import sys, os from math import sin, cos, pi # Add the igl library to the modules search path sys.path.insert(0, os.getcwd() + "/../") import pyigl as igl from shared import TUTORIAL_SHARED_PATH, check_dependencies dependencies = ["viewer"] check_dependencies(dependencies) sea_green = igl.eigen.MatrixXd([[70. / 255., 252. / 255., 167. / 255.]]) V = igl.eigen.MatrixXd() U = igl.eigen.MatrixXd() F = igl.eigen.MatrixXi() S = igl.eigen.MatrixXd() b = igl.eigen.MatrixXi() mid = igl.eigen.MatrixXd() anim_t = 0.0 anim_t_dir = 0.03 arap_data = igl.ARAPData() def pre_draw(viewer): global anim_t bc = igl.eigen.MatrixXd(b.size(), V.cols()) for i in range(0, b.size()): bc.setRow(i, V.row(b[i])) if S[b[i]] == 0: r = mid[0] * 0.25 bc[i, 0] += r * sin(0.5 * anim_t * 2. * pi) bc[i, 1] = bc[i, 1] - r + r * cos(pi + 0.5 * anim_t * 2. * pi) elif S[b[i]] == 1: r = mid[1] * 0.15 bc[i, 1] = bc[i, 1] + r + r * cos(pi + 0.15 * anim_t * 2. * pi) bc[i, 2] -= r * sin(0.15 * anim_t * 2. * pi) elif S[b[i]] == 2: r = mid[1] * 0.15 bc[i, 2] = bc[i, 2] + r + r * cos(pi + 0.35 * anim_t * 2. * pi) bc[i, 0] += r * sin(0.35 * anim_t * 2. * pi) igl.arap_solve(bc, arap_data, U) viewer.data.set_vertices(U) viewer.data.compute_normals() if viewer.core.is_animating: anim_t += anim_t_dir return False def key_down(viewer, key, mods): if key == ord(' '): viewer.core.is_animating = not viewer.core.is_animating return True return False igl.readOFF(TUTORIAL_SHARED_PATH + "decimated-knight.off", V, F) U = igl.eigen.MatrixXd(V) igl.readDMAT(TUTORIAL_SHARED_PATH + "decimated-knight-selection.dmat", S) # Vertices in selection b = igl.eigen.MatrixXi([[t[0] for t in [(i, S[i]) for i in range(0, V.rows())] if t[1] >= 0]]).transpose() # Centroid mid = 0.5 * (V.colwiseMaxCoeff() + V.colwiseMinCoeff()) # Precomputation arap_data.max_iter = 100 igl.arap_precomputation(V, F, V.cols(), b, arap_data) # Set color based on selection C = igl.eigen.MatrixXd(F.rows(), 3) purple = igl.eigen.MatrixXd([[80.0 / 255.0, 64.0 / 255.0, 255.0 / 255.0]]) gold = igl.eigen.MatrixXd([[255.0 / 255.0, 228.0 / 255.0, 58.0 / 255.0]]) for f in range(0, F.rows()): if S[F[f, 0]] >= 0 and S[F[f, 1]] >= 0 and S[F[f, 2]] >= 0: C.setRow(f, purple) else: C.setRow(f, gold) # Plot the mesh with pseudocolors viewer = igl.viewer.Viewer() viewer.data.set_mesh(U, F) viewer.data.set_colors(C) viewer.callback_pre_draw = pre_draw viewer.callback_key_down = key_down viewer.core.is_animating = True viewer.core.animation_max_fps = 30. print("Press [space] to toggle animation") viewer.launch()