#include "project.h" #include #include "report_gl_error.h" #ifdef __APPLE__ # include # include #else # ifdef _WIN32 # define NOMINMAX # include # undef NOMINMAX # endif # include # include #endif IGL_INLINE int igl::project( const double objX, const double objY, const double objZ, double* winX, double* winY, double* winZ) { using namespace std; #ifdef EXTREME_VERBOSE cout<<"project();"<