// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2014 Stefan Brugger // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_OUTLINE_ORDERED_H #define IGL_OUTLINE_ORDERED_H #include "igl_inline.h" #include #include namespace igl { // Compute list of ordered boundary loops for a manifold mesh. // // Templates: // Index index type // Inputs: // F #V by dim list of mesh faces // Outputs: // L list of loops where L[i] = ordered list of boundary vertices in loop i // template IGL_INLINE void outline_ordered( const Eigen::PlainObjectBase & F, std::vector >& L); } #ifndef IGL_STATIC_LIBRARY # include "outline_ordered.cpp" #endif #endif