Commit History

Autor SHA1 Mensaxe Data
  Jérémie Dumas 84b7752587 Remove attribute class + add a unique id in ViewerData. %!s(int64=7) %!d(string=hai) anos
  Jérémie Dumas 43f4586290 Without attributes. %!s(int64=7) %!d(string=hai) anos
  Jérémie Dumas 84be1f9f10 Color selected mesh in red. %!s(int64=7) %!d(string=hai) anos
  Alec Jacobson 57a8279606 use int for callbacks; use corect backspace code %!s(int64=7) %!d(string=hai) anos
  Alec Jacobson b77c5ba4a9 revert 107; do not rely on imgui %!s(int64=7) %!d(string=hai) anos
  Jérémie Dumas 00961ce5f3 Made ImGuiMenu plugin more flexible for customization. %!s(int64=7) %!d(string=hai) anos
  Jérémie Dumas 2a64c2eda4 Get rid of class AttributeManager + update variable styles. %!s(int64=7) %!d(string=hai) anos
  Jérémie Dumas 2499938d82 Add a small attribute class to extend the viewer data. %!s(int64=7) %!d(string=hai) anos
  Jérémie Dumas 48f9aea3a9 Render a couple of extra frames before idling, to accomodate ImGui's immediate mode rendering. %!s(int64=7) %!d(string=hai) anos
  Jérémie Dumas 4a4b6d96dd Update multi-mesh tutorial + drop opengl2/ from CMake. %!s(int64=7) %!d(string=hai) anos
  Daniele Panozzo 7af7f2cd2e selected_data -> data to make the transition of old code easier. Old code can be simply converted by adding () after data %!s(int64=7) %!d(string=hai) anos
  Alec Jacobson d28530e2e0 erase_mesh in tutorial %!s(int64=7) %!d(string=hai) anos
  Alec Jacobson 3b3d439db5 merge %!s(int64=7) %!d(string=hai) anos