// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2015 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_BOOLEAN_MESH_BOOLEAN_H #define IGL_BOOLEAN_MESH_BOOLEAN_H #include #include "MeshBooleanType.h" #include #include namespace igl { namespace boolean { // MESH_BOOLEAN Compute boolean csg operations on "solid", consistently // oriented meshes. // // Inputs: // VA #VA by 3 list of vertex positions of first mesh // FA #FA by 3 list of triangle indices into VA // VB #VB by 3 list of vertex positions of second mesh // FB #FB by 3 list of triangle indices into VB // type type of boolean operation // resolve_fun function handle for computing resolve of a // self-intersections of a mesh and outputting the new mesh. // Outputs: // VC #VC by 3 list of vertex positions of boolean result mesh // FC #FC by 3 list of triangle indices into VC // J #FC list of indices into [FA;FB] revealing "birth" facet // I #VA+#VB list of indices into SV (SV=[VA;VB;SVA;SVB], where SVA and // SVB are the new vertices from resolving intersections) revealing // "birth" vertices. // // See also: mesh_boolean_cork, intersect_other, remesh_self_intersections // template < typename DerivedVA, typename DerivedFA, typename DerivedVB, typename DerivedFB, typename DerivedVC, typename DerivedFC, typename DerivedJ, typename DerivedI> IGL_INLINE void mesh_boolean( const Eigen::PlainObjectBase & VA, const Eigen::PlainObjectBase & FA, const Eigen::PlainObjectBase & VB, const Eigen::PlainObjectBase & FB, const MeshBooleanType & type, const std::function &, const Eigen::Matrix &, Eigen::Matrix &, Eigen::Matrix &, Eigen::Matrix&, Eigen::Matrix&)> & resolve_fun, Eigen::PlainObjectBase & VC, Eigen::PlainObjectBase & FC, Eigen::PlainObjectBase & J, Eigen::PlainObjectBase & I); template < typename DerivedVA, typename DerivedFA, typename DerivedVB, typename DerivedFB, typename DerivedVC, typename DerivedFC, typename DerivedJ, typename DerivedI> IGL_INLINE void mesh_boolean( const Eigen::PlainObjectBase & VA, const Eigen::PlainObjectBase & FA, const Eigen::PlainObjectBase & VB, const Eigen::PlainObjectBase & FB, const MeshBooleanType & type, Eigen::PlainObjectBase & VC, Eigen::PlainObjectBase & FC, Eigen::PlainObjectBase & J, Eigen::PlainObjectBase & I); template < typename DerivedVA, typename DerivedFA, typename DerivedVB, typename DerivedFB, typename DerivedVC, typename DerivedFC> IGL_INLINE void mesh_boolean( const Eigen::PlainObjectBase & VA, const Eigen::PlainObjectBase & FA, const Eigen::PlainObjectBase & VB, const Eigen::PlainObjectBase & FB, const MeshBooleanType & type, Eigen::PlainObjectBase & VC, Eigen::PlainObjectBase & FC); } } #ifndef IGL_STATIC_LIBRARY # include "mesh_boolean.cpp" #endif #endif