#include "cross.h" // http://www.antisphere.com/Wiki/tools:anttweakbar IGL_INLINE void igl::cross( const double *a, const double *b, double *out) { out[0] = a[1]*b[2]-a[2]*b[1]; out[1] = a[2]*b[0]-a[0]*b[2]; out[2] = a[0]*b[1]-a[1]*b[0]; }