#ifndef IGL_QUAT_CONJUGATE_H #define IGL_QUAT_CONJUGATE_H #include "igl_inline.h" namespace igl { // Compute conjugate of given quaternion // http://en.wikipedia.org/wiki/Quaternion#Conjugation.2C_the_norm.2C_and_reciprocal // A Quaternion, q, is defined here as an arrays of four scalars (x,y,z,w), // such that q = x*i + y*j + z*k + w // Inputs: // q1 input quaternion // Outputs: // out result of conjugation, allowed to be same as input template IGL_INLINE void quat_conjugate( const Q_type *q1, Q_type *out); }; #ifdef IGL_HEADER_ONLY # include "quat_conjugate.cpp" #endif #endif