#include <igl/avg_edge_length.h> #include <igl/barycenter.h> #include <igl/comb_cross_field.h> #include <igl/comb_frame_field.h> #include <igl/copyleft/comiso/miq.h> #include <igl/compute_frame_field_bisectors.h> #include <igl/cross_field_missmatch.h> #include <igl/cut_mesh_from_singularities.h> #include <igl/find_cross_field_singularities.h> #include <igl/local_basis.h> #include <igl/readOFF.h> #include <igl/rotate_vectors.h> #include <igl/copyleft/comiso/nrosy.h> #include <igl/viewer/Viewer.h> #include <sstream> #include "tutorial_shared_path.h" // Input mesh Eigen::MatrixXd V; Eigen::MatrixXi F; // Face barycenters Eigen::MatrixXd B; // Scale for visualizing the fields double global_scale; bool extend_arrows = false; // Cross field Eigen::MatrixXd X1,X2; // Bisector field Eigen::MatrixXd BIS1, BIS2; // Combed bisector Eigen::MatrixXd BIS1_combed, BIS2_combed; // Per-corner, integer mismatches Eigen::MatrixXi MMatch; // Field singularities Eigen::VectorXi isSingularity, singularityIndex; // Per corner seams Eigen::MatrixXi Seams; // Combed field Eigen::MatrixXd X1_combed, X2_combed; // Global parametrization (with seams) Eigen::MatrixXd UV_seams; Eigen::MatrixXi FUV_seams; // Global parametrization Eigen::MatrixXd UV; Eigen::MatrixXi FUV; // Create a texture that hides the integer translation in the parametrization void line_texture(Eigen::Matrix<unsigned char,Eigen::Dynamic,Eigen::Dynamic> &texture_R, Eigen::Matrix<unsigned char,Eigen::Dynamic,Eigen::Dynamic> &texture_G, Eigen::Matrix<unsigned char,Eigen::Dynamic,Eigen::Dynamic> &texture_B) { unsigned size = 128; unsigned size2 = size/2; unsigned lineWidth = 3; texture_R.setConstant(size, size, 255); for (unsigned i=0; i<size; ++i) for (unsigned j=size2-lineWidth; j<=size2+lineWidth; ++j) texture_R(i,j) = 0; for (unsigned i=size2-lineWidth; i<=size2+lineWidth; ++i) for (unsigned j=0; j<size; ++j) texture_R(i,j) = 0; texture_G = texture_R; texture_B = texture_R; } bool key_down(igl::viewer::Viewer& viewer, unsigned char key, int modifier) { if (key == 'E') { extend_arrows = !extend_arrows; } if (key <'1' || key >'8') return false; viewer.data.clear(); viewer.core.show_lines = false; viewer.core.show_texture = false; if (key == '1') { // Cross field viewer.data.set_mesh(V, F); viewer.data.add_edges(extend_arrows ? B - global_scale*X1 : B, B + global_scale*X1 ,Eigen::RowVector3d(1,0,0)); viewer.data.add_edges(extend_arrows ? B - global_scale*X2 : B, B + global_scale*X2 ,Eigen::RowVector3d(0,0,1)); } if (key == '2') { // Bisector field viewer.data.set_mesh(V, F); viewer.data.add_edges(extend_arrows ? B - global_scale*BIS1 : B, B + global_scale*BIS1 ,Eigen::RowVector3d(1,0,0)); viewer.data.add_edges(extend_arrows ? B - global_scale*BIS2 : B, B + global_scale*BIS2 ,Eigen::RowVector3d(0,0,1)); } if (key == '3') { // Bisector field combed viewer.data.set_mesh(V, F); viewer.data.add_edges(extend_arrows ? B - global_scale*BIS1_combed : B, B + global_scale*BIS1_combed ,Eigen::RowVector3d(1,0,0)); viewer.data.add_edges(extend_arrows ? B - global_scale*BIS2_combed : B, B + global_scale*BIS2_combed ,Eigen::RowVector3d(0,0,1)); } if (key == '4') { // Singularities and cuts viewer.data.set_mesh(V, F); // Plot cuts int l_count = Seams.sum(); Eigen::MatrixXd P1(l_count,3); Eigen::MatrixXd P2(l_count,3); for (unsigned i=0; i<Seams.rows(); ++i) { for (unsigned j=0; j<Seams.cols(); ++j) { if (Seams(i,j) != 0) { P1.row(l_count-1) = V.row(F(i,j)); P2.row(l_count-1) = V.row(F(i,(j+1)%3)); l_count--; } } } viewer.data.add_edges(P1, P2, Eigen::RowVector3d(1, 0, 0)); // Plot the singularities as colored dots (red for negative, blue for positive) for (unsigned i=0; i<singularityIndex.size();++i) { if (singularityIndex(i) < 2 && singularityIndex(i) > 0) viewer.data.add_points(V.row(i),Eigen::RowVector3d(1,0,0)); else if (singularityIndex(i) > 2) viewer.data.add_points(V.row(i),Eigen::RowVector3d(0,1,0)); } } if (key == '5') { // Singularities and cuts, original field // Singularities and cuts viewer.data.set_mesh(V, F); viewer.data.add_edges(extend_arrows ? B - global_scale*X1_combed : B, B + global_scale*X1_combed ,Eigen::RowVector3d(1,0,0)); viewer.data.add_edges(extend_arrows ? B - global_scale*X2_combed : B, B + global_scale*X2_combed ,Eigen::RowVector3d(0,0,1)); // Plot cuts int l_count = Seams.sum(); Eigen::MatrixXd P1(l_count,3); Eigen::MatrixXd P2(l_count,3); for (unsigned i=0; i<Seams.rows(); ++i) { for (unsigned j=0; j<Seams.cols(); ++j) { if (Seams(i,j) != 0) { P1.row(l_count-1) = V.row(F(i,j)); P2.row(l_count-1) = V.row(F(i,(j+1)%3)); l_count--; } } } viewer.data.add_edges(P1, P2, Eigen::RowVector3d(1, 0, 0)); // Plot the singularities as colored dots (red for negative, blue for positive) for (unsigned i=0; i<singularityIndex.size();++i) { if (singularityIndex(i) < 2 && singularityIndex(i) > 0) viewer.data.add_points(V.row(i),Eigen::RowVector3d(1,0,0)); else if (singularityIndex(i) > 2) viewer.data.add_points(V.row(i),Eigen::RowVector3d(0,1,0)); } } if (key == '6') { // Global parametrization UV viewer.data.set_mesh(UV, FUV); viewer.data.set_uv(UV); viewer.core.show_lines = true; } if (key == '7') { // Global parametrization in 3D viewer.data.set_mesh(V, F); viewer.data.set_uv(UV,FUV); viewer.core.show_texture = true; } if (key == '8') { // Global parametrization in 3D with seams viewer.data.set_mesh(V, F); viewer.data.set_uv(UV_seams,FUV_seams); viewer.core.show_texture = true; } viewer.data.set_colors(Eigen::RowVector3d(1,1,1)); // Replace the standard texture with an integer shift invariant texture Eigen::Matrix<unsigned char,Eigen::Dynamic,Eigen::Dynamic> texture_R, texture_G, texture_B; line_texture(texture_R, texture_G, texture_B); viewer.data.set_texture(texture_R, texture_B, texture_G); viewer.core.align_camera_center(viewer.data.V,viewer.data.F); return false; } int main(int argc, char *argv[]) { using namespace Eigen; // Load a mesh in OFF format igl::readOFF(TUTORIAL_SHARED_PATH "/3holes.off", V, F); // Compute face barycenters igl::barycenter(V, F, B); // Compute scale for visualizing fields global_scale = .5*igl::avg_edge_length(V, F); // Contrain one face VectorXi b(1); b << 0; MatrixXd bc(1,3); bc << 1, 0, 0; // Create a smooth 4-RoSy field VectorXd S; igl::copyleft::comiso::nrosy(V,F,b,bc,VectorXi(),VectorXd(),MatrixXd(),4,0.5,X1,S); // Find the the orthogonal vector MatrixXd B1,B2,B3; igl::local_basis(V,F,B1,B2,B3); X2 = igl::rotate_vectors(X1, VectorXd::Constant(1,M_PI/2), B1, B2); double gradient_size = 50; double iter = 0; double stiffness = 5.0; bool direct_round = 0; // Always work on the bisectors, it is more general igl::compute_frame_field_bisectors(V, F, X1, X2, BIS1, BIS2); // Comb the field, implicitly defining the seams igl::comb_cross_field(V, F, BIS1, BIS2, BIS1_combed, BIS2_combed); // Find the integer mismatches igl::cross_field_missmatch(V, F, BIS1_combed, BIS2_combed, true, MMatch); // Find the singularities igl::find_cross_field_singularities(V, F, MMatch, isSingularity, singularityIndex); // Cut the mesh, duplicating all vertices on the seams igl::cut_mesh_from_singularities(V, F, MMatch, Seams); // Comb the frame-field accordingly igl::comb_frame_field(V, F, X1, X2, BIS1_combed, BIS2_combed, X1_combed, X2_combed); // Global parametrization igl::copyleft::comiso::miq(V, F, X1_combed, X2_combed, MMatch, isSingularity, Seams, UV, FUV, gradient_size, stiffness, direct_round, iter, 5, true); // Global parametrization (with seams, only for demonstration) igl::copyleft::comiso::miq(V, F, X1_combed, X2_combed, MMatch, isSingularity, Seams, UV_seams, FUV_seams, gradient_size, stiffness, direct_round, iter, 5, false); // Plot the mesh igl::viewer::Viewer viewer; // Plot the original mesh with a texture parametrization key_down(viewer,'7',0); // Launch the viewer viewer.callback_key_down = &key_down; viewer.launch(); }