#ifndef IGL_UNIQUE_SIMPLICES_H #define IGL_UNIQUE_SIMPLICES_H #include "igl_inline.h" #include namespace igl { // Find *combinatorially* unique simplices in F // // Inputs: // F #F by simplex-size list of simplices // Outputs: // FF #FF by simplex-size list of unique simplices in F IGL_INLINE void unique_simplices( const Eigen::MatrixXi & F, Eigen::MatrixXi & FF); } #ifdef IGL_HEADER_ONLY # include "unique_simplices.cpp" #endif #endif