#include "qslim.h" #include "collapse_edge.h" #include "connect_boundary_to_infinity.h" #include "decimate.h" #include "edge_flaps.h" #include "max_faces_stopping_condition.h" #include "per_vertex_point_to_plane_quadrics.h" #include "qslim_optimal_collapse_edge_callbacks.h" #include "quadric_binary_plus_operator.h" #include "remove_unreferenced.h" #include "slice.h" #include "slice_mask.h" IGL_INLINE bool igl::qslim( const Eigen::MatrixXd & V, const Eigen::MatrixXi & F, const size_t max_m, Eigen::MatrixXd & U, Eigen::MatrixXi & G, Eigen::VectorXi & J, Eigen::VectorXi & I) { using namespace igl; // Original number of faces const int orig_m = F.rows(); // Tracking number of faces int m = F.rows(); typedef Eigen::MatrixXd DerivedV; typedef Eigen::MatrixXi DerivedF; DerivedV VO; DerivedF FO; igl::connect_boundary_to_infinity(V,F,VO,FO); Eigen::VectorXi EMAP; Eigen::MatrixXi E,EF,EI; edge_flaps(FO,E,EMAP,EF,EI); // Quadrics per vertex typedef std::tuple Quadric; std::vector quadrics; per_vertex_point_to_plane_quadrics(VO,FO,EMAP,EF,EI,quadrics); // State variables keeping track of edge we just collapsed int v1 = -1; int v2 = -1; // Callbacks for computing and updating metric std::function cost_and_placement; std::function pre_collapse; std::function post_collapse; qslim_optimal_collapse_edge_callbacks( E,quadrics,v1,v2, cost_and_placement, pre_collapse,post_collapse); // Call to greedy decimator bool ret = decimate( VO, FO, cost_and_placement, max_faces_stopping_condition(m,orig_m,max_m), pre_collapse, post_collapse, E, EMAP, EF, EI, U, G, J, I); // Remove phony boundary faces and clean up const Eigen::Array keep = (J.array()