# - Try to find the GLEW library # Once done this will define # # GLEW_FOUND - system has GLEW # GLEW_INCLUDE_DIR - the GLEW include directory # GLEW_LIBRARIES - The libraries needed to use GLEW if(GLEW_INCLUDE_DIR AND GLEW_LIBRARIES) set(GLEW_FOUND TRUE) else(GLEW_INCLUDE_DIR AND GLEW_LIBRARIES) FIND_PATH(GLEW_INCLUDE_DIR GL/glew.h ${PROJECT_SOURCE_DIR}/../../external/glew/include /usr/include /usr/local/include $ENV{GLEWROOT}/include $ENV{GLEW_ROOT}/include $ENV{GLEW_DIR}/include $ENV{GLEW_DIR}/inc [HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\8.0\\Setup\\VC]/PlatformSDK/Include NO_DEFAULT_PATH ) if(GLEW_INCLUDE_DIR) set(GLEW_FOUND TRUE) endif(GLEW_INCLUDE_DIR) if(GLEW_FOUND) set(GLEW_SOURCES ${GLEW_INCLUDE_DIR}/../src/glew.c) if(NOT GLEW_FIND_QUIETLY) message(STATUS "Found GLEW: ${GLEW_LIBRARIES}") endif(NOT GLEW_FIND_QUIETLY) else(GLEW_FOUND) if(GLEW_FIND_REQUIRED) message(FATAL_ERROR "could NOT find glew") endif(GLEW_FIND_REQUIRED) endif(GLEW_FOUND) MARK_AS_ADVANCED(GLEW_INCLUDE_DIR) endif(GLEW_INCLUDE_DIR)