#include "project.h" #ifndef IGL_NO_OPENGL #include #include "report_gl_error.h" #include "OpenGL_convenience.h" IGL_INLINE int igl::project( const double objX, const double objY, const double objZ, double* winX, double* winY, double* winZ) { using namespace std; #ifdef EXTREME_VERBOSE cout<<"project();"<