// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2014 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_POINT_MESH_SQUARED_DISTANCE_H #define IGL_POINT_MESH_SQUARED_DISTANCE_H #include #include #include "CGAL_includes.hpp" namespace igl { // Compute distances from a set of points P to a triangle mesh (V,F) // // Templates: // Kernal CGAL computation and construction kernel (e.g. // CGAL::Simple_cartesian) // Inputs: // P #P by 3 list of query point positions // V #V by 3 list of vertex positions // F #F by 3 list of triangle indices // Outputs: // sqrD #P list of smallest squared distances // I #P list of facet indices corresponding to smallest distances // C #P by 3 list of closest points // // Known bugs: This only computes distances to triangles. So unreferenced // vertices are ignored. template IGL_INLINE void point_mesh_squared_distance( const Eigen::MatrixXd & P, const Eigen::MatrixXd & V, const Eigen::MatrixXi & F, Eigen::VectorXd & sqrD, Eigen::VectorXi & I, Eigen::MatrixXd & C); } #ifndef IGL_STATIC_LIBRARY # include "point_mesh_squared_distance.cpp" #endif #endif