#include "is_file.h" #include #ifdef _WIN32 # ifndef S_ISREG # define S_ISREG(mode) (((mode) & S_IFMT) == S_IFREG) # endif #endif IGL_INLINE bool igl::is_file(const char * filename) { struct stat status; if(stat(filename,&status)!=0) { // path does not exist return false; } // Tests whether existing path is a regular file return S_ISREG(status.st_mode); }