#include #include #include #include #include #include #include using namespace Eigen; using namespace std; // Mesh Eigen::MatrixXd V; Eigen::MatrixXi F; VectorXd AO; // It allows to change the degree of the field when a number is pressed bool key_down(igl::Viewer& viewer, unsigned char key, int modifier) { if (key == '1') { // Show the mesh without the ambient occlusion factor viewer.set_colors(Eigen::RowVector3d(1,1,1)); } if (key == '2') { // Show the mesh with the ambient occlusion factor MatrixXd C = MatrixXd::Constant(V.rows(),3,1); for (unsigned i=0; i(AO(i)+0.2,1); viewer.set_colors(C); } return false; } int main(int argc, char *argv[]) { using namespace std; using namespace Eigen; // Load a mesh in OFF format igl::readOFF("../shared/fertility.off", V, F); MatrixXd N; igl::per_vertex_normals(V,F,N); // Compute ambient occlusion factor using embree igl::ambient_occlusion(V,F,V,N,500,AO); AO = 1.0 - AO.array(); // Show mesh igl::Viewer viewer; viewer.set_mesh(V, F); viewer.callback_key_down = &key_down; key_down(viewer,'2',0); viewer.options.show_lines = false; viewer.launch(); }