#include #include #include Eigen::MatrixXd V; Eigen::MatrixXi F; Eigen::MatrixXd V_uv; bool key_down(igl::Viewer& viewer, unsigned char key, int modifier) { if (key == '1') // Plot the 3D mesh viewer.set_mesh(V,F); else if (key == '2') // Plot the mesh in 2D using the UV coordinates as vertex coordinates viewer.set_mesh(V_uv,F); viewer.compute_normals(); return false; } int main(int argc, char *argv[]) { using namespace Eigen; using namespace std; // Load a mesh in OFF format igl::readOFF("../shared/camelhead.off", V, F); // LSCM parametrization V_uv = igl::lscm(V,F,Eigen::VectorXi(),Eigen::MatrixXd()); // Scale the uv V_uv *= 5; // Plot the mesh igl::Viewer viewer; viewer.set_mesh(V, F); viewer.set_uv(V_uv); viewer.callback_key_down = &key_down; // Disable wireframe viewer.options.show_lines = false; // Draw checkerboard texture viewer.options.show_texture = true; // Launch the viewer viewer.launch(); }