#include "hsv_to_rgb.h" #include template void igl::hsv_to_rgb(const T * hsv, T * rgb) { igl::hsv_to_rgb( hsv[0],hsv[1],hsv[2], rgb[0],rgb[1],rgb[2]); } template void igl::hsv_to_rgb( const T & h, const T & s, const T & v, T & r, T & g, T & b) { // From medit double f,p,q,t,hh; int i; hh = ((int)h % 360) / 60.; i = (int)floor(hh); /* largest int <= h */ f = hh - i; /* fractional part of h */ p = v * (1.0 - s); q = v * (1.0 - (s * f)); t = v * (1.0 - (s * (1.0 - f))); switch(i) { case 0: r = v; g = t; b = p; break; case 1: r = q; g = v; b = p; break; case 2: r = p; g = v; b = t; break; case 3: r = p; g = q; b = v; break; case 4: r = t; g = p; b = v; break; case 5: r = v; g = p; b = q; break; } }