#ifndef IGL_WRITE_H #define IGL_WRITE_H #include "igl_inline.h" #include #include namespace igl { // write mesh to an ascii file with automatic detection of file format. supported: obj, off) // Known Bugs: // Does not correctly find file extensions: myfile.foo.off template IGL_INLINE bool write( const std::string str, const Eigen::PlainObjectBase& V, const Eigen::PlainObjectBase& F); } #ifdef IGL_HEADER_ONLY # include "write.cpp" #endif #endif