// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2015 Qingnan Zhou // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. // #include "extract_cells.h" #include "../../extract_manifold_patches.h" #include "../../facet_components.h" #include "../../triangle_triangle_adjacency.h" #include "../../unique_edge_map.h" #include "../../get_seconds.h" #include "closest_facet.h" #include "order_facets_around_edge.h" #include "outer_facet.h" #include #include //#define EXTRACT_CELLS_DEBUG template< typename DerivedV, typename DerivedF, typename DerivedC > IGL_INLINE size_t igl::copyleft::cgal::extract_cells( const Eigen::PlainObjectBase& V, const Eigen::PlainObjectBase& F, Eigen::PlainObjectBase& cells) { const size_t num_faces = F.rows(); // Construct edge adjacency Eigen::MatrixXi E, uE; Eigen::VectorXi EMAP; std::vector > uE2E; igl::unique_edge_map(F, E, uE, EMAP, uE2E); // Cluster into manifold patches Eigen::VectorXi P; igl::extract_manifold_patches(F, EMAP, uE2E, P); // Extract cells DerivedC per_patch_cells; const size_t num_cells = igl::copyleft::cgal::extract_cells(V,F,P,E,uE,uE2E,EMAP,per_patch_cells); // Distribute per-patch cell information to each face cells.resize(num_faces, 2); for (size_t i=0; i IGL_INLINE size_t igl::copyleft::cgal::extract_cells( const Eigen::PlainObjectBase& V, const Eigen::PlainObjectBase& F, const Eigen::PlainObjectBase& P, const Eigen::PlainObjectBase& E, const Eigen::PlainObjectBase& uE, const std::vector >& uE2E, const Eigen::PlainObjectBase& EMAP, Eigen::PlainObjectBase& cells) { #ifdef EXTRACT_CELLS_DEBUG const auto & tictoc = []() -> double { static double t_start = igl::get_seconds(); double diff = igl::get_seconds()-t_start; t_start += diff; return diff; }; const auto log_time = [&](const std::string& label) -> void { std::cout << "extract_cells." << label << ": " << tictoc() << std::endl; }; tictoc(); #else // no-op const auto log_time = [](const std::string){}; #endif const size_t num_faces = F.rows(); typedef typename DerivedF::Scalar Index; const size_t num_patches = P.maxCoeff()+1; // Extract all cells... DerivedC raw_cells; const size_t num_raw_cells = extract_cells_single_component(V,F,P,uE,uE2E,EMAP,raw_cells); log_time("extract_single_component_cells"); // Compute triangle-triangle adjacency data-structure std::vector > > TT,_1; igl::triangle_triangle_adjacency(E, EMAP, uE2E, false, TT, _1); log_time("compute_face_adjacency"); // Compute connected components of the mesh Eigen::VectorXi C, counts; igl::facet_components(TT, C, counts); log_time("form_components"); const size_t num_components = counts.size(); // components[c] --> list of face indices into F of faces in component c std::vector > components(num_components); // Loop over all faces for (size_t i=0; i Is(num_components); for (size_t i=0; i > nested_cells(num_raw_cells); std::vector > ambient_cells(num_raw_cells); std::vector > ambient_comps(num_components); // Only bother if there's more than one component if(num_components > 1) { // construct bounding boxes for each component DerivedV bbox_min(num_components, 3); DerivedV bbox_max(num_components, 3); // Why not just initialize to numeric_limits::min, numeric_limits::max? bbox_min.rowwise() = V.colwise().maxCoeff().eval(); bbox_max.rowwise() = V.colwise().minCoeff().eval(); // Loop over faces for (size_t i=0; i candidate_comps; candidate_comps.reserve(num_components); // Loop over components for (size_t j=0; j component index inside component i, because the cell of the // closest facet on i to component index is **not** the same as the // "outer cell" of component i: component index is **not** outside of // component i (therefore it's inside). nested_cells[ambient_cell].push_back(outer_cells[index]); ambient_cells[outer_cells[index]].push_back(ambient_cell); ambient_comps[index].push_back(i); } } } } #ifdef EXTRACT_CELLS_DEBUG log_time("nested_relationship"); #endif const size_t INVALID = std::numeric_limits::max(); const size_t INFINITE_CELL = num_raw_cells; std::vector embedded_cells(num_raw_cells, INVALID); for (size_t i=0; i 0) { size_t embedded_comp = INVALID; size_t embedded_cell = INVALID; for (size_t j=0; j mapped_indices(num_raw_cells+1, INVALID); // Always map infinite cell to index 0. mapped_indices[INFINITE_CELL] = count; count++; for (size_t i=0; i IGL_INLINE size_t igl::copyleft::cgal::extract_cells_single_component( const Eigen::PlainObjectBase& V, const Eigen::PlainObjectBase& F, const Eigen::PlainObjectBase& P, const Eigen::PlainObjectBase& uE, const std::vector >& uE2E, const Eigen::PlainObjectBase& EMAP, Eigen::PlainObjectBase& cells) { const size_t num_faces = F.rows(); // Input: // index index into #F*3 list of undirect edges // Returns index into face const auto edge_index_to_face_index = [&num_faces](size_t index) { return index % num_faces; }; // Determine if a face (containing undirected edge {s,d} is consistently // oriented with directed edge {s,d} (or otherwise it is with {d,s}) // // Inputs: // fid face index into F // s source index of edge // d destination index of edge // Returns true if face F(fid,:) is consistent with {s,d} const auto is_consistent = [&F](const size_t fid, const size_t s, const size_t d) -> bool { if ((size_t)F(fid, 0) == s && (size_t)F(fid, 1) == d) return false; if ((size_t)F(fid, 1) == s && (size_t)F(fid, 2) == d) return false; if ((size_t)F(fid, 2) == s && (size_t)F(fid, 0) == d) return false; if ((size_t)F(fid, 0) == d && (size_t)F(fid, 1) == s) return true; if ((size_t)F(fid, 1) == d && (size_t)F(fid, 2) == s) return true; if ((size_t)F(fid, 2) == d && (size_t)F(fid, 0) == s) return true; throw "Invalid face!"; return false; }; const size_t num_unique_edges = uE.rows(); const size_t num_patches = P.maxCoeff() + 1; // patch_edge_adj[p] --> list {e,f,g,...} such that p is a patch id and // e,f,g etc. are edge indices into std::vector > patch_edge_adj(num_patches); // orders[u] --> J where u is an index into unique edges uE and J is a // #adjacent-faces list of face-edge indices into F*3 sorted cyclicaly around // edge u. std::vector orders(num_unique_edges); // orientations[u] ---> list {f1,f2, ...} where u is an index into unique edges uE // and points to #adj-facets long list of flags whether faces are oriented // to point their normals clockwise around edge when looking along the // edge. std::vector > orientations(num_unique_edges); // Loop over unique edges for (size_t i=0; i 2) { // signed_adj_faces[a] --> sid where a is an index into adj_faces // (list of face edges on {s,d}) and sid is a signed index for resolve // co-planar duplicates consistently (i.e. using simulation of // simplicity). std::vector signed_adj_faces; for (auto ei : adj_faces) { const size_t fid = edge_index_to_face_index(ei); bool cons = is_consistent(fid, s, d); signed_adj_faces.push_back((fid+1)*(cons ? 1:-1)); } { // Sort adjacent faces cyclically around {s,d} auto& order = orders[i]; // order[f] will reveal the order of face f in signed_adj_faces order_facets_around_edge(V, F, s, d, signed_adj_faces, order); // Determine if each facet is oriented to point its normal clockwise or // not around the {s,d} (normals are not explicitly computed/used) auto& orientation = orientations[i]; orientation.resize(order.size()); std::transform( order.data(), order.data() + order.size(), orientation.begin(), [&signed_adj_faces](const int i){ return signed_adj_faces[i] > 0;}); // re-index order from adjacent faces to full face list. Now order // indexes F directly std::transform( order.data(), order.data() + order.size(), order.data(), [&adj_faces](const int index){ return adj_faces[index];}); } // loop over adjacent faces, remember that patch is adjacent to this edge for(const auto & ei : adj_faces) { const size_t fid = edge_index_to_face_index(ei); patch_edge_adj[P[fid]].push_back(ei); } } } // Initialize all patch-to-cell indices as "invalid" (unlabeled) const int INVALID = std::numeric_limits::max(); cells.resize(num_patches, 2); cells.setConstant(INVALID); // Given a "seed" patch id, a cell id, and which side of the patch that cell // lies, identify all other patches bounding this cell (and tell them that // they do) // // Inputs: // seed_patch_id index into patches // cell_idx index into cells // seed_patch_side 0 or 1 depending on whether cell_idx is on left or // right side of seed_patch_id // cells #cells by 2 list of current assignment of cells incident on each // side of a patch // Outputs: // cells udpated (see input) // const auto & peel_cell_bd = [&P,&patch_edge_adj,&EMAP,&orders,&orientations,&num_faces]( const size_t seed_patch_id, const short seed_patch_side, const size_t cell_idx, Eigen::PlainObjectBase& cells) { typedef std::pair PatchSide; // Initialize a queue of {p,side} patch id and patch side pairs to BFS over // all patches std::queue Q; Q.emplace(seed_patch_id, seed_patch_side); // assign cell id of seed patch on appropriate side cells(seed_patch_id, seed_patch_side) = cell_idx; while (!Q.empty()) { // Pop patch from Q const auto entry = Q.front(); Q.pop(); const size_t patch_id = entry.first; const short side = entry.second; // face-edges adjacent to patch const auto& adj_edges = patch_edge_adj[patch_id]; // Loop over **ALL EDGES IN THE ENTIRE PATCH** not even just the boundary // edges, all edges... O(n) for (const auto& ei : adj_edges) { // unique edge const size_t uei = EMAP[ei]; // ordering of face-edges stored at edge const auto& order = orders[uei]; // consistent orientation flags at face-edges stored at edge const auto& orientation = orientations[uei]; const size_t edge_valance = order.size(); // Search for ei's (i.e. patch_id's) place in the ordering: O(#patches) size_t curr_i = 0; for (curr_i=0; curr_i < edge_valance; curr_i++) { if ((size_t)order[curr_i] == ei) break; } assert(curr_i < edge_valance && "Failed to find edge."); // is the starting face consistent? const bool cons = orientation[curr_i]; // Look clockwise or counter-clockwise for the next face, depending on // whether looking to left or right side and whether consistently // oriented or not. size_t next; if (side == 0) { next = (cons ? (curr_i + 1) : (curr_i + edge_valance - 1)) % edge_valance; } else { next = (cons ? (curr_i+edge_valance-1) : (curr_i+1))%edge_valance; } // Determine face-edge index of next face const size_t next_ei = order[next]; // Determine whether next is consistently oriented const bool next_cons = orientation[next]; // Determine patch of next const size_t next_patch_id = P[next_ei % num_faces]; // Determine which side of patch cell_idx is on, based on whether the // consistency of next matches the consistency of this patch and which // side of this patch we're on. const short next_patch_side = (next_cons != cons) ? side:abs(side-1); // If that side of next's patch is not labeled, then label and add to // queue if (cells(next_patch_id, next_patch_side) == INVALID) { Q.emplace(next_patch_id, next_patch_side); cells(next_patch_id, next_patch_side) = cell_idx; }else { assert( (size_t)cells(next_patch_id, next_patch_side) == cell_idx && "Encountered cell assignment inconsistency"); } } } }; size_t count=0; // Loop over all patches for (size_t i=0; i template unsigned long igl::copyleft::cgal::extract_cells, -1, -1, 0, -1, -1>, Eigen::Matrix, Eigen::Matrix, Eigen::Matrix, Eigen::Matrix, unsigned long, Eigen::Matrix, Eigen::Matrix >(Eigen::PlainObjectBase, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase > const&, Eigen::PlainObjectBase > const&, Eigen::PlainObjectBase > const&, Eigen::PlainObjectBase > const&, std::vector >, std::allocator > > > const&, Eigen::PlainObjectBase > const&, Eigen::PlainObjectBase >&); #endif