// // moveFV.h // Preview3D // // Created by Olga Diamanti on 11/11/11. // Copyright (c) 2011 __MyCompanyName__. All rights reserved. // #ifndef IGL_MOVEFV_H #define IGL_MOVEFV_H #include "igl_inline.h" #include namespace igl { // moveFV // Move a scalar field defined on faces to vertices by averaging // // Input: // V,F: mesh // S: scalar field defined on faces, Fx1 // // Output: // SV: scalar field defined on vertices template IGL_INLINE void moveFV(const Eigen::Matrix &V, const Eigen::Matrix &F, const Eigen::Matrix &S, Eigen::Matrix &SV); } #ifdef IGL_HEADER_ONLY # include "moveFV.cpp" #endif #endif