#ifndef IGL_COPYLEFT_CGAL_POINT_TRIANGLE_SQUARED_DISTANCE_H #define IGL_COPYLEFT_CGAL_POINT_TRIANGLE_SQUARED_DISTANCE_H #include #include #include namespace igl { namespace copyleft { namespace cgal { // Given a point P1 and triangle T2 find the points on each of closest // approach and the squared distance thereof. // // Inputs: // P1 point // T2 triangle // Outputs: // P2 point on T2 closest to P1 // d distance betwee P1 and T2 template < typename Kernel> IGL_INLINE void point_triangle_squared_distance( const CGAL::Point_3 & P1, const CGAL::Triangle_3 & T2, CGAL::Point_3 & P2, typename Kernel::FT & d ); } } } #ifndef IGL_STATIC_LIBRARY # include "point_triangle_squared_distance.cpp" #endif #endif