#ifndef IGL_EXTERIOR_EDGES_H #define IGL_EXTERIOR_EDGES_H #include "igl_inline.h" #include namespace igl { // EXTERIOR_EDGES Determines boundary "edges" and also edges with an // odd number of occurances where seeing edge (i,j) counts as +1 and seeing // the opposite edge (j,i) counts as -1 // // Inputs: // F #F by simplex_size list of "faces" // Outputs: // E #E by simplex_size-1 list of exterior edges // IGL_INLINE void exterior_edges( const Eigen::MatrixXi & F, Eigen::MatrixXi & E); // Inline version IGL_INLINE Eigen::MatrixXi exterior_edges( const Eigen::MatrixXi & F); } #ifndef IGL_STATIC_LIBRARY # include "exterior_edges.cpp" #endif #endif