele of closest point, see output
-      //   c  dim-long candidate closest point, see output
-      //   sqr_d  current minimum distance for this query, see output
-      //   i  current index into Ele of closest point, see output
-      //   c  dim-long current closest point, see output
-      // Outputs:
-      //   sqr_d   minimum of initial value and squared distance to this
-      //     primitive
-      //   i  possibly updated index into Ele of closest point
-      //   c  dim-long possibly updated closest point
-      IGL_INLINE void set_min(
-        const RowVectorDIMS & p,
-        const Scalar sqr_d_candidate,
-        const int i_candidate,
-        const RowVectorDIMS & c_candidate,
-        Scalar & sqr_d,
-        int & i,
-        Eigen::PlainObjectBase<RowVectorDIMS> & c) const;
-public:
-      EIGEN_MAKE_ALIGNED_OPERATOR_NEW
-    };
-}
-
-
-#ifndef IGL_STATIC_LIBRARY
-#  include "AABB.cpp"
-#endif
-
-#endif

+ 0 - 36
build2/install/include/igl/ARAPEnergyType.h

@@ -1,36 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-// 
-// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
-// 
-// This Source Code Form is subject to the terms of the Mozilla Public License 
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
-// obtain one at http://mozilla.org/MPL/2.0/.
-#ifndef IGL_ARAPENERGYTYPE_H
-#define IGL_ARAPENERGYTYPE_H
-namespace igl
-{
-  //     ARAP_ENERGY_TYPE_SPOKES  "As-rigid-as-possible Surface Modeling" by [Sorkine and
-  //       Alexa 2007], rotations defined at vertices affecting incident edges,
-  //       default
-  //     ARAP_ENERGY_TYPE_SPOKES-AND-RIMS  Adapted version of "As-rigid-as-possible Surface
-  //       Modeling" by [Sorkine and Alexa 2007] presented in section 4.2 of or
-  //       "A simple geometric model for elastic deformation" by [Chao et al.
-  //       2010], rotations defined at vertices affecting incident edges and
-  //       opposite edges
-  //     ARAP_ENERGY_TYPE_ELEMENTS  "A local-global approach to mesh parameterization" by
-  //       [Liu et al.  2010] or "A simple geometric model for elastic
-  //       deformation" by [Chao et al.  2010], rotations defined at elements
-  //       (triangles or tets) 
-  //     ARAP_ENERGY_TYPE_DEFAULT  Choose one automatically: spokes and rims
-  //       for surfaces, elements for planar meshes and tets (not fully
-  //       supported)
-  enum ARAPEnergyType
-  {
-    ARAP_ENERGY_TYPE_SPOKES = 0,
-    ARAP_ENERGY_TYPE_SPOKES_AND_RIMS = 1,
-    ARAP_ENERGY_TYPE_ELEMENTS = 2,
-    ARAP_ENERGY_TYPE_DEFAULT = 3,
-    NUM_ARAP_ENERGY_TYPES = 4
-  };
-}
-#endif

+ 0 - 130
build2/install/include/igl/AtA_cached.cpp

@@ -1,130 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-//
-// Copyright (C) 2017 Daniele Panozzo <daniele.panozzo@gmail.com>
-//
-// This Source Code Form is subject to the terms of the Mozilla Public License
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can
-// obtain one at http://mozilla.org/MPL/2.0/.
-#include "AtA_cached.h"
-
-#include <iostream>
-#include <vector>
-#include <utility>
-
-template <typename Scalar>
-IGL_INLINE void igl::AtA_cached_precompute(
-    const Eigen::SparseMatrix<Scalar>& A,
-    igl::AtA_cached_data& data,
-    Eigen::SparseMatrix<Scalar>& AtA)
-{
-  // 1 Compute At (this could be avoided, but performance-wise it will not make a difference)
-  std::vector<std::vector<int> > Col_RowPtr;
-  std::vector<std::vector<int> > Col_IndexPtr;
-
-  Col_RowPtr.resize(A.cols());
-  Col_IndexPtr.resize(A.cols());
-
-  for (unsigned k=0; k<A.outerSize(); ++k)
-  {
-    unsigned outer_index = *(A.outerIndexPtr()+k);
-    unsigned next_outer_index = (k+1 == A.outerSize()) ? A.nonZeros() : *(A.outerIndexPtr()+k+1); 
-    
-    for (unsigned l=outer_index; l<next_outer_index; ++l)
-    {
-      int col = k;
-      int row = *(A.innerIndexPtr()+l);
-      int value_index = l;
-      assert(col < A.cols());
-      assert(col >= 0);
-      assert(row < A.rows());
-      assert(row >= 0);
-      assert(value_index >= 0);
-      assert(value_index < A.nonZeros());
-
-      Col_RowPtr[col].push_back(row);
-      Col_IndexPtr[col].push_back(value_index);
-    }
-  }
-
-  Eigen::SparseMatrix<Scalar> At = A.transpose();
-  At.makeCompressed();
-  AtA = At * A;
-  AtA.makeCompressed();
-
-  assert(AtA.isCompressed());
-
-  // If weights are not provided, use 1
-  if (data.W.size() == 0)
-    data.W = Eigen::VectorXd::Ones(A.rows());
-  assert(data.W.size() == A.rows());
-
-  data.I_outer.reserve(AtA.outerSize());
-  data.I_row.reserve(2*AtA.nonZeros());
-  data.I_col.reserve(2*AtA.nonZeros());
-  data.I_w.reserve(2*AtA.nonZeros());
-
-  // 2 Construct the rules
-  for (unsigned k=0; k<AtA.outerSize(); ++k)
-  {
-    unsigned outer_index = *(AtA.outerIndexPtr()+k);
-    unsigned next_outer_index = (k+1 == AtA.outerSize()) ? AtA.nonZeros() : *(AtA.outerIndexPtr()+k+1); 
-    
-    for (unsigned l=outer_index; l<next_outer_index; ++l)
-    {
-      int col = k;
-      int row = *(AtA.innerIndexPtr()+l);
-      int value_index = l;
-      assert(col < AtA.cols());
-      assert(col >= 0);
-      assert(row < AtA.rows());
-      assert(row >= 0);
-      assert(value_index >= 0);
-      assert(value_index < AtA.nonZeros());
-
-      data.I_outer.push_back(data.I_row.size());
-
-      // Find correspondences
-      unsigned i=0;
-      unsigned j=0;
-      while (i<Col_RowPtr[row].size() && j<Col_RowPtr[col].size())
-      {
-          if (Col_RowPtr[row][i] == Col_RowPtr[col][j])
-          {
-            data.I_row.push_back(Col_IndexPtr[row][i]);
-            data.I_col.push_back(Col_IndexPtr[col][j]);
-            data.I_w.push_back(Col_RowPtr[col][j]);
-            ++i;
-            ++j;
-          } else 
-          if (Col_RowPtr[row][i] > Col_RowPtr[col][j])
-            ++j;
-          else
-            ++i;
-
-      }
-    }
-  }
-  data.I_outer.push_back(data.I_row.size()); // makes it more efficient to iterate later on
-
-  igl::AtA_cached(A,data,AtA);
-}
-
-template <typename Scalar>
-IGL_INLINE void igl::AtA_cached(
-    const Eigen::SparseMatrix<Scalar>& A,
-    const igl::AtA_cached_data& data,
-    Eigen::SparseMatrix<Scalar>& AtA)
-{
-  for (unsigned i=0; i<data.I_outer.size()-1; ++i)
-  {
-    *(AtA.valuePtr() + i) = 0;
-    for (unsigned j=data.I_outer[i]; j<data.I_outer[i+1]; ++j)
-      *(AtA.valuePtr() + i) += *(A.valuePtr() + data.I_row[j]) * data.W[data.I_w[j]] * *(A.valuePtr() + data.I_col[j]);
-  }
-}
-
-
-#ifdef IGL_STATIC_LIBRARY
-template void igl::AtA_cached<double>(Eigen::SparseMatrix<double, 0, int> const&, igl::AtA_cached_data const&, Eigen::SparseMatrix<double, 0, int>&);
-template void igl::AtA_cached_precompute<double>(Eigen::SparseMatrix<double, 0, int> const&, igl::AtA_cached_data&, Eigen::SparseMatrix<double, 0, int>&);
-#endif

+ 0 - 70
build2/install/include/igl/AtA_cached.h

@@ -1,70 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-// 
-// Copyright (C) 2017 Daniele Panozzo <daniele.panozzo@gmail.com>
-// 
-// This Source Code Form is subject to the terms of the Mozilla Public License 
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
-// obtain one at http://mozilla.org/MPL/2.0/.
-#ifndef IGL_ATA_CACHED_H
-#define IGL_ATA_CACHED_H
-#include "igl_inline.h"
-#define EIGEN_YES_I_KNOW_SPARSE_MODULE_IS_NOT_STABLE_YET
-#include <Eigen/Dense>
-#include <Eigen/Sparse>
-namespace igl
-{  
-  struct AtA_cached_data
-  {
-    // Weights
-    Eigen::VectorXd W;
-
-    // Flatten composition rules
-    std::vector<int> I_row;
-    std::vector<int> I_col;
-    std::vector<int> I_w;
-
-    // For each entry of AtA, points to the beginning
-    // of the composition rules
-    std::vector<int> I_outer;
-  };
-
-  // Computes At * W * A, where A is sparse and W is diagonal. Divides the 
-  // construction in two phases, one
-  // for fixing the sparsity pattern, and one to populate it with values. Compared to
-  // evaluating it directly, this version is slower for the first time (since it requires a
-  // precomputation), but faster to the subsequent evaluations.
-  //
-  // Input:
-  //   A m x n sparse matrix
-  //   data stores the precomputed sparsity pattern, data.W contains the optional diagonal weights (stored as a dense vector). If W is not provided, it is replaced by the identity.
-  // Outputs:
-  //   AtA  m by m matrix computed as AtA * W * A
-  //
-  // Example:
-  // AtA_data = igl::AtA_cached_data();
-  // AtA_data.W = W;
-  // if (s.AtA.rows() == 0)
-  //   igl::AtA_cached_precompute(s.A,s.AtA_data,s.AtA);
-  // else
-  //   igl::AtA_cached(s.A,s.AtA_data,s.AtA);
-  template <typename Scalar>
-  IGL_INLINE void AtA_cached_precompute(
-    const Eigen::SparseMatrix<Scalar>& A,
-    AtA_cached_data& data,
-    Eigen::SparseMatrix<Scalar>& AtA
-    );
-
-  template <typename Scalar>
-  IGL_INLINE void AtA_cached(
-    const Eigen::SparseMatrix<Scalar>& A,
-    const AtA_cached_data& data,
-    Eigen::SparseMatrix<Scalar>& AtA
-    );
-  
-}
-
-#ifndef IGL_STATIC_LIBRARY
-#  include "AtA_cached.cpp"
-#endif
-
-#endif

+ 0 - 18
build2/install/include/igl/C_STR.h

@@ -1,18 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-// 
-// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
-// 
-// This Source Code Form is subject to the terms of the Mozilla Public License 
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
-// obtain one at http://mozilla.org/MPL/2.0/.
-#ifndef IGL_C_STR_H
-#define IGL_C_STR_H
-// http://stackoverflow.com/a/2433143/148668
-// Suppose you have a function:
-//   void func(const char * c);
-// Then you can write:
-//   func(C_STR("foo"<<1<<"bar"));
-#include <sstream>
-#include <string>
-#define C_STR(X) static_cast<std::ostringstream&>(std::ostringstream().flush() << X).str().c_str()
-#endif

+ 0 - 359
build2/install/include/igl/Camera.h

@@ -1,359 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-// 
-// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
-// 
-// This Source Code Form is subject to the terms of the Mozilla Public License 
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
-// obtain one at http://mozilla.org/MPL/2.0/.
-#ifndef IGL_CAMERA_H
-#define IGL_CAMERA_H
-
-// you're idiot, M$!
-#if defined(_WIN32)
-#undef far
-#undef near
-#endif
-
-#include <Eigen/Geometry>
-#include <Eigen/Core>
-#include "PI.h"
-
-#define IGL_CAMERA_MIN_ANGLE 5.0
-namespace igl
-{
-
-  // A simple camera class. The camera stores projection parameters (field of
-  // view angle, aspect ratio, near and far clips) as well as a rigid
-  // transformation *of the camera as if it were also a scene object*. Thus, the
-  // **inverse** of this rigid transformation is the modelview transformation.
-  class Camera
-  {
-    public:
-      // On windows you might need: -fno-delayed-template-parsing
-      //static constexpr double IGL_CAMERA_MIN_ANGLE = 5.;
-      //  m_angle  Field of view angle in degrees {45}
-      //  m_aspect  Aspect ratio {1}
-      //  m_near  near clipping plane {1e-2}
-      //  m_far  far clipping plane {100}
-      //  m_at_dist  distance of looking at point {1}
-      //  m_orthographic  whether to use othrographic projection {false}
-      //  m_rotation_conj  Conjugate of rotation part of rigid transformation of
-      //    camera {identity}. Note: we purposefully store the conjugate because
-      //    this is what TW_TYPE_QUAT4D is expecting.
-      //  m_translation  Translation part of rigid transformation of camera
-      //    {(0,0,1)}
-      double m_angle, m_aspect, m_near, m_far, m_at_dist;
-      bool m_orthographic;
-      Eigen::Quaterniond m_rotation_conj;
-      Eigen::Vector3d m_translation;
-    public:
-      inline Camera();
-      inline virtual ~Camera(){}
-      // Return projection matrix that takes relative camera coordinates and
-      // transforms it to viewport coordinates
-      //
-      // Note:
-      //
-      //     if(m_angle > 0)
-      //     {
-      //       gluPerspective(m_angle,m_aspect,m_near,m_at_dist+m_far);
-      //     }else
-      //     {
-      //       gluOrtho(-0.5*aspect,0.5*aspect,-0.5,0.5,m_at_dist+m_near,m_far);
-      //     }
-      //
-      // Is equivalent to
-      //
-      //     glMultMatrixd(projection().data());
-      //
-      inline Eigen::Matrix4d projection() const;
-      // Return an Affine transformation (rigid actually) that 
-      // takes relative coordinates and tramsforms them into world 3d
-      // coordinates: moves the camera into the scene.
-      inline Eigen::Affine3d affine() const;
-      // Return an Affine transformation (rigid actually) that puts the takes a
-      // world 3d coordinate and transforms it into the relative camera
-      // coordinates: moves the scene in front of the camera.
-      //
-      // Note:
-      //
-      //     gluLookAt(
-      //       eye()(0), eye()(1), eye()(2),
-      //       at()(0), at()(1), at()(2),
-      //       up()(0), up()(1), up()(2));
-      //
-      // Is equivalent to
-      //
-      //     glMultMatrixd(camera.inverse().matrix().data());
-      //
-      // See also: affine, eye, at, up
-      inline Eigen::Affine3d inverse() const;
-      // Returns world coordinates position of center or "eye" of camera.
-      inline Eigen::Vector3d eye() const;
-      // Returns world coordinate position of a point "eye" is looking at.
-      inline Eigen::Vector3d at() const;
-      // Returns world coordinate unit vector of "up" vector
-      inline Eigen::Vector3d up() const;
-      // Return top right corner of unit plane in relative coordinates, that is
-      // (w/2,h/2,1)
-      inline Eigen::Vector3d unit_plane() const;
-      // Move dv in the relative coordinate frame of the camera (move the FPS)
-      //
-      // Inputs:
-      //   dv  (x,y,z) displacement vector
-      //
-      inline void dolly(const Eigen::Vector3d & dv);
-      // "Scale zoom": Move `eye`, but leave `at`
-      //
-      // Input:
-      //   s  amount to scale distance to at
-      inline void push_away(const double s);
-      // Aka "Hitchcock", "Vertigo", "Spielberg" or "Trombone" zoom:
-      // simultaneously dolly while changing angle so that `at` not only stays
-      // put in relative coordinates but also projected coordinates. That is
-      //
-      // Inputs:
-      //   da  change in angle in degrees
-      inline void dolly_zoom(const double da);
-      // Turn around eye so that rotation is now q
-      //
-      // Inputs:
-      //   q  new rotation as quaternion
-      inline void turn_eye(const Eigen::Quaterniond & q);
-      // Orbit around at so that rotation is now q
-      //
-      // Inputs:
-      //   q  new rotation as quaternion
-      inline void orbit(const Eigen::Quaterniond & q);
-      // Rotate and translate so that camera is situated at "eye" looking at "at"
-      // with "up" pointing up.
-      //
-      // Inputs:
-      //   eye  (x,y,z) coordinates of eye position
-      //   at   (x,y,z) coordinates of at position
-      //   up   (x,y,z) coordinates of up vector
-      inline void look_at(
-        const Eigen::Vector3d & eye,
-        const Eigen::Vector3d & at,
-        const Eigen::Vector3d & up);
-    // Needed any time Eigen Structures are used as class members
-    // http://eigen.tuxfamily.org/dox-devel/group__TopicStructHavingEigenMembers.html
-    public:
-        EIGEN_MAKE_ALIGNED_OPERATOR_NEW
-  };
-}
-
-// Implementation
-#include "PI.h"
-#include "EPS.h"
-#include <cmath>
-#include <iostream>
-#include <cassert>
-
-inline igl::Camera::Camera():
-  m_angle(45.0),m_aspect(1),m_near(1e-2),m_far(100),m_at_dist(1),
-  m_orthographic(false),
-  m_rotation_conj(1,0,0,0),
-  m_translation(0,0,1)
-{
-}
-
-inline Eigen::Matrix4d igl::Camera::projection() const
-{
-  Eigen::Matrix4d P;
-  using namespace std;
-  const double far = m_at_dist + m_far;
-  const double near = m_near;
-  // http://stackoverflow.com/a/3738696/148668
-  if(m_orthographic)
-  {
-    const double f = 0.5;
-    const double left = -f*m_aspect;
-    const double right = f*m_aspect;
-    const double bottom = -f;
-    const double top = f;
-    const double tx = (right+left)/(right-left);
-    const double ty = (top+bottom)/(top-bottom);
-    const double tz = (far+near)/(far-near);
-    const double z_fix = 0.5 /m_at_dist / tan(m_angle*0.5 * (igl::PI/180.) );
-    P<<
-      z_fix*2./(right-left), 0, 0, -tx,
-      0, z_fix*2./(top-bottom), 0, -ty,
-      0, 0, -z_fix*2./(far-near),  -tz,
-      0, 0, 0, 1;
-  }else
-  {
-    const double yScale = tan(PI*0.5 - 0.5*m_angle*PI/180.);
-    // http://stackoverflow.com/a/14975139/148668
-    const double xScale = yScale/m_aspect;
-    P<< 
-      xScale, 0, 0, 0,
-      0, yScale, 0, 0,
-      0, 0, -(far+near)/(far-near), -1,
-      0, 0, -2.*near*far/(far-near), 0;
-    P = P.transpose().eval();
-  }
-  return P;
-}
-
-inline Eigen::Affine3d igl::Camera::affine() const
-{
-  using namespace Eigen;
-  Affine3d t = Affine3d::Identity();
-  t.rotate(m_rotation_conj.conjugate());
-  t.translate(m_translation);
-  return t;
-}
-
-inline Eigen::Affine3d igl::Camera::inverse() const
-{
-  using namespace Eigen;
-  Affine3d t = Affine3d::Identity();
-  t.translate(-m_translation);
-  t.rotate(m_rotation_conj);
-  return t;
-}
-
-inline Eigen::Vector3d igl::Camera::eye() const
-{
-  using namespace Eigen;
-  return affine() * Vector3d(0,0,0);
-}
-
-inline Eigen::Vector3d igl::Camera::at() const
-{
-  using namespace Eigen;
-  return affine() * (Vector3d(0,0,-1)*m_at_dist);
-}
-
-inline Eigen::Vector3d igl::Camera::up() const
-{
-  using namespace Eigen;
-  Affine3d t = Affine3d::Identity();
-  t.rotate(m_rotation_conj.conjugate());
-  return t * Vector3d(0,1,0);
-}
-
-inline Eigen::Vector3d igl::Camera::unit_plane() const
-{
-  // Distance of center pixel to eye
-  const double d = 1.0;
-  const double a = m_aspect;
-  const double theta = m_angle*PI/180.;
-  const double w =
-    2.*sqrt(-d*d/(a*a*pow(tan(0.5*theta),2.)-1.))*a*tan(0.5*theta);
-  const double h = w/a;
-  return Eigen::Vector3d(w*0.5,h*0.5,-d);
-}
-
-inline void igl::Camera::dolly(const Eigen::Vector3d & dv)
-{
-  m_translation += dv;
-}
-
-inline void igl::Camera::push_away(const double s)
-{
-  using namespace Eigen;
-#ifndef NDEBUG
-  Vector3d old_at = at();
-#endif
-  const double old_at_dist = m_at_dist;
-  m_at_dist = old_at_dist * s;
-  dolly(Vector3d(0,0,1)*(m_at_dist - old_at_dist));
-  assert((old_at-at()).squaredNorm() < DOUBLE_EPS);
-}
-
-inline void igl::Camera::dolly_zoom(const double da)
-{
-  using namespace std;
-  using namespace Eigen;
-#ifndef NDEBUG
-  Vector3d old_at = at();
-#endif
-  const double old_angle = m_angle;
-  if(old_angle + da < IGL_CAMERA_MIN_ANGLE)
-  {
-    m_orthographic = true;
-  }else if(old_angle + da > IGL_CAMERA_MIN_ANGLE)
-  {
-    m_orthographic = false;
-  }
-  if(!m_orthographic)
-  {
-    m_angle += da;
-    m_angle = min(89.,max(IGL_CAMERA_MIN_ANGLE,m_angle));
-    // change in distance
-    const double s = 
-      (2.*tan(old_angle/2./180.*igl::PI)) /
-      (2.*tan(m_angle/2./180.*igl::PI)) ;
-    const double old_at_dist = m_at_dist;
-    m_at_dist = old_at_dist * s;
-    dolly(Vector3d(0,0,1)*(m_at_dist - old_at_dist));
-    assert((old_at-at()).squaredNorm() < DOUBLE_EPS);
-  }
-}
-
-inline void igl::Camera::turn_eye(const Eigen::Quaterniond & q)
-{
-  using namespace Eigen;
-  Vector3d old_eye = eye();
-  // eye should be fixed
-  //
-  // eye_1 = R_1 * t_1 = eye_0
-  // t_1 = R_1' * eye_0
-  m_rotation_conj = q.conjugate();
-  m_translation = m_rotation_conj * old_eye;
-  assert((old_eye - eye()).squaredNorm() < DOUBLE_EPS);
-}
-
-inline void igl::Camera::orbit(const Eigen::Quaterniond & q)
-{
-  using namespace Eigen;
-  Vector3d old_at = at();
-  // at should be fixed
-  //
-  // at_1 = R_1 * t_1 - R_1 * z = at_0
-  // t_1 = R_1' * (at_0 + R_1 * z)
-  m_rotation_conj = q.conjugate();
-  m_translation = 
-    m_rotation_conj * 
-      (old_at + 
-         m_rotation_conj.conjugate() * Vector3d(0,0,1) * m_at_dist);
-  assert((old_at - at()).squaredNorm() < DOUBLE_EPS);
-}
-
-inline void igl::Camera::look_at(
-  const Eigen::Vector3d & eye,
-  const Eigen::Vector3d & at,
-  const Eigen::Vector3d & up)
-{
-  using namespace Eigen;
-  using namespace std;
-  // http://www.opengl.org/sdk/docs/man2/xhtml/gluLookAt.xml
-  // Normalize vector from at to eye
-  Vector3d F = eye-at;
-  m_at_dist = F.norm();
-  F.normalize();
-  // Project up onto plane orthogonal to F and normalize
-  assert(up.cross(F).norm() > DOUBLE_EPS && "(eye-at) x up ≈ 0");
-  const Vector3d proj_up = (up-(up.dot(F))*F).normalized();
-  Quaterniond a,b;
-  a.setFromTwoVectors(Vector3d(0,0,-1),-F);
-  b.setFromTwoVectors(a*Vector3d(0,1,0),proj_up);
-  m_rotation_conj = (b*a).conjugate();
-  m_translation = m_rotation_conj * eye;
-  //cout<<"m_at_dist: "<<m_at_dist<<endl;
-  //cout<<"proj_up: "<<proj_up.transpose()<<endl;
-  //cout<<"F: "<<F.transpose()<<endl;
-  //cout<<"eye(): "<<this->eye().transpose()<<endl;
-  //cout<<"at(): "<<this->at().transpose()<<endl;
-  //cout<<"eye()-at(): "<<(this->eye()-this->at()).normalized().transpose()<<endl;
-  //cout<<"eye-this->eye(): "<<(eye-this->eye()).squaredNorm()<<endl;
-  assert(           (eye-this->eye()).squaredNorm() < DOUBLE_EPS);
-  //assert((F-(this->eye()-this->at()).normalized()).squaredNorm() < 
-  //  DOUBLE_EPS);
-  assert(           (at-this->at()).squaredNorm() < DOUBLE_EPS);
-  //assert(        (proj_up-this->up()).squaredNorm() < DOUBLE_EPS);
-}
-
-#endif

+ 0 - 30
build2/install/include/igl/EPS.cpp

@@ -1,30 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-// 
-// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
-// 
-// This Source Code Form is subject to the terms of the Mozilla Public License 
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
-// obtain one at http://mozilla.org/MPL/2.0/.
-#include "EPS.h"
-
-template <> IGL_INLINE float igl::EPS()
-{
-  return igl::FLOAT_EPS;
-}
-template <> IGL_INLINE double igl::EPS()
-{
-  return igl::DOUBLE_EPS;
-}
-
-template <> IGL_INLINE float igl::EPS_SQ()
-{
-  return igl::FLOAT_EPS_SQ;
-}
-template <> IGL_INLINE double igl::EPS_SQ()
-{
-  return igl::DOUBLE_EPS_SQ;
-}
-
-#ifdef IGL_STATIC_LIBRARY
-// Explicit template instantiation
-#endif

+ 0 - 32
build2/install/include/igl/EPS.h

@@ -1,32 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-// 
-// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
-// 
-// This Source Code Form is subject to the terms of the Mozilla Public License 
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
-// obtain one at http://mozilla.org/MPL/2.0/.
-#ifndef IGL_EPS_H
-#define IGL_EPS_H
-#include "igl_inline.h"
-namespace igl
-{
-  // Define a standard value for double epsilon
-  const double DOUBLE_EPS    = 1.0e-14;
-  const double DOUBLE_EPS_SQ = 1.0e-28;
-  const float FLOAT_EPS    = 1.0e-7;
-  const float FLOAT_EPS_SQ = 1.0e-14;
-  // Function returning EPS for corresponding type
-  template <typename S_type> IGL_INLINE S_type EPS();
-  template <typename S_type> IGL_INLINE S_type EPS_SQ();
-  // Template specializations for float and double
-  template <> IGL_INLINE float EPS<float>();
-  template <> IGL_INLINE double EPS<double>();
-  template <> IGL_INLINE float EPS_SQ<float>();
-  template <> IGL_INLINE double EPS_SQ<double>();
-}
-
-#ifndef IGL_STATIC_LIBRARY
-#  include "EPS.cpp"
-#endif
-
-#endif

+ 0 - 158
build2/install/include/igl/HalfEdgeIterator.cpp

@@ -1,158 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-//
-// Copyright (C) 2014 Daniele Panozzo <daniele.panozzo@gmail.com>
-//
-// This Source Code Form is subject to the terms of the Mozilla Public License
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can
-// obtain one at http://mozilla.org/MPL/2.0/.
-
-#include "HalfEdgeIterator.h"
-
-template <typename DerivedF, typename DerivedFF, typename DerivedFFi>
-IGL_INLINE igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::HalfEdgeIterator(
-    const Eigen::PlainObjectBase<DerivedF>& _F,
-    const Eigen::PlainObjectBase<DerivedFF>& _FF,
-    const Eigen::PlainObjectBase<DerivedFFi>& _FFi,
-    int _fi,
-    int _ei,
-    bool _reverse
-)
-: fi(_fi), ei(_ei), reverse(_reverse), F(_F), FF(_FF), FFi(_FFi)
-{}
-
-template <typename DerivedF, typename DerivedFF, typename DerivedFFi>
-IGL_INLINE void igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::flipF()
-{
-  if (isBorder())
-    return;
-
-  int fin = (FF)(fi,ei);
-  int ein = (FFi)(fi,ei);
-
-  fi = fin;
-  ei = ein;
-  reverse = !reverse;
-}
-
-
-// Change Edge
-template <typename DerivedF, typename DerivedFF, typename DerivedFFi>
-IGL_INLINE void igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::flipE()
-{
-  if (!reverse)
-    ei = (ei+2)%3; // ei-1
-  else
-    ei = (ei+1)%3;
-
-  reverse = !reverse;
-}
-
-// Change Vertex
-template <typename DerivedF, typename DerivedFF, typename DerivedFFi>
-IGL_INLINE void igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::flipV()
-{
-  reverse = !reverse;
-}
-
-template <typename DerivedF, typename DerivedFF, typename DerivedFFi>
-IGL_INLINE bool igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::isBorder()
-{
-  return (FF)(fi,ei) == -1;
-}
-
-/*!
- * Returns the next edge skipping the border
- *      _________
- *     /\ c | b /\
- *    /  \  |  /  \
- *   / d  \ | / a  \
- *  /______\|/______\
- *          v
- * In this example, if a and d are of-border and the pos is iterating counterclockwise, this method iterate through the faces incident on vertex v,
- * producing the sequence a, b, c, d, a, b, c, ...
- */
-template <typename DerivedF, typename DerivedFF, typename DerivedFFi>
-IGL_INLINE bool igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::NextFE()
-{
-  if ( isBorder() ) // we are on a border
-  {
-    do
-    {
-      flipF();
-      flipE();
-    } while (!isBorder());
-    flipE();
-    return false;
-  }
-  else
-  {
-    flipF();
-    flipE();
-    return true;
-  }
-}
-
-// Get vertex index
-template <typename DerivedF, typename DerivedFF, typename DerivedFFi>
-IGL_INLINE int igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::Vi()
-{
-  assert(fi >= 0);
-  assert(fi < F.rows());
-  assert(ei >= 0);
-  assert(ei <= 2);
-
-  if (!reverse)
-    return (F)(fi,ei);
-  else
-    return (F)(fi,(ei+1)%3);
-}
-
-// Get face index
-template <typename DerivedF, typename DerivedFF, typename DerivedFFi>
-IGL_INLINE int igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::Fi()
-{
-  return fi;
-}
-
-// Get edge index
-template <typename DerivedF, typename DerivedFF, typename DerivedFFi>
-IGL_INLINE int igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::Ei()
-{
-  return ei;
-}
-
-
-template <typename DerivedF, typename DerivedFF, typename DerivedFFi>
-IGL_INLINE bool igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::operator==(HalfEdgeIterator& p2)
-{
-  return
-      (
-          (fi == p2.fi) &&
-              (ei == p2.ei) &&
-              (reverse == p2.reverse) &&
-              (F   == p2.F) &&
-              (FF  == p2.FF) &&
-              (FFi == p2.FFi)
-      );
-}
-
-#ifdef IGL_STATIC_LIBRARY
-// Explicit template instantiation
-template      igl::HalfEdgeIterator<Eigen::Matrix<int, -1, 3, 0, -1, 3>  ,Eigen::Matrix<int, -1, 3, 0, -1, 3>  ,Eigen::Matrix<int, -1, 3, 0, -1, 3>   >::HalfEdgeIterator(Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, int, int, bool);
-template igl::HalfEdgeIterator<Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >::HalfEdgeIterator(Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, int, int, bool);
-template bool igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::NextFE();
-template int  igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::Ei();
-template int  igl::HalfEdgeIterator<Eigen::Matrix<int, -1, 3, 0, -1, 3>  ,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::Ei();
-template int  igl::HalfEdgeIterator<Eigen::Matrix<int, -1, 3, 0, -1, 3>  ,Eigen::Matrix<int, -1, 3, 0, -1, 3>  ,Eigen::Matrix<int, -1, 3, 0, -1, 3>   >::Ei();
-template int  igl::HalfEdgeIterator<Eigen::Matrix<int, -1, 3, 0, -1, 3>  ,Eigen::Matrix<int, -1, 3, 0, -1, 3>  ,Eigen::Matrix<int, -1, 3, 0, -1, 3>   >::Fi();
-template bool igl::HalfEdgeIterator<Eigen::Matrix<int, -1, 3, 0, -1, 3>  ,Eigen::Matrix<int, -1, 3, 0, -1, 3>  ,Eigen::Matrix<int, -1, 3, 0, -1, 3>   >::NextFE();
-template int  igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::Vi();
-template      igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::HalfEdgeIterator(Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, int, int, bool);
-template int  igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::Fi();
-template void igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::flipE();
-template void igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::flipF();
-template void igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::flipV();
-template bool igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::operator==(igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >&);
-template int igl::HalfEdgeIterator<Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >::Fi();
-template bool igl::HalfEdgeIterator<Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >::NextFE();
-#endif

+ 0 - 114
build2/install/include/igl/HalfEdgeIterator.h

@@ -1,114 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-//
-// Copyright (C) 2014 Daniele Panozzo <daniele.panozzo@gmail.com>
-//
-// This Source Code Form is subject to the terms of the Mozilla Public License
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can
-// obtain one at http://mozilla.org/MPL/2.0/.
-#ifndef IGL_HALFEDGEITERATOR_H
-#define IGL_HALFEDGEITERATOR_H
-
-#include <Eigen/Core>
-
-#include <vector>
-#include <igl/igl_inline.h>
-
-// This file violates many of the libigl style guidelines.
-
-namespace igl
-{
-  // HalfEdgeIterator - Fake halfedge for fast and easy navigation
-  // on triangle meshes with vertex_triangle_adjacency and
-  // triangle_triangle adjacency
-  //
-  // Note: this is different to classical Half Edge data structure.
-  //    Instead, it follows cell-tuple in [Brisson, 1989]
-  //    "Representing geometric structures in d dimensions: topology and order."
-  //    This class can achieve local navigation similar to half edge in OpenMesh
-  //    But the logic behind each atom operation is different.
-  //    So this should be more properly called TriangleTupleIterator.
-  //
-  // Each tuple contains information on (face, edge, vertex)
-  //    and encoded by (face, edge \in {0,1,2}, bool reverse)
-  //
-  // Inputs:
-  //    F #F by 3 list of "faces"
-  //    FF #F by 3 list of triangle-triangle adjacency.
-  //    FFi #F by 3 list of FF inverse. For FF and FFi, refer to
-  //        "triangle_triangle_adjacency.h"
-  // Usages:
-  //    FlipF/E/V changes solely one actual face/edge/vertex resp.
-  //    NextFE iterates through one-ring of a vertex robustly.
-  //
-  template <
-    typename DerivedF,
-    typename DerivedFF,
-    typename DerivedFFi>
-  class HalfEdgeIterator
-  {
-  public:
-    // Init the HalfEdgeIterator by specifying Face,Edge Index and Orientation
-    IGL_INLINE HalfEdgeIterator(
-        const Eigen::PlainObjectBase<DerivedF>& _F,
-        const Eigen::PlainObjectBase<DerivedFF>& _FF,
-        const Eigen::PlainObjectBase<DerivedFFi>& _FFi,
-        int _fi,
-        int _ei,
-        bool _reverse = false
-        );
-
-    // Change Face
-    IGL_INLINE void flipF();
-
-    // Change Edge
-    IGL_INLINE void flipE();
-
-    // Change Vertex
-    IGL_INLINE void flipV();
-
-    IGL_INLINE bool isBorder();
-
-    /*!
-     * Returns the next edge skipping the border
-     *      _________
-     *     /\ c | b /\
-     *    /  \  |  /  \
-     *   / d  \ | / a  \
-     *  /______\|/______\
-     *          v
-     * In this example, if a and d are of-border and the pos is iterating
-     counterclockwise, this method iterate through the faces incident on vertex
-     v,
-     * producing the sequence a, b, c, d, a, b, c, ...
-     */
-    IGL_INLINE bool NextFE();
-
-    // Get vertex index
-    IGL_INLINE int Vi();
-
-    // Get face index
-    IGL_INLINE int Fi();
-
-    // Get edge index
-    IGL_INLINE int Ei();
-
-    IGL_INLINE bool operator==(HalfEdgeIterator& p2);
-
-  private:
-    int fi;
-    int ei;
-    bool reverse;
-
-    // All the same type? This is likely to break.
-    const Eigen::PlainObjectBase<DerivedF> & F;
-    const Eigen::PlainObjectBase<DerivedFF> & FF;
-    const Eigen::PlainObjectBase<DerivedFFi> & FFi;
-  };
-
-}
-
-#ifndef IGL_STATIC_LIBRARY
-#  include "HalfEdgeIterator.cpp"
-#endif
-
-#endif

+ 0 - 25
build2/install/include/igl/Hit.h

@@ -1,25 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-// 
-// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
-//               2014 Christian Schüller <schuellchr@gmail.com> 
-//
-// This Source Code Form is subject to the terms of the Mozilla Public License 
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
-// obtain one at http://mozilla.org/MPL/2.0/.
-#ifndef IGL_HIT_H
-#define IGL_HIT_H
-
-namespace igl
-{
-  // Reimplementation of the embree::Hit struct from embree1.0
-  // 
-  // TODO: template on floating point type
-  struct Hit
-  {
-    int id; // primitive id
-    int gid; // geometry id
-    float u,v; // barycentric coordinates
-    float t; // distance = direction*t to intersection
-  };
-}
-#endif 

+ 0 - 117
build2/install/include/igl/IndexComparison.h

@@ -1,117 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-// 
-// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
-// 
-// This Source Code Form is subject to the terms of the Mozilla Public License 
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
-// obtain one at http://mozilla.org/MPL/2.0/.
-#ifndef IGL_INDEXCOMPARISON_H
-#define IGL_INDEXCOMPARISON_H
-#include <iostream>
-namespace igl{
-  // Comparison struct used by sort
-  // http://bytes.com/topic/c/answers/132045-sort-get-index
-
-  // For use with functions like std::sort
-  template<class T> struct IndexLessThan
-  {
-    IndexLessThan(const T arr) : arr(arr) {}
-    bool operator()(const size_t a, const size_t b) const
-    {
-      return arr[a] < arr[b];
-    }
-    const T arr;
-  };
-
-  // For use with functions like std::unique
-  template<class T> struct IndexEquals
-  {
-    IndexEquals(const T arr) : arr(arr) {}
-    bool operator()(const size_t a, const size_t b) const
-    {
-      return arr[a] == arr[b];
-    }
-    const T arr;
-  };
-
-  // For use with functions like std::sort
-  template<class T> struct IndexVectorLessThan
-  {
-    IndexVectorLessThan(const T & vec) : vec ( vec) {}
-    bool operator()(const size_t a, const size_t b) const
-    {
-      return vec(a) < vec(b);
-    }
-    const T & vec;
-  };
-
-  // For use with functions like std::sort
-  template<class T> struct IndexDimLessThan
-  {
-    IndexDimLessThan(const T & mat,const int & dim, const int & j) : 
-      mat(mat),
-      dim(dim),
-      j(j)
-    {}
-    bool operator()(const size_t a, const size_t b) const
-    {
-      if(dim == 1)
-      {
-        return mat(a,j) < mat(b,j);
-      }else
-      {
-        return mat(j,a) < mat(j,b);
-      }
-    }
-    const T & mat;
-    const int & dim;
-    const int & j;
-  };
-
-  // For use with functions like std::sort
-  template<class T> struct IndexRowLessThan
-  {
-    IndexRowLessThan(const T & mat) : mat ( mat) {}
-    bool operator()(const size_t a, const size_t b) const
-    {
-      const int cols = mat.cols();
-      // Lexicographical order
-      for(int j = 0;j<cols;j++)
-      {
-        if(mat(a,j) > mat(b,j))
-        {
-          return false;
-        } else if(mat(a,j) < mat(b,j))
-        {
-          return true;
-        }
-      }
-      // equality is false
-      return false;
-    }
-    const T & mat;
-  };
-
-  // For use with functions like std::sort
-  template<class T> struct IndexRowEquals
-  {
-    IndexRowEquals(const T & mat) : mat ( mat) {}
-    bool operator()(const size_t a, const size_t b) const
-    {
-      const int cols = mat.cols();
-      // Lexicographical order
-      for(int j = 0;j<cols;j++)
-      {
-        if(mat(a,j) !=  mat(b,j))
-        {
-          return false;
-        }
-      }
-      return true;
-    }
-    const T & mat;
-  };
-
-}
-
-#endif

+ 0 - 61
build2/install/include/igl/LinSpaced.h

@@ -1,61 +0,0 @@
-#ifndef IGL_LINSPACED_H
-#define IGL_LINSPACED_H
-#include <Eigen/Core>
-// This function is not intended to be a permanent function of libigl. Rather
-// it is a "drop-in" workaround for documented bug in Eigen:
-// http://eigen.tuxfamily.org/bz/show_bug.cgi?id=1383
-//
-// Replace: 
-//
-//     Eigen::VectorXi::LinSpaced(size,low,high);
-//
-// With:
-//
-//     igl::LinSpaced<Eigen::VectorXi>(size,low,high);
-//
-// Specifcally, this version will _always_ return an empty vector if size==0,
-// regardless of the values for low and high. If size != 0, then this simply
-// returns the result of Eigen::Derived::LinSpaced.
-//
-// Until this bug is fixed, we should also avoid calls to the member function
-// `.setLinSpaced`. This means replacing:
-//
-//     a.setLinSpaced(size,low,high);
-//
-// with
-//
-//     a = igl::LinSpaced<decltype(a) >(size,low,high);
-//
-namespace igl
-{
-  template <typename Derived>
-  //inline typename Eigen::DenseBase< Derived >::RandomAccessLinSpacedReturnType 
-  inline Derived LinSpaced(
-    typename Derived::Index size,
-    const typename Derived::Scalar & low,
-    const typename Derived::Scalar & high);
-}
-
-// Implementation
-
-template <typename Derived>
-//inline typename Eigen::DenseBase< Derived >::RandomAccessLinSpacedReturnType 
-inline Derived
-igl::LinSpaced(
-  typename Derived::Index size,
-  const typename Derived::Scalar & low,
-  const typename Derived::Scalar & high)
-{
-  if(size == 0)
-  {
-    // Force empty vector with correct "RandomAccessLinSpacedReturnType" type.
-    return Derived::LinSpaced(0,0,1);
-  }else if(high < low)
-  {
-    return low-Derived::LinSpaced(size,low-low,low-high).array();
-  }else{
-    return Derived::LinSpaced(size,low,high);
-  }
-}
-
-#endif

+ 0 - 26
build2/install/include/igl/MappingEnergyType.h

@@ -1,26 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-// 
-// Copyright (C) 2018 Zhongshi Jiang <jiangzs@nyu.edu>
-// 
-// This Source Code Form is subject to the terms of the Mozilla Public License 
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
-// obtain one at http://mozilla.org/MPL/2.0/.
-#ifndef IGL_MAPPINGENERGYTYPE_H
-#define IGL_MAPPINGENERGYTYPE_H
-namespace igl
-{
-  // Energy Types used for Parameterization/Mapping. 
-  // Refer to SLIM [Rabinovich et al. 2017] for more details
-  // Todo: Integrate with ARAPEnergyType
-  
-  enum MappingEnergyType
-  {
-    ARAP,
-    LOG_ARAP,
-    SYMMETRIC_DIRICHLET,
-    CONFORMAL,
-    EXP_CONFORMAL,
-    EXP_SYMMETRIC_DIRICHLET
-  };
-}
-#endif

+ 0 - 23
build2/install/include/igl/MeshBooleanType.h

@@ -1,23 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-// 
-// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
-// 
-// This Source Code Form is subject to the terms of the Mozilla Public License 
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
-// obtain one at http://mozilla.org/MPL/2.0/.
-#ifndef IGL_MESH_BOOLEAN_TYPE_H
-#define IGL_MESH_BOOLEAN_TYPE_H
-namespace igl
-{
-  enum MeshBooleanType
-  {
-    MESH_BOOLEAN_TYPE_UNION = 0,
-    MESH_BOOLEAN_TYPE_INTERSECT = 1,
-    MESH_BOOLEAN_TYPE_MINUS = 2,
-    MESH_BOOLEAN_TYPE_XOR = 3,
-    MESH_BOOLEAN_TYPE_RESOLVE = 4,
-    NUM_MESH_BOOLEAN_TYPES = 5
-  };
-};
-
-#endif

+ 0 - 27
build2/install/include/igl/NormalType.h

@@ -1,27 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-// 
-// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
-// 
-// This Source Code Form is subject to the terms of the Mozilla Public License 
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
-// obtain one at http://mozilla.org/MPL/2.0/.
-#ifndef IGL_NORMALTYPE_H
-#define IGL_NORMALTYPE_H
-
-namespace igl
-{
-  // PER_VERTEX_NORMALS  Normals computed per vertex based on incident faces
-  // PER_FACE_NORMALS  Normals computed per face
-  // PER_CORNER_NORMALS  Normals computed per corner (aka wedge) based on
-  //   incident faces without sharp edge
-  enum NormalType
-  {
-    PER_VERTEX_NORMALS,
-    PER_FACE_NORMALS,
-    PER_CORNER_NORMALS
-  };
-#  define NUM_NORMAL_TYPE 3
-}
-
-#endif
-

+ 0 - 22
build2/install/include/igl/ONE.h

@@ -1,22 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-// 
-// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
-// 
-// This Source Code Form is subject to the terms of the Mozilla Public License 
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
-// obtain one at http://mozilla.org/MPL/2.0/.
-#ifndef IGL_ONE_H
-#define IGL_ONE_H
-namespace igl
-{
-  // Often one needs a reference to a dummy variable containing one as its
-  // value, for example when using AntTweakBar's
-  // TwSetParam( "3D View", "opened", TW_PARAM_INT32, 1, &INT_ONE);
-  const char CHAR_ONE = 1;
-  const int INT_ONE = 1;
-  const unsigned int UNSIGNED_INT_ONE = 1;
-  const double DOUBLE_ONE = 1;
-  const float FLOAT_ONE = 1;
-}
-#endif
-

+ 0 - 19
build2/install/include/igl/PI.h

@@ -1,19 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-// 
-// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
-// 
-// This Source Code Form is subject to the terms of the Mozilla Public License 
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
-// obtain one at http://mozilla.org/MPL/2.0/.
-#ifndef IGL_PI_H
-#define IGL_PI_H
-namespace igl
-{
-  // Use standard mathematical constants' M_PI if available
-#ifdef M_PI
-  const double PI = M_PI;
-#else
-  const double PI = 3.1415926535897932384626433832795;
-#endif
-}
-#endif

+ 0 - 55
build2/install/include/igl/REDRUM.h

@@ -1,55 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-// 
-// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
-// 
-// This Source Code Form is subject to the terms of the Mozilla Public License 
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
-// obtain one at http://mozilla.org/MPL/2.0/.
-#ifndef IGL_REDRUM_H
-#define IGL_REDRUM_H
-
-// Q: These should probably be inside the igl namespace. What's the correct
-// way to do that?
-// A: I guess the right way is to not use a macro but a proper function with
-// streams as input and output.
-
-// ANSI color codes for formatting iostream style output
-
-#ifdef IGL_REDRUM_NOOP
-
-// Bold Red, etc.
-#define NORUM(X)     X
-#define REDRUM(X)     X
-#define GREENRUM(X)   X
-#define YELLOWRUM(X)  X
-#define BLUERUM(X)    X
-#define MAGENTARUM(X) X
-#define CYANRUM(X)    X
-// Regular Red, etc.
-#define REDGIN(X)     X
-#define GREENGIN(X)   X
-#define YELLOWGIN(X)  X
-#define BLUEGIN(X)    X
-#define MAGENTAGIN(X) X
-#define CYANGIN(X)    X
-
-#else
-
-// Bold Red, etc.
-#define NORUM(X)       ""<<X<<""
-#define REDRUM(X)      "\e[1m\e[31m"<<X<<"\e[m"
-#define GREENRUM(X)    "\e[1m\e[32m"<<X<<"\e[m"
-#define YELLOWRUM(X)   "\e[1m\e[33m"<<X<<"\e[m"
-#define BLUERUM(X)     "\e[1m\e[34m"<<X<<"\e[m"
-#define MAGENTARUM(X)  "\e[1m\e[35m"<<X<<"\e[m"
-#define CYANRUM(X)     "\e[1m\e[36m"<<X<<"\e[m"
-// Regular Red, etc.
-#define REDGIN(X)      "\e[31m"<<X<<"\e[m"
-#define GREENGIN(X)    "\e[32m"<<X<<"\e[m"
-#define YELLOWGIN(X)   "\e[33m"<<X<<"\e[m"
-#define BLUEGIN(X)     "\e[34m"<<X<<"\e[m"
-#define MAGENTAGIN(X)  "\e[35m"<<X<<"\e[m"
-#define CYANGIN(X)     "\e[36m"<<X<<"\e[m"
-#endif
-
-#endif 

+ 0 - 18
build2/install/include/igl/STR.h

@@ -1,18 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-// 
-// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
-// 
-// This Source Code Form is subject to the terms of the Mozilla Public License 
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
-// obtain one at http://mozilla.org/MPL/2.0/.
-#ifndef IGL_STR_H
-#define IGL_STR_H
-// http://stackoverflow.com/a/2433143/148668
-#include <string>
-#include <sstream>
-// Suppose you have a function:
-//   void func(std::string c);
-// Then you can write:
-//   func(STR("foo"<<1<<"bar"));
-#define STR(X) static_cast<std::ostringstream&>(std::ostringstream().flush() << X).str()
-#endif 

+ 0 - 23
build2/install/include/igl/SolverStatus.h

@@ -1,23 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-// 
-// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
-// 
-// This Source Code Form is subject to the terms of the Mozilla Public License 
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
-// obtain one at http://mozilla.org/MPL/2.0/.
-#ifndef IGL_SOLVER_STATUS_H
-#define IGL_SOLVER_STATUS_H
-namespace igl
-{
-  enum SolverStatus
-  {
-    // Good
-    SOLVER_STATUS_CONVERGED = 0,
-    // OK
-    SOLVER_STATUS_MAX_ITER = 1,
-    // Bad
-    SOLVER_STATUS_ERROR = 2,
-    NUM_SOLVER_STATUSES = 3,
-  };
-};
-#endif

+ 0 - 70
build2/install/include/igl/SortableRow.h

@@ -1,70 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-// 
-// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
-// 
-// This Source Code Form is subject to the terms of the Mozilla Public License 
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
-// obtain one at http://mozilla.org/MPL/2.0/.
-#ifndef IGL_SORTABLE_ROW_H
-#define IGL_SORTABLE_ROW_H
-
-// Simple class to contain a rowvector which allows rowwise sorting and
-// reordering
-#include <Eigen/Core>
-
-namespace igl
-{
-  // Templates:
-  //   T  should be a matrix that implements .size(), and operator(int i)
-  template <typename T>
-  class SortableRow
-  {
-    public:
-      T data;
-    public:
-      SortableRow():data(){};
-      SortableRow(const T & data):data(data){};
-      bool operator<(const SortableRow & that) const
-      {
-        // Get reference so that I can use parenthesis
-        const SortableRow<T> & THIS = *this;
-        // Lexicographical
-        int minc = (THIS.data.size() < that.data.size()? 
-            THIS.data.size() : that.data.size());
-        // loop over columns
-        for(int i = 0;i<minc;i++)
-        {
-          if(THIS.data(i) == that.data(i))
-          {
-            continue;
-          }
-          return THIS.data(i) < that.data(i);
-        }
-        // All characters the same, comes done to length
-        return THIS.data.size()<that.data.size();
-      };
-      bool operator==(const SortableRow & that) const
-      {
-        // Get reference so that I can use parenthesis
-        const SortableRow<T> & THIS = *this;
-        if(THIS.data.size() != that.data.size())
-        {
-          return false;
-        }
-        for(int i = 0;i<THIS.data.size();i++)
-        {
-          if(THIS.data(i) != that.data(i))
-          {
-            return false;
-          }
-        }
-        return true;
-      };
-      bool operator!=(const SortableRow & that) const
-      {
-        return !(*this == that);
-      };
-  };
-}
-
-#endif

+ 0 - 179
build2/install/include/igl/Timer.h

@@ -1,179 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-// 
-// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
-// 
-// This Source Code Form is subject to the terms of the Mozilla Public License 
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
-// obtain one at http://mozilla.org/MPL/2.0/.
-// High Resolution Timer.
-//
-// Resolution on Mac (clock tick)
-// Resolution on Linux (1 us not tested)
-// Resolution on Windows (clock tick not tested)
-
-#ifndef IGL_TIMER_H
-#define IGL_TIMER_H
-
-#ifdef WIN32   // Windows system specific
-#include <windows.h>
-#elif __APPLE__ // Unix based system specific
-#include <mach/mach_time.h> // for mach_absolute_time
-#else
-#include <sys/time.h>
-#endif
-#include <cstddef>
-
-namespace igl
-{
-  class Timer
-  {
-  public:
-    // default constructor
-    Timer():
-      stopped(0),
-#ifdef WIN32
-      frequency(),
-      startCount(),
-      endCount()
-#elif __APPLE__
-      startCount(0),
-      endCount(0)
-#else
-      startCount(),
-      endCount()
-#endif
-    {
-#ifdef WIN32
-      QueryPerformanceFrequency(&frequency);
-      startCount.QuadPart = 0;
-      endCount.QuadPart = 0;
-#elif __APPLE__
-      startCount = 0;
-      endCount = 0;
-#else
-      startCount.tv_sec = startCount.tv_usec = 0;
-      endCount.tv_sec = endCount.tv_usec = 0;
-#endif
-
-      stopped = 0;
-    }
-    // default destructor
-    ~Timer()                     
-    {
-
-    }
-
-#ifdef __APPLE__
-    //Raw mach_absolute_times going in, difference in seconds out
-    double subtractTimes( uint64_t endTime, uint64_t startTime )
-    {
-      uint64_t difference = endTime - startTime;
-      static double conversion = 0.0;
-
-      if( conversion == 0.0 )
-      {
-        mach_timebase_info_data_t info;
-        kern_return_t err = mach_timebase_info( &info );
-
-        //Convert the timebase into seconds
-        if( err == 0  )
-          conversion = 1e-9 * (double) info.numer / (double) info.denom;
-      }
-
-      return conversion * (double) difference;
-    }
-#endif
-
-    // start timer
-    void   start()               
-    {
-      stopped = 0; // reset stop flag
-#ifdef WIN32
-      QueryPerformanceCounter(&startCount);
-#elif __APPLE__
-      startCount = mach_absolute_time();
-#else
-      gettimeofday(&startCount, NULL);
-#endif
-
-    }
-
-    // stop the timer
-    void   stop()                
-    {
-      stopped = 1; // set timer stopped flag
-
-#ifdef WIN32
-      QueryPerformanceCounter(&endCount);
-#elif __APPLE__
-      endCount = mach_absolute_time();
-#else
-      gettimeofday(&endCount, NULL);
-#endif
-
-    }
-    // get elapsed time in second
-    double getElapsedTime()      
-    {
-      return this->getElapsedTimeInSec();
-    }
-    // get elapsed time in second (same as getElapsedTime)
-    double getElapsedTimeInSec() 
-    {
-      return this->getElapsedTimeInMicroSec() * 0.000001;
-    }
-
-    // get elapsed time in milli-second
-    double getElapsedTimeInMilliSec()
-    {
-      return this->getElapsedTimeInMicroSec() * 0.001;
-    }
-    // get elapsed time in micro-second
-    double getElapsedTimeInMicroSec()          
-    {
-      double startTimeInMicroSec = 0;
-      double endTimeInMicroSec = 0;
-
-#ifdef WIN32
-      if(!stopped)
-        QueryPerformanceCounter(&endCount);
-
-      startTimeInMicroSec = 
-        startCount.QuadPart * (1000000.0 / frequency.QuadPart);
-      endTimeInMicroSec = endCount.QuadPart * (1000000.0 / frequency.QuadPart);
-#elif __APPLE__
-      if (!stopped)
-        endCount = mach_absolute_time();
-
-      return subtractTimes(endCount,startCount)/1e-6;
-#else
-      if(!stopped)
-        gettimeofday(&endCount, NULL);
-
-      startTimeInMicroSec = 
-        (startCount.tv_sec * 1000000.0) + startCount.tv_usec;
-      endTimeInMicroSec = (endCount.tv_sec * 1000000.0) + endCount.tv_usec;
-#endif
-
-      return endTimeInMicroSec - startTimeInMicroSec;
-    }
-
-  private:
-    // stop flag 
-    int    stopped;               
-#ifdef WIN32
-    // ticks per second
-    LARGE_INTEGER frequency;      
-    LARGE_INTEGER startCount;     
-    LARGE_INTEGER endCount;       
-#elif __APPLE__
-    uint64_t startCount;           
-    uint64_t endCount;             
-#else
-    timeval startCount;           
-    timeval endCount;             
-#endif
-  };
-}
-#endif // TIMER_H_DEF
-

+ 0 - 69
build2/install/include/igl/Viewport.h

@@ -1,69 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-// 
-// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
-// 
-// This Source Code Form is subject to the terms of the Mozilla Public License 
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
-// obtain one at http://mozilla.org/MPL/2.0/.
-#ifndef IGL_VIEWPORT_H
-#define IGL_VIEWPORT_H
-
-namespace igl
-{
-  // Simple Viewport class for an opengl context. Handles reshaping and mouse.
-  struct Viewport
-  {
-    int x,y,width,height;
-    // Constructors
-    Viewport(
-      const int x=0, 
-      const int y=0, 
-      const int width=0,
-      const int height=0):
-      x(x),
-      y(y),
-      width(width),
-      height(height)
-    {
-    };
-    virtual ~Viewport(){}
-    void reshape(
-      const int x, 
-      const int y, 
-      const int width,
-      const int height)
-    {
-      this->x = x;
-      this->y = y;
-      this->width = width;
-      this->height = height;
-    };
-    // Given mouse_x,mouse_y on the entire window return mouse_x, mouse_y in
-    // this viewport.
-    //
-    // Inputs:
-    //   my  mouse y-coordinate
-    //   wh  window height
-    // Returns y-coordinate in viewport
-    int mouse_y(const int my,const int wh)
-    {
-      return my - (wh - height - y);
-    }
-    // Inputs:
-    //   mx  mouse x-coordinate
-    // Returns x-coordinate in viewport
-    int mouse_x(const int mx)
-    {
-      return mx - x;
-    }
-    // Returns whether point (mx,my) is in extend of Viewport
-    bool inside(const int mx, const int my) const
-    {
-      return 
-        mx >= x && my >= y && 
-        mx < x+width && my < y+height;
-    }
-  };
-}
-
-#endif

+ 0 - 377
build2/install/include/igl/WindingNumberAABB.h

@@ -1,377 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-// 
-// Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com>
-// 
-// This Source Code Form is subject to the terms of the Mozilla Public License 
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
-// obtain one at http://mozilla.org/MPL/2.0/.
-
-// # MUTUAL DEPENDENCY ISSUE FOR HEADER ONLY VERSION
-// MUST INCLUDE winding_number.h first before guard:
-#include "winding_number.h"
-
-#ifndef IGL_WINDINGNUMBERAABB_H
-#define IGL_WINDINGNUMBERAABB_H
-#include "WindingNumberTree.h"
-
-namespace igl
-{
-  template <
-    typename Point,
-    typename DerivedV, 
-    typename DerivedF >
-  class WindingNumberAABB : public WindingNumberTree<Point,DerivedV,DerivedF>
-  {
-    protected:
-      Point min_corner;
-      Point max_corner;
-      typename DerivedV::Scalar total_positive_area;
-    public: 
-      enum SplitMethod
-      {
-        CENTER_ON_LONGEST_AXIS = 0,
-        MEDIAN_ON_LONGEST_AXIS = 1,
-        NUM_SPLIT_METHODS = 2
-      } split_method;
-    public:
-      inline WindingNumberAABB():
-        total_positive_area(std::numeric_limits<typename DerivedV::Scalar>::infinity()),
-        split_method(MEDIAN_ON_LONGEST_AXIS)
-      {}
-      inline WindingNumberAABB(
-        const Eigen::MatrixBase<DerivedV> & V,
-        const Eigen::MatrixBase<DerivedF> & F);
-      inline WindingNumberAABB(
-        const WindingNumberTree<Point,DerivedV,DerivedF> & parent,
-        const Eigen::MatrixBase<DerivedF> & F);
-      // Initialize some things
-      inline void set_mesh(
-        const Eigen::MatrixBase<DerivedV> & V,
-        const Eigen::MatrixBase<DerivedF> & F);
-      inline void init();
-      inline bool inside(const Point & p) const;
-      inline virtual void grow();
-      // Compute min and max corners
-      inline void compute_min_max_corners();
-      inline typename DerivedV::Scalar max_abs_winding_number(const Point & p) const;
-      inline typename DerivedV::Scalar max_simple_abs_winding_number(const Point & p) const;
-  };
-}
-
-// Implementation
-
-#include "winding_number.h"
-
-#include "barycenter.h"
-#include "median.h"
-#include "doublearea.h"
-#include "per_face_normals.h"
-
-#include <limits>
-#include <vector>
-#include <iostream>
-
-// Minimum number of faces in a hierarchy element (this is probably dependent
-// on speed of machine and compiler optimization)
-#ifndef WindingNumberAABB_MIN_F
-#  define WindingNumberAABB_MIN_F 100
-#endif
-
-template <typename Point, typename DerivedV, typename DerivedF>
-inline void igl::WindingNumberAABB<Point,DerivedV,DerivedF>::set_mesh(
-    const Eigen::MatrixBase<DerivedV> & V,
-    const Eigen::MatrixBase<DerivedF> & F)
-{
-  igl::WindingNumberTree<Point,DerivedV,DerivedF>::set_mesh(V,F);
-  init();
-}
-
-template <typename Point, typename DerivedV, typename DerivedF>
-inline void igl::WindingNumberAABB<Point,DerivedV,DerivedF>::init()
-{
-  using namespace Eigen;
-  assert(max_corner.size() == 3);
-  assert(min_corner.size() == 3);
-  compute_min_max_corners();
-  Eigen::Matrix<typename DerivedV::Scalar,Eigen::Dynamic,1> dblA;
-  doublearea(this->getV(),this->getF(),dblA);
-  total_positive_area = dblA.sum()/2.0;
-}
-
-template <typename Point, typename DerivedV, typename DerivedF>
-inline igl::WindingNumberAABB<Point,DerivedV,DerivedF>::WindingNumberAABB(
-  const Eigen::MatrixBase<DerivedV> & V,
-  const Eigen::MatrixBase<DerivedF> & F):
-  WindingNumberTree<Point,DerivedV,DerivedF>(V,F),
-  min_corner(),
-  max_corner(),
-  total_positive_area(
-    std::numeric_limits<typename DerivedV::Scalar>::infinity()),
-  split_method(MEDIAN_ON_LONGEST_AXIS)
-{
-  init();
-}
-
-template <typename Point, typename DerivedV, typename DerivedF>
-inline igl::WindingNumberAABB<Point,DerivedV,DerivedF>::WindingNumberAABB(
-  const WindingNumberTree<Point,DerivedV,DerivedF> & parent,
-  const Eigen::MatrixBase<DerivedF> & F):
-  WindingNumberTree<Point,DerivedV,DerivedF>(parent,F),
-  min_corner(),
-  max_corner(),
-  total_positive_area(
-    std::numeric_limits<typename DerivedV::Scalar>::infinity()),
-  split_method(MEDIAN_ON_LONGEST_AXIS)
-{
-  init();
-}
-
-template <typename Point, typename DerivedV, typename DerivedF>
-inline void igl::WindingNumberAABB<Point,DerivedV,DerivedF>::grow()
-{
-  using namespace std;
-  using namespace Eigen;
-  // Clear anything that already exists
-  this->delete_children();
-
-  //cout<<"cap.rows(): "<<this->getcap().rows()<<endl;
-  //cout<<"F.rows(): "<<this->getF().rows()<<endl;
-
-  // Base cases
-  if(
-    this->getF().rows() <= (WindingNumberAABB_MIN_F>0?WindingNumberAABB_MIN_F:0) ||
-    (this->getcap().rows() - 2) >= this->getF().rows())
-  {
-    // Don't grow
-    return;
-  }
-
-  // Compute longest direction
-  int max_d = -1;
-  typename DerivedV::Scalar max_len = 
-    -numeric_limits<typename DerivedV::Scalar>::infinity();
-  for(int d = 0;d<min_corner.size();d++)
-  {
-    if( (max_corner[d] - min_corner[d]) > max_len )
-    {
-      max_len = (max_corner[d] - min_corner[d]);
-      max_d = d;
-    }
-  }
-  // Compute facet barycenters
-  Eigen::Matrix<typename DerivedV::Scalar,Eigen::Dynamic,Eigen::Dynamic> BC;
-  barycenter(this->getV(),this->getF(),BC);
-
-
-  // Blerg, why is selecting rows so difficult
-
-  typename DerivedV::Scalar split_value;
-  // Split in longest direction
-  switch(split_method)
-  {
-    case MEDIAN_ON_LONGEST_AXIS:
-      // Determine median
-      median(BC.col(max_d),split_value);
-      break;
-    default:
-      assert(false);
-    case CENTER_ON_LONGEST_AXIS:
-      split_value = 0.5*(max_corner[max_d] + min_corner[max_d]);
-      break;
-  }
-  //cout<<"c: "<<0.5*(max_corner[max_d] + min_corner[max_d])<<" "<<
-  //  "m: "<<split_value<<endl;;
-
-  vector<int> id( this->getF().rows());
-  for(int i = 0;i<this->getF().rows();i++)
-  {
-    if(BC(i,max_d) <= split_value)
-    {
-      id[i] = 0; //left
-    }else
-    {
-      id[i] = 1; //right
-    }
-  }
-
-  const int lefts = (int) count(id.begin(),id.end(),0);
-  const int rights = (int) count(id.begin(),id.end(),1);
-  if(lefts == 0 || rights == 0)
-  {
-    // badly balanced base case (could try to recut)
-    return;
-  }
-  assert(lefts+rights == this->getF().rows());
-  DerivedF leftF(lefts,  this->getF().cols());
-  DerivedF rightF(rights,this->getF().cols());
-  int left_i = 0;
-  int right_i = 0;
-  for(int i = 0;i<this->getF().rows();i++)
-  {
-    if(id[i] == 0)
-    {
-      leftF.row(left_i++) = this->getF().row(i);
-    }else if(id[i] == 1)
-    {
-      rightF.row(right_i++) = this->getF().row(i);
-    }else
-    {
-      assert(false);
-    }
-  }
-  assert(right_i == rightF.rows());
-  assert(left_i == leftF.rows());
-  // Finally actually grow children and Recursively grow
-  WindingNumberAABB<Point,DerivedV,DerivedF> * leftWindingNumberAABB = 
-    new WindingNumberAABB<Point,DerivedV,DerivedF>(*this,leftF);
-  leftWindingNumberAABB->grow();
-  this->children.push_back(leftWindingNumberAABB);
-  WindingNumberAABB<Point,DerivedV,DerivedF> * rightWindingNumberAABB = 
-    new WindingNumberAABB<Point,DerivedV,DerivedF>(*this,rightF);
-  rightWindingNumberAABB->grow();
-  this->children.push_back(rightWindingNumberAABB);
-}
-
-template <typename Point, typename DerivedV, typename DerivedF>
-inline bool igl::WindingNumberAABB<Point,DerivedV,DerivedF>::inside(const Point & p) const
-{
-  assert(p.size() == max_corner.size());
-  assert(p.size() == min_corner.size());
-  for(int i = 0;i<p.size();i++)
-  {
-    //// Perfect matching is **not** robust
-    //if( p(i) < min_corner(i) || p(i) >= max_corner(i))
-    // **MUST** be conservative
-    if( p(i) < min_corner(i) || p(i) > max_corner(i))
-    {
-      return false;
-    }
-  }
-  return true;
-}
-
-template <typename Point, typename DerivedV, typename DerivedF>
-inline void igl::WindingNumberAABB<Point,DerivedV,DerivedF>::compute_min_max_corners()
-{
-  using namespace std;
-  // initialize corners
-  for(int d = 0;d<min_corner.size();d++)
-  {
-    min_corner[d] =  numeric_limits<typename Point::Scalar>::infinity();
-    max_corner[d] = -numeric_limits<typename Point::Scalar>::infinity();
-  }
-
-  this->center = Point(0,0,0);
-  // Loop over facets
-  for(int i = 0;i<this->getF().rows();i++)
-  {
-    for(int j = 0;j<this->getF().cols();j++)
-    {
-      for(int d = 0;d<min_corner.size();d++)
-      {
-        min_corner[d] = 
-          this->getV()(this->getF()(i,j),d) < min_corner[d] ?  
-            this->getV()(this->getF()(i,j),d) : min_corner[d];
-        max_corner[d] = 
-          this->getV()(this->getF()(i,j),d) > max_corner[d] ?  
-            this->getV()(this->getF()(i,j),d) : max_corner[d];
-      }
-      // This is biased toward vertices incident on more than one face, but
-      // perhaps that's good
-      this->center += this->getV().row(this->getF()(i,j));
-    }
-  }
-  // Average
-  this->center.array() /= this->getF().size();
-
-  //cout<<"min_corner: "<<this->min_corner.transpose()<<endl;
-  //cout<<"Center: "<<this->center.transpose()<<endl;
-  //cout<<"max_corner: "<<this->max_corner.transpose()<<endl;
-  //cout<<"Diag center: "<<((this->max_corner + this->min_corner)*0.5).transpose()<<endl;
-  //cout<<endl;
-
-  this->radius = (max_corner-min_corner).norm()/2.0;
-}
-
-template <typename Point, typename DerivedV, typename DerivedF>
-inline typename DerivedV::Scalar
-igl::WindingNumberAABB<Point,DerivedV,DerivedF>::max_abs_winding_number(const Point & p) const
-{
-  using namespace std;
-  // Only valid if not inside
-  if(inside(p))
-  {
-    return numeric_limits<typename DerivedV::Scalar>::infinity();
-  }
-  // Q: we know the total positive area so what's the most this could project
-  // to? Remember it could be layered in the same direction.
-  return numeric_limits<typename DerivedV::Scalar>::infinity();
-}
-
-template <typename Point, typename DerivedV, typename DerivedF>
-inline typename DerivedV::Scalar 
-  igl::WindingNumberAABB<Point,DerivedV,DerivedF>::max_simple_abs_winding_number(
-  const Point & p) const
-{
-  using namespace std;
-  using namespace Eigen;
-  // Only valid if not inside
-  if(inside(p))
-  {
-    return numeric_limits<typename DerivedV::Scalar>::infinity();
-  }
-  // Max simple is the same as sum of positive winding number contributions of
-  // bounding box
-
-  // begin precomputation
-  //MatrixXd BV((int)pow(2,3),3);
-  typedef
-    Eigen::Matrix<typename DerivedV::Scalar,Eigen::Dynamic,Eigen::Dynamic>
-    MatrixXS;
-  typedef
-    Eigen::Matrix<typename DerivedF::Scalar,Eigen::Dynamic,Eigen::Dynamic>
-    MatrixXF;
-  MatrixXS BV((int)(1<<3),3);
-  BV <<
-    min_corner[0],min_corner[1],min_corner[2],
-    min_corner[0],min_corner[1],max_corner[2],
-    min_corner[0],max_corner[1],min_corner[2],
-    min_corner[0],max_corner[1],max_corner[2],
-    max_corner[0],min_corner[1],min_corner[2],
-    max_corner[0],min_corner[1],max_corner[2],
-    max_corner[0],max_corner[1],min_corner[2],
-    max_corner[0],max_corner[1],max_corner[2];
-  MatrixXF BF(2*2*3,3);
-  BF <<
-    0,6,4,
-    0,2,6,
-    0,3,2,
-    0,1,3,
-    2,7,6,
-    2,3,7,
-    4,6,7,
-    4,7,5,
-    0,4,5,
-    0,5,1,
-    1,5,7,
-    1,7,3;
-  MatrixXS BFN;
-  per_face_normals(BV,BF,BFN);
-  // end of precomputation
-
-  // Only keep those with positive dot products
-  MatrixXF PBF(BF.rows(),BF.cols());
-  int pbfi = 0;
-  Point p2c = 0.5*(min_corner+max_corner)-p;
-  for(int i = 0;i<BFN.rows();i++)
-  {
-    if(p2c.dot(BFN.row(i)) > 0)
-    {
-      PBF.row(pbfi++) = BF.row(i);
-    }
-  }
-  PBF.conservativeResize(pbfi,PBF.cols());
-  return igl::winding_number(BV,PBF,p);
-}
-
-#endif

+ 0 - 23
build2/install/include/igl/WindingNumberMethod.h

@@ -1,23 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-// 
-// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
-// 
-// This Source Code Form is subject to the terms of the Mozilla Public License 
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
-// obtain one at http://mozilla.org/MPL/2.0/.
-#ifndef IGL_WINDINGNUMBERMETHOD_H
-#define IGL_WINDINGNUMBERMETHOD_H
-namespace igl
-{
-  // EXACT_WINDING_NUMBER_METHOD  exact hierarchical evaluation
-  // APPROX_SIMPLE_WINDING_NUMBER_METHOD  poor approximation
-  // APPROX_CACHE_WINDING_NUMBER_METHOD  another poor approximation
-  enum WindingNumberMethod
-  {
-    EXACT_WINDING_NUMBER_METHOD = 0,
-    APPROX_SIMPLE_WINDING_NUMBER_METHOD = 1,
-    APPROX_CACHE_WINDING_NUMBER_METHOD = 2,
-    NUM_WINDING_NUMBER_METHODS = 3
-  };
-}
-#endif

+ 0 - 501
build2/install/include/igl/WindingNumberTree.h

@@ -1,501 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-// 
-// Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com>
-// 
-// This Source Code Form is subject to the terms of the Mozilla Public License 
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
-// obtain one at http://mozilla.org/MPL/2.0/.
-#ifndef IGL_WINDINGNUMBERTREE_H
-#define IGL_WINDINGNUMBERTREE_H
-#include <list>
-#include <map>
-#include <Eigen/Dense>
-#include "WindingNumberMethod.h"
-
-namespace igl
-{
-  // Space partitioning tree for computing winding number hierarchically.
-  //
-  // Templates:
-  //   Point  type for points in space, e.g. Eigen::Vector3d
-  template <
-    typename Point,
-    typename DerivedV, 
-    typename DerivedF >
-  class WindingNumberTree
-  {
-    public:
-      // Method to use (see enum above)
-      //static double min_max_w;
-      static std::map< 
-        std::pair<const WindingNumberTree*,const WindingNumberTree*>, 
-        typename DerivedV::Scalar>
-          cached;
-      // This is only need to fill in references, it should never actually be touched
-      // and shouldn't cause race conditions. (This is a hack, but I think it's "safe")
-      static DerivedV dummyV;
-    protected:
-      WindingNumberMethod method;
-      const WindingNumberTree * parent;
-      std::list<WindingNumberTree * > children;
-      typedef 
-        Eigen::Matrix<typename DerivedV::Scalar,Eigen::Dynamic,Eigen::Dynamic>
-        MatrixXS;
-      typedef 
-        Eigen::Matrix<typename DerivedF::Scalar,Eigen::Dynamic,Eigen::Dynamic>
-        MatrixXF;
-      //// List of boundary edges (recall edges are vertices in 2d)
-      //const Eigen::MatrixXi boundary;
-      // Base mesh vertices
-      DerivedV & V;
-      // Base mesh vertices with duplicates removed
-      MatrixXS SV;
-      // Facets in this bounding volume
-      MatrixXF F;
-      // Tessellated boundary curve
-      MatrixXF cap;
-      // Upper Bound on radius of enclosing ball
-      typename DerivedV::Scalar radius;
-      // (Approximate) center (of mass)
-      Point center;
-    public:
-      inline WindingNumberTree();
-      // For root
-      inline WindingNumberTree(
-        const Eigen::MatrixBase<DerivedV> & V,
-        const Eigen::MatrixBase<DerivedF> & F);
-      // For chilluns 
-      inline WindingNumberTree(
-        const WindingNumberTree<Point,DerivedV,DerivedF> & parent,
-        const Eigen::MatrixBase<DerivedF> & F);
-      inline virtual ~WindingNumberTree();
-      inline void delete_children();
-      inline virtual void set_mesh(
-        const Eigen::MatrixBase<DerivedV> & V,
-        const Eigen::MatrixBase<DerivedF> & F);
-      // Set method
-      inline void set_method( const WindingNumberMethod & m);
-    public:
-      inline const DerivedV & getV() const;
-      inline const MatrixXF & getF() const;
-      inline const MatrixXF & getcap() const;
-      // Grow the Tree recursively
-      inline virtual void grow();
-      // Determine whether a given point is inside the bounding 
-      //
-      // Inputs:
-      //   p  query point 
-      // Returns true if the point p is inside this bounding volume
-      inline virtual bool inside(const Point & p) const;
-      // Compute the (partial) winding number of a given point p
-      // According to method
-      //  
-      // Inputs:
-      //   p  query point 
-      // Returns winding number 
-      inline typename DerivedV::Scalar winding_number(const Point & p) const;
-      // Same as above, but always computes winding number using exact method
-      // (sum over every facet)
-      inline typename DerivedV::Scalar winding_number_all(const Point & p) const;
-      // Same as above, but always computes using sum over tessllated boundary
-      inline typename DerivedV::Scalar winding_number_boundary(const Point & p) const;
-      //// Same as winding_number above, but if max_simple_abs_winding_number is
-      //// less than some threshold min_max_w just return 0 (colloquially the "fast
-      //// multipole method)
-      ////
-      ////
-      //// Inputs:
-      ////   p  query point 
-      ////   min_max_w  minimum max simple w to be processed
-      //// Returns approximate winding number
-      //double winding_number_approx_simple(
-      //  const Point & p, 
-      //  const double min_max_w);
-      // Print contents of Tree
-      //
-      // Optional input:
-      //   tab  tab to show depth
-      inline void print(const char * tab="");
-      // Determine max absolute winding number
-      //
-      // Inputs:
-      //   p  query point 
-      // Returns max winding number of 
-      inline virtual typename DerivedV::Scalar max_abs_winding_number(const Point & p) const; 
-      // Same as above, but stronger assumptions on (V,F). Assumes (V,F) is a
-      // simple polyhedron
-      inline virtual typename DerivedV::Scalar max_simple_abs_winding_number(const Point & p) const;
-      // Compute or read cached winding number for point p with respect to mesh
-      // in bounding box, recursing according to approximation criteria
-      //
-      // Inputs:
-      //   p  query point 
-      //   that  WindingNumberTree containing mesh w.r.t. which we're computing w.n.
-      // Returns cached winding number
-      inline virtual typename DerivedV::Scalar cached_winding_number(const WindingNumberTree & that, const Point & p) const;
-  };
-}
-
-// Implementation
-
-#include "WindingNumberTree.h"
-#include "winding_number.h"
-#include "triangle_fan.h"
-#include "exterior_edges.h"
-
-#include <igl/PI.h>
-#include <igl/remove_duplicate_vertices.h>
-
-#include <iostream>
-#include <limits>
-
-//template <typename Point, typename DerivedV, typename DerivedF>
-//WindingNumberMethod WindingNumberTree<Point,DerivedV,DerivedF>::method = EXACT_WINDING_NUMBER_METHOD;
-//template <typename Point, typename DerivedV, typename DerivedF>
-//double WindingNumberTree<Point,DerivedV,DerivedF>::min_max_w = 0;
-template <typename Point, typename DerivedV, typename DerivedF>
-std::map< std::pair<const igl::WindingNumberTree<Point,DerivedV,DerivedF>*,const igl::WindingNumberTree<Point,DerivedV,DerivedF>*>, typename DerivedV::Scalar>
-  igl::WindingNumberTree<Point,DerivedV,DerivedF>::cached;
-
-template <typename Point, typename DerivedV, typename DerivedF>
-inline igl::WindingNumberTree<Point,DerivedV,DerivedF>::WindingNumberTree():
-  method(EXACT_WINDING_NUMBER_METHOD),
-  parent(NULL),
-  V(dummyV),
-  SV(),
-  F(),
-  cap(),
-  radius(std::numeric_limits<typename DerivedV::Scalar>::infinity()),
-  center(0,0,0)
-{
-}
-
-template <typename Point, typename DerivedV, typename DerivedF>
-inline igl::WindingNumberTree<Point,DerivedV,DerivedF>::WindingNumberTree(
-  const Eigen::MatrixBase<DerivedV> & _V,
-  const Eigen::MatrixBase<DerivedF> & _F):
-  method(EXACT_WINDING_NUMBER_METHOD),
-  parent(NULL),
-  V(dummyV),
-  SV(),
-  F(),
-  cap(),
-  radius(std::numeric_limits<typename DerivedV::Scalar>::infinity()),
-  center(0,0,0)
-{
-  set_mesh(_V,_F);
-}
-
-template <typename Point, typename DerivedV, typename DerivedF>
-inline void igl::WindingNumberTree<Point,DerivedV,DerivedF>::set_mesh(
-    const Eigen::MatrixBase<DerivedV> & _V,
-    const Eigen::MatrixBase<DerivedF> & _F)
-{
-  using namespace std;
-  // Remove any exactly duplicate vertices
-  // Q: Can this ever increase the complexity of the boundary?
-  // Q: Would we gain even more by remove almost exactly duplicate vertices?
-  MatrixXF SF,SVI,SVJ;
-  igl::remove_duplicate_vertices(_V,_F,0.0,SV,SVI,SVJ,F);
-  triangle_fan(igl::exterior_edges(F),cap);
-  V = SV;
-}
-
-template <typename Point, typename DerivedV, typename DerivedF>
-inline igl::WindingNumberTree<Point,DerivedV,DerivedF>::WindingNumberTree(
-  const igl::WindingNumberTree<Point,DerivedV,DerivedF> & parent,
-  const Eigen::MatrixBase<DerivedF> & _F):
-  method(parent.method),
-  parent(&parent),
-  V(parent.V),
-  SV(),
-  F(_F),
-  cap(triangle_fan(igl::exterior_edges(_F)))
-{
-}
-
-template <typename Point, typename DerivedV, typename DerivedF>
-inline igl::WindingNumberTree<Point,DerivedV,DerivedF>::~WindingNumberTree()
-{
-  delete_children();
-}
-
-template <typename Point, typename DerivedV, typename DerivedF>
-inline void igl::WindingNumberTree<Point,DerivedV,DerivedF>::delete_children()
-{
-  using namespace std;
-  // Delete children
-  typename list<WindingNumberTree<Point,DerivedV,DerivedF>* >::iterator cit = children.begin();
-  while(cit != children.end())
-  {
-    // clear the memory of this item
-    delete (* cit);
-    // erase from list, returns next element in iterator
-    cit = children.erase(cit);
-  }
-}
-      
-template <typename Point, typename DerivedV, typename DerivedF>
-inline void igl::WindingNumberTree<Point,DerivedV,DerivedF>::set_method(const WindingNumberMethod & m)
-{
-  this->method = m;
-  for(auto child : children)
-  {
-    child->set_method(m);
-  }
-}
-
-template <typename Point, typename DerivedV, typename DerivedF>
-inline const DerivedV & igl::WindingNumberTree<Point,DerivedV,DerivedF>::getV() const
-{
-  return V;
-}
-
-template <typename Point, typename DerivedV, typename DerivedF>
-inline const typename igl::WindingNumberTree<Point,DerivedV,DerivedF>::MatrixXF& 
-  igl::WindingNumberTree<Point,DerivedV,DerivedF>::getF() const
-{
-  return F;
-}
-
-template <typename Point, typename DerivedV, typename DerivedF>
-inline const typename igl::WindingNumberTree<Point,DerivedV,DerivedF>::MatrixXF& 
-  igl::WindingNumberTree<Point,DerivedV,DerivedF>::getcap() const
-{
-  return cap;
-}
-
-template <typename Point, typename DerivedV, typename DerivedF>
-inline void igl::WindingNumberTree<Point,DerivedV,DerivedF>::grow()
-{
-  // Don't grow
-  return;
-}
-
-template <typename Point, typename DerivedV, typename DerivedF>
-inline bool igl::WindingNumberTree<Point,DerivedV,DerivedF>::inside(const Point & /*p*/) const
-{
-  return true;
-}
-
-template <typename Point, typename DerivedV, typename DerivedF>
-inline typename DerivedV::Scalar 
-igl::WindingNumberTree<Point,DerivedV,DerivedF>::winding_number(const Point & p) const
-{
-  using namespace std;
-  //cout<<"+"<<boundary.rows();
-  // If inside then we need to be careful
-  if(inside(p))
-  {
-    // If not a leaf then recurse
-    if(children.size()>0)
-    {
-      // Recurse on each child and accumulate
-      typename DerivedV::Scalar sum = 0;
-      for(
-        typename list<WindingNumberTree<Point,DerivedV,DerivedF>* >::const_iterator cit = children.begin();
-        cit != children.end();
-        cit++)
-      {
-        switch(method)
-        {
-          case EXACT_WINDING_NUMBER_METHOD:
-            sum += (*cit)->winding_number(p);
-            break;
-          case APPROX_SIMPLE_WINDING_NUMBER_METHOD:
-          case APPROX_CACHE_WINDING_NUMBER_METHOD:
-            //if((*cit)->max_simple_abs_winding_number(p) > min_max_w)
-            //{
-              sum += (*cit)->winding_number(p);
-            //}
-            break;
-          default:
-            assert(false);
-            break;
-        }
-      }
-      return sum;
-    }else
-    {
-      return winding_number_all(p);
-    }
-  }else{
-    // Otherwise we can just consider boundary
-    // Q: If we using the "multipole" method should we also subdivide the
-    // boundary case?
-    if((cap.rows() - 2) < F.rows())
-    {
-      switch(method)
-      {
-        case EXACT_WINDING_NUMBER_METHOD:
-          return winding_number_boundary(p);
-        case APPROX_SIMPLE_WINDING_NUMBER_METHOD:
-        {
-          typename DerivedV::Scalar dist = (p-center).norm();
-          // Radius is already an overestimate of inside
-          if(dist>1.0*radius)
-          {
-            return 0;
-          }else
-          {
-            return winding_number_boundary(p);
-          }
-        }
-        case APPROX_CACHE_WINDING_NUMBER_METHOD:
-        {
-          return parent->cached_winding_number(*this,p);
-        }
-        default: assert(false);break;
-      }
-    }else
-    {
-      // doesn't pay off to use boundary
-      return winding_number_all(p);
-    }
-  }
-  return 0;
-}
-
-template <typename Point, typename DerivedV, typename DerivedF>
-inline typename DerivedV::Scalar 
-  igl::WindingNumberTree<Point,DerivedV,DerivedF>::winding_number_all(const Point & p) const
-{
-  return igl::winding_number(V,F,p);
-}
-
-template <typename Point, typename DerivedV, typename DerivedF>
-inline typename DerivedV::Scalar 
-igl::WindingNumberTree<Point,DerivedV,DerivedF>::winding_number_boundary(const Point & p) const
-{
-  using namespace Eigen;
-  using namespace std;
-  return igl::winding_number(V,cap,p);
-}
-
-//template <typename Point, typename DerivedV, typename DerivedF>
-//inline double igl::WindingNumberTree<Point,DerivedV,DerivedF>::winding_number_approx_simple(
-//  const Point & p, 
-//  const double min_max_w)
-//{
-//  using namespace std;
-//  if(max_simple_abs_winding_number(p) > min_max_w)
-//  {
-//    return winding_number(p);
-//  }else
-//  {
-//    cout<<"Skipped! "<<max_simple_abs_winding_number(p)<<"<"<<min_max_w<<endl;
-//    return 0;
-//  }
-//}
-
-template <typename Point, typename DerivedV, typename DerivedF>
-inline void igl::WindingNumberTree<Point,DerivedV,DerivedF>::print(const char * tab)
-{
-  using namespace std;
-  // Print all facets
-  cout<<tab<<"["<<endl<<F<<endl<<"]";
-  // Print children
-  for(
-      typename list<WindingNumberTree<Point,DerivedV,DerivedF>* >::iterator cit = children.begin();
-      cit != children.end();
-      cit++)
-  {
-    cout<<","<<endl;
-    (*cit)->print((string(tab)+"").c_str());
-  }
-}
-
-template <typename Point, typename DerivedV, typename DerivedF>
-inline typename DerivedV::Scalar 
-igl::WindingNumberTree<Point,DerivedV,DerivedF>::max_abs_winding_number(const Point & /*p*/) const
-{
-  return std::numeric_limits<typename DerivedV::Scalar>::infinity();
-}
-
-template <typename Point, typename DerivedV, typename DerivedF>
-inline typename DerivedV::Scalar 
-igl::WindingNumberTree<Point,DerivedV,DerivedF>::max_simple_abs_winding_number(
-  const Point & /*p*/) const
-{
-  using namespace std;
-  return numeric_limits<typename DerivedV::Scalar>::infinity();
-}
-
-template <typename Point, typename DerivedV, typename DerivedF>
-inline typename DerivedV::Scalar 
-igl::WindingNumberTree<Point,DerivedV,DerivedF>::cached_winding_number(
-  const igl::WindingNumberTree<Point,DerivedV,DerivedF> & that,
-  const Point & p) const
-{
-  using namespace std;
-  // Simple metric for `is_far`
-  //
-  //   this             that
-  //                   --------
-  //   -----          /   |    \ .
-  //  /  r  \        /    R     \ .
-  // | p !   |      |     !      |
-  //  \_____/        \          /
-  //                  \________/
-  //
-  // 
-  // a = angle formed by trapazoid formed by raising sides with lengths r and R
-  // at respective centers.
-  //
-  // a = atan2(R-r,d), where d is the distance between centers
-
-  // That should be bigger (what about parent? what about sister?)
-  bool is_far = this->radius<that.radius;
-  if(is_far)
-  {
-    typename DerivedV::Scalar a = atan2(
-      that.radius - this->radius,
-      (that.center - this->center).norm());
-    assert(a>0);
-    is_far = (a<PI/8.0);
-  }
-
-  if(is_far)
-  {
-    // Not implemented yet
-    pair<const WindingNumberTree*,const WindingNumberTree*> this_that(this,&that);
-    // Need to compute it for first time?
-    if(cached.count(this_that)==0)
-    {
-      cached[this_that] = 
-        that.winding_number_boundary(this->center);
-    }
-    return cached[this_that];
-  }else if(children.size() == 0)
-  {
-    // not far and hierarchy ended too soon: can't use cache
-    return that.winding_number_boundary(p);
-  }else
-  {
-    for(
-      typename list<WindingNumberTree<Point,DerivedV,DerivedF>* >::const_iterator cit = children.begin();
-      cit != children.end();
-      cit++)
-    {
-      if((*cit)->inside(p))
-      {
-        return (*cit)->cached_winding_number(that,p);
-      }
-    }
-    // Not inside any children? This can totally happen because bounding boxes
-    // are set to bound contained facets. So sibilings may overlap and their
-    // union may not contain their parent (though, their union is certainly a
-    // subset of their parent).
-    assert(false);
-  }
-  return 0;
-}
-
-// Explicit instantiation of static variable
-template <
-  typename Point,
-  typename DerivedV, 
-  typename DerivedF >
-DerivedV igl::WindingNumberTree<Point,DerivedV,DerivedF>::dummyV;
-
-#endif

+ 0 - 21
build2/install/include/igl/ZERO.h

@@ -1,21 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-// 
-// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
-// 
-// This Source Code Form is subject to the terms of the Mozilla Public License 
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
-// obtain one at http://mozilla.org/MPL/2.0/.
-#ifndef IGL_ZERO_H
-#define IGL_ZERO_H
-namespace igl
-{
-  // Often one needs a reference to a dummy variable containing zero as its
-  // value, for example when using AntTweakBar's
-  // TwSetParam( "3D View", "opened", TW_PARAM_INT32, 1, &INT_ZERO);
-  const char CHAR_ZERO = 0;
-  const int INT_ZERO = 0;
-  const unsigned int UNSIGNED_INT_ZERO = 0;
-  const double DOUBLE_ZERO = 0;
-  const float FLOAT_ZERO = 0;
-}
-#endif

+ 0 - 52
build2/install/include/igl/accumarray.cpp

@@ -1,52 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-// 
-// Copyright (C) 2018 Alec Jacobson <alecjacobson@gmail.com>
-// 
-// This Source Code Form is subject to the terms of the Mozilla Public License 
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
-// obtain one at http://mozilla.org/MPL/2.0/.
-#include "accumarray.h"
-#include <cassert>
-
-template <
-  typename DerivedS,
-  typename DerivedV,
-  typename DerivedA
-  >
-void igl::accumarray(
-  const Eigen::MatrixBase<DerivedS> & S,
-  const Eigen::MatrixBase<DerivedV> & V,
-  Eigen::PlainObjectBase<DerivedA> & A)
-{
-  assert(V.size() == S.size() && "S and V should be same size");
-  if(S.size() == 0) { A.resize(0,1); return; }
-  A.setZero(S.maxCoeff()+1,1);
-  for(int s = 0;s<S.size();s++)
-  {
-    A(S(s)) += V(s);
-  }
-}
-
-template <
-  typename DerivedS,
-  typename DerivedA
-  >
-void igl::accumarray(
-  const Eigen::MatrixBase<DerivedS> & S,
-  const typename DerivedA::Scalar V,
-  Eigen::PlainObjectBase<DerivedA> & A)
-{
-  if(S.size() == 0) { A.resize(0,1); return; }
-  A.setZero(S.maxCoeff()+1,1);
-  for(int s = 0;s<S.size();s++)
-  {
-    A(S(s)) += V;
-  }
-}
-
-#ifdef IGL_STATIC_LIBRARY
-// Explicit template instantiation
-// generated by autoexplicit.sh
-template void igl::accumarray<Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, Eigen::Matrix<int, -1, 1, 0, -1, 1>::Scalar, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
-template void igl::accumarray<Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&);
-#endif

+ 0 - 50
build2/install/include/igl/accumarray.h

@@ -1,50 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-// 
-// Copyright (C) 2018 Alec Jacobson <alecjacobson@gmail.com>
-// 
-// This Source Code Form is subject to the terms of the Mozilla Public License 
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
-// obtain one at http://mozilla.org/MPL/2.0/.
-#ifndef ACCUMARRY_H
-#define ACCUMARRY_H
-#include "igl_inline.h"
-#include <Eigen/Core>
-namespace igl
-{
-  // ACCUMARRY Like Matlab's accumarray. Accumulate values in V using subscripts
-  // in S.
-  //
-  // Inputs:
-  //   S  #S list of subscripts
-  //   V  #V list of values
-  // Outputs:
-  //   A  max(subs)+1 list of accumulated values
-  template <
-    typename DerivedS,
-    typename DerivedV,
-    typename DerivedA
-    >
-  void accumarray(
-    const Eigen::MatrixBase<DerivedS> & S,
-    const Eigen::MatrixBase<DerivedV> & V,
-    Eigen::PlainObjectBase<DerivedA> & A);
-  // Inputs:
-  //   S  #S list of subscripts
-  //   V  single value used for all
-  // Outputs:
-  //   A  max(subs)+1 list of accumulated values
-  template <
-    typename DerivedS,
-    typename DerivedA
-    >
-  void accumarray(
-    const Eigen::MatrixBase<DerivedS> & S,
-    const typename DerivedA::Scalar V,
-    Eigen::PlainObjectBase<DerivedA> & A);
-}
-
-#ifndef IGL_STATIC_LIBRARY
-#  include "accumarray.cpp"
-#endif
-
-#endif

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