cmake_minimum_required(VERSION 2.8) project(pybind) IF(MSVC) ### Enable parallel compilation for Visual Studio add_definitions(-DEIGEN_DONT_ALIGN) SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP") SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_BINARY_DIR}/../ ) SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_BINARY_DIR}/../ ) ENDIF(MSVC) SET(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/../tutorial/cmake) if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES) message(STATUS "Setting build type to 'MinSizeRel' as none was specified.") set(CMAKE_BUILD_TYPE MinSizeRel CACHE STRING "Choose the type of build." FORCE) set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release" "MinSizeRel" "RelWithDebInfo") endif() find_package(OPENGL QUIET) if (OPENGL_FOUND) add_definitions(-DPY_VIEWER) endif (OPENGL_FOUND) # Force a specific python version # SET(PYTHON_LIBRARIES "D:/Python34/libs/python34.lib") # SET(PYTHON_INCLUDE_DIR "D:/Python34/include") # Force a specific python version # SET(PYTHON_LIBRARIES "/usr/local/Cellar/python3/3.5.0/Frameworks/Python.framework/Versions/3.5/lib/libpython3.5m.dylib") # SET(PYTHON_INCLUDE_DIR "/usr/local/Cellar/python3/3.5.0/Frameworks/Python.framework/Versions/3.5/include/python3.5m") set(Python_ADDITIONAL_VERSIONS 3.4 3.5 3.6) find_package(PythonLibs REQUIRED) find_package(PythonInterp REQUIRED) string(TOUPPER "${CMAKE_BUILD_TYPE}" U_CMAKE_BUILD_TYPE) if (UNIX) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11") if (NOT ${U_CMAKE_BUILD_TYPE} MATCHES DEBUG) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -flto") endif() endif() # Compile with compiler warnings turned on if(MSVC) if(CMAKE_CXX_FLAGS MATCHES "/W[0-4]") string(REGEX REPLACE "/W[0-4]" "/W4" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}") else() set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /W4") endif() else() set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra") endif() include_directories(${PYTHON_INCLUDE_DIR} include) ## include pybing include_directories(${PROJECT_SOURCE_DIR}/../external/pybind11/include) ## include eigen include_directories(${PROJECT_SOURCE_DIR}/../external/nanogui/ext/eigen) ## include libigl include_directories(${PROJECT_SOURCE_DIR}/../include) if (OPENGL_FOUND) ## include glew if(NOT APPLE) find_package(GLEW REQUIRED) include_directories( ${GLEW_INCLUDE_DIR} ) set(SHARED_SOURCES ${SHARED_SOURCES} ${GLEW_SOURCES}) endif(NOT APPLE) # include nanogui and dependencies set(NANOGUI_BUILD_PYTHON OFF CACHE BOOL " " FORCE) set(NANOGUI_BUILD_EXAMPLE OFF CACHE BOOL " " FORCE) set(NANOGUI_BUILD_SHARED OFF CACHE BOOL " " FORCE) add_subdirectory("../external/nanogui/" "nanogui") include_directories("../external/nanogui/include") include_directories("../external/nanogui/ext/glfw/include") include_directories("../external/nanogui/ext/nanovg/src") list(APPEND SHARED_LIBRARIES "nanogui" ${OPENGL_LIBRARIES}) list(APPEND SHARED_SOURCES "py_igl_viewer.cpp") endif (OPENGL_FOUND) # include comiso if available find_package(LIBCOMISOH QUIET) #Compile CoMISo (if found) # NOTE: this cmakefile works only with the # comiso available here: https://github.com/libigl/CoMISo IF(LIBCOMISO_FOUND) add_definitions(-DPY_COMISO) list(APPEND SHARED_SOURCES "py_igl_comiso.cpp") list(GET LIBCOMISO_INCLUDE_DIRS 0 COMISO_ROOT) # message( FATAL_ERROR "${COMISO_ROOT}" ) if(APPLE) find_library(accelerate_library Accelerate) list(APPEND SHARED_LIBRARIES "CoMISo" ${accelerate_library}) elseif(UNIX) find_package(BLAS REQUIRED) list(APPEND SHARED_LIBRARIES "CoMISo" ${BLAS_LIBRARIES}) endif(APPLE) if(MSVC) SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /D_SCL_SECURE_NO_DEPRECATE") #link_directories("${COMISO_ROOT}/CoMISo/ext/OpenBLAS-v0.2.14-Win64-int64/lib/") list(APPEND SHARED_LIBRARIES "CoMISo" "${COMISO_ROOT}/CoMISo/ext/OpenBLAS-v0.2.14-Win64-int64/lib/libopenblas.dll.a.lib") endif(MSVC) include_directories("${COMISO_ROOT}/CoMISo/ext/gmm-4.2/include") include_directories("${COMISO_ROOT}/") add_subdirectory("${COMISO_ROOT}/CoMISo/" "CoMISo") if(MSVC) # Copy the dll add_custom_target(Copy-CoMISo-DLL # Adds a post-build event to MyTest COMMAND ${CMAKE_COMMAND} -E copy_if_different "${COMISO_ROOT}/CoMISo/ext/OpenBLAS-v0.2.14-Win64-int64/bin/libopenblas.dll" "${CMAKE_CURRENT_BINARY_DIR}/libopenblas.dll" COMMAND ${CMAKE_COMMAND} -E copy_if_different "${COMISO_ROOT}/CoMISo/ext/OpenBLAS-v0.2.14-Win64-int64/bin/libgcc_s_seh-1.dll" "${CMAKE_CURRENT_BINARY_DIR}/libgcc_s_seh-1.dll" COMMAND ${CMAKE_COMMAND} -E copy_if_different "${COMISO_ROOT}/CoMISo/ext/OpenBLAS-v0.2.14-Win64-int64/bin/libgfortran-3.dll" "${CMAKE_CURRENT_BINARY_DIR}/libgfortran-3.dll" COMMAND ${CMAKE_COMMAND} -E copy_if_different "${COMISO_ROOT}/CoMISo/ext/OpenBLAS-v0.2.14-Win64-int64/bin/libquadmath-0.dll" "${CMAKE_CURRENT_BINARY_DIR}/libquadmath-0.dll") endif(MSVC) ENDIF(LIBCOMISO_FOUND) add_library(igl SHARED python.cpp py_vector.cpp py_igl.cpp py_doc.cpp ${SHARED_SOURCES} ) # if(NOT APPLE) # find_package(GLEW REQUIRED) # endif(NOT APPLE) if(APPLE) set(CMAKE_SHARED_LINKER_FLAGS "-framework OpenGL -framework Cocoa") endif (APPLE) #APPLE # if(UNIX AND NOT APPLE) if (OPENGL_FOUND) set(CMAKE_CXX_LINK_EXECUTABLE "${CMAKE_CXX_LINK_EXECUTABLE} -lGL -lGLU -lrt -lX11 -lXxf86vm -lXrandr -lpthread -lXi -lXcursor -lXinerama ") endif (OPENGL_FOUND) endif(UNIX AND NOT APPLE) set_target_properties(igl PROPERTIES PREFIX "") set_target_properties(igl PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}) target_link_libraries(igl ${SHARED_LIBRARIES}) if (WIN32) if (MSVC) # Enforce size-based optimization and link time code generation on MSVC (~30% smaller binaries in experiments) set_target_properties(igl PROPERTIES COMPILE_FLAGS "/Os /GL") set_target_properties(igl PROPERTIES LINK_FLAGS "/LTCG") endif() # .PYD file extension on Windows set_target_properties(igl PROPERTIES SUFFIX ".pyd") # Link against the Python shared library # message(FATAL_ERROR ${PYTHON_LIBRARY}) # target_link_libraries(igl ${PYTHON_LIBRARY}) target_link_libraries(igl ${PYTHON_LIBRARIES}) elseif (UNIX) # It's quite common to have multiple copies of the same Python version # installed on one's system. E.g.: one copy from the OS and another copy # that's statically linked into an application like Blender or Maya. # If we link our plugin library against the OS Python here and import it # into Blender or Maya later on, this will cause segfaults when multiple # conflicting Python instances are active at the same time. # Windows does not seem to be affected by this issue. The solution for Linux # and Mac OS is simple: we just don't link against the Python library. The # resulting shared library will have missing symbols, but that's perfectly # fine -- they will be resolved at import time. # .SO file extension on Linux/Mac OS set_target_properties(igl PROPERTIES SUFFIX ".so") # Strip unnecessary sections of the binary on Linux/Mac OS if(APPLE) set_target_properties(igl PROPERTIES MACOSX_RPATH ".") set_target_properties(igl PROPERTIES LINK_FLAGS "-undefined dynamic_lookup -dead_strip") if (NOT ${U_CMAKE_BUILD_TYPE} MATCHES DEBUG) add_custom_command(TARGET igl POST_BUILD COMMAND strip -u -r ${CMAKE_CURRENT_BINARY_DIR}/../igl.so) endif() else() if (NOT ${U_CMAKE_BUILD_TYPE} MATCHES DEBUG) add_custom_command(TARGET igl POST_BUILD COMMAND strip ${CMAKE_CURRENT_BINARY_DIR}/../igl.so) endif() endif() endif()