#include "is_dir.h" #include #ifndef S_ISDIR #define S_ISDIR(mode) (((mode) & S_IFMT) == S_IFDIR) #endif #ifndef S_ISREG #define S_ISREG(mode) (((mode) & S_IFMT) == S_IFREG) #endif IGL_INLINE bool igl::is_dir(const char * filename) { struct stat status; if(stat(filename,&status)!=0) { // path does not exist return false; } // Tests whether existing path is a directory return S_ISDIR(status.st_mode); }